--mersenne=bydivisor testers and sessions integrated and converted to structs.
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using PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Cpu;
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internal struct GpuUInt128WorkSet
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{
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public GpuUInt128 Step;
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public GpuUInt128 Divisor;
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public GpuUInt128 Limit;
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}
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