Split CPU and GPU exponent steppers
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@@ -0,0 +1,156 @@
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using System.Runtime.CompilerServices;
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namespace PerfectNumbers.Core.Gpu;
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/// <summary>
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/// Tracks successive residues for a single divisor while kernels advance exponent candidates on the GPU path.
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/// Callers must seed the stepper once per divisor and then supply exponents in strictly ascending order.
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/// </summary>
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internal struct ExponentRemainderStepperGpu
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{
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private readonly MontgomeryDivisorData _divisor;
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private readonly ulong _modulus;
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private readonly ulong _nPrime;
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private readonly ulong _montgomeryOne;
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private ulong _previousExponent;
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private ulong _currentMontgomery;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ExponentRemainderStepperGpu(in MontgomeryDivisorData divisor)
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{
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_divisor = divisor;
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_modulus = divisor.Modulus;
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_nPrime = divisor.NPrime;
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_montgomeryOne = divisor.MontgomeryOne;
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_previousExponent = 0UL;
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_currentMontgomery = divisor.MontgomeryOne;
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}
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public ulong PreviousExponent
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _previousExponent;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MatchesDivisor(in MontgomeryDivisorData divisor)
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{
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return _modulus == divisor.Modulus && _nPrime == divisor.NPrime && _montgomeryOne == divisor.MontgomeryOne;
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}
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/// <summary>
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/// Clears the cached Montgomery residue so the stepper can be reused for another divisor.
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/// Callers must reinitialize the stepper before consuming any residues after a reset.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Reset()
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{
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_previousExponent = 0UL;
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_currentMontgomery = _montgomeryOne;
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}
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/// <summary>
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/// Initializes the stepper for GPU calculations using the first exponent in a strictly ascending sequence.
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/// The returned value is the canonical residue corresponding to the provided exponent.
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/// </summary>
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/// <param name="exponent">First exponent evaluated for the current divisor. The caller must reuse the same divisor metadata.</param>
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/// <returns>The canonical residue produced by <c>2^exponent mod divisor</c>.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ulong InitializeGpu(ulong exponent)
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{
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InitializeGpuState(exponent);
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return ReduceCurrent();
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}
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/// <summary>
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/// Initializes the GPU stepping state and reports whether the seed exponent already yields unity.
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/// </summary>
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/// <param name="exponent">First exponent evaluated for the current divisor. Must match the divisor passed to the constructor.</param>
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/// <returns><see langword="true"/> when the seed exponent produces a Montgomery residue equal to one.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool InitializeGpuIsUnity(ulong exponent)
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{
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InitializeGpuState(exponent);
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return _currentMontgomery == _montgomeryOne;
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}
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/// <summary>
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/// Advances the GPU stepping state to the next exponent in a strictly ascending sequence that shares the same divisor.
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/// Callers must invoke <see cref="InitializeGpu(ulong)"/> beforehand.
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/// </summary>
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/// <param name="exponent">Next exponent in the ascending sequence. Callers must never move backwards or reuse an older exponent.</param>
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/// <returns>The canonical residue produced by <c>2^exponent mod divisor</c>.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ulong ComputeNextGpu(ulong exponent)
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{
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AdvanceGpu(exponent);
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return ReduceCurrent();
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}
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/// <summary>
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/// Advances the GPU stepping state to the next exponent and reports whether it evaluates to unity.
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/// Callers must seed the stepper through <see cref="InitializeGpu(ulong)"/> or <see cref="InitializeGpuIsUnity(ulong)"/> and then
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/// pass exponents in strictly ascending order.
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/// </summary>
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/// <param name="exponent">Next exponent in the ascending sequence.</param>
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/// <returns><see langword="true"/> when the canonical residue equals one.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool ComputeNextGpuIsUnity(ulong exponent)
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{
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AdvanceGpu(exponent);
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return _currentMontgomery == _montgomeryOne;
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}
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/// <summary>
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/// Seeds the stepper with a precomputed Montgomery residue produced by the caller.
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/// The provided exponent becomes the new baseline and all subsequent calls must continue with greater exponents.
