Performance improvement
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@@ -78,8 +78,8 @@ public class Mul64Benchmarks
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{
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GpuUInt128 gpuLeft = new((ulong)(left >> 64), (ulong)left);
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GpuUInt128 gpuRight = new((ulong)(right >> 64), (ulong)right);
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GpuUInt128 product = gpuLeft * gpuRight;
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return (UInt128)product;
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gpuLeft.Mul(gpuRight);
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return (UInt128)gpuLeft;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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