Clarify invariants across GPU divisor helpers
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@@ -64,28 +64,22 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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public void ConfigureFromMaxPrime(ulong maxPrime)
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{
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lock (_sync)
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{
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_divisorLimit = ComputeDivisorLimitFromMaxPrime(maxPrime);
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_isConfigured = true;
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}
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// Configuration happens once during startup, so no synchronization is required to cache the divisor limit.
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_divisorLimit = ComputeDivisorLimitFromMaxPrime(maxPrime);
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_isConfigured = true;
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}
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public bool IsPrime(ulong prime, out bool divisorsExhausted, TimeSpan? timeLimit = null)
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{
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ulong allowedMax;
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int batchCapacity;
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// The CLI always configures the tester during startup, so the historical guard is commented out to avoid branching.
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// if (!_isConfigured)
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// {
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// throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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// }
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lock (_sync)
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{
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if (!_isConfigured)
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{
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throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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}
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allowedMax = ComputeAllowedMaxDivisor(prime, _divisorLimit);
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batchCapacity = _gpuBatchSize;
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}
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// Configuration is immutable, so the cached values can be read without locking.
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ulong allowedMax = ComputeAllowedMaxDivisor(prime, _divisorLimit);
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int batchCapacity = _gpuBatchSize;
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// The GPU path always receives an allowed maximum well above the minimal divisor, so the legacy
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// guard stays commented out to document the invariant without branching.
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