Merge remote-tracking branch 'github/codex/optimize-evenperfectbitscanner-for-static-arrays-khd9w8' into work
# Conflicts: # PerfectNumbers.Core/Gpu/GpuContextPool.cs # PerfectNumbers.Core/Gpu/GpuKernelLease.cs # PerfectNumbers.Core/Gpu/GpuKernelPool.cs # PerfectNumbers.Core/Gpu/GpuStaticTableInitializer.cs # PerfectNumbers.Core/Gpu/Kernels/PrimeOrderSpecialMaxKernels.cs # PerfectNumbers.Core/PrimeOrderCalculator.Cpu.cs # PerfectNumbers.Core/PrimeOrderCalculator.Gpu.cs # PerfectNumbers.Core/PrimeTester.cs
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@@ -1,4 +1,3 @@
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using System;
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using System.Collections.Concurrent;
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using ILGPU;
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using ILGPU.Runtime;
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@@ -15,14 +14,12 @@ public static class GpuContextPool
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public readonly Context Context;
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public readonly Accelerator Accelerator;
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private static readonly Context _sharedContext = Context.CreateDefault();
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private static readonly Device _sharedDevice = _sharedContext.GetPreferredDevice(false);
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private static readonly Accelerator _sharedAccelerator = _sharedDevice.CreateAccelerator(_sharedContext);
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public PooledContext()
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public PooledContext(KernelContainer kernels)
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{
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Context = _sharedContext;
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Accelerator = _sharedAccelerator;
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Context = SharedGpuContext.Context;
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Accelerator = SharedGpuContext.Accelerator;
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GpuStaticTableInitializer.EnsureStaticTables(kernels, Accelerator);
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kernels.Dispose();
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// NOTE: Avoid loading/compiling any kernel here to prevent implicit
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// CL stream/queue creation during accelerator construction.
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// Some OpenCL drivers are fragile when a queue is created immediately
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@@ -48,7 +45,7 @@ public static class GpuContextPool
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private static int WarmedGpuContextCount;
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// Allows callers to choose CPU/GPU per use-case, decoupled from ForceCpu.
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public static GpuContextLease Rent()
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public static GpuContextLease Rent()
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{
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if (GpuPool.TryDequeue(out var gpu))
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{
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@@ -56,7 +53,7 @@ public static class GpuContextPool
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}
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// Create a new accelerator when the pool does not have one available.
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return new GpuContextLease(new PooledContext());
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return new GpuContextLease(new PooledContext(GpuKernelPool.GetKernels()));
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}
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@@ -74,7 +71,8 @@ public static class GpuContextPool
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PooledContext context;
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for (int i = 0; i < toCreate; i++)
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{
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context = new PooledContext();
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KernelContainer kernels = GpuKernelPool.GetKernels();
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context = new PooledContext(kernels);
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contexts[i] = context;
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pool.Enqueue(context);
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}
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@@ -2,6 +2,7 @@ using System;
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using System.Collections.Concurrent;
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using ILGPU;
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using ILGPU.Runtime;
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using PerfectNumbers.Core;
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using static PerfectNumbers.Core.Gpu.GpuContextPool;
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namespace PerfectNumbers.Core.Gpu;
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@@ -10,25 +11,24 @@ public sealed class GpuKernelLease
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{
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private static readonly ConcurrentQueue<GpuKernelLease> Pool = new();
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private Action? _releaseLimiter;
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private GpuContextLease? _gpu;
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private KernelContainer? _kernels;
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public KernelContainer Kernels;
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private AcceleratorStream? _stream;
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private GpuKernelLease()
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{
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}
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private GpuKernelLease(KernelContainer kernels)
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{
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Kernels = kernels;
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}
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internal static GpuKernelLease Rent(GpuPrimeWorkLimiter.Lease limiter, GpuContextLease gpu, KernelContainer kernels)
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internal static GpuKernelLease Rent(GpuContextLease gpu, KernelContainer kernels)
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{
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if (!Pool.TryDequeue(out var lease))
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{
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lease = new GpuKernelLease();
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lease = new GpuKernelLease(kernels);
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}
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lease._releaseLimiter = limiter.Dispose;
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lease._gpu = gpu;
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lease._kernels = kernels;
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lease.Kernels = kernels;
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lease._stream = null;
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return lease;
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}
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@@ -56,7 +56,7 @@ public sealed class GpuKernelLease
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get
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{
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var accel = Accelerator; // avoid capturing 'this' in lambda
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return KernelContainer.InitOnce(ref _kernels!.Order, () =>
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return KernelContainer.InitOnce(ref Kernels!.Order, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>(OrderKernels.OrderKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -70,7 +70,7 @@ public sealed class GpuKernelLease
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref _kernels!.Pow2Mod, () =>
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return KernelContainer.InitOnce(ref Kernels!.Pow2Mod, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(Pow2ModKernels.Pow2ModKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -84,7 +84,7 @@ public sealed class GpuKernelLease
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref _kernels!.Incremental, () =>
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return KernelContainer.InitOnce(ref Kernels!.Incremental, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>>(IncrementalKernels.IncrementalKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -98,7 +98,7 @@ public sealed class GpuKernelLease
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref _kernels!.IncrementalOrder, () =>
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return KernelContainer.InitOnce(ref Kernels!.IncrementalOrder, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>(IncrementalKernels.IncrementalOrderKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -112,7 +112,7 @@ public sealed class GpuKernelLease
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref _kernels!.Pow2ModOrder, () =>
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return KernelContainer.InitOnce(ref Kernels!.Pow2ModOrder, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>(Pow2ModKernels.Pow2ModOrderKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -121,12 +121,26 @@ public sealed class GpuKernelLease
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}
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}
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public Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ushort, Stride1D.Dense>> SpecialMaxKernel
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{
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref Kernels!.SpecialMax, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ushort, Stride1D.Dense>>(PrimeOrderGpuHeuristics.EvaluateSpecialMaxCandidatesKernel);
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var kernel = KernelUtil.GetKernel(loaded);
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return kernel.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ushort, Stride1D.Dense>>>();
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});
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}
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}
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public Action<AcceleratorStream, Index1D, ulong, uint, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> SmallPrimeFactorKernel
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{
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get
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{
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var accel = Accelerator;
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return KernelContainer.InitOnce(ref _kernels!.SmallPrimeFactor, () =>
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return KernelContainer.InitOnce(ref Kernels!.SmallPrimeFactor, () =>
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{
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var loaded = accel.LoadAutoGroupedStreamKernel<Index1D, ulong, uint, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(SmallPrimeFactorKernels.SmallPrimeFactorKernelScan);
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var kernel = KernelUtil.GetKernel(loaded);
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@@ -143,10 +157,8 @@ public sealed class GpuKernelLease
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_gpu?.Dispose();
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_gpu = null;
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_releaseLimiter?.Invoke();
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_releaseLimiter = null;
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_kernels = null;
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Kernels?.Dispose();
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GpuPrimeWorkLimiter.Release();
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Pool.Enqueue(this);
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}
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@@ -1,3 +1,4 @@
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using PerfectNumbers.Core;
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using System.Collections.Concurrent;
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using ILGPU;
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using ILGPU.Runtime;
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@@ -7,297 +8,315 @@ namespace PerfectNumbers.Core.Gpu;
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public readonly struct ResidueAutomatonArgs
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{
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public readonly ulong Q0M10;
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public readonly ulong Step10;
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public readonly ulong Q0M8;
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public readonly ulong Step8;
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public readonly ulong Q0M3;
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public readonly ulong Step3;
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public readonly ulong Q0M5;
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public readonly ulong Step5;
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public readonly ulong Q0M10;
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public readonly ulong Step10;
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public readonly ulong Q0M8;
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public readonly ulong Step8;
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public readonly ulong Q0M3;
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public readonly ulong Step3;
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public readonly ulong Q0M5;
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public readonly ulong Step5;
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public ResidueAutomatonArgs(ulong q0m10, ulong step10, ulong q0m8, ulong step8, ulong q0m3, ulong step3, ulong q0m5, ulong step5)
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{
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Q0M10 = q0m10; Step10 = step10; Q0M8 = q0m8; Step8 = step8; Q0M3 = q0m3; Step3 = step3; Q0M5 = q0m5; Step5 = step5;
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}
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public ResidueAutomatonArgs(ulong q0m10, ulong step10, ulong q0m8, ulong step8, ulong q0m3, ulong step3, ulong q0m5, ulong step5)
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{
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Q0M10 = q0m10; Step10 = step10; Q0M8 = q0m8; Step8 = step8; Q0M3 = q0m3; Step3 = step3; Q0M5 = q0m5; Step5 = step5;
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}
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}
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public sealed class KernelContainer
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{
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// Serializes first-time initialization of kernels/buffers per accelerator.
