Make MutableUInt128 a struct and reuse it in Pollard Rho

This commit is contained in:
Marek Lemańczyk committed 2025-10-11 23:13:17 +02:00
1 parent 9d62278bb3
commit 60c8dbf6d6
2 files changed
+74 -16

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+66 -13
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@@ -1,5 +1,6 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace PerfectNumbers.Core;
@@ -7,17 +8,14 @@ namespace PerfectNumbers.Core;
/// Mutable helper for 128-bit arithmetic derived from the .NET runtime UInt128 implementation.
/// Portions adapted from https://github.com/dotnet/runtime/blob/v8.0.0/src/libraries/System.Private.CoreLib/src/System/UInt128.cs.
/// </summary>
internal sealed class MutableUInt128
internal struct MutableUInt128
{
public ulong High { get; private set; }
public ulong Low { get; private set; }
public MutableUInt128()
{
}
public ulong High;
public ulong Low;
public MutableUInt128(ulong value)
{
High = 0UL;
Low = value;
}
@@ -29,23 +27,35 @@ internal sealed class MutableUInt128
public MutableUInt128(UInt128 value)
{
Set(value);
High = (ulong)(value >> 64);
Low = (ulong)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Set(ulong value)
{
High = 0UL;
Low = value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Set(UInt128 value)
{
High = (ulong)(value >> 64);
Low = (ulong)value;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Set(ulong high, ulong low)
{
High = high;
Low = low;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public UInt128 ToUInt128() => ((UInt128)High << 64) | Low;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Add(ulong value)
{
ulong low = Low + value;
@@ -57,6 +67,7 @@ internal sealed class MutableUInt128
Low = low;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Add(in MutableUInt128 value)
{
ulong low = Low + value.Low;
@@ -67,6 +78,7 @@ internal sealed class MutableUInt128
High = high;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Subtract(ulong value)
{
ulong low = Low;
@@ -77,6 +89,7 @@ internal sealed class MutableUInt128
High -= borrow;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Subtract(in MutableUInt128 value)
{
ulong low = Low;
@@ -87,22 +100,62 @@ internal sealed class MutableUInt128
High = High - value.High - borrow;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Multiply(ulong value)
{
ulong high = High;
ulong low = Low;
ulong currentHigh = High;
ulong currentLow = Low;
ulong highContribution = Math.BigMul(low, value, out ulong newLow);
Math.BigMul(high, value, out ulong shiftedHigh);
ulong newHigh = shiftedHigh + highContribution;
ulong carry = Multiply64(currentLow, value, out ulong newLow);
Multiply64(currentHigh, value, out ulong shiftedHigh);
ulong newHigh = shiftedHigh + carry;
Low = newLow;
High = newHigh;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong Multiply64(ulong left, ulong right, out ulong low)
{
const ulong Mask32 = 0xFFFF_FFFFUL;
ulong leftLow = left & Mask32;
ulong leftHigh = left >> 32;
ulong rightLow = right & Mask32;
ulong rightHigh = right >> 32;
ulong lowLow = leftLow * rightLow;
ulong lowHigh = leftLow * rightHigh;
ulong highLow = leftHigh * rightLow;
ulong highHigh = leftHigh * rightHigh;
ulong carry = (lowLow >> 32) + (lowHigh & Mask32) + (highLow & Mask32);
ulong high = highHigh + (lowHigh >> 32) + (highLow >> 32) + (carry >> 32);
low = ((carry & Mask32) << 32) | (lowLow & Mask32);
return high;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void MultiplyAdd(ulong multiplier, ulong addend)
{
Multiply(multiplier);
Add(addend);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public ulong Mod(ulong modulus)
{
if (modulus == 0UL)
{
throw new DivideByZeroException();
}
if (High == 0UL)
{
return Low % modulus;
}
return (ulong)(ToUInt128() % modulus);
}
}
+8 -3
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@@ -1,7 +1,6 @@
using System.Buffers;
using System.Buffers.Binary;
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using PerfectNumbers.Core.Gpu;
@@ -73,6 +72,9 @@ internal static partial class PrimeOrderCalculator
[ThreadStatic]
private static int s_divisorCycleSuppressionDepth;
[ThreadStatic]
private static MutableUInt128 s_pollardRhoPolynomialBuffer;
private static bool IsGpuHeuristicDevice => s_pow2ModeInitialized && s_deviceMode == PrimeOrderHeuristicDevice.Gpu;
private readonly struct Pow2ModeScope
@@ -1326,8 +1328,11 @@ internal static partial class PrimeOrderCalculator
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong AdvancePolynomial(ulong x, ulong c, ulong modulus)
{
UInt128 value = (UInt128)x * x + c;
return (ulong)(value % modulus);
ref MutableUInt128 polynomial = ref s_pollardRhoPolynomialBuffer;
polynomial.Set(x);
polynomial.Multiply(x);
polynomial.Add(c);
return polynomial.Mod(modulus);
}
private static ulong BinaryGcd(ulong a, ulong b)