Files
Recyclable.Collections/Recyclable.Collections.Benchmarks/POC/WhenParallelSearchBenchmarks.cs
T

281 lines
7.4 KiB
C#

using BenchmarkDotNet.Attributes;
using MoreLinq;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Recyclable.Collections.Benchmarks.POC
{
[MemoryDiagnoser]
public class WhenParallelSearchBenchmarks : PocBenchmarkBase
{
[MethodImpl(MethodImplOptions.NoInlining)]
private static void DoNothing<T>(T index)
{
//Console.WriteLine(index);
}
//[Params(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32)]
//public int NumberOfThreads { get; set; } = 3;
//[Params(10_000, 20_000, 35_000, 50_000, 75_000, 100_000, 125_000, 150_000, 175_000, 200_000, 225_000, 250_000, 275_000, 300_000, 325_000, 350_000, 375_000, 400_000, 500_000)]
//[Params(320_000, 321_000, 322_000, 323_000, 324_000, 325_000, 326_000, 327_000, 328_000, 329_000, 330_000)]
//[Params(329_000, 512_000, 750_000, 1_000_000, 3_290_000)]
//public int Step { get; set; } = 329_000; // This was the fastest so far
private static readonly int _numberOfProcessors = Environment.ProcessorCount;
private RecyclableList<long>? _testData;
public object? ItemToFind { get; set; }
[GlobalSetup]
public void Setup()
{
_testData = Enumerable.Range(1, TestObjectCount).Cast<long>().ToRecyclableList(BlockSize);
ItemToFind = _testData.Last();
}
[GlobalCleanup]
public void Cleanup()
{
_testData = default;
}
[Benchmark(Baseline = true)]
public void IndexOfSequentially()
{
long index = DoLongIndexOfSequentially();
if (index >= 0)
{
DoNothing(index);
}
else
{
throw new Exception("Item not found");
}
}
private long DoLongIndexOfSequentially()
{
// This won't work for TestObjectCount == 0
int index;
int blockSize = _testData!.BlockSize;
int lastBlockWithData = _testData.LastBlockWithData;
var memoryBlocks = _testData.AsArray;
var itemToFind = ItemToFind;
int blockIndex = 0;
while (true)
{
index = Array.IndexOf(memoryBlocks[blockIndex], itemToFind, 0, blockSize);
if (index >= 0)
{
return (blockIndex << _testData.BlockSizePow2BitShift) + index;
}
if (blockIndex + 1 < lastBlockWithData)
{
blockIndex++;
}
else
{
break;
}
}
index = lastBlockWithData == _testData.NextItemBlockIndex
? Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, _testData.NextItemIndex)
: Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, blockSize);
return index >= 0 ? (lastBlockWithData << _testData.BlockSizePow2BitShift) + index : -1;
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static long DoLongIndexOfParallel(RecyclableList<long> list, in long itemToFind, ItemRange searchInfo, ManualResetEventSlim itemFoundSignal)
{
int index;
int blockSize = list.BlockSize;
int blockIndex = searchInfo.BlockIndex;
long itemsToSearchCount = searchInfo.ItemsToSearchCount;
long[][] memoryBlocks = list.AsArray;
index = Array.IndexOf(memoryBlocks[searchInfo.BlockIndex], itemToFind, searchInfo.StartingItemIndex, blockSize - searchInfo.StartingItemIndex);
if (itemFoundSignal.IsSet)
{
return -1;
}
else if (index >= 0)
{
return (blockIndex << list.BlockSizePow2BitShift) + index;
}
itemsToSearchCount -= blockSize - searchInfo.StartingItemIndex;
if (itemsToSearchCount < 0)
{
return -1;
}
int lastBlockWithData = blockIndex + (int)(itemsToSearchCount >> list.BlockSizePow2BitShift) + ((itemsToSearchCount & (list.BlockSize - 1)) > 0 ? 1 : 0);
blockIndex++;
while (true)
{