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/// </summary>
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/// <param name="exponent">Exponent associated with <paramref name="montgomeryResult"/>.</param>
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/// <param name="montgomeryResult">Residue in Montgomery form produced externally for the configured divisor.</param>
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/// <param name="isUnity">Outputs whether the supplied residue equals Montgomery one.</param>
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/// <returns><see langword="true"/> when the residue is accepted and cached.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryInitializeFromMontgomeryResult(ulong exponent, ulong montgomeryResult, out bool isUnity)
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{
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_currentMontgomery = montgomeryResult;
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_previousExponent = exponent;
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isUnity = _currentMontgomery == _montgomeryOne;
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return true;
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}
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/// <summary>
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/// Advances the stepper using a caller-supplied Montgomery delta that represents the gap to the next exponent.
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/// Callers must seed the stepper first, reuse the same divisor metadata, and continue feeding exponents in ascending order so the delta remains valid.
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/// </summary>
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/// <param name="exponent">Next exponent in the ascending sequence.</param>
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/// <param name="montgomeryDelta">Montgomery residue delta corresponding to the exponent gap.</param>
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/// <param name="isUnity">Outputs whether the resulting residue equals Montgomery one.</param>
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/// <returns><see langword="true"/> when the advance succeeds.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool TryAdvanceWithMontgomeryDelta(ulong exponent, ulong montgomeryDelta, out bool isUnity)
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{
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_currentMontgomery = _currentMontgomery.MontgomeryMultiply(montgomeryDelta, _modulus, _nPrime);
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_previousExponent = exponent;
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isUnity = _currentMontgomery == _montgomeryOne;
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return true;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void InitializeGpuState(ulong exponent)
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{
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_currentMontgomery = ULongExtensions.Pow2MontgomeryModWindowedGpuKeepMontgomery(_divisor, exponent);
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_previousExponent = exponent;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void AdvanceGpu(ulong exponent)
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{
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ulong delta = exponent - _previousExponent;
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ulong multiplier = ULongExtensions.Pow2MontgomeryModWindowedGpuKeepMontgomery(_divisor, delta);
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_currentMontgomery = _currentMontgomery.MontgomeryMultiply(multiplier, _modulus, _nPrime);
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_previousExponent = exponent;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private ulong ReduceCurrent() => _currentMontgomery.MontgomeryMultiply(1UL, _modulus, _nPrime);
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}
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@@ -41,37 +41,34 @@ internal static class DivisorByDivisorKernels
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while (index >= 0)
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{
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result = ULongExtensions.MulMod64Gpu(result, result, modulus);
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ulong currentBit = (exponent >> index) & 1UL;
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ulong squared = MultiplyMod(result, result, modulus);
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bool processWindow = currentBit != 0UL;
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if (((exponent >> index) & 1UL) == 0UL)
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result = processWindow ? result : squared;
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index -= (int)(currentBit ^ 1UL);
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int windowStartCandidate = index - windowSize + 1;
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int negativeMask = windowStartCandidate >> 31;
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windowStartCandidate &= ~negativeMask;
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int windowStart = processWindow ? GetNextSetBitIndex(exponent, windowStartCandidate) : windowStartCandidate;
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int windowLength = processWindow ? index - windowStart + 1 : 0;
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for (int square = 0; square < windowLength; square++)
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{
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result = MultiplyMod(result, result, modulus);
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}
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if (!processWindow)
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{
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index--;
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continue;
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}
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int windowStart = index - windowSize + 1;
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if (windowStart < 0)
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{
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windowStart = 0;
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}
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while (((exponent >> windowStart) & 1UL) == 0UL)
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{
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windowStart++;
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}
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int windowLength = index - windowStart + 1;
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for (int square = 1; square < windowLength; square++)
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{
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result = ULongExtensions.MulMod64Gpu(result, result, modulus);
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}
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ulong mask = (1UL << windowLength) - 1UL;
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ulong windowValue = (exponent >> windowStart) & mask;
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ulong multiplier = ComputeWindowedOddPower(windowValue, modulus);
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result = ULongExtensions.MulMod64Gpu(result, multiplier, modulus);
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result = MultiplyMod(result, multiplier, modulus);
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index = windowStart - 1;
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}
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@@ -82,25 +79,29 @@ internal static class DivisorByDivisorKernels
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private static ulong ComputeWindowedOddPower(ulong windowValue, ulong modulus)
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{
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ulong baseValue = 2UL % modulus;
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if (windowValue == 1UL)
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{
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return baseValue;
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}
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ulong result = baseValue;
