Small optimizations. Branches which we don't visit in runtime disabled. TODOs added.

This commit is contained in:
mlemanczyk committed 2025-10-18 14:20:46 +02:00
1 parent 7a22fbbba7
commit 5fbd5bc20c
5 files changed
+1171 -1176

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@@ -257,10 +257,11 @@ public static class MersenneNumberDivisorByDivisorTester
}
else
{
var scheduler = UnboundedTaskScheduler.Instance;
ParallelOptions options = new()
{
MaxDegreeOfParallelism = workerCount,
TaskScheduler = UnboundedTaskScheduler.Instance
TaskScheduler = scheduler
};
Parallel.ForEach(filteredPrimes, options, ProcessPrime);
+120 -121
View File
@@ -1,10 +1,8 @@
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading;
using PerfectNumbers.Core.Gpu;
namespace PerfectNumbers.Core;
@@ -12,17 +10,11 @@ namespace PerfectNumbers.Core;
internal static partial class PrimeOrderCalculator
{
internal readonly struct PendingEntry
{
public readonly ulong Value;
public readonly bool KnownComposite;
public PendingEntry(ulong value, bool knownComposite)
{
Value = value;
KnownComposite = knownComposite;
}
}
internal readonly struct PendingEntry(ulong value, bool knownComposite)
{
public readonly ulong Value = value;
public readonly bool KnownComposite = knownComposite;
}
private static ulong CalculateInternal(ulong prime, ulong? previousOrder, in MontgomeryDivisorData divisorData, in PrimeOrderSearchConfig config)
{
@@ -70,8 +62,7 @@ internal static partial class PrimeOrderCalculator
ulong candidateOrder = InitializeStartingOrderCpu(prime, phi, divisorData);
candidateOrder = ExponentLoweringCpu(candidateOrder, prime, phiFactors, divisorData);
PartialFactorResult? orderFactors;
if (TryConfirmOrderCpu(prime, candidateOrder, divisorData, config, out orderFactors))
if (TryConfirmOrderCpu(prime, candidateOrder, divisorData, config, out PartialFactorResult? orderFactors))
{
return candidateOrder;
}
@@ -104,6 +95,10 @@ internal static partial class PrimeOrderCalculator
// continue;
// }
// TODO: Can we optimize it thanks to knowing the factors, differences between factors, factors and / or phi
// being monotonically increasing etc. For example, if phi increases and factor increases, what does it tell us
// about the value of reduced? Or, maybe wee can use residue stepping to calculate the residue instead of calling
// Pow2equalsOneCpu? Maybe we don't need to calculate it from scratch?
ulong reduced = phi / factor;
if (Pow2EqualsOneCpu(reduced, prime, divisorData))
{
@@ -237,8 +232,10 @@ internal static partial class PrimeOrderCalculator
{
ulong primeFactor = span[i].Value;
ulong reduced = order;
for (int iteration = 0; iteration < span[i].Exponent; iteration++)
int exponent = span[i].Exponent;
for (int iteration = 0; iteration < exponent; iteration++)
{
// TODO: Benchmark and / or implement DivRem like solution or residue stepper?