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public Action<AcceleratorStream, Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>? Order;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>>? Incremental;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>,
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ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>,
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ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>? Pow2Mod;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>? IncrementalOrder;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>? Pow2ModOrder;
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public Action<AcceleratorStream, Index1D, ulong, uint, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>? SmallPrimeFactor;
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// Serializes first-time initialization of kernels/buffers per accelerator.
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public Action<AcceleratorStream, Index1D, ulong, ulong, ArrayView<GpuUInt128>, ArrayView<ulong>>? Order;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ulong, ulong, ulong, ulong, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>>? Incremental;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>,
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ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>,
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ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>? Pow2Mod;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>? IncrementalOrder;
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public Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong,
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ResidueAutomatonArgs, ArrayView<int>, ArrayView1D<ulong, Stride1D.Dense>>? Pow2ModOrder;
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public Action<AcceleratorStream, Index1D, ulong, uint, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, int, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<int, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>? SmallPrimeFactor;
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public Action<AcceleratorStream, Index1D, ulong, ArrayView1D<ulong, Stride1D.Dense>, int, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ushort, Stride1D.Dense>>? SpecialMax;
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// Optional device buffer with small divisor cycles (<= 4M). Index = divisor, value = cycle length.
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallCycles;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimeFactorsPrimes;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorsSquares;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorPrimeSlots;
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public MemoryBuffer1D<int, Stride1D.Dense>? SmallPrimeFactorExponentSlots;
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public MemoryBuffer1D<int, Stride1D.Dense>? SmallPrimeFactorCountSlot;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorRemainingSlot;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimesLastOne;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimesPow2LastOne;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimesLastSeven;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimesPow2LastSeven;
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// Optional device buffer with small divisor cycles (<= 4M). Index = divisor, value = cycle length.
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallCycles;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimeFactorsPrimes;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorsSquares;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorPrimeSlots;
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public MemoryBuffer1D<int, Stride1D.Dense>? SmallPrimeFactorExponentSlots;
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public MemoryBuffer1D<int, Stride1D.Dense>? SmallPrimeFactorCountSlot;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimeFactorRemainingSlot;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SpecialMaxFactors;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SpecialMaxCandidates;
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public MemoryBuffer1D<ushort, Stride1D.Dense>? SpecialMaxResult;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimesLastOne;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimesPow2LastOne;
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public MemoryBuffer1D<uint, Stride1D.Dense>? SmallPrimesLastSeven;
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public MemoryBuffer1D<ulong, Stride1D.Dense>? SmallPrimesPow2LastSeven;
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public static T InitOnce<T>(ref T? slot, Func<T> factory) where T : class
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{
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var current = Volatile.Read(ref slot);
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if (current is not null)
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{
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return current;
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}
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public static T InitOnce<T>(ref T? slot, Func<T> factory) where T : class
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{
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var current = Volatile.Read(ref slot);
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if (current is not null)
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{
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return current;
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}
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current = Volatile.Read(ref slot);
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if (current is null)
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{
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current = factory();
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Volatile.Write(ref slot, current);
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}
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return current;
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}
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current = Volatile.Read(ref slot);
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if (current is null)
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{
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current = factory();
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Volatile.Write(ref slot, current);
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}
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return current;
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}
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public void Dispose() => GpuKernelPool.Return(this);
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}
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public readonly struct ResiduePrimeViews(
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ArrayView1D<uint, Stride1D.Dense> lastOne,
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ArrayView1D<uint, Stride1D.Dense> lastSeven,
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ArrayView1D<ulong, Stride1D.Dense> lastOnePow2,
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ArrayView1D<ulong, Stride1D.Dense> lastSevenPow2)
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ArrayView1D<uint, Stride1D.Dense> lastOne,
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ArrayView1D<uint, Stride1D.Dense> lastSeven,
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ArrayView1D<ulong, Stride1D.Dense> lastOnePow2,
