Small performance improvements to avoid repeated clearing of the buffers.
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@@ -535,7 +535,8 @@ namespace Recyclable.Collections
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Clear();
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Clear();
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if (_count is >= RecyclableDefaults.MinPooledArrayLength)
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if (_count is >= RecyclableDefaults.MinPooledArrayLength)
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{
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{
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_arrayPool.Return(_memoryBlock, NeedsClearing);
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// If anything, it has been already cleared by .Clear(), Remove() or RemoveAt() methods, as the list was modified / disposed.
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_arrayPool.Return(_memoryBlock, false);
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}
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}
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}
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}
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@@ -1302,7 +1302,8 @@ namespace Recyclable.Collections
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Clear();
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Clear();
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if (_memoryBlocks.Length >= RecyclableDefaults.MinPooledArrayLength)
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if (_memoryBlocks.Length >= RecyclableDefaults.MinPooledArrayLength)
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{
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{
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_memoryBlocksPool.Return(_memoryBlocks, NeedsClearing);
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// If anything, it has been already cleared by .Clear(), Remove() or RemoveAt() methods, as the list was modified / disposed.
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_memoryBlocksPool.Return(_memoryBlocks, false);
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}
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}
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}
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}
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