Cleanup. RecyclableLongList<T> static methods moved to RecyclableLongList<T>.Helpers.
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@@ -1,9 +1,60 @@
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namespace Recyclable.Collections
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using Recyclable.Collections.Pools;
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using System.Buffers;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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{
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public partial class RecyclableLongList<T>
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{
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internal static class Helpers
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{
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[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
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public static void CopyFollowingItems(RecyclableLongList<T> list, long destinationItemIndex)
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{
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T[][] memoryBlocks = list._memoryBlocks;
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int nextItemIndex = list._nextItemIndex;
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int blockSize = list._blockSize;
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int sourceBlockIndex = (int)((destinationItemIndex + 1) >> list._blockSizePow2BitShift);
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int sourceItemIndex = (int)((destinationItemIndex + 1) & list._blockSizeMinus1);
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int targetBlockIndex = (int)(destinationItemIndex >> list._blockSizePow2BitShift);
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int targetItemIndex = (int)(destinationItemIndex & list._blockSizeMinus1);
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int lastTakenBlockIndex = list._lastBlockWithData;
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while (sourceBlockIndex < lastTakenBlockIndex || (sourceBlockIndex == lastTakenBlockIndex && (sourceItemIndex < nextItemIndex || sourceBlockIndex != list._nextItemBlockIndex)))
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{
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int toCopy = sourceBlockIndex < lastTakenBlockIndex || nextItemIndex == 0
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? blockSize - (sourceItemIndex >= targetItemIndex ? sourceItemIndex : targetItemIndex)
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: Math.Min(nextItemIndex, blockSize - targetItemIndex);
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Array.Copy(memoryBlocks[sourceBlockIndex], sourceItemIndex, memoryBlocks[targetBlockIndex], targetItemIndex, toCopy);
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// We didn't have enough room in the target array block. There are still items in the source array block to copy.
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if (sourceItemIndex + toCopy < blockSize)
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{
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sourceItemIndex += toCopy;
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targetBlockIndex++;
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targetItemIndex = 0;
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}
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// We copied all the source items in the current array block. But have we filled the target?
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else
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{
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sourceItemIndex = 0;
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sourceBlockIndex++;
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if (targetItemIndex + toCopy < blockSize)
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{
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targetItemIndex += toCopy;
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}
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else
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{
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targetBlockIndex++;
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targetItemIndex = 0;
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}
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}
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}
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}
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public static void CopyTo(T[][] sourceMemoryBlocks, long startingIndex, int blockSize, long itemsCount, T[] destinationArray, int destinationArrayIndex)
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{
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if (itemsCount <= 0)
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@@ -56,6 +107,25 @@
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
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public static long EnsureCapacity(RecyclableLongList<T> list, long requestedCapacity)
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{
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long newCapacity = list._capacity > 0
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? checked((long)BitOperations.RoundUpToPowerOf2((ulong)requestedCapacity))
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: requestedCapacity;
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int blockSize = list._blockSize;
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newCapacity = Resize(list, blockSize, list._blockSizePow2BitShift, newCapacity);
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if (blockSize != list._memoryBlocks[0].Length && newCapacity > 0)
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{
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SetupBlockArrayPooling(list, list._memoryBlocks[0].Length);
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list._blockSizeMinus1 = list._blockSize - 1;
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}
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list._capacity = newCapacity;
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return newCapacity;
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}
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public static IEnumerable<T> Enumerate(T[][] arrays, int chunkSize, long totalCount)
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{
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long currentCount = 0;
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@@ -85,6 +155,124 @@
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}
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}
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}
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[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
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private static int GetEstimatedBlockSize(int minBlockSize, ArrayPool<T> blockArrayPool)
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{
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var array = blockArrayPool.Rent(minBlockSize);
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minBlockSize = array.Length;
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blockArrayPool.Return(array);
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return minBlockSize;
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}
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/// <summary>
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/// Creates a set of new memory buffers, if needed, to allow storing at minimum <paramref name="newCapacity"/> no. of items.
