Small optimizations. Branches which we don't visit in runtime disabled. TODOs added.
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@@ -1,10 +1,8 @@
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using System.Buffers;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Threading;
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using PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core;
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@@ -12,17 +10,11 @@ namespace PerfectNumbers.Core;
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internal static partial class PrimeOrderCalculator
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{
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internal readonly struct PendingEntry
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{
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public readonly ulong Value;
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public readonly bool KnownComposite;
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public PendingEntry(ulong value, bool knownComposite)
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{
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Value = value;
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KnownComposite = knownComposite;
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}
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}
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internal readonly struct PendingEntry(ulong value, bool knownComposite)
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{
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public readonly ulong Value = value;
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public readonly bool KnownComposite = knownComposite;
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}
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private static ulong CalculateInternal(ulong prime, ulong? previousOrder, in MontgomeryDivisorData divisorData, in PrimeOrderSearchConfig config)
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{
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@@ -70,8 +62,7 @@ internal static partial class PrimeOrderCalculator
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ulong candidateOrder = InitializeStartingOrderCpu(prime, phi, divisorData);
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candidateOrder = ExponentLoweringCpu(candidateOrder, prime, phiFactors, divisorData);
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PartialFactorResult? orderFactors;
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if (TryConfirmOrderCpu(prime, candidateOrder, divisorData, config, out orderFactors))
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if (TryConfirmOrderCpu(prime, candidateOrder, divisorData, config, out PartialFactorResult? orderFactors))
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{
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return candidateOrder;
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}
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@@ -104,6 +95,10 @@ internal static partial class PrimeOrderCalculator
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// continue;
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// }
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// TODO: Can we optimize it thanks to knowing the factors, differences between factors, factors and / or phi
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// being monotonically increasing etc. For example, if phi increases and factor increases, what does it tell us
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// about the value of reduced? Or, maybe wee can use residue stepping to calculate the residue instead of calling
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// Pow2equalsOneCpu? Maybe we don't need to calculate it from scratch?
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ulong reduced = phi / factor;
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if (Pow2EqualsOneCpu(reduced, prime, divisorData))
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{
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@@ -237,8 +232,10 @@ internal static partial class PrimeOrderCalculator
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{
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ulong primeFactor = span[i].Value;
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ulong reduced = order;
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for (int iteration = 0; iteration < span[i].Exponent; iteration++)
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int exponent = span[i].Exponent;
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for (int iteration = 0; iteration < exponent; iteration++)
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{
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// TODO: Benchmark and / or implement DivRem like solution or residue stepper?
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if ((reduced % primeFactor) != 0UL)
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{
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break;
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@@ -299,7 +296,7 @@ internal static partial class PrimeOrderCalculator
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orderFactors = extended;
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}
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int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks * 4;
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int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks << 2;
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List<ulong> candidates = ThreadStaticPools.RentUlongList(capacity);
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FactorEntry[] factorArray = orderFactors.Factors!;
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// DebugLog("Building candidates list");
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@@ -669,7 +666,7 @@ internal static partial class PrimeOrderCalculator
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// GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(exponent, prime, out ulong remainder, divisorData);
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// if (status == GpuPow2ModStatus.Success)
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// {
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return remainder == 1UL;
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return remainder == 1UL;
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// }
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}
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@@ -755,14 +752,14 @@ internal static partial class PrimeOrderCalculator
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// exponentSlots.Clear();
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counts = ThreadStaticPools.RentUlongIntDictionary(Math.Max(FactorSlotCount, 8));
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counts.Clear();
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// counts.Clear();
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// bool gpuPopulated = TryPopulateSmallPrimeFactorsGpu(value, limit, primeSlots, exponentSlots, out factorCount, out remaining);
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// if (!gpuPopulated)
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// {
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// throw new InvalidOperationException($"GPU didn't populate factors for {value}");
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// counts.Clear();
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remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
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// counts.Clear();
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remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
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// }
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int dictionaryCount = counts.Count;
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@@ -844,66 +841,68 @@ internal static partial class PrimeOrderCalculator
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}
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ulong cofactor = 1UL;
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bool cofactorContainsComposite = false;
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int pendingCount = pending.Count;
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int index = 0;
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for (; index < pendingCount; index++)
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{
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PendingEntry entry = pending[index];
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ulong composite = entry.Value;
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bool cofactorContainsComposite = false;
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int pendingCount = pending.Count;
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int index = 0;
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for (; index < pendingCount; index++)
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{
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PendingEntry entry = pending[index];
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ulong composite = entry.Value;
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if (entry.KnownComposite)
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{
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cofactor = checked(cofactor * composite);
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cofactorContainsComposite = true;
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continue;
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}
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if (entry.KnownComposite)
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{
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cofactor = checked(cofactor * composite);
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cofactorContainsComposite = true;
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continue;
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}
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bool isPrime = GetOrComputePrimality(composite);
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bool isPrime = GetOrComputePrimality(composite);
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if (isPrime)
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{
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AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
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}
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// composite is never smaller on the execution path
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// else if (composite > 1UL)
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else
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{
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cofactor = checked(cofactor * composite);
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cofactorContainsComposite = true;
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}
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}
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if (isPrime)
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{
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AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
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}
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// composite is never smaller on the execution path
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// else if (composite > 1UL)
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else
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{
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cofactor = checked(cofactor * composite);
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cofactorContainsComposite = true;
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}
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}
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bool cofactorIsPrime;
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if (cofactor <= 1UL)
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{
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cofactorIsPrime = false;
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}
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else if (cofactorContainsComposite)
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{
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cofactorIsPrime = false;
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}
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else
