Performance & standardization improvements.
Business logic fixes. RecyclableQueue & RecyclableStack added - pending improvements.
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17 files changed
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-190
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@@ -0,0 +1,10 @@
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namespace Recyclable.Collections
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{
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public interface IRecyclableOwner<T> : IList<T>
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{
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T this[long index] { get; set; }
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int BlockSize { get; }
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long Capacity { get; set; }
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long LongCount { get; set; }
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}
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}
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@@ -81,13 +81,10 @@ namespace Recyclable.Collections
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while (stack.TryPop(out range));
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}
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public static void QuickSort<T>(this IList<T> values, IComparer<T> comparer, IRandomNumberGenerator randomNumberGenerator)
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{
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values.QuickSort(0, values.Count - 1, comparer, randomNumberGenerator);
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}
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=> values.QuickSort(0, values.Count - 1, comparer, randomNumberGenerator);
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public static void QuickSort<T>(this IList<T> values)
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{
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values.QuickSort(Comparer<T>.Default, new SystemRandomNumberGenerator());
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}
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=> values.QuickSort(Comparer<T>.Default, new SystemRandomNumberGenerator());
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static T SampleMedian<T>(this IList<T> values, int startIndex, int endIndex, IComparer<T> comparer, IRandomNumberGenerator randomNumberGenerator)
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@@ -116,8 +113,6 @@ namespace Recyclable.Collections
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static void Swap<T>(this IList<T> values, int xIndex, int yIndex)
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{
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(values[yIndex], values[xIndex]) = (values[xIndex], values[yIndex]);
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}
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=> (values[yIndex], values[xIndex]) = (values[xIndex], values[yIndex]);
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}
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}
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@@ -1,132 +1,81 @@
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using System.Buffers;
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using System.Collections;
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using System.Collections;
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using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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{
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public class RecyclableList<T> : IDisposable, IList<T>
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{
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private static readonly IEqualityComparer<T> _comparer = EqualityComparer<T>.Default;
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private static readonly IEqualityComparer<T> _equalityComparer = EqualityComparer<T>.Default;
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private readonly int _blockSize;
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private readonly List<T[]> _arrays = new();
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private bool _disposedValue;
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private long _capacity;
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protected uint _isUpdating;
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private static IEnumerable<T> EnumerateElements(List<T[]> arrays, int chunkSize, long totalCount)
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{
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long currentCount = 0;
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for (var arrayIdx = 0; arrayIdx < arrays.Count; arrayIdx++)
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{
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var array = arrays[arrayIdx];
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currentCount += chunkSize;
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switch (currentCount < totalCount)
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{
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case true:
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for (var valueIdx = 0; valueIdx < chunkSize; valueIdx++)
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{
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yield return array[valueIdx];
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}
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break;
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case false:
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var partialCount = (int)(totalCount % chunkSize);
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int maxCount = partialCount > 0 ? partialCount : chunkSize;
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for (var valueIdx = 0; valueIdx < maxCount; valueIdx++)
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{
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yield return array[valueIdx];
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}
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break;
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}
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}
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}
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private static T[] RentArray(int minSize) => ArrayPool<T>.Shared.Rent(minSize);
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private static void ReturnArray(in T[] array) => ArrayPool<T>.Shared.Return(array);
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public RecyclableList(int blockSize = RecyclableDefaults.BlockSize)
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{
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_blockSize = blockSize;
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BlockSize = blockSize;
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}
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public RecyclableList(IEnumerable<T> source, int blockSize = RecyclableDefaults.BlockSize)
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{
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_blockSize = blockSize;
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BeginUpdate();
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try
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BlockSize = blockSize;
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foreach (var item in source)
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{
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foreach (var item in source)
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{
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Add(item);
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}
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}
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finally
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{
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EndUpdate();
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Add(item);
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}
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}
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public int BlockSize { get; }
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SetItem(List<T[]> arrays, in int blockSize, in long index, in T value)
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=> arrays[(int)(index / blockSize)][index % blockSize] = value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static T GetItem(List<T[]> arrays, in int blockSize, in long index)