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ArrayView1D<ulong, Stride1D.Dense> lastSevenPow2)
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{
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public readonly ArrayView1D<uint, Stride1D.Dense> LastOne = lastOne;
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public readonly ArrayView1D<uint, Stride1D.Dense> LastSeven = lastSeven;
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public readonly ArrayView1D<ulong, Stride1D.Dense> LastOnePow2 = lastOnePow2;
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public readonly ArrayView1D<ulong, Stride1D.Dense> LastSevenPow2 = lastSevenPow2;
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public readonly ArrayView1D<uint, Stride1D.Dense> LastOne = lastOne;
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public readonly ArrayView1D<uint, Stride1D.Dense> LastSeven = lastSeven;
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public readonly ArrayView1D<ulong, Stride1D.Dense> LastOnePow2 = lastOnePow2;
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public readonly ArrayView1D<ulong, Stride1D.Dense> LastSevenPow2 = lastSevenPow2;
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}
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public readonly struct SmallPrimeFactorTables
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public readonly struct SmallPrimeFactorTables(
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MemoryBuffer1D<uint, Stride1D.Dense> primes,
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> squares,
|
||||
int count)
|
||||
{
|
||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> Primes;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> Squares;
|
||||
public readonly int Count;
|
||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> Primes = primes;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> Squares = squares;
|
||||
public readonly int Count = count;
|
||||
|
||||
public SmallPrimeFactorTables(
|
||||
MemoryBuffer1D<uint, Stride1D.Dense> primes,
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> squares,
|
||||
int count)
|
||||
{
|
||||
Primes = primes;
|
||||
Squares = squares;
|
||||
Count = count;
|
||||
}
|
||||
|
||||
public ArrayView1D<uint, Stride1D.Dense> PrimesView => Primes.View;
|
||||
public ArrayView1D<ulong, Stride1D.Dense> SquaresView => Squares.View;
|
||||
public ArrayView1D<uint, Stride1D.Dense> PrimesView => Primes.View;
|
||||
public ArrayView1D<ulong, Stride1D.Dense> SquaresView => Squares.View;
|
||||
}
|
||||
|
||||
public readonly struct SmallPrimeFactorScratch
|
||||
public readonly struct SmallPrimeFactorScratch(
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> primeSlots,
|
||||
MemoryBuffer1D<int, Stride1D.Dense> exponentSlots,
|
||||
MemoryBuffer1D<int, Stride1D.Dense> countSlot,
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> remainingSlot)
|
||||
{
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> PrimeSlots;
|
||||
public readonly MemoryBuffer1D<int, Stride1D.Dense> ExponentSlots;
|
||||
public readonly MemoryBuffer1D<int, Stride1D.Dense> CountSlot;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> RemainingSlot;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> PrimeSlots = primeSlots;
|
||||
public readonly MemoryBuffer1D<int, Stride1D.Dense> ExponentSlots = exponentSlots;
|
||||
public readonly MemoryBuffer1D<int, Stride1D.Dense> CountSlot = countSlot;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> RemainingSlot = remainingSlot;
|
||||
|
||||
public SmallPrimeFactorScratch(
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> primeSlots,
|
||||
MemoryBuffer1D<int, Stride1D.Dense> exponentSlots,
|
||||
MemoryBuffer1D<int, Stride1D.Dense> countSlot,
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> remainingSlot)
|
||||
{
|
||||
PrimeSlots = primeSlots;
|
||||
ExponentSlots = exponentSlots;
|
||||
CountSlot = countSlot;
|
||||
RemainingSlot = remainingSlot;
|
||||
}
|
||||
public void Clear()
|
||||
{
|
||||
PrimeSlots.MemSetToZero();
|
||||
ExponentSlots.MemSetToZero();
|
||||
CountSlot.MemSetToZero();
|
||||
RemainingSlot.MemSetToZero();
|
||||
}
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
{
|
||||
PrimeSlots.MemSetToZero();
|
||||
ExponentSlots.MemSetToZero();
|
||||
CountSlot.MemSetToZero();
|
||||
RemainingSlot.MemSetToZero();
|
||||
}
|
||||
public readonly struct SpecialMaxScratch(
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> factorValues,
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense> candidateValues,
|
||||
MemoryBuffer1D<ushort, Stride1D.Dense> resultSlot)
|
||||
{
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> FactorValues = factorValues;
|
||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> CandidateValues = candidateValues;
|
||||
public readonly MemoryBuffer1D<ushort, Stride1D.Dense> ResultSlot = resultSlot;
|
||||
|
||||
public ArrayView1D<ulong, Stride1D.Dense> FactorsView => FactorValues.View;
|
||||
public ArrayView1D<ulong, Stride1D.Dense> CandidatesView => CandidateValues.View;
|
||||
public ArrayView1D<ushort, Stride1D.Dense> ResultView => ResultSlot.View;
|
||||
}
|
||||
|
||||
public class GpuKernelPool
|
||||
{
|
||||
private static readonly ConcurrentDictionary<Accelerator, KernelContainer> KernelCache = new(); // TODO: Replace this concurrent map with a simple accelerator-indexed lookup once kernel launchers are prewarmed during startup so we can drop the thread-safe wrapper entirely.
|
||||
private static readonly ConcurrentQueue<KernelContainer> KernelCache = new(); // TODO: Replace this concurrent map with a simple accelerator-indexed lookup once kernel launchers are prewarmed during startup so we can drop the thread-safe wrapper entirely.
|
||||
|
||||
private static KernelContainer GetKernels(Accelerator accelerator)
|
||||
{
|
||||
return KernelCache.GetOrAdd(accelerator, _ => new KernelContainer());
|
||||
}
|
||||
public static KernelContainer GetKernels() => KernelCache.TryDequeue(out var container)
|
||||
? container
|
||||
: new KernelContainer();
|
||||
|
||||
// Ensures the small cycles table is uploaded to the device for the given accelerator.
|
||||
// Returns the ArrayView to pass into kernels (when kernels are extended to accept it).
|
||||
public static ArrayView1D<ulong, Stride1D.Dense> EnsureSmallCyclesOnDevice(Accelerator accelerator)
|
||||
{
|
||||
var kernels = GetKernels(accelerator);
|
||||
if (kernels.SmallCycles is { } buffer)
|
||||
{
|
||||
return buffer.View;
|
||||
}
|
||||
public static void Return(KernelContainer container) => KernelCache.Enqueue(container);
|
||||
|
||||
// Ensure single upload per accelerator even if multiple threads race here.
|
||||
lock (kernels) // TODO: Remove this lock by pre-uploading the immutable small-cycle snapshot during initialization; once no mutation happens at runtime, the pool must expose a simple reference without synchronization.
|
||||
{
|
||||
if (kernels.SmallCycles is { } existing)
|
||||
{
|
||||
return existing.View;
|
||||
}
|
||||
internal static void PreloadStaticTables(KernelContainer kernels, Accelerator accelerator)
|
||||
{
|
||||
EnsureSmallCyclesOnDevice(kernels, accelerator);
|
||||
EnsureSmallPrimesOnDevice(kernels, accelerator);
|
||||
EnsureSmallPrimeFactorTables(kernels, accelerator);
|
||||
}
|
||||
|
||||
var host = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot(); // TODO: Preload this device buffer during startup and keep it immutable so we can delete the lock above in favor of the preloaded snapshot.
|
||||
var device = accelerator.Allocate1D<ulong>(host.Length);
|
||||
device.View.CopyFromCPU(host);
|
||||
kernels.SmallCycles = device;
|
||||
return device.View;
|
||||
}
|
||||
}
|
||||
// Ensures the small cycles table is uploaded to the device for the given accelerator.
|
||||
// Returns the ArrayView to pass into kernels (when kernels are extended to accept it).
