Using cleanup
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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@@ -1,7 +1,6 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core;
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namespace EvenPerfectBitScanner.Benchmarks;
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namespace EvenPerfectBitScanner.Benchmarks;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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@@ -1,4 +1,3 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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@@ -1,9 +1,7 @@
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using System;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using System.Numerics;
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using System.Numerics;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Gpu;
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namespace EvenPerfectBitScanner.Benchmarks;
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namespace EvenPerfectBitScanner.Benchmarks;
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@@ -1,6 +1,4 @@
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using System;
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using System.Buffers.Binary;
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using System.Buffers.Binary;
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using System.Threading;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core;
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@@ -1,6 +1,4 @@
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using System;
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using System.Buffers.Binary;
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using System.Buffers.Binary;
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using System.Numerics;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core;
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@@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Threading.Tasks;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Attributes;
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using BenchmarkDotNet.Jobs;
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using BenchmarkDotNet.Jobs;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,5 +1,3 @@
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using BenchmarkDotNet.Configs;
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using BenchmarkDotNet.Running;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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namespace EvenPerfectBitScanner.Benchmarks;
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namespace EvenPerfectBitScanner.Benchmarks;
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@@ -1,5 +1,3 @@
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using System.Buffers;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.Globalization;
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using System.Globalization;
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using System.Numerics;
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using System.Numerics;
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@@ -1,10 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using FluentAssertions;
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using FluentAssertions;
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using ILGPU;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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using Xunit;
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using Xunit;
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@@ -1,8 +1,6 @@
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using System;
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using System.Numerics;
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using System.Numerics;
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using System.Reflection;
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using System.Reflection;
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using FluentAssertions;
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using FluentAssertions;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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using Xunit;
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using Xunit;
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@@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using FluentAssertions;
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using FluentAssertions;
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using PerfectNumbers.Core;
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using Xunit;
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using Xunit;
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namespace PerfectNumbers.Core.Tests;
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namespace PerfectNumbers.Core.Tests;
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using System;
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using FluentAssertions;
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using FluentAssertions;
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using PerfectNumbers.Core.Cpu;
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using PerfectNumbers.Core.Cpu;
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using Xunit;
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using Xunit;
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@@ -1,8 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using FluentAssertions;
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using FluentAssertions;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Cpu;
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using PerfectNumbers.Core.Cpu;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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using Xunit;
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using Xunit;
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using System.Collections.Generic;
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using System.Numerics;
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using FluentAssertions;
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using FluentAssertions;
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using Xunit;
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using Xunit;
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@@ -1,6 +1,5 @@
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using System.Numerics;
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using System.Numerics;
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using FluentAssertions;
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using FluentAssertions;
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using PerfectNumbers.Core;
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using Xunit;
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using Xunit;
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namespace PerfectNumbers.Core.Tests;
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namespace PerfectNumbers.Core.Tests;
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@@ -1,5 +1,3 @@
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using System.Collections.Generic;
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namespace PerfectNumbers.Core.Cpu;
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namespace PerfectNumbers.Core.Cpu;
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internal struct FactorCacheLease
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internal struct FactorCacheLease
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using System;
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namespace PerfectNumbers.Core.Cpu;
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namespace PerfectNumbers.Core.Cpu;
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internal sealed class MersenneCpuDivisorScanSession : IMersenneNumberDivisorByDivisorTester.IDivisorScanSession
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internal sealed class MersenneCpuDivisorScanSession : IMersenneNumberDivisorByDivisorTester.IDivisorScanSession
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@@ -1,5 +1,3 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,5 +1,3 @@
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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namespace PerfectNumbers.Core;
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namespace PerfectNumbers.Core;
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@@ -1,6 +1,3 @@
