Reduce CPU partial factor allocations
This commit is contained in:
1 parent
74e9e88977
commit
8054f9fe59
1 file changed
+442
-327
@@ -95,6 +95,15 @@ internal static partial class PrimeOrderCalculator
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[ThreadStatic]
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private static bool s_debugLoggingEnabled;
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[ThreadStatic]
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private static List<ulong>? s_partialFactorPending;
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[ThreadStatic]
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private static Stack<ulong>? s_partialFactorCompositeStack;
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[ThreadStatic]
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private static Dictionary<ulong, int>? s_partialFactorCounts;
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private static bool IsGpuHeuristicDevice => s_pow2ModeInitialized && s_deviceMode == PrimeOrderHeuristicDevice.Gpu;
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private readonly struct Pow2ModeScope : IDisposable
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{
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@@ -189,7 +198,7 @@ internal static partial class PrimeOrderCalculator
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using var debugScope = UseDebugLogging(!IsGpuHeuristicDevice);
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// DebugLog("Partial factoring φ(p)");
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PartialFactorResult phiFactors = PartialFactor(phi, config);
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using PartialFactorResult phiFactors = PartialFactor(phi, config);
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if (phiFactors.Factors is null)
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{
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@@ -353,54 +362,62 @@ internal static partial class PrimeOrderCalculator
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// TODO: Do we do partial factoring of order multiple times?
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PartialFactorResult factorization = PartialFactor(order, config);
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if (factorization.Factors is null)
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try
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{
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return false;
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}
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if (!factorization.FullyFactored)
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{
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if (factorization.Cofactor <= 1UL)
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{
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// DebugLog("Cofactor <= 1. No factors found");
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return false;
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}
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// DebugLog("Cofactor > 1. Testing primality of cofactor");
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bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factorization.Cofactor);
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// bool isPrime = PrimeTester.IsPrimeInternal(factorization.Cofactor, CancellationToken.None);
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if (!isPrime)
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if (factorization.Factors is null)
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{
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return false;
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}
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// DebugLog("Adding cofactor as prime factor");
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factorization = factorization.WithAdditionalPrime(factorization.Cofactor);
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}
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ReadOnlySpan<FactorEntry> span = factorization.Factors;
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// DebugLog("Verifying prime-power reductions");
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int length = factorization.Count;
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for (int i = 0; i < length; i++)
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{
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ulong primeFactor = span[i].Value;
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ulong reduced = order;
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for (int iteration = 0; iteration < span[i].Exponent; iteration++)
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if (!factorization.FullyFactored)
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{
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if ((reduced % primeFactor) != 0UL)
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{
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break;
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}
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reduced /= primeFactor;
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if (Pow2EqualsOne(reduced, prime, divisorData))
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if (factorization.Cofactor <= 1UL)
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{
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return false;
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}
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}
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}
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return true;
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// DebugLog("Cofactor > 1. Testing primality of cofactor");
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bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factorization.Cofactor);
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// bool isPrime = PrimeTester.IsPrimeInternal(factorization.Cofactor, CancellationToken.None);
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if (!isPrime)
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{
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return false;
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}
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// DebugLog("Adding cofactor as prime factor");
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PartialFactorResult extended = factorization.WithAdditionalPrime(factorization.Cofactor);
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factorization.Dispose();
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factorization = extended;
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}
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ReadOnlySpan<FactorEntry> span = factorization.Factors;
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// DebugLog("Verifying prime-power reductions");
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int length = factorization.Count;
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for (int i = 0; i < length; i++)
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{
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ulong primeFactor = span[i].Value;
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ulong reduced = order;
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for (int iteration = 0; iteration < span[i].Exponent; iteration++)
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{
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if ((reduced % primeFactor) != 0UL)
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{
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break;
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}
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reduced /= primeFactor;
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if (Pow2EqualsOne(reduced, prime, divisorData))
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{
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return false;
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}
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}
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}
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return true;
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}
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finally
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{
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factorization.Dispose();
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}
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}
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private static bool TryHeuristicFinish(
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@@ -421,127 +438,140 @@ internal static partial class PrimeOrderCalculator
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// TODO: Do we do partial factoring of order multiple times?