|
||||
public static ArrayView1D<ulong, Stride1D.Dense> EnsureSmallCyclesOnDevice(KernelContainer kernels, Accelerator accelerator)
|
||||
{
|
||||
if (kernels.SmallCycles is { } buffer)
|
||||
{
|
||||
return buffer.View;
|
||||
}
|
||||
|
||||
public static ResiduePrimeViews EnsureSmallPrimesOnDevice(Accelerator accelerator)
|
||||
{
|
||||
var kernels = GetKernels(accelerator);
|
||||
if (kernels.SmallPrimesLastOne is { } lastOne &&
|
||||
kernels.SmallPrimesLastSeven is { } lastSeven &&
|
||||
kernels.SmallPrimesPow2LastOne is { } lastOnePow2 &&
|
||||
kernels.SmallPrimesPow2LastSeven is { } lastSevenPow2)
|
||||
{
|
||||
return new ResiduePrimeViews(lastOne.View, lastSeven.View, lastOnePow2.View, lastSevenPow2.View);
|
||||
}
|
||||
var host = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot(); // TODO: Preload this device buffer during startup and keep it immutable so we can delete the lock above in favor of the preloaded snapshot.
|
||||
var device = accelerator.Allocate1D<ulong>(host.Length);
|
||||
device.View.CopyFromCPU(host);
|
||||
kernels.SmallCycles = device;
|
||||
return device.View;
|
||||
}
|
||||
|
||||
lock (kernels) // TODO: Inline these small-prime uploads into startup initialization alongside the small-cycle snapshot so we can drop runtime locking and keep the GPU pool free of synchronization.
|
||||
{
|
||||
if (kernels.SmallPrimesLastOne is { } existingLastOne &&
|
||||
kernels.SmallPrimesLastSeven is { } existingLastSeven &&
|
||||
kernels.SmallPrimesPow2LastOne is { } existingLastOnePow2 &&
|
||||
kernels.SmallPrimesPow2LastSeven is { } existingLastSevenPow2)
|
||||
{
|
||||
return new ResiduePrimeViews(existingLastOne.View, existingLastSeven.View, existingLastOnePow2.View, existingLastSevenPow2.View);
|
||||
}
|
||||
public static ResiduePrimeViews EnsureSmallPrimesOnDevice(KernelContainer kernels, Accelerator accelerator)
|
||||
{
|
||||
if (kernels.SmallPrimesLastOne is { } lastOne &&
|
||||
kernels.SmallPrimesLastSeven is { } lastSeven &&
|
||||
kernels.SmallPrimesPow2LastOne is { } lastOnePow2 &&
|
||||
kernels.SmallPrimesPow2LastSeven is { } lastSevenPow2)
|
||||
{
|
||||
return new ResiduePrimeViews(lastOne.View, lastSeven.View, lastOnePow2.View, lastSevenPow2.View);
|
||||
}
|
||||
|
||||
var hostLastOne = PrimesGenerator.SmallPrimesLastOne;
|
||||
var hostLastSeven = PrimesGenerator.SmallPrimesLastSeven;
|
||||
var hostLastOnePow2 = PrimesGenerator.SmallPrimesPow2LastOne;
|
||||
var hostLastSevenPow2 = PrimesGenerator.SmallPrimesPow2LastSeven;
|
||||
if (kernels.SmallPrimesLastOne is { } existingLastOne &&
|
||||
kernels.SmallPrimesLastSeven is { } existingLastSeven &&
|
||||
kernels.SmallPrimesPow2LastOne is { } existingLastOnePow2 &&
|
||||
kernels.SmallPrimesPow2LastSeven is { } existingLastSevenPow2)
|
||||
{
|
||||
return new ResiduePrimeViews(existingLastOne.View, existingLastSeven.View, existingLastOnePow2.View, existingLastSevenPow2.View);
|
||||
}
|
||||
|
||||
var deviceLastOne = accelerator.Allocate1D<uint>(hostLastOne.Length);
|
||||
deviceLastOne.View.CopyFromCPU(hostLastOne);
|
||||
var deviceLastSeven = accelerator.Allocate1D<uint>(hostLastSeven.Length);
|
||||
deviceLastSeven.View.CopyFromCPU(hostLastSeven);
|
||||
var deviceLastOnePow2 = accelerator.Allocate1D<ulong>(hostLastOnePow2.Length);
|
||||
deviceLastOnePow2.View.CopyFromCPU(hostLastOnePow2);
|
||||
var deviceLastSevenPow2 = accelerator.Allocate1D<ulong>(hostLastSevenPow2.Length);
|
||||
deviceLastSevenPow2.View.CopyFromCPU(hostLastSevenPow2);
|
||||
var hostLastOne = PrimesGenerator.SmallPrimesLastOne;
|
||||
var hostLastSeven = PrimesGenerator.SmallPrimesLastSeven;
|
||||
var hostLastOnePow2 = PrimesGenerator.SmallPrimesPow2LastOne;
|
||||
var hostLastSevenPow2 = PrimesGenerator.SmallPrimesPow2LastSeven;
|
||||
|
||||
kernels.SmallPrimesLastOne = deviceLastOne;
|
||||
kernels.SmallPrimesLastSeven = deviceLastSeven;
|
||||
kernels.SmallPrimesPow2LastOne = deviceLastOnePow2;
|
||||
kernels.SmallPrimesPow2LastSeven = deviceLastSevenPow2;
|
||||
var deviceLastOne = accelerator.Allocate1D<uint>(hostLastOne.Length);
|
||||
deviceLastOne.View.CopyFromCPU(hostLastOne);
|
||||
var deviceLastSeven = accelerator.Allocate1D<uint>(hostLastSeven.Length);
|
||||
deviceLastSeven.View.CopyFromCPU(hostLastSeven);
|
||||
var deviceLastOnePow2 = accelerator.Allocate1D<ulong>(hostLastOnePow2.Length);
|
||||
deviceLastOnePow2.View.CopyFromCPU(hostLastOnePow2);
|
||||
var deviceLastSevenPow2 = accelerator.Allocate1D<ulong>(hostLastSevenPow2.Length);
|
||||
deviceLastSevenPow2.View.CopyFromCPU(hostLastSevenPow2);
|
||||
|
||||
return new ResiduePrimeViews(deviceLastOne.View, deviceLastSeven.View, deviceLastOnePow2.View, deviceLastSevenPow2.View);
|
||||
}
|
||||
}
|
||||
kernels.SmallPrimesLastOne = deviceLastOne;
|
||||
kernels.SmallPrimesLastSeven = deviceLastSeven;
|
||||
kernels.SmallPrimesPow2LastOne = deviceLastOnePow2;
|
||||
kernels.SmallPrimesPow2LastSeven = deviceLastSevenPow2;
|
||||
|
||||
public static SmallPrimeFactorTables EnsureSmallPrimeFactorTables(Accelerator accelerator)
|
||||
{
|
||||
var kernels = GetKernels(accelerator);
|
||||
if (kernels.SmallPrimeFactorsPrimes is { } primeBuffer && kernels.SmallPrimeFactorsSquares is { } squareBuffer)
|
||||
{
|
||||
return new SmallPrimeFactorTables(primeBuffer, squareBuffer, (int)primeBuffer.Length);
|
||||
}
|
||||
return new ResiduePrimeViews(deviceLastOne.View, deviceLastSeven.View, deviceLastOnePow2.View, deviceLastSevenPow2.View);
|
||||
}
|