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{
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cofactorIsPrime = GetOrComputePrimality(cofactor);
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}
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bool cofactorIsPrime;
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if (cofactor <= 1UL)
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{
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cofactorIsPrime = false;
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}
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else if (cofactorContainsComposite)
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{
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cofactorIsPrime = false;
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}
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else
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{
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cofactorIsPrime = GetOrComputePrimality(cofactor);
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}
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ArrayPool<FactorEntry> pool = ThreadStaticPools.FactorEntryPool;
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bool temp;
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if (useDictionary)
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{
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if ((counts is null || counts.Count == 0) && cofactor == value)
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temp = counts is null || counts.Count == 0;
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if (temp && cofactor == value)
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{
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result = PartialFactorResult.Rent(null, cofactor, false, 0, cofactorIsPrime);
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goto ReturnResult;
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}
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if (counts is null || counts.Count == 0)
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if (temp)
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{
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result = PartialFactorResult.Rent(null, cofactor, cofactor == 1UL, 0, cofactorIsPrime);
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goto ReturnResult;
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}
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FactorEntry[] factors = pool.Rent(counts.Count);
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FactorEntry[] factors = pool.Rent(counts!.Count);
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index = 0;
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foreach (KeyValuePair<ulong, int> entry in counts)
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{
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@@ -1137,8 +1136,7 @@ internal static partial class PrimeOrderCalculator
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break;
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}
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ulong primeValue = primeCandidate;
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if ((remaining % primeValue) != 0UL)
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if ((remaining % primeCandidate) != 0UL)
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{
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continue;
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}
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@@ -1146,12 +1144,13 @@ internal static partial class PrimeOrderCalculator
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int exponent = 0;
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do
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{
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remaining /= primeValue;
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// TODO: Implement DivRem like solution or residue stepper to re-use previous iteration results in new calculation. Add / use method, likely to ULongExtensions
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remaining /= primeCandidate;
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exponent++;
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}
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while ((remaining % primeValue) == 0UL);
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while ((remaining % primeCandidate) == 0UL);
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counts[primeValue] = exponent;
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counts[primeCandidate] = exponent;
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}
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return remaining;
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@@ -1398,70 +1397,70 @@ internal static partial class PrimeOrderCalculator
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}
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private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts)
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{
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FactorCompletely(value, counts, knownComposite: false);
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}
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{
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FactorCompletely(value, counts, knownComposite: false);
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}
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private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
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{
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if (value <= 1UL)
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{
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return;
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}
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private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
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{
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if (value <= 1UL)
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{
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return;
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}
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if (!knownComposite && GetOrComputePrimality(value))
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{
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AddFactor(counts, value, 1);
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return;
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}
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if (!knownComposite && GetOrComputePrimality(value))
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{
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AddFactor(counts, value, 1);
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return;
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}
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ulong factor = PollardRhoStrict(value);
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ulong quotient = value / factor;
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ulong factor = PollardRhoStrict(value);
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ulong quotient = value / factor;
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bool factorIsPrime = GetOrComputePrimality(factor);
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if (factorIsPrime)
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{
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int exponent = 1;
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ulong remaining = quotient;
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while ((remaining % factor) == 0UL)
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{
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remaining /= factor;
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exponent++;
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}
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bool factorIsPrime = GetOrComputePrimality(factor);
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if (factorIsPrime)
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{
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int exponent = 1;
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ulong remaining = quotient;
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while ((remaining % factor) == 0UL)
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{
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remaining /= factor;
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exponent++;
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}
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AddFactor(counts, factor, exponent);
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AddFactor(counts, factor, exponent);
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if (remaining > 1UL)
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{
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FactorCompletely(remaining, counts, knownComposite: false);
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}
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if (remaining > 1UL)
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{
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FactorCompletely(remaining, counts, knownComposite: false);
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}
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return;
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}
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return;
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}
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FactorCompletely(factor, counts, knownComposite: true);
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FactorCompletely(factor, counts, knownComposite: true);
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bool quotientIsPrime;
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if (quotient == factor)
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{
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quotientIsPrime = false;
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}
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else
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{
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quotientIsPrime = GetOrComputePrimality(quotient);
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}
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bool quotientIsPrime;
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if (quotient == factor)
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{
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quotientIsPrime = false;
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}
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else
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{
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quotientIsPrime = GetOrComputePrimality(quotient);
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}
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if (quotientIsPrime)
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{
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AddFactor(counts, quotient, 1);
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}
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else
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{
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FactorCompletely(quotient, counts, knownComposite: true);
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}
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}
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if (quotientIsPrime)
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{
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AddFactor(counts, quotient, 1);
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}
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else
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{
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FactorCompletely(quotient, counts, knownComposite: true);
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}
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}
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private static ulong PollardRhoStrict(ulong n)
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private static ulong PollardRhoStrict(ulong n)
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{
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if ((n & 1UL) == 0UL)
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{
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