Various optimizations to separate non-static data between threads and resolve read/write access issue.
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@@ -18,19 +18,19 @@ internal static class PrimeTesterKernels
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{
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// GPU kernel: small-prime sieve only. Returns 1 if passes sieve (probable prime), 0 otherwise.
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public static void SmallPrimeSieveKernel(
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Index1D index,
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ArrayView<ulong> numbers,
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ArrayView<uint> smallPrimes,
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ArrayView<uint> smallPrimesLastOne,
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ArrayView<uint> smallPrimesLastSeven,
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ArrayView<uint> smallPrimesLastThree,
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ArrayView<uint> smallPrimesLastNine,
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ArrayView<ulong> smallPrimesPow2,
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ArrayView<ulong> smallPrimesPow2LastOne,
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ArrayView<ulong> smallPrimesPow2LastSeven,
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ArrayView<ulong> smallPrimesPow2LastThree,
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ArrayView<ulong> smallPrimesPow2LastNine,
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ArrayView<byte> results)
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Index1D index,
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ArrayView<ulong> numbers,
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ArrayView<uint> smallPrimes,
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ArrayView<uint> smallPrimesLastOne,
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ArrayView<uint> smallPrimesLastSeven,
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ArrayView<uint> smallPrimesLastThree,
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ArrayView<uint> smallPrimesLastNine,
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ArrayView<ulong> smallPrimesPow2,
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ArrayView<ulong> smallPrimesPow2LastOne,
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ArrayView<ulong> smallPrimesPow2LastSeven,
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ArrayView<ulong> smallPrimesPow2LastThree,
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ArrayView<ulong> smallPrimesPow2LastNine,
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ArrayView<byte> results)
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{
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ulong n = numbers[index];
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byte result = 1;
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