||||
|
||||
lock (kernels)
|
||||
{
|
||||
if (kernels.SmallPrimeFactorsPrimes is { } existingPrimes && kernels.SmallPrimeFactorsSquares is { } existingSquares)
|
||||
{
|
||||
return new SmallPrimeFactorTables(existingPrimes, existingSquares, (int)existingPrimes.Length);
|
||||
}
|
||||
public static SmallPrimeFactorTables EnsureSmallPrimeFactorTables(KernelContainer kernels, Accelerator accelerator)
|
||||
{
|
||||
if (kernels.SmallPrimeFactorsPrimes is { } primeBuffer && kernels.SmallPrimeFactorsSquares is { } squareBuffer)
|
||||
{
|
||||
return new SmallPrimeFactorTables(primeBuffer, squareBuffer, (int)primeBuffer.Length);
|
||||
}
|
||||
|
||||
var hostPrimes = PrimesGenerator.SmallPrimes;
|
||||
var hostSquares = PrimesGenerator.SmallPrimesPow2;
|
||||
if (kernels.SmallPrimeFactorsPrimes is { } existingPrimes && kernels.SmallPrimeFactorsSquares is { } existingSquares)
|
||||
{
|
||||
return new SmallPrimeFactorTables(existingPrimes, existingSquares, (int)existingPrimes.Length);
|
||||
}
|
||||
|
||||
var devicePrimes = accelerator.Allocate1D<uint>(hostPrimes.Length);
|
||||
devicePrimes.View.CopyFromCPU(hostPrimes);
|
||||
var deviceSquares = accelerator.Allocate1D<ulong>(hostSquares.Length);
|
||||
deviceSquares.View.CopyFromCPU(hostSquares);
|
||||
var hostPrimes = PrimesGenerator.SmallPrimes;
|
||||
var hostSquares = PrimesGenerator.SmallPrimesPow2;
|
||||
|
||||
kernels.SmallPrimeFactorsPrimes = devicePrimes;
|
||||
kernels.SmallPrimeFactorsSquares = deviceSquares;
|
||||
var devicePrimes = accelerator.Allocate1D<uint>(hostPrimes.Length);
|
||||
devicePrimes.View.CopyFromCPU(hostPrimes);
|
||||
var deviceSquares = accelerator.Allocate1D<ulong>(hostSquares.Length);
|
||||
deviceSquares.View.CopyFromCPU(hostSquares);
|
||||
|
||||
return new SmallPrimeFactorTables(devicePrimes, deviceSquares, hostPrimes.Length);
|
||||
}
|
||||
}
|
||||
kernels.SmallPrimeFactorsPrimes = devicePrimes;
|
||||
kernels.SmallPrimeFactorsSquares = deviceSquares;
|
||||
|
||||
public static SmallPrimeFactorScratch EnsureSmallPrimeFactorScratch(Accelerator accelerator, int slotCount)
|
||||
{
|
||||
var kernels = GetKernels(accelerator);
|
||||
lock (kernels)
|
||||
{
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? primeSlots = kernels.SmallPrimeFactorPrimeSlots;
|
||||
if (primeSlots is null || primeSlots.Length < slotCount)
|
||||
{
|
||||
primeSlots?.Dispose();
|
||||
primeSlots = accelerator.Allocate1D<ulong>(slotCount);
|
||||
kernels.SmallPrimeFactorPrimeSlots = primeSlots;
|
||||
}
|
||||
return new SmallPrimeFactorTables(devicePrimes, deviceSquares, hostPrimes.Length);
|
||||
}
|
||||
|
||||
MemoryBuffer1D<int, Stride1D.Dense>? exponentSlots = kernels.SmallPrimeFactorExponentSlots;
|
||||
if (exponentSlots is null || exponentSlots.Length < slotCount)
|
||||
{
|
||||
exponentSlots?.Dispose();
|
||||
exponentSlots = accelerator.Allocate1D<int>(slotCount);
|
||||
kernels.SmallPrimeFactorExponentSlots = exponentSlots;
|
||||
}
|
||||
public static SmallPrimeFactorScratch EnsureSmallPrimeFactorScratch(KernelContainer kernels, Accelerator accelerator, int slotCount)
|
||||
{
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? primeSlots = kernels.SmallPrimeFactorPrimeSlots;
|
||||
if (primeSlots is null || primeSlots.Length < slotCount)
|
||||
{
|
||||
primeSlots?.Dispose();
|
||||
primeSlots = accelerator.Allocate1D<ulong>(slotCount);
|
||||
kernels.SmallPrimeFactorPrimeSlots = primeSlots;
|
||||
}
|
||||
|
||||
MemoryBuffer1D<int, Stride1D.Dense>? countSlot = kernels.SmallPrimeFactorCountSlot;
|
||||
if (countSlot is null)
|
||||
{
|
||||
countSlot = accelerator.Allocate1D<int>(1);
|
||||
kernels.SmallPrimeFactorCountSlot = countSlot;
|
||||
}
|
||||
MemoryBuffer1D<int, Stride1D.Dense>? exponentSlots = kernels.SmallPrimeFactorExponentSlots;
|
||||
if (exponentSlots is null || exponentSlots.Length < slotCount)
|
||||
{
|
||||
exponentSlots?.Dispose();
|
||||
exponentSlots = accelerator.Allocate1D<int>(slotCount);
|
||||
kernels.SmallPrimeFactorExponentSlots = exponentSlots;
|
||||
}
|
||||
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? remainingSlot = kernels.SmallPrimeFactorRemainingSlot;
|
||||
if (remainingSlot is null)
|
||||
{
|
||||
remainingSlot = accelerator.Allocate1D<ulong>(1);
|
||||
kernels.SmallPrimeFactorRemainingSlot = remainingSlot;
|
||||
}
|
||||
MemoryBuffer1D<int, Stride1D.Dense>? countSlot = kernels.SmallPrimeFactorCountSlot;
|
||||
if (countSlot is null)
|
||||
{
|
||||
countSlot = accelerator.Allocate1D<int>(1);
|
||||
kernels.SmallPrimeFactorCountSlot = countSlot;
|
||||
}
|
||||
|
||||
return new SmallPrimeFactorScratch(primeSlots!, exponentSlots!, countSlot!, remainingSlot!);
|
||||
}
|
||||
}
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? remainingSlot = kernels.SmallPrimeFactorRemainingSlot;
|
||||
if (remainingSlot is null)
|
||||
{
|
||||
remainingSlot = accelerator.Allocate1D<ulong>(1);
|
||||
kernels.SmallPrimeFactorRemainingSlot = remainingSlot;
|
||||
}
|
||||
|
||||
public static GpuKernelLease GetKernel(bool useGpuOrder)
|
||||
{
|
||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||
var gpu = Rent();
|
||||
var accelerator = gpu.Accelerator;
|
||||
var kernels = GetKernels(accelerator);
|
||||
return GpuKernelLease.Rent(limiter, gpu, kernels);
|
||||
}
|
||||
return new SmallPrimeFactorScratch(primeSlots!, exponentSlots!, countSlot!, remainingSlot!);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a GPU action with an acquired accelerator and stream.