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=> arrays[(int)(index / blockSize)][index % blockSize];
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public T this[long index]
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{
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get => _arrays[(int)(index / _blockSize)][index % _blockSize];
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set
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{
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_arrays[(int)(index / _blockSize)][index % _blockSize] = value;
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if (!IsUpdating)
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{
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ListUpdated();
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}
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}
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get => GetItem(_arrays, BlockSize, index);
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set => SetItem(_arrays, BlockSize, index, value);
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}
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public T this[int index]
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{
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get => this[(long)index];
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set => this[(long)index] = value;
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get => GetItem(_arrays, BlockSize, index);
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set => SetItem(_arrays, BlockSize, index, value);
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}
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public int Count => LongCount <= int.MaxValue ? (int)LongCount : int.MaxValue;
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public long LongCount { get; protected set; }
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public long Capacity { get; set; }
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public int Count => (int)LongCount;
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public long LongCount { get; set; }
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public bool IsReadOnly { get; } = false;
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public bool IsUpdating => _isUpdating > 0;
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public int BlockCount => _arrays.Count;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Add(T item)
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{
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if (LongCount == _capacity)
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if (LongCount == Capacity)
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{
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var newArray = RentArray(_blockSize);
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T[] newArray = BlockSize.RentArrayFromPool<T>();
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_arrays.Add(newArray);
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_capacity += _blockSize;
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Capacity += BlockSize;
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}
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var newIndex = LongCount;
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// We don't want this[newIndex] set to raise the update event, because
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// the count would be wrong. We need to increase it, first.
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BeginUpdate();
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try
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{
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this[newIndex] = item;
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LongCount++;
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}
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finally
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{
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EndUpdate();
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}
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this[LongCount] = item;
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LongCount++;
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}
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public void Clear()
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{
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BeginUpdate();
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try
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{
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for (var arrayIdx = 0; arrayIdx < _arrays.Count; arrayIdx++)
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// Remove in reversed order for performance savings
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while (_arrays.Count > 0)
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{
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try
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{
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ReturnArray(_arrays[arrayIdx]);
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RemoveBlock(_arrays.Count - 1);
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}
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catch (Exception)
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{
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@@ -137,81 +86,30 @@ namespace Recyclable.Collections
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}
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finally
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{
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try
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{
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// Make sure the list is cleared so that we no longer use any of the arrays
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LongCount = 0;
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_arrays.Clear();
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}
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finally
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{
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EndUpdate();
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}
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LongCount = 0;
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_arrays.Clear();
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}
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}
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public bool Contains(T item) => _arrays.Any(x => x.Contains(item));
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public bool Contains(T item) => _arrays.Contains(item);
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public void CopyTo(T[] array, int arrayIndex)
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{
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Span<T> arrayMemory = array.AsSpan()[arrayIndex..];
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for (var arrayIdx = 0; arrayIdx < _arrays.Count - 1; arrayIdx++)
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{
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T[] partialArray = _arrays[arrayIdx];
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ReadOnlySpan<T> sourceMemory = partialArray.AsSpan();
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sourceMemory = sourceMemory[.._blockSize];
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sourceMemory.CopyTo(arrayMemory);
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arrayMemory = arrayMemory[_blockSize..];
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}
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public void CopyTo(T[] array, int arrayIndex) => _arrays.CopyTo(0, BlockSize, (int)LongCount % BlockSize, array, arrayIndex);
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if (_arrays.Count > 0)
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{
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ReadOnlySpan<T> sourceMemory = _arrays[^1].AsSpan();
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var maxCount = Count % _blockSize;
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sourceMemory = maxCount > 0
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? sourceMemory[..maxCount]
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: sourceMemory[.._blockSize];
