Files
Recyclable.Collections/Recyclable.Collections/RecyclablePriorityQueue.AddRange.cs
T

1336 lines
45 KiB
C#

using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Collections;
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Reflection;
using System.Numerics;
using Recyclable.Collections.Pools;
namespace Recyclable.Collections
{
internal static class zRecyclablePriorityQueueAddRange
{
private static class AddRangeHelper<T>
{
private static readonly Action<RecyclablePriorityQueue<T>, object>? _dictionaryAdder;
private static readonly Action<RecyclablePriorityQueue<T>, object>? _sortedListAdder;
private static readonly Action<RecyclablePriorityQueue<T>, object>? _sortedDictionaryAdder;
private static readonly Type? _dictionaryType;
private static readonly Type? _sortedListType;
private static readonly Type? _sortedDictionaryType;
static AddRangeHelper()
{
Type elementType = typeof(T);
if (elementType.IsGenericType && elementType.GetGenericTypeDefinition() == typeof(KeyValuePair<,>))
{
Type[] args = elementType.GetGenericArguments();
_dictionaryType = typeof(RecyclableDictionary<,>).MakeGenericType(args);
_sortedDictionaryType = typeof(RecyclableSortedDictionary<,>).MakeGenericType(args);
MethodInfo? method = typeof(zRecyclablePriorityQueueAddRange).GetMethod(
nameof(AddRange),
BindingFlags.NonPublic | BindingFlags.Static,
binder: null,
types: new[] { typeof(RecyclablePriorityQueue<>).MakeGenericType(elementType), _dictionaryType },
modifiers: null);
if (method != null)
{
var queueParam = Expression.Parameter(typeof(RecyclablePriorityQueue<T>));
var objParam = Expression.Parameter(typeof(object));
var call = Expression.Call(method, queueParam, Expression.Convert(objParam, _dictionaryType));
_dictionaryAdder = Expression.Lambda<Action<RecyclablePriorityQueue<T>, object>>(call, queueParam, objParam).Compile();
}
method = typeof(zRecyclablePriorityQueueAddRange).GetMethod(
nameof(AddRange),
BindingFlags.NonPublic | BindingFlags.Static,
binder: null,
types: new[] { typeof(RecyclablePriorityQueue<>).MakeGenericType(elementType), _sortedDictionaryType },
modifiers: null);
if (method != null)
{
var queueParam = Expression.Parameter(typeof(RecyclablePriorityQueue<T>));
var objParam = Expression.Parameter(typeof(object));
var call = Expression.Call(method, queueParam, Expression.Convert(objParam, _sortedDictionaryType));
_sortedDictionaryAdder = Expression.Lambda<Action<RecyclablePriorityQueue<T>, object>>(call, queueParam, objParam).Compile();
}
}
else if (elementType.IsGenericType && elementType.GetGenericTypeDefinition() == typeof(ValueTuple<,>))
{
Type[] args = elementType.GetGenericArguments();
_sortedListType = typeof(RecyclableSortedList<,>).MakeGenericType(args);
MethodInfo? method = typeof(zRecyclablePriorityQueueAddRange).GetMethod(
nameof(AddRange),
BindingFlags.NonPublic | BindingFlags.Static,
binder: null,
types: new[] { typeof(RecyclablePriorityQueue<>).MakeGenericType(elementType), _sortedListType },
modifiers: null);
if (method != null)
{
var queueParam = Expression.Parameter(typeof(RecyclablePriorityQueue<T>));
var objParam = Expression.Parameter(typeof(object));
var call = Expression.Call(method, queueParam, Expression.Convert(objParam, _sortedListType));
_sortedListAdder = Expression.Lambda<Action<RecyclablePriorityQueue<T>, object>>(call, queueParam, objParam).Compile();
}
}
}
internal static bool TryAddRange(RecyclablePriorityQueue<T> queue, IEnumerable<T> items)
{
if (_dictionaryAdder != null && _dictionaryType!.IsInstanceOfType(items))
{
_dictionaryAdder(queue, items);
return true;
}
if (_sortedDictionaryAdder != null && _sortedDictionaryType!.IsInstanceOfType(items))
{
_sortedDictionaryAdder(queue, items);
return true;
}
if (_sortedListAdder != null && _sortedListType!.IsInstanceOfType(items))
{
_sortedListAdder(queue, items);
return true;
}
return false;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void EnsureCapacity<T>(RecyclablePriorityQueue<T> queue, int min)
{
if (queue._heap.Length >= min)
{
return;
}
int newSize = queue._heap.Length;
do
{
if (newSize >= RecyclableDefaults.MaxPooledBlockSize)
{
newSize = RecyclableDefaults.MaxPooledBlockSize;
break;
}
newSize <<= 1;
}
while (newSize < min);
if (newSize < min)
{
newSize = min;
}
T[] newHeap = newSize >= RecyclableDefaults.MinPooledArrayLength
? RecyclableArrayPool<T>.RentShared(newSize)
: new T[newSize];
System.Array.Copy(queue._heap, newHeap, queue._size);
if (queue._heap.Length >= RecyclableDefaults.MinPooledArrayLength)
{
RecyclableArrayPool<T>.ReturnShared(queue._heap, RecyclablePriorityQueue<T>._needsClearing);
}
queue._heap = newHeap;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, ReadOnlySpan<T> items)
{
int count = items.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = items[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, Span<T> items)
{
int count = items.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = items[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, ReadOnlyMemory<T> items)
{
ReadOnlySpan<T> span = items.Span;
