Reset residue toggle after default-limit residue test

This commit is contained in:
Marek Lemańczyk committed 2025-09-20 09:14:29 +02:00
1 parent 5420523a0a
commit 662cfa8cc7
3 files changed
+98 -10

No files matched your search

@@ -21,9 +21,57 @@ public class MersenneNumberResidueGpuTesterTests
RunCase(tester, 29UL, 37UL, expectedPrime: false);
RunCase(tester, 31UL, 1_000UL, expectedPrime: true);
RunCase(tester, 89UL, 1_001UL, expectedPrime: true);
RunCase(tester, 107UL, 1_001UL, expectedPrime: true);
RunCase(tester, 127UL, 1_001UL, expectedPrime: true);
}
[Theory]
[InlineData(false)]
[InlineData(true)]
[Trait("Category", "Fast")]
public void Scan_handles_multiple_sets_without_false_positives(bool useGpuOrder)
{
var tester = new MersenneNumberResidueGpuTester(useGpuOrder);
bool isPrime = true;
bool exhausted = false;
UInt128 perSetLimit = 1_666_667UL;
UInt128 setCount = 3UL;
UInt128 overallLimit = 5_000_000UL;
tester.Scan(
127UL,
(UInt128)127UL << 1,
LastDigitIsSeven(127UL),
perSetLimit,
setCount,
overallLimit,
ref isPrime,
ref exhausted);
isPrime.Should().BeTrue();
exhausted.Should().BeTrue();
isPrime = true;
exhausted = false;
perSetLimit = 20_000_000UL;
setCount = 5UL;
overallLimit = 100_000_000UL;
tester.Scan(
107UL,
(UInt128)107UL << 1,
LastDigitIsSeven(107UL),
perSetLimit,
setCount,
overallLimit,
ref isPrime,
ref exhausted);
isPrime.Should().BeTrue();
exhausted.Should().BeTrue();
}
private static void RunCase(MersenneNumberResidueGpuTester tester, ulong exponent, ulong maxK, bool expectedPrime)
{
bool isPrime = true;