if ((reduced % primeFactor) != 0UL)
{
break;
@@ -299,7 +296,7 @@ internal static partial class PrimeOrderCalculator
orderFactors = extended;
}
int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks * 4;
int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks << 2;
List<ulong> candidates = ThreadStaticPools.RentUlongList(capacity);
FactorEntry[] factorArray = orderFactors.Factors!;
// DebugLog("Building candidates list");
@@ -669,7 +666,7 @@ internal static partial class PrimeOrderCalculator
// GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, prime, out ulong remainder, divisorData);
// if (status == GpuPow2ModStatus.Success)
// {
return remainder == 1UL;
return remainder == 1UL;
// }
}
@@ -755,14 +752,14 @@ internal static partial class PrimeOrderCalculator
// exponentSlots.Clear();
counts = ThreadStaticPools.RentUlongIntDictionary(Math.Max(FactorSlotCount, 8));
counts.Clear();
// counts.Clear();
// bool gpuPopulated = TryPopulateSmallPrimeFactorsGpu(value, limit, primeSlots, exponentSlots, out factorCount, out remaining);
// if (!gpuPopulated)
// {
// throw new InvalidOperationException($"GPU didn't populate factors for {value}");
// counts.Clear();
remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
// counts.Clear();
remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
// }
int dictionaryCount = counts.Count;
@@ -844,66 +841,68 @@ internal static partial class PrimeOrderCalculator
}
ulong cofactor = 1UL;
bool cofactorContainsComposite = false;
int pendingCount = pending.Count;
int index = 0;
for (; index < pendingCount; index++)
{
PendingEntry entry = pending[index];
ulong composite = entry.Value;
bool cofactorContainsComposite = false;
int pendingCount = pending.Count;
int index = 0;
for (; index < pendingCount; index++)
{
PendingEntry entry = pending[index];
ulong composite = entry.Value;
if (entry.KnownComposite)
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
continue;
}
if (entry.KnownComposite)
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
continue;
}
bool isPrime = GetOrComputePrimality(composite);
bool isPrime = GetOrComputePrimality(composite);
if (isPrime)
{
AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
}
// composite is never smaller on the execution path
// else if (composite > 1UL)
else
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
}
}
if (isPrime)
{
AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
}
// composite is never smaller on the execution path
// else if (composite > 1UL)
else
{
cofactor = checked(cofactor * composite);
cofactorContainsComposite = true;
}
}
bool cofactorIsPrime;
if (cofactor <= 1UL)
{
cofactorIsPrime = false;
}
else if (cofactorContainsComposite)
{
cofactorIsPrime = false;
}
else
{
cofactorIsPrime = GetOrComputePrimality(cofactor);
}
bool cofactorIsPrime;
if (cofactor <= 1UL)
{
cofactorIsPrime = false;
}
else if (cofactorContainsComposite)
{
cofactorIsPrime = false;
}
else
{
cofactorIsPrime = GetOrComputePrimality(cofactor);
}
ArrayPool<FactorEntry> pool = ThreadStaticPools.FactorEntryPool;
bool temp;
if (useDictionary)
{
if ((counts is null || counts.Count == 0) && cofactor == value)
temp = counts is null || counts.Count == 0;
if (temp && cofactor == value)
{
result = PartialFactorResult.Rent(null, cofactor, false, 0, cofactorIsPrime);
goto ReturnResult;
}
if (counts is null || counts.Count == 0)
if (temp)
{
result = PartialFactorResult.Rent(null, cofactor, cofactor == 1UL, 0, cofactorIsPrime);
goto ReturnResult;
}
FactorEntry[] factors = pool.Rent(counts.Count);
FactorEntry[] factors = pool.Rent(counts!.Count);
index = 0;
foreach (KeyValuePair<ulong, int> entry in counts)
{
@@ -1137,8 +1136,7 @@ internal static partial class PrimeOrderCalculator
break;
}
ulong primeValue = primeCandidate;
if ((remaining % primeValue) != 0UL)
if ((remaining % primeCandidate) != 0UL)
{
continue;
}
@@ -1146,12 +1144,13 @@ internal static partial class PrimeOrderCalculator
int exponent = 0;
do
{
remaining /= primeValue;
