Performance improvements

This commit is contained in:
Marek Lemańczyk committed 2025-09-25 08:29:27 +02:00
1 parent 845ce41dd8
commit 74747adc7c
1 file changed
+25 -45
@@ -356,25 +356,6 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
_disposed = false;
}
private void EnsureCapacity(int requiredCapacity)
{
if (requiredCapacity <= _capacity)
{
return;
}
_exponentsBuffer.Dispose();
_resultsBuffer.Dispose();
ArrayPool<ulong>.Shared.Return(_hostBuffer, clearArray: false);
ArrayPool<int>.Shared.Return(_positionBuffer, clearArray: false);
_capacity = requiredCapacity;
_exponentsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_resultsBuffer = _accelerator.Allocate1D<ulong>(_capacity);
_hostBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
_positionBuffer = ArrayPool<int>.Shared.Rent(_capacity);
}
public void CheckDivisor(ulong divisor, ulong divisorCycle, ReadOnlySpan<ulong> primes, Span<byte> hits)
{
if (_disposed)
@@ -386,8 +367,6 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
int gpuBatchSize = owner._gpuBatchSize,
primesLength = primes.Length;
EnsureCapacity(gpuBatchSize);
MontgomeryDivisorData divisorData = CreateMontgomeryDivisorData(divisor);
ulong modulus = divisorData.Modulus;
if (modulus <= 1UL || (modulus & 1UL) == 0UL)
@@ -395,33 +374,35 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
return;
}
Accelerator accelerator = _accelerator;
Action<Index1D, MontgomeryDivisorData, ArrayView<ulong>, ArrayView<ulong>> kernel = _kernel;
ArrayView1D<ulong, Stride1D.Dense> exponentsView = _exponentsBuffer.View;
ArrayView1D<ulong, Stride1D.Dense> resultsView = _resultsBuffer.View;
ArrayView1D<ulong, Stride1D.Dense> exponentView, exponentsView = _exponentsBuffer.View;
ArrayView1D<ulong, Stride1D.Dense> resultView, resultsView = _resultsBuffer.View;
Span<ulong> hostSpan = _hostBuffer.AsSpan();
Span<ulong> exponentSlice, hostSpan = _hostBuffer.AsSpan();
Span<int> positionSpan = _positionBuffer.AsSpan();
Span<byte> hitsSlice;
ReadOnlySpan<ulong> primesSlice;
int offset = 0;
bool cycleEnabled = owner._useDivisorCycles;
int batchSize, computeCount, i, offset = 0;
bool useDivisorCycles = owner._useDivisorCycles;
ulong exponentSliceRef, residue;
while (offset < primesLength)
{
int batchSize = Math.Min(gpuBatchSize, primesLength - offset);
ReadOnlySpan<ulong> primesSlice = primes.Slice(offset, batchSize);
Span<byte> hitsSlice = hits.Slice(offset, batchSize);
batchSize = Math.Min(gpuBatchSize, primesLength - offset);
primesSlice = primes.Slice(offset, batchSize);
hitsSlice = hits.Slice(offset, batchSize);
int computeCount = 0;
computeCount = 0;
if (cycleEnabled && divisorCycle != 0UL)
if (useDivisorCycles)
{
for (int i = 0; i < batchSize; i++)
for (i = 0; i < batchSize; i++)
{
ulong residue = primesSlice[i] % divisorCycle;
residue = primesSlice[i] % divisorCycle;
if (residue != 0UL)
{
hitsSlice[i] = 0;
// We don't need to clear hitsSlice[i] because the parent function calls .Clear() on the buffer
continue;
}
@@ -432,7 +413,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
}
else
{
for (int i = 0; i < batchSize; i++)
for (i = 0; i < batchSize; i++)
{
hostSpan[computeCount] = primesSlice[i];
positionSpan[computeCount] = i;
@@ -442,20 +423,19 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
if (computeCount > 0)
{
Span<ulong> exponentSlice = hostSpan[..computeCount];
exponentSlice = hostSpan[..computeCount];
exponentView = exponentsView.SubView(0, computeCount);
ArrayView1D<ulong, Stride1D.Dense> exponentView = exponentsView.SubView(0, computeCount);
exponentView.CopyFromCPU(ref MemoryMarshal.GetReference(exponentSlice), computeCount);
ArrayView1D<ulong, Stride1D.Dense> resultView = resultsView.SubView(0, computeCount);
exponentSliceRef = MemoryMarshal.GetReference(exponentSlice);
exponentView.CopyFromCPU(ref exponentSliceRef, computeCount);
resultView = resultsView.SubView(0, computeCount);
kernel(computeCount, divisorData, exponentView, resultView);
accelerator.Synchronize();
resultView.CopyToCPU(ref MemoryMarshal.GetReference(exponentSlice), computeCount);
resultView.CopyToCPU(ref exponentSliceRef, computeCount);
for (int i = 0; i < computeCount; i++)
for (i = 0; i < computeCount; i++)
{
int position = positionSpan[i];
ulong residue = exponentSlice[i];
hitsSlice[position] = residue == 1UL ? (byte)1 : (byte)0;
hitsSlice[positionSpan[i]] = exponentSlice[i] == 1UL ? (byte)1 : (byte)0;
}
}