|
||||
/// </summary>
|
||||
/// <param name="action">Action to run with (Accelerator, Stream).</param>
|
||||
public static void Run(Action<Accelerator, AcceleratorStream> action)
|
||||
{
|
||||
var lease = GetKernel(useGpuOrder: true);
|
||||
var accelerator = lease.Accelerator;
|
||||
var stream = accelerator.CreateStream();
|
||||
action(accelerator, stream);
|
||||
stream.Dispose();
|
||||
lease.Dispose();
|
||||
public static SpecialMaxScratch EnsureSpecialMaxScratch(KernelContainer kernels, Accelerator accelerator, int factorCapacity)
|
||||
{
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? factorValues = kernels.SpecialMaxFactors;
|
||||
if (factorValues is null || factorValues.Length < factorCapacity)
|
||||
{
|
||||
factorValues?.Dispose();
|
||||
factorValues = accelerator.Allocate1D<ulong>(factorCapacity);
|
||||
kernels.SpecialMaxFactors = factorValues;
|
||||
}
|
||||
|
||||
}
|
||||
MemoryBuffer1D<ulong, Stride1D.Dense>? candidateValues = kernels.SpecialMaxCandidates;
|
||||
if (candidateValues is null || candidateValues.Length < factorCapacity)
|
||||
{
|
||||
candidateValues?.Dispose();
|
||||
candidateValues = accelerator.Allocate1D<ulong>(factorCapacity);
|
||||
kernels.SpecialMaxCandidates = candidateValues;
|
||||
}
|
||||
|
||||
MemoryBuffer1D<ushort, Stride1D.Dense>? resultSlot = kernels.SpecialMaxResult;
|
||||
if (resultSlot is null)
|
||||
{
|
||||
resultSlot = accelerator.Allocate1D<ushort>(1);
|
||||
kernels.SpecialMaxResult = resultSlot;
|
||||
}
|
||||
|
||||
return new SpecialMaxScratch(factorValues!, candidateValues!, resultSlot!);
|
||||
}
|
||||
|
||||
public static GpuKernelLease GetKernel(bool useGpuOrder)
|
||||
{
|
||||
GpuPrimeWorkLimiter.Acquire();
|
||||
var gpu = Rent();
|
||||
var kernels = GetKernels();
|
||||
return GpuKernelLease.Rent(gpu, kernels);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Runs a GPU action with an acquired accelerator and stream.
|
||||
/// </summary>
|
||||
/// <param name="action">Action to run with (Accelerator, Stream).</param>
|
||||
public static void Run(Action<Accelerator, AcceleratorStream> action)
|
||||
{
|
||||
var lease = GetKernel(useGpuOrder: true);
|
||||
var accelerator = lease.Accelerator;
|
||||
var stream = accelerator.CreateStream();
|
||||
action(accelerator, stream);
|
||||
stream.Dispose();
|
||||
lease.Dispose();
|
||||
|
||||
}
|
||||
}
|
||||
@@ -8,16 +8,10 @@ public static class GpuPrimeWorkLimiter
|
||||
private static SemaphoreSlim _semaphore = new(1, int.MaxValue);
|
||||
private static int _currentLimit = 1;
|
||||
|
||||
public static Lease Acquire()
|
||||
{
|
||||
// TODO: Inline the pooled limiter guard from the GpuLimiterThroughputBenchmarks so prime-sieve
|
||||
// GPU jobs stop allocating Lease instances on every acquisition.
|
||||
var sem = _semaphore;
|
||||
sem.Wait();
|
||||
return new Lease(sem);
|
||||
}
|
||||
public static void Acquire() => _semaphore.Wait();
|
||||
public static void Release() => _semaphore.Release();
|
||||
|
||||
public static void SetLimit(int value)
|
||||
public static void SetLimit(int value)
|
||||
{
|
||||
if (value <= 0)
|
||||
{
|
||||
@@ -36,19 +30,4 @@ public static class GpuPrimeWorkLimiter
|
||||
_currentLimit = value;
|
||||
previous.Dispose();
|
||||
}
|
||||
|
||||
public sealed class Lease : IDisposable
|
||||
{
|
||||
private readonly SemaphoreSlim _sem;
|
||||
|
||||
internal Lease(SemaphoreSlim sem)
|
||||
{
|
||||
_sem = sem;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_sem.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using ILGPU;
|
||||
using ILGPU.Runtime;
|
||||
using PerfectNumbers.Core;
|
||||
|
||||
namespace PerfectNumbers.Core.Gpu;
|
||||
|
||||
internal static class GpuStaticTableInitializer
|
||||
{
|
||||
private static readonly ConcurrentDictionary<Accelerator, byte> Initialized = new(AcceleratorReferenceComparer.Instance);
|
||||
|
||||
internal static void EnsureStaticTables(KernelContainer kernels, Accelerator accelerator)
|
||||
{
|
||||
Initialized.GetOrAdd(accelerator, acc =>
|
||||
{
|
||||
PrimeTester.PrimeTesterGpuContextPool.EnsureStaticTables(kernels, acc);
|
||||
GpuKernelPool.PreloadStaticTables(kernels, acc);
|
||||
PrimeOrderGpuHeuristics.PreloadStaticTables( acc);
|
||||
return 0;
|
||||
});
|
||||
}
|
||||
|
||||
private sealed class AcceleratorReferenceComparer : IEqualityComparer<Accelerator>
|
||||
{
|
||||
internal static AcceleratorReferenceComparer Instance { get; } = new();
|
||||
|
||||
public bool Equals(Accelerator? x, Accelerator? y)
|
||||
{
|
||||
return ReferenceEquals(x, y);
|
||||
}
|
||||
|
||||
public int GetHashCode(Accelerator obj)
|
||||
{
|
||||
return RuntimeHelpers.GetHashCode(obj);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using ILGPU;
|
||||
using ILGPU.Runtime;
|
||||
using PerfectNumbers.Core;
|
||||
|
||||
namespace PerfectNumbers.Core.Gpu;
|
||||
|
||||
internal static partial class PrimeOrderGpuHeuristics
|
||||
{
|
||||
internal static void EvaluateSpecialMaxCandidatesKernel(
|
||||
Index1D index,
|
||||
ulong phi,
|
||||
ArrayView1D<ulong, Stride1D.Dense> factors,
|
||||
int factorCount,
|
||||
MontgomeryDivisorData divisor,
|
||||
ArrayView1D<ulong, Stride1D.Dense> candidates,
|
||||
ArrayView1D<ushort, Stride1D.Dense> resultOut)
|
||||
{
|
||||
if (index != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int actual = 0;
|
||||
for (int i = 0; i < factorCount; i++)
|
||||
{
|
||||
ulong factor = factors[i];
|
||||
if (factor <= 1UL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ulong reduced = phi / factor;
|
||||
if (reduced == 0UL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
candidates[actual] = reduced;
|
||||
actual++;
|
||||
}
|
||||
|
||||
if (actual == 0)
|
||||
{
|
||||
resultOut[0] = 1;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 1; i < actual; i++)