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/// </summary>
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/// <param name="list"><see cref="RecyclableLongList{T}"/> that needs to be resized.</param>
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/// <param name="minBlockSize">Minimal requested block size. It MUST be rounded to the power of 2, see remarks.</param>
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/// <param name="minBlockSizePow2Shift">Pre-calculated bit shifting value for left & right shift operations against<paramref name="minBlockSize"/>.</param>
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/// <param name="newCapacity">The minimum no. of items <paramref name="list"/> MUST be able to store after <see cref="RecyclableLongList{T}.Resize(RecyclableLongList{T}, int, byte, long)"/>.</param>
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/// <remarks><para>
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/// For performance reasons, <paramref name="minBlockSize"/> MUST a power of 2. This simplifies a lot block & item
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/// index calculations, i.e. makes them logical operations on bits.
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/// </para>
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/// <para>This method checks for integral overflow.</para>
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/// </remarks>
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/// <remarks>
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/// This method doesn't support downsizing the memory block. As such it doesn't release excessive blocks. This is to for additional performance
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/// gain - 1+ operation less for each call. If you need this functionality, you need to implement it on a higher level.
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/// </remarks>
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/// <returns>The maximum no. of items <paramref name="list"/> can store.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static long Resize(RecyclableLongList<T> list, int minBlockSize, byte minBlockSizePow2Shift, long newCapacity)
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{
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ArrayPool<T> blockArrayPool = list._blockArrayPool;
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int sourceBlockCount = list._reservedBlockCount;
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int requiredBlockCount = checked((int)(newCapacity >> minBlockSizePow2Shift) + ((newCapacity & (minBlockSize - 1)) > 0 ? 1 : 0));
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int blockIndex;
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T[][] newMemoryBlocks;
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if (requiredBlockCount > (list._memoryBlocks?.Length ?? 0))
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{
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// Allocate new memory block for all arrays
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newMemoryBlocks = requiredBlockCount >= RecyclableDefaults.MinPooledArrayLength ? list._memoryBlocksPool.Rent(requiredBlockCount) : new T[requiredBlockCount][];
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// Copy arrays from the old memory block for all arrays
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if (sourceBlockCount > 0)
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{
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Array.Copy(list._memoryBlocks!, newMemoryBlocks, sourceBlockCount);
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// We can now return the old memory block for all arrays itself
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if (sourceBlockCount >= RecyclableDefaults.MinPooledArrayLength)
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{
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list._memoryBlocksPool.Return(list._memoryBlocks!, NeedsClearing);
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}
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}
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list._memoryBlocks = newMemoryBlocks;
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}
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else
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{
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newMemoryBlocks = list._memoryBlocks!;
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}
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// Allocate arrays for any new blocks
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if (requiredBlockCount > sourceBlockCount)
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{
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if (minBlockSize >= RecyclableDefaults.MinPooledArrayLength)
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{
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if (sourceBlockCount == 0)
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{
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minBlockSize = GetEstimatedBlockSize(minBlockSize, blockArrayPool);
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}
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blockIndex = sourceBlockCount;
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while (true)
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{
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newMemoryBlocks[blockIndex] = blockArrayPool.Rent(minBlockSize);
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if (blockIndex + 1 < requiredBlockCount)
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{
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blockIndex++;
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}
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else
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{
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break;
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}
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}
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}
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else
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{
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blockIndex = sourceBlockCount;
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while (true)
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{
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newMemoryBlocks[blockIndex] = new T[minBlockSize];
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if (blockIndex + 1 < requiredBlockCount)
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{
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blockIndex++;
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}
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else
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{
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break;
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}
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}
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}
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}
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list._reservedBlockCount = requiredBlockCount;
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return (long)requiredBlockCount << minBlockSizePow2Shift;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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public static void SetupBlockArrayPooling(RecyclableLongList<T> list, int blockSize, ArrayPool<T>? blockArrayPool = null)
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{
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list._blockSize = blockSize;
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list._blockSizePow2BitShift = (byte)(31 - BitOperations.LeadingZeroCount((uint)blockSize));
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list._blockArrayPool = blockSize >= RecyclableDefaults.MinPooledArrayLength
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? blockArrayPool ?? RecyclableArrayPool<T>.Shared(blockSize)
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: RecyclableArrayPool<T>.Null;
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}
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public static void ThrowIndexOutOfRangeException(in string message) => throw new ArgumentOutOfRangeException("index", message);
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public static void ThrowArgumentOutOfRangeException(in string argumentName, in string message) => throw new ArgumentOutOfRangeException(argumentName, message);
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}
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}
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}
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