Compilation errors fixed
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@@ -1,9 +1,10 @@
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace PerfectNumbers.Core;
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internal struct CycleRemainderStepper
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public struct CycleRemainderStepper
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{
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private readonly ulong _cycleLength;
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private ulong _previousPrime;
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@@ -23,15 +24,16 @@ internal struct CycleRemainderStepper
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_hasState = false;
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}
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public void Reset()
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{
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// TODO: Inline this reset at the call sites so the hot loops reuse struct reinitialization
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// measured fastest in MersenneDivisorCycleLengthGpuBenchmarks, avoiding the extra
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// method call when scanners need to restart stepping.
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_previousPrime = 0UL;
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_currentRemainder = 0UL;
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_hasState = false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Reset()
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{
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// TODO: Inline this reset at the call sites so the hot loops reuse struct reinitialization
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// measured fastest in MersenneDivisorCycleLengthGpuBenchmarks, avoiding the extra
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// method call when scanners need to restart stepping.
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_previousPrime = 0UL;
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_currentRemainder = 0UL;
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_hasState = false;
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}
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public ulong Initialize(ulong prime)
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{
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