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public IEnumerator<T> GetEnumerator() => _arrays.Enumerate(BlockSize, LongCount).GetEnumerator();
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sourceMemory.CopyTo(arrayMemory);
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}
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}
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public int IndexOf(T item) => (int)_arrays.LongIndexOf(BlockSize, item, _equalityComparer);
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public IEnumerator<T> GetEnumerator() => EnumerateElements(_arrays, _blockSize, LongCount).GetEnumerator();
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public void Insert(int index, T item) => throw new NotSupportedException();
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public int IndexOf(T item)
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{
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for (var arrayIdx = 0; arrayIdx < _arrays.Count; arrayIdx++)
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{
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var array = _arrays[arrayIdx];
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Span<T> arrayMemory = ((T[]?)array).AsSpan();
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for (var memoryIdx = 0; memoryIdx < arrayMemory.Length; memoryIdx++)
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{
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if (_comparer.Equals(arrayMemory[memoryIdx], item))
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{
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return (arrayIdx * _blockSize) + memoryIdx;
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public long LongIndexOf(T item) => _arrays.LongIndexOf(BlockSize, item, _equalityComparer);
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return -1;
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}
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public bool Remove(T item) => throw new NotSupportedException();
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public void Insert(int index, T item)
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{
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throw new NotSupportedException();
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}
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public void RemoveAt(int index) => throw new NotSupportedException();
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public bool Remove(T item)
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{
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throw new NotSupportedException();
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}
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public void RemoveAt(int index)
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{
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throw new NotSupportedException();
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}
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => _arrays.Enumerate(BlockSize, LongCount).GetEnumerator();
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protected virtual void Dispose(bool disposing)
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{
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@@ -226,10 +124,6 @@ namespace Recyclable.Collections
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}
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}
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protected virtual void ListUpdated()
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{
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}
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// override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
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// ~RecyclableList()
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// {
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@@ -244,17 +138,17 @@ namespace Recyclable.Collections
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GC.SuppressFinalize(this);
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}
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public void BeginUpdate() => _isUpdating++;
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public void EndUpdate()
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public void RemoveBlock(int index)
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{
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if (_isUpdating > 0)
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try
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{
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_isUpdating--;
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if (_isUpdating == 0)
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{
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ListUpdated();
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}
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_arrays[index].ReturnToPool();
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_arrays.RemoveAt(index);
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}
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finally
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{
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Capacity -= BlockSize;
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LongCount -= BlockSize;
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}
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}
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}
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@@ -1,8 +1,131 @@
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namespace Recyclable.Collections
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using System.Buffers;
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using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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{
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public static class RecyclableListExtensions
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void CopyTo<T>(this List<T[]> arrays, long startingIndex, int blockSize, int lastBlockSize, T[] destinationArray, int destinationArrayIndex)
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{
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Span<T> arrayMemory = destinationArray.AsSpan();
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arrayMemory = arrayMemory[destinationArrayIndex..];
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int startingArrayIndex = (int)(startingIndex / blockSize);
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startingIndex %= blockSize;
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if (arrays.Count > 0)
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{
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ReadOnlySpan<T> sourceMemory = arrays[0].AsSpan();
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var maxToCopy = (int)Math.Min(blockSize - startingIndex, arrayMemory.Length);
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if (arrays.Count == 1)
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{
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maxToCopy = (int)Math.Min(maxToCopy, lastBlockSize);
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}
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sourceMemory = sourceMemory[(int)startingIndex..maxToCopy];
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sourceMemory.CopyTo(arrayMemory);
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arrayMemory = arrayMemory[maxToCopy..];
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}
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for (var arrayIdx = startingArrayIndex + 1; arrayIdx < arrays.Count - 1 && arrayMemory.Length > 0; arrayIdx++)
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{
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ReadOnlySpan<T> sourceMemory = arrays[arrayIdx].AsSpan();
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var maxToCopy = Math.Min(blockSize, arrayMemory.Length);
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sourceMemory = sourceMemory[..maxToCopy];
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sourceMemory.CopyTo(arrayMemory);
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arrayMemory = arrayMemory[maxToCopy..];
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}
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if (arrays.Count > 1 && arrayMemory.Length > 0)
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{