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// DebugLog("Trying heuristic. Partial factoring order");
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PartialFactorResult orderFactors = PartialFactor(order, config);
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if (orderFactors.Factors is null)
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try
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{
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return false;
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}
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if (!orderFactors.FullyFactored)
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{
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if (orderFactors.Cofactor <= 1UL)
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if (orderFactors.Factors is null)
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{
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return false;
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}
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var isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(orderFactors.Cofactor);
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// if (!PrimeTester.IsPrimeInternal(orderFactors.Cofactor, CancellationToken.None))
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if (!isPrime)
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if (!orderFactors.FullyFactored)
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{
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return false;
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}
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orderFactors = orderFactors.WithAdditionalPrime(orderFactors.Cofactor);
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}
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int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks * 4;
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List<ulong> candidates = new(capacity);
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FactorEntry[] factorArray = orderFactors.Factors!;
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// DebugLog("Building candidates list");
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BuildCandidates(order, factorArray, orderFactors.Count, candidates, capacity);
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if (candidates.Count == 0)
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{
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return false;
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}
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// DebugLog("Sorting candidates");
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SortCandidates(prime, previousOrder, candidates);
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int powBudget = config.MaxPowChecks <= 0 ? candidates.Count : config.MaxPowChecks;
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int powUsed = 0;
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int candidateCount = candidates.Count;
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bool allowGpuBatch = true;
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Span<ulong> candidateSpan = CollectionsMarshal.AsSpan(candidates);
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// DebugLog(() => $"Checking candidates ({candidateCount} candidates, {powBudget} pow budget)");
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int index = 0;
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const int MaxGpuBatchSize = 1024;
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const int StackGpuBatchSize = 1024;
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Span<ulong> stackGpuRemainders = stackalloc ulong[StackGpuBatchSize];
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while (index < candidateCount && powUsed < powBudget)
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{
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int remaining = candidateCount - index;
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int budgetRemaining = powBudget - powUsed;
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int batchSize = Math.Min(remaining, Math.Min(budgetRemaining, MaxGpuBatchSize));
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if (batchSize <= 0)
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{
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break;
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}
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ReadOnlySpan<ulong> batch = candidateSpan.Slice(index, batchSize);
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ulong[]? gpuPool = null;
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Span<ulong> pooledGpuRemainders = default;
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bool gpuSuccess = false;
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bool gpuStackRemainders = false;
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GpuPow2ModStatus status = GpuPow2ModStatus.Unavailable;
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if (allowGpuBatch && IsGpuPow2Allowed)
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{
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if (batchSize <= StackGpuBatchSize)
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if (orderFactors.Cofactor <= 1UL)
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{
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Span<ulong> localRemainders = stackGpuRemainders.Slice(0, batchSize);
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status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, localRemainders, divisorData);
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if (status == GpuPow2ModStatus.Success)
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{
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gpuSuccess = true;
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gpuStackRemainders = true;
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}
