281 lines
7.4 KiB
C#
281 lines
7.4 KiB
C#
using BenchmarkDotNet.Attributes;
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using MoreLinq;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace Recyclable.Collections.Benchmarks.POC
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{
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[MemoryDiagnoser]
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public class WhenParallelSearchBenchmarks : PocBenchmarkBase
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{
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[MethodImpl(MethodImplOptions.NoInlining)]
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private static void DoNothing<T>(T index)
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{
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//Console.WriteLine(index);
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}
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//[Params(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 32)]
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//public int NumberOfThreads { get; set; } = 3;
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//[Params(10_000, 20_000, 35_000, 50_000, 75_000, 100_000, 125_000, 150_000, 175_000, 200_000, 225_000, 250_000, 275_000, 300_000, 325_000, 350_000, 375_000, 400_000, 500_000)]
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//[Params(320_000, 321_000, 322_000, 323_000, 324_000, 325_000, 326_000, 327_000, 328_000, 329_000, 330_000)]
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//[Params(329_000, 512_000, 750_000, 1_000_000, 3_290_000)]
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//public int Step { get; set; } = 329_000; // This was the fastest so far
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private static readonly int _numberOfProcessors = Environment.ProcessorCount;
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private RecyclableList<long>? _testData;
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public object? ItemToFind { get; set; }
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[GlobalSetup]
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public void Setup()
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{
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_testData = Enumerable.Range(1, TestObjectCount).Cast<long>().ToRecyclableList(BlockSize);
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ItemToFind = _testData.Last();
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}
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[GlobalCleanup]
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public void Cleanup()
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{
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_testData = default;
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}
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[Benchmark(Baseline = true)]
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public void IndexOfSequentially()
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{
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long index = DoLongIndexOfSequentially();
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if (index >= 0)
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{
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DoNothing(index);
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}
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else
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{
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throw new Exception("Item not found");
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}
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}
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private long DoLongIndexOfSequentially()
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{
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// This won't work for TestObjectCount == 0
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int index;
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int blockSize = _testData!.BlockSize;
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int lastBlockWithData = _testData.LastBlockWithData;
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var memoryBlocks = _testData.AsArray;
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var itemToFind = ItemToFind;
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int blockIndex = 0;
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while (true)
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{
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index = Array.IndexOf(memoryBlocks[blockIndex], itemToFind, 0, blockSize);
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if (index >= 0)
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{
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return (blockIndex << _testData.BlockSizePow2BitShift) + index;
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}
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if (blockIndex + 1 < lastBlockWithData)
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{
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blockIndex++;
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}
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else
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{
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break;
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}
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}
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index = lastBlockWithData == _testData.NextItemBlockIndex
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? Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, _testData.NextItemIndex)
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: Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, blockSize);
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return index >= 0 ? (lastBlockWithData << _testData.BlockSizePow2BitShift) + index : -1;
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}
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[MethodImpl(MethodImplOptions.AggressiveOptimization)]
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private static long DoLongIndexOfParallel(RecyclableList<long> list, in long itemToFind, ItemRange searchInfo, ManualResetEventSlim itemFoundSignal)
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{
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int index;
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int blockSize = list.BlockSize;
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int blockIndex = searchInfo.BlockIndex;
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long itemsToSearchCount = searchInfo.ItemsToSearchCount;
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long[][] memoryBlocks = list.AsArray;
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index = Array.IndexOf(memoryBlocks[searchInfo.BlockIndex], itemToFind, searchInfo.StartingItemIndex, blockSize - searchInfo.StartingItemIndex);
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if (itemFoundSignal.IsSet)
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{
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return -1;
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}
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else if (index >= 0)
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{
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return (blockIndex << list.BlockSizePow2BitShift) + index;
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}
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itemsToSearchCount -= blockSize - searchInfo.StartingItemIndex;
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if (itemsToSearchCount < 0)
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{
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return -1;
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}
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int lastBlockWithData = blockIndex + (int)(itemsToSearchCount >> list.BlockSizePow2BitShift) + ((itemsToSearchCount & (list.BlockSize - 1)) > 0 ? 1 : 0);
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blockIndex++;
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while (true)
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{
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index = Array.IndexOf(memoryBlocks[blockIndex], itemToFind, 0, blockSize);
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if (itemFoundSignal.IsSet)
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{
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return -1;
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}
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else if (index >= 0)
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{
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return ((long)blockIndex << list.BlockSizePow2BitShift) + index;
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}
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itemsToSearchCount -= blockSize;
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if (blockIndex + 1 < lastBlockWithData && itemsToSearchCount < 0)
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{
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blockIndex++;
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}
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else
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{
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break;
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}
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}