// TODO: Implement DivRem like solution or residue stepper to re-use previous iteration results in new calculation. Add / use method, likely to ULongExtensions
remaining /= primeCandidate;
exponent++;
}
while ((remaining % primeValue) == 0UL);
while ((remaining % primeCandidate) == 0UL);
counts[primeValue] = exponent;
counts[primeCandidate] = exponent;
}
return remaining;
@@ -1398,70 +1397,70 @@ internal static partial class PrimeOrderCalculator
}
private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts)
{
FactorCompletely(value, counts, knownComposite: false);
}
{
FactorCompletely(value, counts, knownComposite: false);
}
private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
{
if (value <= 1UL)
{
return;
}
private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
{
if (value <= 1UL)
{
return;
}
if (!knownComposite && GetOrComputePrimality(value))
{
AddFactor(counts, value, 1);
return;
}
if (!knownComposite && GetOrComputePrimality(value))
{
AddFactor(counts, value, 1);
return;
}
ulong factor = PollardRhoStrict(value);
ulong quotient = value / factor;
ulong factor = PollardRhoStrict(value);
ulong quotient = value / factor;
bool factorIsPrime = GetOrComputePrimality(factor);
if (factorIsPrime)
{
int exponent = 1;
ulong remaining = quotient;
while ((remaining % factor) == 0UL)
{
remaining /= factor;
exponent++;
}
bool factorIsPrime = GetOrComputePrimality(factor);
if (factorIsPrime)
{
int exponent = 1;
ulong remaining = quotient;
while ((remaining % factor) == 0UL)
{
remaining /= factor;
exponent++;
}
AddFactor(counts, factor, exponent);
AddFactor(counts, factor, exponent);
if (remaining > 1UL)
{
FactorCompletely(remaining, counts, knownComposite: false);
}
if (remaining > 1UL)
{
FactorCompletely(remaining, counts, knownComposite: false);
}
return;
}
return;
}
FactorCompletely(factor, counts, knownComposite: true);
FactorCompletely(factor, counts, knownComposite: true);
bool quotientIsPrime;
if (quotient == factor)
{
quotientIsPrime = false;
}
else
{
quotientIsPrime = GetOrComputePrimality(quotient);
}
bool quotientIsPrime;
if (quotient == factor)
{
quotientIsPrime = false;
}
else
{
quotientIsPrime = GetOrComputePrimality(quotient);
}
if (quotientIsPrime)
{
AddFactor(counts, quotient, 1);
}
else
{
FactorCompletely(quotient, counts, knownComposite: true);
}
}
if (quotientIsPrime)
{
AddFactor(counts, quotient, 1);
}
else
{
FactorCompletely(quotient, counts, knownComposite: true);
}
}
private static ulong PollardRhoStrict(ulong n)
private static ulong PollardRhoStrict(ulong n)
{
if ((n & 1UL) == 0UL)
{
+70 -68
View File
@@ -2,79 +2,81 @@ namespace PerfectNumbers.Core;
internal static partial class PrimeOrderCalculator
{
internal enum PrimeOrderMode
{
Heuristic,
Strict,
}
internal enum PrimeOrderMode
{
Heuristic,
Strict,
}
internal readonly struct PrimeOrderSearchConfig(uint smallFactorLimit, int pollardRhoMilliseconds, int maxPowChecks, PrimeOrderMode mode)
{
public static readonly PrimeOrderSearchConfig HeuristicDefault = new(smallFactorLimit: 4_000_000, pollardRhoMilliseconds: 24, maxPowChecks: 24, PrimeOrderMode.Heuristic);
public static readonly PrimeOrderSearchConfig StrictDefault = new(smallFactorLimit: 1_000_000, pollardRhoMilliseconds: 0, maxPowChecks: 0, PrimeOrderMode.Strict);
internal readonly struct PrimeOrderSearchConfig(uint smallFactorLimit, int pollardRhoMilliseconds, int maxPowChecks, PrimeOrderMode mode)
{
public static readonly PrimeOrderSearchConfig HeuristicDefault = new(smallFactorLimit: 4_000_000, pollardRhoMilliseconds: 24 * 40960, maxPowChecks: 24, PrimeOrderMode.Heuristic);
public static readonly PrimeOrderSearchConfig StrictDefault = new(smallFactorLimit: 1_000_000, pollardRhoMilliseconds: 0, maxPowChecks: 0, PrimeOrderMode.Strict);
public readonly uint SmallFactorLimit = smallFactorLimit;
public readonly int PollardRhoMilliseconds = pollardRhoMilliseconds;
public readonly int MaxPowChecks = maxPowChecks;
public readonly PrimeOrderMode Mode = mode;
}
public readonly uint SmallFactorLimit = smallFactorLimit;
