Added rented array clearing if T is a reference type, as discussed in https://github.com/dotnet/runtime/issues/25378.
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@@ -5,7 +5,7 @@ using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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{
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public class RecyclableList<T> : IDisposable, IList<T>
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{
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{
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private const int ItemNotFoundIndex = -1;
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private const int BatchSize = 8;
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@@ -18,6 +18,9 @@ namespace Recyclable.Collections
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private int _blockSize;
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private int _lastBlockIndex;
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private int _nextItemIndex;
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protected static readonly bool NeedsClearing = !typeof(T).IsValueType;
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protected ArrayPool<T[]> _memoryBlocksPool;
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protected ArrayPool<T> _blockArrayPool;
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protected T[][] _memoryBlocks;
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@@ -70,7 +73,7 @@ namespace Recyclable.Collections
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T[][] memoryBlocks = list._memoryBlocks;
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if (blockSize >= RecyclableDefaults.MinPooledArrayLength)
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{
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blockArrayPool.Return(memoryBlocks[list.ReservedBlockCount - 1]);
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blockArrayPool.Return(memoryBlocks[list.ReservedBlockCount - 1], NeedsClearing);
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}
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list._capacity -= blockSize;
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@@ -247,7 +250,7 @@ namespace Recyclable.Collections
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sourceSpan.CopyTo(newMemoryBlocksSpan);
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if (localInts[sourceBlockCount] >= RecyclableDefaults.MinPooledArrayLength)
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{
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memoryBlocksPool.Return(source!);
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memoryBlocksPool.Return(source!, NeedsClearing);
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}
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newMemoryBlocksSpan = newMemoryBlocksSpan[localInts[sourceBlockCount]..];
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@@ -648,7 +651,7 @@ namespace Recyclable.Collections
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{
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if (items.Count >= RecyclableDefaults.MinPooledArrayLength)
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{
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_blockArrayPool.Return(itemsBuffer);
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_blockArrayPool.Return(itemsBuffer, NeedsClearing);
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}
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}
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}
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@@ -703,7 +706,7 @@ namespace Recyclable.Collections
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ArrayPool<T> blockArrayPool = _blockArrayPool;
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for (int toRemoveIdx = 0; toRemoveIdx < memoryBlocksCount; toRemoveIdx++)
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{
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blockArrayPool.Return(memoryBlocksSpan[toRemoveIdx]);
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blockArrayPool.Return(memoryBlocksSpan[toRemoveIdx], NeedsClearing);
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}
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}
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@@ -777,7 +780,7 @@ namespace Recyclable.Collections
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}
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else
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{
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_blockArrayPool.Return(_memoryBlocks[index]);
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_blockArrayPool.Return(_memoryBlocks[index], NeedsClearing);
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}
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_capacity -= _blockSize;
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@@ -810,7 +813,7 @@ namespace Recyclable.Collections
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Clear();
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if (_memoryBlocks.Length >= RecyclableDefaults.MinPooledArrayLength)
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{
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_memoryBlocksPool.Return(_memoryBlocks);
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_memoryBlocksPool.Return(_memoryBlocks, NeedsClearing);
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}
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GC.SuppressFinalize(this);
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