BitContradiction improvements.
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@@ -21,12 +21,14 @@ public static class PerfectNumberConstants
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public const int PooledArrayThreshold = 64;
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public const int Pow2WindowSize = 8;
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public const int RollingAccelerators = 298;
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public const int ThreadsByAccelerator = 128;
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public const int ByDivisorStateSaveInterval = 1_000;
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public const int ThreadsByAccelerator = 4;
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public const int ByDivisorFlushAndEvictInterval = 5;
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public const int ByDivisorStateSaveInterval = 10_000_000;
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public const string ByDivisorStateDirectory = "Checks";
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public const int PollardRhoMilliseconds = 100;
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public const int ByDivisorMersenneTailCount = 8;
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public const int ByDivisorMersenneBitLimit = 4096;
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public const int BitContradictionForcedALowBits = 4096;
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public const int BitContradictionGpuBatchCount = 16;
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// public const int BitContradictionGpuBatchCount = 512;
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// public const int BitContradictionGpuBatchCount = 131_072;
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