Several classes made internal
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@@ -1,6 +1,6 @@
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public interface IRandomNumberGenerator
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internal interface IRandomNumberGenerator
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{
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{
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int NextInt32(int startIndex, int endIndex);
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int NextInt32(int startIndex, int endIndex);
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}
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}
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@@ -1,6 +1,6 @@
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public interface IRecyclableOwner<T> : IList<T>
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internal interface IRecyclableOwner<T> : IList<T>
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{
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{
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T this[long index] { get; set; }
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T this[long index] { get; set; }
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int BlockSize { get; }
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int BlockSize { get; }
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@@ -4,7 +4,7 @@ namespace Recyclable.Collections
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{
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{
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// The source code was taken from https://codereview.stackexchange.com/questions/205407/quicksort-without-recursion.
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// The source code was taken from https://codereview.stackexchange.com/questions/205407/quicksort-without-recursion.
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// It was only beautified for .Net 6.0+.
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// It was only beautified for .Net 6.0+.
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public static class ListExtensions
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internal static class ListExtensions
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{
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool Contains<T>(this RecyclableList<T[]> arrays, T item) => arrays.Any(x => x.Contains(item));
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public static bool Contains<T>(this RecyclableList<T[]> arrays, T item) => arrays.Any(x => x.Contains(item));
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@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public static class MathUtils
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internal static class MathUtils
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{
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{
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// private static readonly long[] Pow2 = new long[]
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// private static readonly long[] Pow2 = new long[]
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// {
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// {
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@@ -1,6 +1,6 @@
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public class MemoryBucket<T>
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internal class MemoryBucket<T>
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{
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{
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public MemoryBucket(T[] memory, MemoryBucket<T> nextBucket)
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public MemoryBucket(T[] memory, MemoryBucket<T> nextBucket)
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{
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{
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@@ -7,7 +7,7 @@
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
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<PackageId>Recyclable.Collections</PackageId>
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<PackageId>Recyclable.Collections</PackageId>
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<PackageVersion>0.0.3.1-alpha</PackageVersion>
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<PackageVersion>0.0.3.2-alpha</PackageVersion>
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<Authors>Marek Lemańczyk</Authors>
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<Authors>Marek Lemańczyk</Authors>
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<Company>N/A</Company>
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<Company>N/A</Company>
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<Product>Recyclable.Collections</Product>
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<Product>Recyclable.Collections</Product>
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@@ -19,7 +19,7 @@
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<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
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<PackageLicenseFile>LICENSE.md</PackageLicenseFile>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<PackageReadmeFile>README.md</PackageReadmeFile>
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<RepositoryType>git</RepositoryType>
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<RepositoryType>git</RepositoryType>
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<PackageReleaseNotes>`RecyclableList<T>` and `RecyclableLongList<T>` implemented. NuGet packages updated.</PackageReleaseNotes>
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<PackageReleaseNotes>Several classes made internal to avoid conflicts with other packages. Not ready classes made internal for now.</PackageReleaseNotes>
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<Platforms>AnyCPU;x64</Platforms>
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<Platforms>AnyCPU;x64</Platforms>
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</PropertyGroup>
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</PropertyGroup>
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@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public static class RecyclableLongListExtensions
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internal static class RecyclableLongListExtensions
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{
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{
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private const int _minPooledArraySize = RecyclableDefaults.MinPooledArrayLength;
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private const int _minPooledArraySize = RecyclableDefaults.MinPooledArrayLength;
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private const long ItemNotFoundIndexLong = -1L;
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private const long ItemNotFoundIndexLong = -1L;
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@@ -1,6 +1,6 @@
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public readonly struct SearchConfiguration<TList, TItem>
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internal readonly struct SearchConfiguration<TList, TItem>
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{
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{
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public TItem ItemToFind { get; init; }
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public TItem ItemToFind { get; init; }
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public TList List { get; init; }
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public TList List { get; init; }
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@@ -1,6 +1,6 @@
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namespace Recyclable.Collections
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namespace Recyclable.Collections
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{
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{
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public class SystemRandomNumberGenerator : IRandomNumberGenerator
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internal class SystemRandomNumberGenerator : IRandomNumberGenerator
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{
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{
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private readonly Random _random = new();
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private readonly Random _random = new();
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