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return false;
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}
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else
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var isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(orderFactors.Cofactor);
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// if (!PrimeTester.IsPrimeInternal(orderFactors.Cofactor, CancellationToken.None))
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if (!isPrime)
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{
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gpuPool = ArrayPool<ulong>.Shared.Rent(batchSize);
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Span<ulong> pooledRemainders = gpuPool.AsSpan(0, batchSize);
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status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, pooledRemainders, divisorData);
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if (status == GpuPow2ModStatus.Success)
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return false;
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}
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PartialFactorResult extended = orderFactors.WithAdditionalPrime(orderFactors.Cofactor);
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orderFactors.Dispose();
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orderFactors = extended;
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}
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int capacity = config.MaxPowChecks <= 0 ? 64 : config.MaxPowChecks * 4;
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List<ulong> candidates = new(capacity);
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FactorEntry[] factorArray = orderFactors.Factors!;
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// DebugLog("Building candidates list");
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BuildCandidates(order, factorArray, orderFactors.Count, candidates, capacity);
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if (candidates.Count == 0)
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{
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return false;
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}
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// DebugLog("Sorting candidates");
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SortCandidates(prime, previousOrder, candidates);
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int powBudget = config.MaxPowChecks <= 0 ? candidates.Count : config.MaxPowChecks;
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int powUsed = 0;
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int candidateCount = candidates.Count;
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bool allowGpuBatch = true;
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Span<ulong> candidateSpan = CollectionsMarshal.AsSpan(candidates);
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// DebugLog(() => $"Checking candidates ({candidateCount} candidates, {powBudget} pow budget)");
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int index = 0;
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const int MaxGpuBatchSize = 1024;
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const int StackGpuBatchSize = 1024;
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Span<ulong> stackGpuRemainders = stackalloc ulong[StackGpuBatchSize];
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while (index < candidateCount && powUsed < powBudget)
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{
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int remaining = candidateCount - index;
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int budgetRemaining = powBudget - powUsed;
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int batchSize = Math.Min(remaining, Math.Min(budgetRemaining, MaxGpuBatchSize));
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if (batchSize <= 0)
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{
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break;
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}
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ReadOnlySpan<ulong> batch = candidateSpan.Slice(index, batchSize);
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ulong[]? gpuPool = null;
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Span<ulong> pooledGpuRemainders = default;
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bool gpuSuccess = false;
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bool gpuStackRemainders = false;
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GpuPow2ModStatus status = GpuPow2ModStatus.Unavailable;
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if (allowGpuBatch && IsGpuPow2Allowed)
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{
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if (batchSize <= StackGpuBatchSize)
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{
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pooledGpuRemainders = pooledRemainders;
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gpuSuccess = true;
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Span<ulong> localRemainders = stackGpuRemainders.Slice(0, batchSize);
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status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, localRemainders, divisorData);
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if (status == GpuPow2ModStatus.Success)
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{
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gpuSuccess = true;
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gpuStackRemainders = true;
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}
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}
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else
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{
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ArrayPool<ulong>.Shared.Return(gpuPool, clearArray: false);