int count = span.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = span[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, Memory<T> items)
{
Span<T> span = items.Span;
int count = span.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = span[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, T[] items)
{
int count = items.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = items[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, in Array items)
{
int count = items.Length;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
Array.Copy(items, items.GetLowerBound(0), queue._heap, startIndex, count);
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, List<T> items)
{
int count = items.Count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = items[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, ICollection items)
{
int count = items.Count;
if (count == 0)
{
return;
}
T[] buffer = count >= RecyclableDefaults.MinPooledArrayLength
? RecyclableArrayPool<T>.RentShared(checked((int)BitOperations.RoundUpToPowerOf2((uint)count)))
: new T[count];
items.CopyTo(buffer, 0);
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
Array.Copy(buffer, 0, queue._heap, startIndex, count);
queue._size = newCount;
if (count >= RecyclableDefaults.MinPooledArrayLength)
{
RecyclableArrayPool<T>.ReturnShared(buffer, RecyclablePriorityQueue<T>._needsClearing);
}
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, ICollection<T> items)
{
int count = items.Count;
if (count == 0)
{
return;
}
T[] buffer = count >= RecyclableDefaults.MinPooledArrayLength
? RecyclableArrayPool<T>.RentShared(checked((int)BitOperations.RoundUpToPowerOf2((uint)count)))
: new T[count];
items.CopyTo(buffer, 0);
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
Array.Copy(buffer, 0, queue._heap, startIndex, count);
queue._size = newCount;
if (count >= RecyclableDefaults.MinPooledArrayLength)
{
RecyclableArrayPool<T>.ReturnShared(buffer, RecyclablePriorityQueue<T>._needsClearing);
}
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableList<T> items)
{
int count = items._count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
T[] source = items._memoryBlock;
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = source[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclablePriorityQueue<T> items)
{
int count = items._size;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
T[] source = items._heap;
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = source[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableQueue<T> items)
{
long longCount = items._count;
if (longCount == 0)
{
return;
}
int count = checked((int)longCount);
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
var sourceChunk = items._head;
int destIndex = startIndex;
while (sourceChunk != null)
{
int sourceIndex = sourceChunk.Bottom;
int sourceTop = sourceChunk.Top;
T[] source = sourceChunk.Value;
while (sourceIndex < sourceTop)
{
queue._heap[destIndex++] = source[sourceIndex++];
}
sourceChunk = sourceChunk.Next;
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableStack<T> items)
{
long longCount = items._count;
if (longCount == 0)
{
return;
}
int count = checked((int)longCount);
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
var sourceChunk = items._current;
while (sourceChunk.Previous != null)
{
sourceChunk = sourceChunk.Previous;
}
int destIndex = startIndex;
while (sourceChunk != null)
{
T[] source = sourceChunk.Value;
int sourceCount = sourceChunk.Index;
int sourceIndex = 0;
while (sourceIndex < sourceCount)
{
queue._heap[destIndex++] = source[sourceIndex++];
}
sourceChunk = sourceChunk.Next;
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableLinkedList<T> items)
{
long longCount = items._count;
if (longCount == 0)
{
return;
}
int count = checked((int)longCount);
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
var sourceChunk = items._head;
int destIndex = startIndex;
while (sourceChunk != null)
{
int sourceIndex = sourceChunk.Bottom;
int sourceTop = sourceChunk.Top;
T[] source = sourceChunk.Value;
while (sourceIndex < sourceTop)
{
queue._heap[destIndex++] = source[sourceIndex++];
}
sourceChunk = sourceChunk.Next;
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableSortedSet<T> items)
{
int count = items._count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
T[] source = items._items;
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = source[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableHashSet<T> items)
{
int count = items._count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
var entries = items._entries;
int shift = items._blockShift,
mask = items._blockSizeMinus1;
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = entries[i >> shift][i & mask].Value;
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, RecyclableLongList<T> items)
{
long longCount = items._longCount;
if (longCount == 0)
{
return;
}
int blockSize = items._blockSize;
int fullBlocks = (int)(longCount >> items._blockSizePow2BitShift);
int lastBlockLength = (int)(longCount & items._blockSizeMinus1);
int startIndex = queue._size;