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ReadOnlySpan<T> sourceMemory = arrays[^1].AsSpan();
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var maxToCopy = Math.Min(lastBlockSize, arrayMemory.Length);
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sourceMemory = sourceMemory[..maxToCopy];
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sourceMemory.CopyTo(arrayMemory);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool Contains<T>(this List<T[]> arrays, T item) => arrays.Any(x => x.Contains(item));
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static IEnumerable<T> Enumerate<T>(this List<T[]> arrays, int chunkSize, long totalCount)
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{
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long currentCount = 0;
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for (var arrayIdx = 0; arrayIdx < arrays.Count; arrayIdx++)
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{
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var array = arrays[arrayIdx];
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currentCount += chunkSize;
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switch (currentCount < totalCount)
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{
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case true:
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for (var valueIdx = 0; valueIdx < chunkSize; valueIdx++)
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{
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yield return array[valueIdx];
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}
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break;
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case false:
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var partialCount = (int)(totalCount % chunkSize);
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int maxCount = partialCount > 0 ? partialCount : chunkSize;
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for (var valueIdx = 0; valueIdx < maxCount; valueIdx++)
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{
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yield return array[valueIdx];
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}
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break;
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}
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static T LimitTo<T>(this T value, T maxValue, IComparer<T> comparer)
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=> comparer.Compare(value, maxValue) > 0 ? maxValue : value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static long LongIndexOf<T>(this List<T[]> arrays, int blockSize, T item, IEqualityComparer<T> comparer)
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{
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for (var arrayIdx = 0; arrayIdx < arrays.Count; arrayIdx++)
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{
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var array = arrays[arrayIdx];
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Span<T> arrayMemory = array.AsSpan();
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for (int memoryIdx = 0; memoryIdx < arrayMemory.Length; memoryIdx++)
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{
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if (comparer.Equals(arrayMemory[memoryIdx], item))
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{
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return (arrayIdx * (long)blockSize) + memoryIdx;
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}
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}
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}
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return -1;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static int ToArrayIndex(this long index, int blockSize) => (int)(index / blockSize);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static long ToItemIndex(this long index, int blockSize) => index % blockSize;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static RecyclableList<T> ToRecyclableList<T>(this IList<T> values, int blockSize = RecyclableDefaults.BlockSize) => new(values, blockSize);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static RecyclableList<T> ToRecyclableList<T>(this IEnumerable<T> values, int blockSize = RecyclableDefaults.BlockSize) => new(values, blockSize);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static T[] RentArrayFromPool<T>(this int minSize) => ArrayPool<T>.Shared.Rent(minSize);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void ReturnToPool<T>(this T[] array) => ArrayPool<T>.Shared.Return(array);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void SetItem<T>(this List<T[]> arrays, in int blockSize, in long index, in T value)
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=> arrays[(int)(index / blockSize)][index % blockSize] = value;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static T GetItem<T>(this List<T[]> arrays, in int blockSize, in long index)
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=> arrays[(int)(index / blockSize)][index % blockSize];
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}
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}
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@@ -0,0 +1,188 @@
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using System.Buffers;
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using System.Collections;
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using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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{
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public class RecyclableQueue<T> : IRecyclableOwner<T>, IList<T>, IDisposable
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{
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private static readonly IEqualityComparer<T> _equalityComparer = EqualityComparer<T>.Default;
|
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private static readonly IComparer<long> _comparer = Comparer<long>.Default;
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private bool _disposedValue;
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protected List<T[]> Arrays { get; }
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protected long GetAbsoluteIndex(long index) => index + RemovedCount;
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protected long GetRelativeIndex(long index) => index - RemovedCount;
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protected long RemovedCount { get; set; }
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static T[] RentArrayFromPool(int minSize) => ArrayPool<T>.Shared.Rent(minSize);
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static void ReturnToPool(T[] array) => ArrayPool<T>.Shared.Return(array);
|
||||
|
||||
public RecyclableQueue(IEnumerable<T> source, int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
BlockSize = blockSize;
|
||||
Arrays = new();
|
||||
foreach (var item in source)
|
||||
{
|
||||
Enqueue(item);
|
||||
}
|
||||
}
|
||||
|
||||
public RecyclableQueue(int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
BlockSize = blockSize;
|
||||
Arrays = new();
|
||||
}
|
||||
|
||||
public int BlockSize { get; protected set; }
|
||||
public long Capacity { get; set; }
|
||||
|
||||
public int Count
|
||||
{
|
||||
get => (int)LongCount.LimitTo(int.MaxValue, _comparer);
|
||||
set => LongCount = value;
|
||||
}
|
||||
|
||||
public long LongCount { get; set; }
|
||||
public bool IsReadOnly { get; } = false;
|
||||
|
||||
public T this[int index] { get => this[(long)index]; set => this[(long)index] = value; }
|
||||
public T this[long index]
|
||||
{
|
||||
get
|
||||
{
|
||||
long absoluteIndex = GetAbsoluteIndex(index);
|
||||
int arrayIndex = absoluteIndex.ToArrayIndex(BlockSize);
|
||||
long itemIndex = absoluteIndex.ToItemIndex(BlockSize);
|
||||
return Arrays[arrayIndex][itemIndex];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
long absoluteIndex = GetAbsoluteIndex(index);
|
||||
int arrayIndex = absoluteIndex.ToArrayIndex(BlockSize);
|
||||
long itemIndex = absoluteIndex.ToItemIndex(BlockSize);
|
||||
Arrays[arrayIndex][itemIndex] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public void Enqueue(T item)
|
||||
{
|
||||
if (LongCount == Capacity)
|
||||
{
|
||||
T[] newArray = BlockSize.RentArrayFromPool<T>();
|
||||
Arrays.Add(newArray);
|
||||
Capacity += BlockSize;
|
||||
}
|
||||
|
||||
var newIndex = LongCount;
|
||||
// We don't want this[newIndex] set to raise the update event, because
|
||||
// the count would be wrong. We need to increase it, first.