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ulong remaining = (windowValue - 1UL) >> 1;
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ulong squareBase = ULongExtensions.MulMod64Gpu(baseValue, baseValue, modulus);
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ulong squareBase = MultiplyMod(baseValue, baseValue, modulus);
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while (remaining != 0UL)
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{
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if ((remaining & 1UL) != 0UL)
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{
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result = ULongExtensions.MulMod64Gpu(result, squareBase, modulus);
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result = MultiplyMod(result, squareBase, modulus);
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}
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remaining >>= 1;
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if (remaining == 0UL)
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{
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break;
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}
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squareBase = ULongExtensions.MulMod64Gpu(squareBase, squareBase, modulus);
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squareBase = MultiplyMod(squareBase, squareBase, modulus);
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}
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return result;
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@@ -124,6 +125,65 @@ internal static class DivisorByDivisorKernels
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window = bitLength <= 6 ? clamped : window;
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return window;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static int GetNextSetBitIndex(ulong exponent, int startIndex)
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{
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ulong guard = (ulong)(((long)startIndex - 64) >> 63);
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int shift = startIndex & 63;
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ulong mask = (~0UL << shift) & guard;
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ulong masked = exponent & mask;
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return XMath.TrailingZeroCount(masked);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong MultiplyMod(ulong left, ulong right, ulong modulus)
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{
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if (left == 0UL || right == 0UL)
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{
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return 0UL;
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}
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ulong threshold = ulong.MaxValue / left;
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if (right <= threshold)
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{
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ulong product = left * right;
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return product % modulus;
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}
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return MultiplyModWide(left, right, modulus);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong MultiplyModWide(ulong left, ulong right, ulong modulus)
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{
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ulong result = 0UL;
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ulong addend = left;
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ulong remaining = right;
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while (remaining != 0UL)
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{
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if ((remaining & 1UL) != 0UL)
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{
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result += addend;
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if (result >= modulus)
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{
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result -= modulus;
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}
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}
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addend <<= 1;
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if (addend >= modulus)
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{
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addend -= modulus;
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}
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remaining >>= 1;
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}
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return result;
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}
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public static void EvaluateDivisorWithStepperKernel(
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Index1D _,
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MontgomeryDivisorData divisor,
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@@ -140,7 +200,7 @@ internal static class DivisorByDivisorKernels
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// return;
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// }
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var exponentStepper = new ExponentRemainderStepper(divisor);
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var exponentStepper = new ExponentRemainderStepperGpu(divisor);
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ulong firstPrime = exponents[0];
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bool firstUnity = exponentStepper.InitializeGpuIsUnity(firstPrime);
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// EvenPerfectBitScanner only schedules divisors with non-zero cycle lengths (equal to the tested prime),
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@@ -307,7 +307,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong ResolveDivisorCycle(ulong divisor, ulong prime, in MontgomeryDivisorData divisorData)
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{
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponent(divisor, prime, divisorData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentGpu(divisor, prime, divisorData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
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{
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return MersenneDivisorCycles.CalculateCycleLength(divisor, divisorData, skipPrimeOrderHeuristic: primeOrderFailed);
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}
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@@ -318,7 +318,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool CandidatePassesHeuristics(ulong candidate, bool lastIsSeven)
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{
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// Mirror the CPU heuristics so the GPU path rejects obvious composites before computing cycles.
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// Mirror the CPU-side divisor screen so the GPU path rejects multiples of 3, 5, 7, and 11
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// before resolving cycles, keeping cache lookups aligned with the persisted snapshot.
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ulong remainder10 = candidate % 10UL;
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bool accept10 = lastIsSeven
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? (remainder10 == 3UL || remainder10 == 7UL || remainder10 == 9UL)
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@@ -469,7 +470,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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if (cycle == 0UL)
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{
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponent(divisor, firstPrime, cachedData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentGpu(divisor, firstPrime, cachedData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
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{
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cycle = MersenneDivisorCycles.CalculateCycleLength(divisor, cachedData, skipPrimeOrderHeuristic: primeOrderFailed);
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}
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