index = Array.IndexOf(memoryBlocks[blockIndex], itemToFind, 0, blockSize);
if (itemFoundSignal.IsSet)
{
return -1;
}
else if (index >= 0)
{
return ((long)blockIndex << list.BlockSizePow2BitShift) + index;
}
itemsToSearchCount -= blockSize;
if (blockIndex + 1 < lastBlockWithData && itemsToSearchCount < 0)
{
blockIndex++;
}
else
{
break;
}
}
index = itemsToSearchCount < 0 || itemFoundSignal.IsSet || lastBlockWithData > list.NextItemBlockIndex
? -1
: lastBlockWithData == list.NextItemBlockIndex
? Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, checked((int)Math.Min(list.NextItemIndex, itemsToSearchCount)))
: Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, checked((int)Math.Min(blockSize, itemsToSearchCount)));
return itemFoundSignal.IsSet || index < 0 ? -1 : ((long)lastBlockWithData << list.BlockSizePow2BitShift) + index;
}
[Benchmark]
public void IndexOfParallel()
{
var index = DoIndexOfParallel();
if (index >= 0)
{
DoNothing(index);
}
else
{
throw new Exception("Item not found");
}
}
private long DoIndexOfParallel()
{
using var itemFoundSignal = new ManualResetEventSlim(false);
using var allDoneSignal = new Barrier(1);
//long step = Step;// TestObjectCount / NumberOfThreads;
int blockSize = _testData!.BlockSize;
//object[][] memoryBlocks = _testData.AsArray();
//long itemsRemaining = testObjectCount;
var foundItemIndex = -1L;
var itemToFind = ItemToFind;
//ItemRangesIterator.Iterate(0, blockSize, BlockSizePow2BitShift, TestObjectCount, (long)(TestObjectCount * 0.329), (searchInfo) =>
//{
// _ = allDoneSignal.AddParticipant();
// _ = Task.Factory.StartNew((state) =>
// {
// try
// {
// var index = DoLongIndexOfParallel(_testData, itemToFind, searchInfo, itemFoundSignal);
// if (index >= 0)
// {
// itemFoundSignal.Set();
// lock (itemFoundSignal)
// {
// foundItemIndex = index;
// }
// }
// }
// finally
// {
// lock (allDoneSignal)
// {
// allDoneSignal.RemoveParticipant();
// }
// }
// }, state: searchInfo);
// return !itemFoundSignal.IsSet;
//});
//while (true)
//{
// var toGive = Math.Min(step, itemsRemaining);
// SearchInfo<object> searchInfo = new(
// blockIndex: blockIndex,
// startingItemIndex: itemIndex,
// itemsToSearchCount: toGive,
// itemToFind: ItemToFind,
// itemFoundSignal: itemFoundSignal);
// _ = Task.Factory.StartNew((state) =>
// {
// try
// {
// var index = DoLongIndexOfParallel(_testData, (SearchInfo<object>)state!);
// if (index >= 0)
// {
// itemFoundSignal.Set();
// lock (itemFoundSignal)
// {
// foundItemIndex = index;
// }
// }
// }
// finally
// {
// lock (allDoneSignal)
// {
// allDoneSignal.RemoveParticipant();
// }
// }
// }, state: searchInfo);
// //itemIndex = checked((int)((itemIndex + toGive) >> BlockSizePow2BitShift)) - 1;
// while (toGive > 0)
// {
// if (itemIndex + toGive < blockSize)
// {
// itemIndex += (int)toGive;
// break;
// }
// else
// {
// blockIndex++;
// //itemIndex += blockSize;
// //if (itemIndex > blockSize)
// //{
// // itemIndex
// //}
// //if (itemIndex + blockSize < )
// //itemIndex = (int)(toGive - blockSize + itemIndex);
// toGive -= blockSize;
// }
// //if (blockIndex == _testData.LastBlockWithData)
// //{
// // itemIndex = checked((int)toGive);
// // break;
// //}
// }
// if (threadIndex + 1 < numberOfRanges && blockIndex <= _testData.LastBlockWithData)
// {
// threadIndex++;
// }
// else
// {
// break;
// }
//}
allDoneSignal.SignalAndWait();
return foundItemIndex;
}
}
}