Small primes array type changed to uint[] to avoid excessive memory use, especially on GPU
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@@ -3,7 +3,7 @@ namespace PerfectNumbers.Core;
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public static class PerfectNumberConstants
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{
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public const ulong BiggestKnownEvenPerfectP = 136279841UL;
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public static readonly ulong PrimesLimit = 1_000_000; //(ulong)Array.MaxLength;// 1_000_000;
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public static readonly uint PrimesLimit = 1_000_000; //(ulong)Array.MaxLength;// 1_000_000;
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// Maximum K for residue-based Mersenne test (q = 2*p*k + 1 up to this k)
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public static readonly UInt128 ResidueMaxK = 5_000_000UL;
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