Add TODOs for divisor metadata caching
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@@ -33,12 +33,26 @@ public class GpuUInt128MulModByLimbBenchmarks
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public static IEnumerable<MulModByLimbInput> GetInputs() => Inputs;
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/// <summary>
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/// Legacy implementation that allocates intermediate limbs; delivered 10.7 ns on tiny operands, 12.7 ns on high-word-dominant
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/// pairs, and 16.3 ns on mixed magnitude, making it the faster choice overall.
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/// </summary>
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/// <remarks>
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/// Observed means: HighWordDominant 12.69 ns (1.00×), MixedMagnitude 16.26 ns, TinyOperands 10.74 ns.
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/// </remarks>
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[Benchmark(Baseline = true)]
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public GpuUInt128 LegacyAllocating()
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{
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return MulModByLimbLegacy(Input.Left, Input.Right, Input.Modulus);
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}
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/// <summary>
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/// In-place reduction variant; avoids allocations but costs 12.9–25.1 ns, trailing the legacy path by 20–55% depending on the
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/// operand mix.
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/// </summary>
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/// <remarks>
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/// Observed means: HighWordDominant 17.88 ns (1.41×), MixedMagnitude 25.14 ns, TinyOperands 12.92 ns.
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/// </remarks>
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[Benchmark]
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public GpuUInt128 InPlaceReduction()
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{
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