|
||||
{
|
||||
ulong current = candidates[i];
|
||||
int insert = i - 1;
|
||||
while (insert >= 0 && candidates[insert] > current)
|
||||
{
|
||||
candidates[insert + 1] = candidates[insert];
|
||||
insert--;
|
||||
}
|
||||
|
||||
candidates[insert + 1] = current;
|
||||
}
|
||||
|
||||
var divisorPartial = new GpuDivisorPartialData(divisor.Modulus);
|
||||
var stepper = new ExponentRemainderStepperGpu(divisorPartial);
|
||||
if (stepper.InitializeIsUnityGpu(candidates[0]))
|
||||
{
|
||||
resultOut[0] = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 1; i < actual; i++)
|
||||
{
|
||||
if (stepper.ComputeNextIsUnityGpu(candidates[i]))
|
||||
{
|
||||
resultOut[0] = 0;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
resultOut[0] = 1;
|
||||
}
|
||||
}
|
||||
@@ -31,11 +31,11 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
|
||||
ulong step3 = ((exponent % 3UL) << 1) % 3UL;
|
||||
ulong step5 = ((exponent % 5UL) << 1) % 5UL;
|
||||
GpuUInt128 twoPGpu = (GpuUInt128)twoP;
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(gpuLease.Kernels, accelerator);
|
||||
ResiduePrimeViews primeViews = default;
|
||||
if (_kernelType == GpuKernelType.Pow2Mod)
|
||||
{
|
||||
primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(accelerator);
|
||||
primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(gpuLease.Kernels, accelerator);
|
||||
}
|
||||
|
||||
var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);
|
||||
@@ -121,7 +121,7 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
|
||||
}
|
||||
|
||||
ArrayPool<ulong>.Shared.Return(orderArray);
|
||||
orderBuffer.Dispose();
|
||||
orderBuffer.Dispose();
|
||||
gpuLease.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -54,13 +54,13 @@ public class MersenneNumberLucasLehmerGpuTester
|
||||
return false;
|
||||
}
|
||||
|
||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||
GpuPrimeWorkLimiter.Acquire();
|
||||
bool result;
|
||||
if (exponent >= 128UL)
|
||||
{
|
||||
if (!TryGetNttParameters(exponent, out var nttMod, out var primitiveRoot))
|
||||
{
|
||||
limiter.Dispose();
|
||||
GpuPrimeWorkLimiter.Release();
|
||||
throw new NotSupportedException("NTT parameters for the given exponent are not available.");
|
||||
}
|
||||
|
||||
@@ -80,7 +80,7 @@ public class MersenneNumberLucasLehmerGpuTester
|
||||
gpu.Dispose();
|
||||
}
|
||||
|
||||
limiter.Dispose();
|
||||
GpuPrimeWorkLimiter.Release();
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -4,62 +4,63 @@ namespace PerfectNumbers.Core.Gpu;
|
||||
|
||||
public class MersenneNumberOrderGpuTester(GpuKernelType kernelType, bool useGpuOrder)
|
||||
{
|
||||
private readonly GpuKernelType _kernelType = kernelType;
|
||||
private readonly bool _useGpuOrder = useGpuOrder;
|
||||
private readonly GpuKernelType _kernelType = kernelType;
|
||||
private readonly bool _useGpuOrder = useGpuOrder;
|
||||
|
||||
public void Scan(ulong exponent, UInt128 twoP, LastDigit lastDigit, UInt128 maxK, ref bool isPrime)
|
||||
{
|
||||
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
|
||||
var accelerator = gpuLease.Accelerator;
|
||||
var stream = gpuLease.Stream;
|
||||
int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy and avoids TDR
|
||||
UInt128 kStart = UInt128.One;
|
||||
ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
|
||||
byte last = lastDigit == LastDigit.Seven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
|
||||
public void Scan(ulong exponent, UInt128 twoP, LastDigit lastDigit, UInt128 maxK, ref bool isPrime)
|
||||
{
|
||||
var gpuLease = GpuKernelPool.GetKernel(_useGpuOrder);
|
||||
var accelerator = gpuLease.Accelerator;
|
||||
var stream = gpuLease.Stream;
|
||||
int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy and avoids TDR
|
||||
UInt128 kStart = UInt128.One;
|
||||
ulong divMul = (ulong)((((UInt128)1 << 64) - UInt128.One) / exponent) + 1UL;
|
||||
byte last = lastDigit == LastDigit.Seven ? (byte)1 : (byte)0; // ILGPU kernels do not support bool parameters
|
||||
|
||||
var kernel = _kernelType switch
|
||||
{
|
||||
GpuKernelType.Pow2Mod => gpuLease.Pow2ModOrderKernel,
|
||||
_ => gpuLease.IncrementalOrderKernel,
|
||||
};
|
||||
var kernel = _kernelType switch
|
||||
{
|
||||
GpuKernelType.Pow2Mod => gpuLease.Pow2ModOrderKernel,
|
||||
_ => gpuLease.IncrementalOrderKernel,
|
||||
};
|
||||
|
||||
var foundBuffer = accelerator.Allocate1D<int>(1); // TODO: Replace this allocation with the pooled device buffer from GpuOrderKernelBenchmarks so repeated scans reuse the pinned staging memory instead of allocating per run.
|
||||
exponent.Mod10_8_5_3Steps(out ulong step10, out ulong step8, out ulong step5, out ulong step3);
|
||||
var foundBuffer = accelerator.Allocate1D<int>(1); // TODO: Replace this allocation with the pooled device buffer from GpuOrderKernelBenchmarks so repeated scans reuse the pinned staging memory instead of allocating per run.
|
||||
exponent.Mod10_8_5_3Steps(out ulong step10, out ulong step8, out ulong step5, out ulong step3);
|
||||
|
||||
UInt128 remaining;
|
||||
int currentSize;
|
||||
int found = 0;
|
||||
while (kStart <= maxK && Volatile.Read(ref isPrime))
|
||||
{
|
||||
remaining = maxK - kStart + 1UL;
|
||||
currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
|
||||
// This clear is required because the result may not always be set. Remove it after the kernels are modified to always set the result.
|
||||
foundBuffer.MemSetToZero();
|
||||
// Precompute residue automaton bases for this batch
|
||||
UInt128 q0 = twoP * kStart + 1UL;
|
||||
// TODO: Replace these modulo recomputations with the divisor-cycle stepping deltas captured in
|
||||
// MersenneDivisorCycleLengthGpuBenchmarks so each batch advances via cached residues from the
|
||||
// single snapshot block instead of recalculating mod 10/8/5/3 in every iteration.
