Merge branch 'recyclable-block-list-added' of https://github.com/mlemanczyk/Recyclable.Collections into recyclable-block-list-added
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@@ -8,7 +8,7 @@ namespace Recyclable.CollectionsTests
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private const int _totalObjectCount = 5_000;
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private static RecyclableList<int> NewRecyclableList => CreateReversedRecyclableList(_testData);
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private static readonly IEnumerable<int> _testData = Enumerable.Range(1, _totalObjectCount);
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private static RecyclableList<int> CreateReversedRecyclableList(IEnumerable<int> source) => new(source);
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private static RecyclableList<int> CreateReversedRecyclableList(IEnumerable<int> source) => new(source, 1024);
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[Fact]
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public void AddShouldAddItems()
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@@ -85,6 +85,53 @@ namespace Recyclable.CollectionsTests
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_ = list.LongCount.Should().Be(0);
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}
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[Fact]
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public void ContainsShouldFindAllItems()
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{
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// Prepare
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var testData = _testData;
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using var list = NewRecyclableList;
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_ = testData.Any().Should().BeTrue("we need items on the list that we can look for");
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// Act
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foreach (var item in testData)
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{
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// Validate
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_ = list.Contains(item).Should().BeTrue();
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}
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}
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[Fact]
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public void ContainsShouldNotFindNonExistingItems()
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{
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// Prepare
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var testData = _testData;
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using var list = NewRecyclableList;
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_ = testData.Any().Should().BeTrue("we need items on the list that we can look for");
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// Act
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foreach (var item in testData)
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{
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// Validate
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_ = list.Contains(-item).Should().BeFalse();
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}
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// Validate
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_ = list.Contains(0).Should().BeFalse();
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}
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[Fact]
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public void ContainsShouldNotFindAnythingWhenListEmpty()
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{
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// Prepare
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using var list = new RecyclableList<int>();
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// Validate
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_ = list.Contains(0).Should().BeFalse();
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_ = list.Contains(1).Should().BeFalse();
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}
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[Fact]
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public void CopyToShouldCopyAllItems()
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{
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