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gpuPool = null;
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gpuPool = ArrayPool<ulong>.Shared.Rent(batchSize);
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Span<ulong> pooledRemainders = gpuPool.AsSpan(0, batchSize);
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status = PrimeOrderGpuHeuristics.TryPow2ModBatch(batch, prime, pooledRemainders, divisorData);
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if (status == GpuPow2ModStatus.Success)
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{
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pooledGpuRemainders = pooledRemainders;
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gpuSuccess = true;
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}
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else
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{
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ArrayPool<ulong>.Shared.Return(gpuPool, clearArray: false);
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gpuPool = null;
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}
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}
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if (!gpuSuccess && (status == GpuPow2ModStatus.Overflow || status == GpuPow2ModStatus.Unavailable))
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{
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allowGpuBatch = false;
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}
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}
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if (!gpuSuccess && (status == GpuPow2ModStatus.Overflow || status == GpuPow2ModStatus.Unavailable))
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for (int i = 0; i < batchSize && powUsed < powBudget; i++)
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{
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allowGpuBatch = false;
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}
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}
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ulong candidate = batch[i];
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powUsed++;
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for (int i = 0; i < batchSize && powUsed < powBudget; i++)
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{
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ulong candidate = batch[i];
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powUsed++;
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bool equalsOne;
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if (gpuSuccess)
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{
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ulong remainderValue = gpuStackRemainders ? stackGpuRemainders[i] : pooledGpuRemainders[i];
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equalsOne = remainderValue == 1UL;
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}
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else
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{
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equalsOne = Pow2EqualsOne(candidate, prime, divisorData);
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}
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if (!equalsOne)
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{
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continue;
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}
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bool equalsOne;
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if (gpuSuccess)
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{
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ulong remainderValue = gpuStackRemainders ? stackGpuRemainders[i] : pooledGpuRemainders[i];
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equalsOne = remainderValue == 1UL;
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}
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else
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{
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equalsOne = Pow2EqualsOne(candidate, prime, divisorData);
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}
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if (!equalsOne)
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{
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continue;
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}
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if (!TryConfirmCandidate(prime, candidate, divisorData, config, ref powUsed, powBudget))
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{
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continue;
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}
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if (!TryConfirmCandidate(prime, candidate, divisorData, config, ref powUsed, powBudget))
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{
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continue;
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if (gpuPool is not null)
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{
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ArrayPool<ulong>.Shared.Return(gpuPool, clearArray: false);
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}
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result = candidate;
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return true;
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}
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if (gpuPool is not null)
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@@ -549,20 +579,16 @@ internal static partial class PrimeOrderCalculator
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ArrayPool<ulong>.Shared.Return(gpuPool, clearArray: false);
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}
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result = candidate;