|
||||
q0.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
|
||||
var kernelArgs = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
|
||||
UInt128 remaining;
|
||||
int currentSize;
|
||||
int found = 0;
|
||||
|
||||
// Ensure device has small cycles table for early rejections in order kernels
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
|
||||
kernel(stream, currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
|
||||
kernelArgs, foundBuffer.View, smallCyclesView);
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(gpuLease.Kernels, accelerator);
|
||||
while (kStart <= maxK && Volatile.Read(ref isPrime))
|
||||
{
|
||||
remaining = maxK - kStart + 1UL;
|
||||
currentSize = remaining > (UInt128)batchSize ? batchSize : (int)remaining;
|
||||
// This clear is required because the result may not always be set. Remove it after the kernels are modified to always set the result.
|
||||
foundBuffer.MemSetToZero();
|
||||
// Precompute residue automaton bases for this batch
|
||||
UInt128 q0 = twoP * kStart + 1UL;
|
||||
// TODO: Replace these modulo recomputations with the divisor-cycle stepping deltas captured in
|
||||
// MersenneDivisorCycleLengthGpuBenchmarks so each batch advances via cached residues from the
|
||||
// single snapshot block instead of recalculating mod 10/8/5/3 in every iteration.
|
||||
q0.Mod10_8_5_3(out ulong q0m10, out ulong q0m8, out ulong q0m5, out ulong q0m3);
|
||||
var kernelArgs = new ResidueAutomatonArgs(q0m10, step10, q0m8, step8, q0m3, step3, q0m5, step5);
|
||||
|
||||
stream.Synchronize();
|
||||
foundBuffer.View.CopyToCPU(ref found, 1);
|
||||
if (found != 0)
|
||||
{
|
||||
Volatile.Write(ref isPrime, false);
|
||||
break;
|
||||
}
|
||||
// Ensure device has small cycles table for early rejections in order kernels
|
||||
kernel(stream, currentSize, exponent, (GpuUInt128)twoP, (GpuUInt128)kStart, last, divMul,
|
||||
kernelArgs, foundBuffer.View, smallCyclesView);
|
||||
|
||||
kStart += (UInt128)currentSize;
|
||||
}
|
||||
stream.Synchronize();
|
||||
foundBuffer.View.CopyToCPU(ref found, 1);
|
||||
if (found != 0)
|
||||
{
|
||||
Volatile.Write(ref isPrime, false);
|
||||
break;
|
||||
}
|
||||
|
||||
foundBuffer.Dispose();
|
||||
gpuLease.Dispose();
|
||||
}
|
||||
kStart += (UInt128)currentSize;
|
||||
}
|
||||
|
||||
foundBuffer.Dispose();
|
||||
gpuLease.Dispose();
|
||||
}
|
||||
}
|
||||
@@ -26,7 +26,7 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
|
||||
// GPU residue variant: check 2^p % q == 1 for q = 2*p*k + 1.
|
||||
public void Scan(ulong exponent, UInt128 twoP, LastDigit lastDigit, UInt128 maxK, ref bool isPrime)
|
||||
{
|
||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||
GpuPrimeWorkLimiter.Acquire();
|
||||
var gpuLease = RentAccelerator();
|
||||
var accelerator = gpuLease.Accelerator;
|
||||
|
||||
@@ -34,15 +34,16 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
|
||||
|
||||
var stream = accelerator.CreateStream();
|
||||
var kernel = GetPow2ModKernel(accelerator);
|
||||
var resources = RentResources(accelerator, GpuConstants.ScanBatchSize);
|
||||
var resources = RentResources(accelerator, GpuConstants.ScanBatchSize);
|
||||
var gpuKernels = GpuKernelPool.GetKernels();
|
||||
|
||||
var orderBuffer = resources.OrderBuffer;
|
||||
ulong[] orderArray = resources.OrderArray;
|
||||
int batchSize = resources.Capacity;
|
||||
|
||||
// Ensure device has small cycles and primes tables for in-kernel lookup
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(accelerator);
|
||||
ResiduePrimeViews primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(accelerator);
|
||||
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(gpuKernels, accelerator);
|
||||
ResiduePrimeViews primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(gpuKernels, accelerator);
|
||||
|
||||
UInt128 kStart = 1UL;
|
||||
UInt128 limit = maxK + UInt128.One;
|
||||
@@ -108,9 +109,10 @@ public class MersenneNumberResidueGpuTester(bool useGpuOrder)
|
||||
|
||||
ReturnResources(accelerator, resources);
|
||||
stream.Dispose();
|
||||
// Monitor.Exit(gpuLease.ExecutionLock);
|
||||
ReturnAccelerator(gpuLease);
|
||||
limiter.Dispose();
|
||||
// Monitor.Exit(gpuLease.ExecutionLock);
|
||||
gpuKernels.Dispose();
|
||||
ReturnAccelerator(gpuLease);
|
||||
GpuPrimeWorkLimiter.Release();
|
||||
}
|
||||
|
||||
private Action<AcceleratorStream, Index1D, ulong, GpuUInt128, GpuUInt128, byte, ulong, ResidueAutomatonArgs, ArrayView<ulong>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<uint, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> GetPow2ModKernel(Accelerator accelerator) =>
|
||||
|
||||
@@ -18,6 +18,11 @@ internal enum GpuPow2ModStatus
|
||||
|
||||
internal static partial class PrimeOrderGpuHeuristics
|
||||
{
|
||||
internal static void PreloadStaticTables(Accelerator accelerator)
|
||||
{
|
||||
_ = GetSmallPrimeDeviceCache(accelerator);
|
||||
}
|
||||
|
||||
private static readonly ConcurrentDictionary<ulong, byte> OverflowedPrimes = new();
|
||||
private static readonly ConcurrentDictionary<UInt128, byte> OverflowedPrimesWide = new();
|
||||
private static readonly ConcurrentDictionary<Accelerator, Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>> Pow2ModKernelCache = new();
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
using ILGPU;
|
||||
using ILGPU.Runtime;
|
||||
|
||||
namespace PerfectNumbers.Core.Gpu;
|
||||
|
||||
internal static class SharedGpuContext
|
||||
{
|
||||
private static readonly Lazy<Context> s_context = new(() => ILGPU.Context.CreateDefault(), LazyThreadSafetyMode.ExecutionAndPublication);
|
||||
private static readonly Lazy<Device> s_device = new(() => s_context.Value.GetPreferredDevice(false), LazyThreadSafetyMode.ExecutionAndPublication);
|
||||
private static readonly Lazy<Accelerator> s_accelerator = new(() => s_device.Value.CreateAccelerator(s_context.Value), LazyThreadSafetyMode.ExecutionAndPublication);
|
||||
|
||||
internal static Context Context => s_context.Value;
|
||||
|
||||
internal static Device Device => s_device.Value;
|
||||
|
||||
internal static Accelerator Accelerator => s_accelerator.Value;
|
||||
}
|
||||
Reference in new issue
Block a user