|
||||
this[newIndex] = item;
|
||||
LongCount++;
|
||||
}
|
||||
|
||||
|
||||
public T Dequeue()
|
||||
{
|
||||
var toRemove = this[0];
|
||||
RemovedCount++;
|
||||
LongCount--;
|
||||
if (Capacity - LongCount == BlockSize)
|
||||
{
|
||||
RemoveBlock(0);
|
||||
RemovedCount -= BlockSize;
|
||||
}
|
||||
|
||||
return toRemove;
|
||||
}
|
||||
|
||||
public void Add(T item) => Enqueue(item);
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
try
|
||||
{
|
||||
// Remove in reversed order for performance savings
|
||||
while (Arrays.Count > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
RemoveBlock(Arrays.Count - 1);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// We want to try returning as many arrays, as possible, before
|
||||
// the list is cleared.
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
LongCount = 0;
|
||||
RemovedCount = 0;
|
||||
Arrays.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public bool Contains(T item) => Arrays.Contains(item);
|
||||
public void CopyTo(T[] array, int arrayIndex) => Arrays.CopyTo(RemovedCount, BlockSize, (int)(LongCount % BlockSize), array, arrayIndex);
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public IEnumerable<T> Enumerate() => Arrays.Enumerate(BlockSize, LongCount);
|
||||
public IEnumerator<T> GetEnumerator() => Enumerate().GetEnumerator();
|
||||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||
public int IndexOf(T item) => (int)LongIndexOf(item).LimitTo(int.MaxValue, _comparer);
|
||||
public long LongIndexOf(T item) => GetRelativeIndex(Arrays.LongIndexOf(BlockSize, item, _equalityComparer));
|
||||
public void Insert(int index, T item) => throw new NotSupportedException();
|
||||
public void RemoveAt(int index) => throw new NotSupportedException();
|
||||
|
||||
public bool TryDequeue(out T? item)
|
||||
{
|
||||
if (LongCount > 0)
|
||||
{
|
||||
item = Dequeue();
|
||||
return true;
|
||||
}
|
||||
|
||||
item = default;
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool Remove(T item) => throw new NotSupportedException();
|
||||
public void RemoveBlock(int index)
|
||||
{
|
||||
try
|
||||
{
|
||||
ReturnToPool(Arrays[index]);
|
||||
Arrays.RemoveAt(index);
|
||||
}
|
||||
finally
|
||||
{
|
||||
Capacity -= BlockSize;
|
||||
LongCount -= BlockSize;
|
||||
}
|
||||
}
|
||||
|
||||
protected void Dispose(bool disposing)
|
||||
{
|
||||
if (!_disposedValue)
|
||||
{
|
||||
Clear();
|
||||
_disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,11 +4,11 @@
|
||||
where TKey : notnull
|
||||
{
|
||||
private static readonly IComparer<(TKey, TValue)> _comparer = new FrequencyTupleComparer<TKey, TValue>();
|
||||
private readonly SystemRandomNumberGenerator _randomNumberGenerator = new SystemRandomNumberGenerator();
|
||||
private uint _isUpdating;
|
||||
private readonly SystemRandomNumberGenerator _randomNumberGenerator = new();
|
||||
|
||||
protected override void ListUpdated()
|
||||
protected void ListUpdated()
|
||||
{
|
||||
base.ListUpdated();
|
||||
QuickSort();
|
||||
}
|
||||
|
||||
@@ -27,17 +27,53 @@
|
||||
QuickSort();
|
||||
}
|
||||
|
||||
public RecyclableSortedList(int blockSize = RecyclableDefaults.BlockSize)
|
||||
: base(blockSize)
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsUpdating => _isUpdating > 0;
|
||||
|
||||
public void Add(TKey key, TValue value) => Add((key, value));
|
||||
|
||||
public void BeginUpdate() => _isUpdating++;