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return true;
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index += batchSize;
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}
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if (gpuPool is not null)
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{
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ArrayPool<ulong>.Shared.Return(gpuPool, clearArray: false);
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}
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index += batchSize;
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// DebugLog("No candidate confirmed");
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return false;
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}
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finally
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{
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orderFactors.Dispose();
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}
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// DebugLog("No candidate confirmed");
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return false;
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}
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private static void SortCandidates(ulong prime, ulong? previousOrder, List<ulong> candidates)
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@@ -735,56 +761,65 @@ internal static partial class PrimeOrderCalculator
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private static bool TryConfirmCandidate(ulong prime, ulong candidate, in MontgomeryDivisorData divisorData, PrimeOrderSearchConfig config, ref int powUsed, int powBudget)
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{
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PartialFactorResult factorization = PartialFactor(candidate, config);
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if (factorization.Factors is null)
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try
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{
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return false;
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}
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if (!factorization.FullyFactored)
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{
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if (factorization.Cofactor <= 1UL)
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if (factorization.Factors is null)
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{
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return false;
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}
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bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factorization.Cofactor);
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// bool isPrime = PrimeTester.IsPrimeInternal(factorization.Cofactor, CancellationToken.None);
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if (!isPrime)
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if (!factorization.FullyFactored)
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{
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return false;
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if (factorization.Cofactor <= 1UL)
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{
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return false;
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}
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bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factorization.Cofactor);
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// bool isPrime = PrimeTester.IsPrimeInternal(factorization.Cofactor, CancellationToken.None);
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if (!isPrime)
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{
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return false;
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}
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PartialFactorResult extended = factorization.WithAdditionalPrime(factorization.Cofactor);
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factorization.Dispose();
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factorization = extended;
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}
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factorization = factorization.WithAdditionalPrime(factorization.Cofactor);
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}
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ReadOnlySpan<FactorEntry> span = factorization.Factors;
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int length = factorization.Count;
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for (int i = 0; i < length; i++)
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{
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ulong primeFactor = span[i].Value;
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ulong reduced = candidate;
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for (int iteration = 0; iteration < span[i].Exponent; iteration++)
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{
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if ((reduced % primeFactor) != 0UL)
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{
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break;
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}
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ReadOnlySpan<FactorEntry> span = factorization.Factors;
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int length = factorization.Count;
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for (int i = 0; i < length; i++)
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reduced /= primeFactor;
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if (powUsed >= powBudget && powBudget > 0)
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{
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return false;
