Tiny optimization

This commit is contained in:
Marek Lemańczyk committed 2025-09-29 23:28:35 +02:00
1 parent 79cb8823ad
commit 0bdf85730d
1 file changed
+13 -9
+13 -9
View File
@@ -22,7 +22,6 @@ public struct GpuUInt128 : IComparable<GpuUInt128>, IEquatable<GpuUInt128>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public GpuUInt128(ulong low)
{
High = 0UL;
Low = low;
}
@@ -394,20 +393,25 @@ public struct GpuUInt128 : IComparable<GpuUInt128>, IEquatable<GpuUInt128>
ulong w1 = xLow * yHigh;
ulong w2 = xHigh * yLow;
ulong carry =
(((xLow * yLow) >> 32) +
(uint)w1 +
(uint)w2) >> 32;
return (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32) + carry;
return (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32) +
(
(
((xLow * yLow) >> 32) +
(uint)w1 +
(uint)w2
) >> 32
);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Mul64(GpuUInt128 other)
{
// Multiply this.Low (assumed 64-bit value) by full 128-bit other
ulong operand = Low;
Low = operand * other.Low;
High = operand * other.High + MulHigh(operand, other.Low);
ulong operand = Low,
otherLow = other.Low;
Low = operand * otherLow;
High = operand * other.High + MulHigh(operand, otherLow);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]