Files
Recyclable.Collections/Recyclable.Collections.Benchmarks/ListVsLinkedListBenchmark.cs
T
mlemanczyk 93b8dc5317 Initial version of RecyclableBlockList implemented.
Tests switched to xUnit in hope to avoid stability issues.
2023-01-07 20:52:01 +01:00

280 lines
5.4 KiB
C#

using BenchmarkDotNet.Attributes;
namespace Recyclable.Collections.Benchmarks
{
[MemoryDiagnoser]
public class ListVsLinkedListBenchmark
{
//[Params(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 128, 256, 512, 1024, 2048, 4096, 8192, 1_000_000)]
public int TestObjectCount = 1_000_000;
public int BlockSize => TestObjectCount switch
{
0 => 1,
> 0 and <= 10 => TestObjectCount,
_ => TestObjectCount / 10
};
private object[]? _testObjects;
public ListVsLinkedListBenchmark()
{
_ = TestObjects;
}
private object[] TestObjects => _testObjects ??= Enumerable.Range(1, TestObjectCount).Select(x => new object()).ToArray();
private static void DoNothing<T>(T obj)
{
_ = obj;
}
[Benchmark]
public void Array()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new object[dataCount];
for (var i = 0; i < dataCount; i++)
{
list[i] = data[i];
}
for (var i = 0; i < list.LongLength; i++)
{
DoNothing(list[i]);
}
}
[Benchmark]
public void RecyclableBlockList()
{
var data = TestObjects;
var dataCount = TestObjectCount;
using var list = new RecyclableBlockList<object>(initialCapacity: dataCount);
for (var i = 0; i < dataCount; i++)
{
list.Add(data[i]);
}
for (var i = 0; i < list.LongCount; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
[Benchmark(Baseline = true)]
public void RecyclableList()
{
var data = TestObjects;
var dataCount = TestObjectCount;
using var list = new RecyclableList<object>(BlockSize, initialCapacity: dataCount);
for (var i = 0; i < dataCount; i++)
{
list.Add(data[i]);
}
for (var i = 0; i < list.LongCount; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
[Benchmark]
public void List()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new List<object>(capacity: dataCount);
for (var i = 0; i < dataCount; i++)
{
list.Add(data[i]);
}
for (var i = 0; i < list.Count; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
//[Benchmark]
public void LinkedList()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new LinkedList<object>();
for (var i = 0; i < dataCount; i++)
{
_ = list.AddLast(data[i]);
}
foreach (var node in list)
{
DoNothing(node);
}
list.Clear();
}
//[Benchmark]
public void RecyclableQueue()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new RecyclableQueue<object>(BlockSize);
for (var i = 0; i < dataCount; i++)
{
list.Enqueue(data[i]);
}
while (list.LongCount > 0)
{
DoNothing(list.Dequeue());
}
list.Clear();
}
//[Benchmark]
public void Queue()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new Queue<object>(capacity: dataCount);
for (var i = 0; i < dataCount; i++)
{
list.Enqueue(data[i]);
}
while (list.Count > 0)
{
DoNothing(list.Dequeue());
}
list.Clear();
}
//[Benchmark]
public void PriorityQueue()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new PriorityQueue<object, long>(initialCapacity: dataCount);
for (var i = 0; i < dataCount; i++)
{
list.Enqueue(data[i], i);
}
while (list.Count > 0)
{
DoNothing(list.Dequeue());
}
list.Clear();
}
//[Benchmark]
public void RecyclableSortedList_InUpdateMode()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new RecyclableSortedList<long, object>(BlockSize);
list.BeginUpdate();
for (var i = 0; i < dataCount; i++)
{
list.Add(i, data[i]);
}
list.EndUpdate();
for (var i = 0; i < list.LongCount; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
//[Benchmark]
public void RecyclableSortedList()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new RecyclableSortedList<long, object>(BlockSize);
for (var i = 0; i < dataCount; i++)
{
list.Add(i, data[i]);
}
for (var i = 0; i < list.LongCount; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
//[Benchmark]
public void SortedList()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new SortedList<long, object>();
for (var i = 0; i < dataCount; i++)
{
list.Add(i, data[i]);
}
for (var i = 0; i < list.Count; i++)
{
DoNothing(list[i]);
}
list.Clear();
}
//[Benchmark]
public void RecyclableStack()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new RecyclableStack<object>(BlockSize);
for (var i = 0; i < dataCount; i++)
{
list.Push(data[i]);
}
while (list.LongCount > 0)
{
DoNothing(list.Pop());
}
list.Clear();
}
//[Benchmark]
public void Stack()
{
var data = TestObjects;
var dataCount = TestObjectCount;
var list = new Stack<object>();
for (var i = 0; i < dataCount; i++)
{
list.Push(data[i]);
}
while (list.Count > 0)
{
DoNothing(list.Pop());
}
list.Clear();
}
}
}