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}
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powUsed++;
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if (Pow2EqualsOne(reduced, prime, divisorData))
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{
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return false;
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}
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}
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}
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return true;
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}
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finally
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{
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ulong primeFactor = span[i].Value;
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ulong reduced = candidate;
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for (int iteration = 0; iteration < span[i].Exponent; iteration++)
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{
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if ((reduced % primeFactor) != 0UL)
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{
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break;
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}
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reduced /= primeFactor;
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if (powUsed >= powBudget && powBudget > 0)
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{
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return false;
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}
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powUsed++;
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if (Pow2EqualsOne(reduced, prime, divisorData))
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{
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return false;
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}
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}
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factorization.Dispose();
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}
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return true;
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}
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private static bool Pow2EqualsOne(ulong exponent, ulong prime, in MontgomeryDivisorData divisorData)
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@@ -905,6 +940,56 @@ internal static partial class PrimeOrderCalculator
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}
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}
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private static List<ulong> AcquirePendingCompositeList(int capacityHint)
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{
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List<ulong>? list = s_partialFactorPending;
|
||||
if (list is null)
|
||||
{
|
||||
list = new List<ulong>(capacityHint);
|
||||
s_partialFactorPending = list;
|
||||
return list;
|
||||
}
|
||||
|
||||
list.Clear();
|
||||
if (list.Capacity < capacityHint)
|
||||
{
|
||||
list.Capacity = capacityHint;
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
private static Stack<ulong> AcquireCompositeStack(int capacityHint)
|
||||
{
|
||||
Stack<ulong>? stack = s_partialFactorCompositeStack;
|
||||
if (stack is null)
|
||||
{
|
||||
stack = new Stack<ulong>(capacityHint);
|
||||
s_partialFactorCompositeStack = stack;
|
||||
return stack;
|
||||
}
|
||||
|
||||
stack.Clear();
|
||||
stack.EnsureCapacity(capacityHint);
|
||||
return stack;
|
||||
}
|
||||
|
||||
private static Dictionary<ulong, int> AcquireFactorCountDictionary(int capacityHint)
|
||||
{
|
||||
Dictionary<ulong, int>? dictionary = s_partialFactorCounts;
|
||||
int adjustedCapacity = Math.Max(capacityHint, 8);
|
||||
if (dictionary is null)
|
||||
{
|
||||
dictionary = new Dictionary<ulong, int>(adjustedCapacity);
|
||||
s_partialFactorCounts = dictionary;
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
dictionary.Clear();
|
||||
dictionary.EnsureCapacity(adjustedCapacity);
|
||||
return dictionary;
|
||||
}
|
||||
|
||||
private static PartialFactorResult PartialFactor(ulong value, PrimeOrderSearchConfig config)
|
||||
{
|
||||
if (value <= 1UL)
|
||||
@@ -923,166 +1008,165 @@ internal static partial class PrimeOrderCalculator
|
||||
bool useDictionary = false;
|
||||
|
||||
uint limit = config.SmallFactorLimit == 0 ? uint.MaxValue : config.SmallFactorLimit;
|
||||
ulong remaining;
|
||||
ulong remaining = value;
|
||||
|
||||
bool gpuFactored = false;
|
||||
if (IsGpuHeuristicDevice)
|
||||
{
|
||||
gpuFactored = PrimeOrderGpuHeuristics.TryPartialFactor(value, limit, primeSlots, exponentSlots, out factorCount, out remaining, out _);
|
||||
}
|
||||
else
|
||||
{
|
||||
remaining = value;
|
||||
}
|
||||
|
||||
if (!gpuFactored)
|
||||
List<ulong> pending = AcquirePendingCompositeList(2);
|
||||
Stack<ulong>? compositeStack = null;
|
||||
|
||||
try
|
||||
{
|
||||
primeSlots.Clear();
|
||||
exponentSlots.Clear();
|
||||
if (!TryPopulateSmallPrimeFactorsCpu(value, limit, primeSlots, exponentSlots, out factorCount, out remaining))
|
||||
if (!gpuFactored)
|
||||
{
|
||||
useDictionary = true;
|
||||
counts = new Dictionary<ulong, int>(capacity: 8);
|
||||
remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
|
||||
}
|
||||
}
|
||||
|
||||
List<ulong> pending = new();
|
||||
if (remaining > 1UL)
|
||||
{
|
||||
pending.Add(remaining);
|
||||
}
|
||||
|
||||
if (config.PollardRhoMilliseconds > 0 && pending.Count > 0)
|
||||
{
|
||||
// DebugLog("Processing pending composites with Pollard's Rho");
|
||||
Stopwatch stopwatch = Stopwatch.StartNew();
|
||||
long budgetTicks = TimeSpan.FromMilliseconds(config.PollardRhoMilliseconds).Ticks;
|
||||
Stack<ulong> stack = new();
|
||||
stack.Push(remaining);
|
||||
pending.Clear();
|
||||
|
||||
while (stack.Count > 0)
|
||||
{
|
||||
ulong composite = stack.Pop();
|
||||
if (composite <= 1UL)
