Various optimizations to separate non-static data between threads and resolve read/write access issue.
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@@ -33,7 +33,7 @@ public class NttMontgomeryTests
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NttGpuMath.Square(cpu, modulus, primitiveRoot);
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// Device execution
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GpuContextPool.GpuContextLease context = GpuContextPool.Rent();
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GpuContextLease context = GpuContextPool.Rent();
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try
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{
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var accelerator = context.Accelerator;
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