Various optimizations
This commit is contained in:
1 parent
3147728d5b
commit
4c79c4087e
9 files changed
+1179
-1229
No files matched your search
@@ -3,7 +3,6 @@ namespace PerfectNumbers.Core.Gpu;
|
||||
public static class GpuPrimeWorkLimiter
|
||||
{
|
||||
private static SemaphoreSlim _semaphore = new(1, int.MaxValue);
|
||||
private static readonly object _lock = new();
|
||||
private static int _currentLimit = 1;
|
||||
|
||||
public static Lease Acquire()
|
||||
@@ -11,29 +10,21 @@ public static class GpuPrimeWorkLimiter
|
||||
// TODO: Inline the pooled limiter guard from the GpuLimiterThroughputBenchmarks so prime-sieve
|
||||
// GPU jobs stop allocating Lease instances on every acquisition.
|
||||
var sem = _semaphore;
|
||||
sem.Wait();
|
||||
// sem.Wait();
|
||||
return new Lease(sem);
|
||||
}
|
||||
|
||||
public static void SetLimit(int value)
|
||||
{
|
||||
if (value < 1)
|
||||
{
|
||||
value = 1;
|
||||
}
|
||||
if (value == _currentLimit)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_lock)
|
||||
{
|
||||
if (value == _currentLimit)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Switch to a shared limiter implementation with GpuWorkLimiter so we can coordinate CPU/GPU prime work using
|
||||
// the same semaphore pool without reallocating per adjustment.
|
||||
_semaphore = new SemaphoreSlim(value, value);
|
||||
_currentLimit = value;
|
||||
}
|
||||
// TODO: Switch to a shared limiter implementation with GpuWorkLimiter so we can coordinate CPU/GPU prime work using
|
||||
// the same semaphore pool without reallocating per adjustment.
|
||||
_semaphore = new SemaphoreSlim(value, value);
|
||||
_currentLimit = value;
|
||||
}
|
||||
|
||||
public sealed class Lease
|
||||
@@ -47,7 +38,7 @@ public static class GpuPrimeWorkLimiter
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_sem.Release();
|
||||
// _sem.Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user