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
BeginUpdate();
|
||||
try
|
||||
{
|
||||
base.Clear();
|
||||
}
|
||||
finally
|
||||
{
|
||||
EndUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
public void EndUpdate(bool raiseListUpdated = true)
|
||||
{
|
||||
if (_isUpdating > 0)
|
||||
{
|
||||
_isUpdating--;
|
||||
if (raiseListUpdated && _isUpdating == 0)
|
||||
{
|
||||
ListUpdated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void QuickSort()
|
||||
{
|
||||
_isUpdating++;
|
||||
BeginUpdate();
|
||||
try
|
||||
{
|
||||
this.QuickSort(_comparer, _randomNumberGenerator);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_isUpdating--;
|
||||
EndUpdate(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
using System.Collections;
|
||||
|
||||
namespace Recyclable.Collections
|
||||
{
|
||||
public class RecyclableStack<T> : IList<T>, IDisposable
|
||||
{
|
||||
private bool _disposedValue;
|
||||
private readonly int _blockSize;
|
||||
|
||||
protected RecyclableList<T> List { get; }
|
||||
public int Count => List.Count;
|
||||
public long LongCount
|
||||
{
|
||||
get => List.LongCount;
|
||||
set => List.LongCount = value;
|
||||
}
|
||||
|
||||
public bool IsReadOnly => List.IsReadOnly;
|
||||
|
||||
public T this[int index] { get => this[(long)index]; set => this[(long)index] = value; }
|
||||
public T this[long index] { get => List[index]; set => List[index] = value; }
|
||||
|
||||
public RecyclableStack(int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
_blockSize = blockSize;
|
||||
List = new(blockSize);
|
||||
}
|
||||
|
||||
public RecyclableStack(IEnumerable<T> list, int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
_blockSize = blockSize;
|
||||
List = new(list, blockSize);
|
||||
}
|
||||
|
||||
public RecyclableStack(RecyclableList<T> list, int blockSize = RecyclableDefaults.BlockSize)
|
||||
{
|
||||
_blockSize = blockSize;
|
||||
List = new(list, blockSize);
|
||||
}
|
||||
|
||||
public void Push(T item)
|
||||
{
|
||||
List.Add(item);
|
||||
}
|
||||
|
||||
public T Pop()
|
||||
{
|
||||
var toRemove = List[LongCount - 1];
|
||||
LongCount--;
|
||||
if (List.Capacity - LongCount == _blockSize)
|
||||
{
|
||||
List.RemoveBlock(List.BlockCount - 1);
|
||||
}
|
||||
|
||||
return toRemove;
|
||||
}
|
||||
|
||||
public int IndexOf(T item) => List.IndexOf(item);
|
||||
public long LongIndexOf(T item) => List.LongIndexOf(item);
|
||||
public void Insert(int index, T item) => List.Insert(index, item);
|
||||
public void RemoveAt(int index) => List.RemoveAt(index);
|
||||
public void Add(T item) => List.Add(item);
|
||||
public void Clear() => List.Clear();
|
||||
public bool Contains(T item) => List.Contains(item);
|
||||
public void CopyTo(T[] array, int arrayIndex) => List.CopyTo(array, arrayIndex);
|
||||
public bool Remove(T item) => List.Remove(item);
|
||||
public IEnumerator<T> GetEnumerator() => List.Reverse().GetEnumerator();
|
||||
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!_disposedValue)
|
||||
{
|
||||
Clear();
|
||||
_disposedValue = true;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
{
|
||||
public class SystemRandomNumberGenerator : IRandomNumberGenerator
|
||||
{
|
||||
private static readonly Random _random = new();
|
||||
private readonly Random _random = new();
|
||||
|
||||
public int NextInt32(int startIndex, int endIndex) => _random.Next(startIndex, endIndex);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user