public readonly int PollardRhoMilliseconds = pollardRhoMilliseconds;
public readonly int MaxPowChecks = maxPowChecks;
public readonly PrimeOrderMode Mode = mode;
}
internal enum PrimeOrderHeuristicDevice
{
Cpu,
Gpu,
}
internal enum PrimeOrderHeuristicDevice
{
Cpu,
Gpu,
}
public static ulong Calculate(
ulong prime,
ulong? previousOrder,
in MontgomeryDivisorData divisorData,
in PrimeOrderSearchConfig config,
PrimeOrderHeuristicDevice device)
{
var scope = UsePow2Mode(device);
ulong order = CalculateInternal(prime, previousOrder, divisorData, config);
scope.Dispose();
return order;
}
// TODO: Remove branching on the CPU / GPU paths
// TODO: Split big non-static functions into smaller / extract static code to limit JIT time
public static ulong Calculate(
ulong prime,
ulong? previousOrder,
in MontgomeryDivisorData divisorData,
in PrimeOrderSearchConfig config,
PrimeOrderHeuristicDevice device)
{
var scope = UsePow2Mode(device);
ulong order = CalculateInternal(prime, previousOrder, divisorData, config);
scope.Dispose();
return order;
}
public static UInt128 Calculate(
in UInt128 prime,
in UInt128? previousOrder,
in PrimeOrderSearchConfig config,
in PrimeOrderHeuristicDevice device)
{
var scope = UsePow2Mode(device);
MontgomeryDivisorData divisorData;
UInt128 result;
if (prime <= ulong.MaxValue)
{
ulong? previous = null;
if (previousOrder.HasValue)
{
UInt128 previousValue = previousOrder.Value;
if (previousValue <= ulong.MaxValue)
{
previous = (ulong)previousValue;
}
else
{
previous = ulong.MaxValue;
}
}
public static UInt128 Calculate(
in UInt128 prime,
in UInt128? previousOrder,
in PrimeOrderSearchConfig config,
in PrimeOrderHeuristicDevice device)
{
var scope = UsePow2Mode(device);
MontgomeryDivisorData divisorData;
UInt128 result;
if (prime <= ulong.MaxValue)
{
ulong? previous = null;
if (previousOrder.HasValue)
{
UInt128 previousValue = previousOrder.Value;
if (previousValue <= ulong.MaxValue)
{
previous = (ulong)previousValue;
}
else
{
previous = ulong.MaxValue;
}
}
ulong prime64 = (ulong)prime;
divisorData = MontgomeryDivisorData.FromModulus(prime64);
ulong order64 = Calculate(prime64, previous, divisorData, config, device);
result = order64 == 0UL ? UInt128.Zero : (UInt128)order64;
}
else
{
divisorData = default;
result = CalculateWideInternal(prime, previousOrder, divisorData, config);
}
ulong prime64 = (ulong)prime;
divisorData = MontgomeryDivisorData.FromModulus(prime64);
ulong order64 = Calculate(prime64, previous, divisorData, config, device);
result = order64 == 0UL ? UInt128.Zero : (UInt128)order64;
}
else
{
divisorData = default;
result = CalculateWideInternal(prime, previousOrder, divisorData, config);
}
scope.Dispose();
return result;
}
scope.Dispose();
return result;
}
}
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+6 -15
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@@ -1,6 +1,3 @@
using System.Threading;
using System.Threading.Tasks;
namespace PerfectNumbers.Core;
public sealed class UnboundedTaskScheduler : TaskScheduler
@@ -10,27 +7,21 @@ public sealed class UnboundedTaskScheduler : TaskScheduler
private UnboundedTaskScheduler()
{
ThreadPool.SetMaxThreads(100_000, 100_000);
ThreadPool.SetMinThreads(10_300, 100);
ThreadPool.SetMinThreads(10_340, 100);
}
public override int MaximumConcurrencyLevel => int.MaxValue;
protected override void QueueTask(Task task)
{
ThreadPool.UnsafeQueueUserWorkItem(static state =>
ThreadPool.UnsafeQueueUserWorkItem( (state) =>
{
(UnboundedTaskScheduler Scheduler, Task Task) tuple = ((UnboundedTaskScheduler, Task))state!;
tuple.Scheduler.TryExecuteTask(tuple.Task);
var (scheduler, task) = ((UnboundedTaskScheduler, Task))state!;
scheduler.TryExecuteTask(task);
}, (this, task));
}
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
return TryExecuteTask(task);
}
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) => TryExecuteTask(task);
protected override IEnumerable<Task>? GetScheduledTasks()
{
return null;
}
protected override IEnumerable<Task>? GetScheduledTasks() => null;
}