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index = itemsToSearchCount < 0 || itemFoundSignal.IsSet || lastBlockWithData > list.NextItemBlockIndex
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? -1
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: lastBlockWithData == list.NextItemBlockIndex
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? Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, checked((int)Math.Min(list.NextItemIndex, itemsToSearchCount)))
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: Array.IndexOf(memoryBlocks[lastBlockWithData], itemToFind, 0, checked((int)Math.Min(blockSize, itemsToSearchCount)));
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return itemFoundSignal.IsSet || index < 0 ? -1 : ((long)lastBlockWithData << list.BlockSizePow2BitShift) + index;
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}
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[Benchmark]
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public void IndexOfParallel()
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{
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var index = DoIndexOfParallel();
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if (index >= 0)
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{
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DoNothing(index);
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}
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else
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{
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throw new Exception("Item not found");
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}
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}
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private long DoIndexOfParallel()
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{
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using var itemFoundSignal = new ManualResetEventSlim(false);
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using var allDoneSignal = new Barrier(1);
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//long step = Step;// TestObjectCount / NumberOfThreads;
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int blockSize = _testData!.BlockSize;
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//object[][] memoryBlocks = _testData.AsArray();
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//long itemsRemaining = testObjectCount;
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var foundItemIndex = -1L;
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var itemToFind = ItemToFind;
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//ItemRangesIterator.Iterate(0, blockSize, BlockSizePow2BitShift, TestObjectCount, (long)(TestObjectCount * 0.329), (searchInfo) =>
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//{
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// _ = allDoneSignal.AddParticipant();
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// _ = Task.Factory.StartNew((state) =>
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// {
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// try
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// {
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// var index = DoLongIndexOfParallel(_testData, itemToFind, searchInfo, itemFoundSignal);
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// if (index >= 0)
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// {
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// itemFoundSignal.Set();
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// lock (itemFoundSignal)
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// {
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// foundItemIndex = index;
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// }
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// }
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// }
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// finally
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// {
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// lock (allDoneSignal)
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// {
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// allDoneSignal.RemoveParticipant();
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// }
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// }
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// }, state: searchInfo);
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// return !itemFoundSignal.IsSet;
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//});
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//while (true)
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//{
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// var toGive = Math.Min(step, itemsRemaining);
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// SearchInfo<object> searchInfo = new(
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// blockIndex: blockIndex,
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// startingItemIndex: itemIndex,
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// itemsToSearchCount: toGive,
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// itemToFind: ItemToFind,
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// itemFoundSignal: itemFoundSignal);
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// _ = Task.Factory.StartNew((state) =>
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// {
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// try
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// {
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// var index = DoLongIndexOfParallel(_testData, (SearchInfo<object>)state!);
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// if (index >= 0)
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// {
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// itemFoundSignal.Set();
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// lock (itemFoundSignal)
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// {
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// foundItemIndex = index;
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// }
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// }
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// }
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// finally
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// {
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// lock (allDoneSignal)
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// {
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// allDoneSignal.RemoveParticipant();
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// }
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// }
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// }, state: searchInfo);
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// //itemIndex = checked((int)((itemIndex + toGive) >> BlockSizePow2BitShift)) - 1;
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// while (toGive > 0)
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// {
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// if (itemIndex + toGive < blockSize)
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// {
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// itemIndex += (int)toGive;
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// break;
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// }
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// else
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// {
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// blockIndex++;
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// //itemIndex += blockSize;
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// //if (itemIndex > blockSize)
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// //{
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// // itemIndex
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// //}
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// //if (itemIndex + blockSize < )
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// //itemIndex = (int)(toGive - blockSize + itemIndex);
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// toGive -= blockSize;
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// }
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// //if (blockIndex == _testData.LastBlockWithData)
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// //{
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// // itemIndex = checked((int)toGive);
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// // break;
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// //}
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// }
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// if (threadIndex + 1 < numberOfRanges && blockIndex <= _testData.LastBlockWithData)
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// {
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// threadIndex++;
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// }
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// else
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// {
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// break;
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// }
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//}
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allDoneSignal.SignalAndWait();
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return foundItemIndex;
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}
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}
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}
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