int newCount = startIndex + checked((int)longCount);
EnsureCapacity(queue, newCount);
int destIndex = startIndex;
for (int blockIndex = 0; blockIndex < fullBlocks; blockIndex++)
{
T[] block = items._memoryBlocks[blockIndex];
int sourceIndex = 0;
while (sourceIndex < blockSize)
{
queue._heap[destIndex++] = block[sourceIndex++];
}
}
if (lastBlockLength > 0)
{
T[] block = items._memoryBlocks[fullBlocks];
int sourceIndex = 0;
while (sourceIndex < lastBlockLength)
{
queue._heap[destIndex++] = block[sourceIndex++];
}
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<TKey, TValue>(this RecyclablePriorityQueue<KeyValuePair<TKey, TValue>> queue, RecyclableDictionary<TKey, TValue> items)
where TKey : notnull
{
int count = items._count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
var entries = items._entries;
int shift = items._blockShift,
mask = items._blockSizeMinus1;
for (int i = 0; i < count; i++)
{
ref var src = ref entries[i >> shift][i & mask];
queue._heap[startIndex + i] = new KeyValuePair<TKey, TValue>(src.Key, src.Value);
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
var item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<TKey, TValue>(this RecyclablePriorityQueue<KeyValuePair<TKey, TValue>> queue, RecyclableSortedDictionary<TKey, TValue> items)
where TKey : notnull
{
int count = items.Count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = new KeyValuePair<TKey, TValue>(items.GetKey(i), items.GetValue(i));
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
var item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<TKey, TValue>(this RecyclablePriorityQueue<(TKey Key, TValue Value)> queue, RecyclableSortedList<TKey, TValue> items)
where TKey : notnull
{
int count = items._count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
TKey[] keys = items._keys;
TValue[] values = items._values;
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = (keys[i], values[i]);
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
var item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, IReadOnlyList<T> items)
{
int count = items.Count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
for (int i = 0; i < count; i++)
{
queue._heap[startIndex + i] = items[i];
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int index = i;
T item = queue._heap[index];
while (index < half)
{
int child = (index << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], item) >= 0)
{
break;
}
queue._heap[index] = queue._heap[child];
index = child;
}
queue._heap[index] = item;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, IReadOnlyCollection<T> items)
{
int count = items.Count;
if (count == 0)
{
return;
}
int startIndex = queue._size;
int newCount = startIndex + count;
EnsureCapacity(queue, newCount);
int index = startIndex;
foreach (T item in items)
{
queue._heap[index++] = item;
}
queue._size = newCount;
int half = newCount >> 1;
for (int i = half - 1; i >= 0; i--)
{
int idx = i;
T current = queue._heap[idx];
while (idx < half)
{
int child = (idx << 1) + 1;
int right = child + 1;
if (right < newCount && queue._comparer.Compare(queue._heap[right], queue._heap[child]) < 0)
{
child = right;
}
if (queue._comparer.Compare(queue._heap[child], current) >= 0)
{
break;
}
queue._heap[idx] = queue._heap[child];
idx = child;
}
queue._heap[idx] = current;
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static IEnumerator AddRange<T>(this RecyclablePriorityQueue<T> queue, IEnumerable source)
{
IEnumerator enumerator = source.GetEnumerator();
while (enumerator.MoveNext())
{
queue.Enqueue((T)enumerator.Current!);
}
return enumerator;
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.AggressiveOptimization)]
internal static void AddRange<T>(this RecyclablePriorityQueue<T> queue, IEnumerable<T> items)
{
if (items is RecyclableList<T> recyclableList)
{
AddRange(queue, recyclableList);
}
else if (items is RecyclablePriorityQueue<T> priorityQueue)
{
AddRange(queue, priorityQueue);
}
else if (items is RecyclableQueue<T> recyclableQueue)
{
AddRange(queue, recyclableQueue);
}
else if (items is RecyclableStack<T> recyclableStack)
{
AddRange(queue, recyclableStack);
}
else if (items is RecyclableLinkedList<T> linkedList)
{
AddRange(queue, linkedList);
}
else if (items is RecyclableSortedSet<T> sortedSet)
{
AddRange(queue, sortedSet);
}
else if (items is RecyclableHashSet<T> hashSet)
{
AddRange(queue, hashSet);
}
else if (items is RecyclableLongList<T> longList)
{
AddRange(queue, longList);
}
else if (items is T[] array)
{
AddRange(queue, array);
}
else if (items is List<T> list)
{
AddRange(queue, list);
}
else if (items is ICollection<T> genericCollection)
{
AddRange(queue, genericCollection);
}
else if (items is ICollection collection)
{
AddRange(queue, collection);
}
else if (AddRangeHelper<T>.TryAddRange(queue, items))
{
}
else if (items is IReadOnlyList<T> readOnlyList)
{
AddRange(queue, readOnlyList);
}
else if (items is IReadOnlyCollection<T> readOnlyCollection)
{
AddRange(queue, readOnlyCollection);
}
else
{
foreach (T item in items)
{
queue.Enqueue(item);
}
}
}
}
}