Make GPU mask compaction branchless with shared staging
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@@ -588,7 +588,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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// return 0;
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// }
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SharedMemoryConfig sharedMemoryConfig = SharedMemoryConfig.RequestDynamic<int>(count);
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countView.MemSetToZero();
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SharedMemoryConfig sharedMemoryConfig = SharedMemoryConfig.RequestDynamic<int>(count * 3);
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Index1D gridDim = new Index1D(1);
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Index1D groupDim = new Index1D(count);
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KernelConfig kernelConfig = new KernelConfig(gridDim, groupDim, sharedMemoryConfig);
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