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using System;
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using System.Threading;
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namespace PerfectNumbers.Core;
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namespace PerfectNumbers.Core;
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internal static class DeterministicRandom
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internal static class DeterministicRandom
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@@ -1,10 +1,7 @@
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using ILGPU;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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@@ -1,5 +1,3 @@
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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namespace PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Gpu;
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@@ -1,4 +1,3 @@
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using System;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using ILGPU.Algorithms;
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using ILGPU.Algorithms;
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@@ -1,14 +1,9 @@
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Numerics;
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using ILGPU;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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using MontgomeryDivisorData = PerfectNumbers.Core.MontgomeryDivisorData;
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using MontgomeryDivisorDataCache = PerfectNumbers.Core.MontgomeryDivisorDataCache;
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using CycleRemainderStepper = PerfectNumbers.Core.CycleRemainderStepper;
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namespace PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Gpu;
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@@ -1,8 +1,5 @@
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Threading;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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namespace PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Gpu;
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@@ -1,6 +1,5 @@
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using System.Buffers;
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using System.Buffers;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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namespace PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Gpu;
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@@ -1,10 +1,8 @@
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Collections.Concurrent;
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using ILGPU;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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using System.Numerics;
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using System.Numerics;
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using PerfectNumbers.Core;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using ILGPU.Runtime.OpenCL;
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using ILGPU.Runtime.OpenCL;
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@@ -1,4 +1,3 @@
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using System;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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@@ -1,5 +1,3 @@
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using System;
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namespace PerfectNumbers.Core;
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namespace PerfectNumbers.Core;
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public interface IMersenneNumberDivisorByDivisorTester
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public interface IMersenneNumberDivisorByDivisorTester
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@@ -1,11 +1,9 @@
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using System.Buffers;
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using System.Buffers;
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using System.Buffers.Binary;
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using System.Buffers.Binary;
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using System.Collections.Generic;
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using System.Numerics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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using System.Security.Cryptography;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text;
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using System.Threading;
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using PerfectNumbers.Core.Gpu;
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using PerfectNumbers.Core.Gpu;
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using ILGPU;
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using ILGPU;
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using ILGPU.Runtime;
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using ILGPU.Runtime;
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@@ -1,9 +1,5 @@
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using System;
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using System.Buffers;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Globalization;
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using System.Threading.Tasks;
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using Open.Numeric.Primes;
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using System.Runtime.InteropServices;
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using System.Runtime.InteropServices;
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namespace PerfectNumbers.Core;
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namespace PerfectNumbers.Core;
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@@ -1,5 +1,3 @@
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.CompilerServices;
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|
|
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namespace PerfectNumbers.Core;
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namespace PerfectNumbers.Core;
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@@ -1,4 +1,3 @@
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using System;
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|
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using System.Buffers;
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using System.Buffers;
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||||||
|
|
||||||
namespace PerfectNumbers.Core
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namespace PerfectNumbers.Core
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@@ -1,12 +1,8 @@
|
|||||||
using System;
|
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Buffers.Binary;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using System.Threading;
|
|
||||||
using PerfectNumbers.Core.Gpu;
|
using PerfectNumbers.Core.Gpu;
|
||||||
|
|
||||||
namespace PerfectNumbers.Core;
|
namespace PerfectNumbers.Core;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Buffers;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using PerfectNumbers.Core.Gpu;
|
using PerfectNumbers.Core.Gpu;
|
||||||
|
|
||||||
namespace PerfectNumbers.Core;
|
namespace PerfectNumbers.Core;
|
||||||
|
|||||||
@@ -1,10 +1,6 @@
|
|||||||
using System;
|
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using System.Threading;
|
|
||||||
using PerfectNumbers.Core.Gpu;
|
using PerfectNumbers.Core.Gpu;
|
||||||
|
|
||||||
namespace PerfectNumbers.Core;
|
namespace PerfectNumbers.Core;
|
||||||
|
|||||||
@@ -1,6 +1,3 @@
|
|||||||
using System.Numerics;
|
|
||||||
using PerfectNumbers.Core.Gpu;
|
|
||||||
|
|
||||||
namespace PerfectNumbers.Core;
|
namespace PerfectNumbers.Core;
|
||||||
|
|
||||||
internal static partial class PrimeOrderCalculator
|
internal static partial class PrimeOrderCalculator
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
using System;
|
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using PerfectNumbers.Core.Cpu;
|
using PerfectNumbers.Core.Cpu;
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using PerfectNumbers.Core.Gpu;
|
using PerfectNumbers.Core.Gpu;
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using System;
|
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using ILGPU.Algorithms;
|
using ILGPU.Algorithms;
|
||||||
|
|||||||
Reference in new issue
Block a user