|
||||
primeSlots.Clear();
|
||||
exponentSlots.Clear();
|
||||
if (!TryPopulateSmallPrimeFactorsCpu(value, limit, primeSlots, exponentSlots, out factorCount, out remaining))
|
||||
{
|
||||
continue;
|
||||
useDictionary = true;
|
||||
counts = AcquireFactorCountDictionary(Math.Max(factorCount, 8));
|
||||
remaining = PopulateSmallPrimeFactorsCpu(value, limit, counts);
|
||||
}
|
||||
}
|
||||
|
||||
if (remaining > 1UL)
|
||||
{
|
||||
pending.Add(remaining);
|
||||
}
|
||||
|
||||
if (config.PollardRhoMilliseconds > 0 && pending.Count > 0)
|
||||
{
|
||||
Stopwatch stopwatch = Stopwatch.StartNew();
|
||||
long budgetTicks = TimeSpan.FromMilliseconds(config.PollardRhoMilliseconds).Ticks;
|
||||
compositeStack = AcquireCompositeStack(Math.Max(pending.Count * 2, 4));
|
||||
compositeStack.Push(remaining);
|
||||
pending.Clear();
|
||||
|
||||
while (compositeStack.Count > 0)
|
||||
{
|
||||
ulong composite = compositeStack.Pop();
|
||||
if (composite <= 1UL)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
|
||||
if (isPrime)
|
||||
{
|
||||
AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (stopwatch.ElapsedTicks > budgetTicks)
|
||||
{
|
||||
pending.Add(composite);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!TryPollardRho(composite, stopwatch, budgetTicks, out ulong factor))
|
||||
{
|
||||
pending.Add(composite);
|
||||
continue;
|
||||
}
|
||||
|
||||
ulong quotient = composite / factor;
|
||||
compositeStack.Push(factor);
|
||||
compositeStack.Push(quotient);
|
||||
}
|
||||
}
|
||||
|
||||
ulong cofactor = 1UL;
|
||||
int pendingCount = pending.Count;
|
||||
for (int i = 0; i < pendingCount; i++)
|
||||
{
|
||||
ulong composite = pending[i];
|
||||
bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
|
||||
if (isPrime)
|
||||
{
|
||||
AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (stopwatch.ElapsedTicks > budgetTicks)
|
||||
else if (composite > 1UL)
|
||||
{
|
||||
pending.Add(composite);
|
||||
continue;
|
||||
cofactor = checked(cofactor * composite);
|
||||
}
|
||||
}
|
||||
|
||||
if (!TryPollardRho(composite, stopwatch, budgetTicks, out ulong factor))
|
||||
if (useDictionary)
|
||||
{
|
||||
if ((counts is null || counts.Count == 0) && cofactor == value)
|
||||
{
|
||||
pending.Add(composite);
|
||||
continue;
|
||||
return new PartialFactorResult(null, value, false, 0);
|
||||
}
|
||||
|
||||
ulong quotient = composite / factor;
|
||||
stack.Push(factor);
|
||||
stack.Push(quotient);
|
||||
}
|
||||
}
|
||||
if (counts is null || counts.Count == 0)
|
||||
{
|
||||
return new PartialFactorResult(null, cofactor, cofactor == 1UL, 0);
|
||||
}
|
||||
|
||||
ulong cofactor = 1UL;
|
||||
int pendingCount = pending.Count;
|
||||
for (int i = 0; i < pendingCount; i++)
|
||||
{
|
||||
ulong composite = pending[i];
|
||||
bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
|
||||
if (isPrime)
|
||||
{
|
||||
AddFactorToCollector(ref useDictionary, ref counts, primeSlots, exponentSlots, ref factorCount, composite, 1);
|
||||
}
|
||||
else if (composite > 1UL)
|
||||
{
|
||||
cofactor = checked(cofactor * composite);
|
||||
}
|
||||
}
|
||||
FactorEntry[] factors = ArrayPool<FactorEntry>.Shared.Rent(counts.Count);
|
||||
int index = 0;
|
||||
foreach (KeyValuePair<ulong, int> entry in counts)
|
||||
{
|
||||
factors[index] = new FactorEntry(entry.Key, entry.Value);
|
||||
index++;
|
||||
}
|
||||
|
||||
if (useDictionary)
|
||||
{
|
||||
if ((counts is null || counts.Count == 0) && cofactor == value)
|
||||
{
|
||||
// DebugLog("cofactor is the same as value, no factors found");
|
||||
return new PartialFactorResult(null, value, false, 0);
|
||||
Span<FactorEntry> span = factors.AsSpan(0, index);
|
||||
span.Sort(static (a, b) => a.Value.CompareTo(b.Value));
|
||||
|
||||
bool fullyFactored = cofactor == 1UL;
|
||||
return new PartialFactorResult(factors, cofactor, fullyFactored, index, pooled: true);
|
||||
}
|
||||
|
||||
if (counts is null || counts.Count == 0)
|
||||
int actualCount = 0;
|
||||
for (int i = 0; i < factorCount; i++)
|
||||
{
|
||||
if (primeSlots[i] != 0UL && exponentSlots[i] != 0)
|
||||
{
|
||||
actualCount++;
|
||||
}
|
||||
}
|
||||
|
||||
if (actualCount == 0)
|
||||
{
|
||||
if (cofactor == value)
|
||||
{
|
||||
return new PartialFactorResult(null, value, false, 0);
|
||||
}
|
||||
|
||||
return new PartialFactorResult(null, cofactor, cofactor == 1UL, 0);
|
||||
}
|
||||
|
||||
FactorEntry[] factors = ArrayPool<FactorEntry>.Shared.Rent(counts.Count);
|
||||
int index = 0;
|
||||
// DebugLog(() => $"Collecting {counts.Count} prime factors");
|
||||
foreach (KeyValuePair<ulong, int> entry in counts)
|
||||
FactorEntry[] array = ArrayPool<FactorEntry>.Shared.Rent(actualCount);
|
||||
int arrayIndex = 0;
|
||||
for (int i = 0; i < factorCount; i++)
|
||||
{
|
||||
factors[index] = new FactorEntry(entry.Key, entry.Value);
|
||||
index++;
|
||||
ulong primeValue = primeSlots[i];
|
||||
int exponentValue = exponentSlots[i];
|
||||
if (primeValue == 0UL || exponentValue == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
array[arrayIndex] = new FactorEntry(primeValue, exponentValue);
|
||||
arrayIndex++;
|
||||
}
|
||||
|
||||
Span<FactorEntry> span = factors.AsSpan(0, index);
|
||||
span.Sort(static (a, b) => a.Value.CompareTo(b.Value));
|
||||
|
||||
FactorEntry[] resultArray = new FactorEntry[index];
|
||||
span.CopyTo(resultArray);
|
||||
ArrayPool<FactorEntry>.Shared.Return(factors, clearArray: false);
|
||||
|
||||
bool fullyFactored = cofactor == 1UL;
|
||||
return new PartialFactorResult(resultArray, cofactor, fullyFactored, index);
|
||||
Span<FactorEntry> arraySpan = array.AsSpan(0, arrayIndex);
|
||||
arraySpan.Sort(static (a, b) => a.Value.CompareTo(b.Value));
|
||||
bool fullyFactoredArray = cofactor == 1UL;
|
||||
return new PartialFactorResult(array, cofactor, fullyFactoredArray, arrayIndex, pooled: true);
|
||||
}
|
||||
|
||||
int actualCount = 0;
|
||||
for (int i = 0; i < factorCount; i++)
|
||||
finally
|
||||
{
|
||||
if (primeSlots[i] != 0UL && exponentSlots[i] != 0)
|
||||
{
|
||||
actualCount++;
|
||||
}
|
||||
pending.Clear();
|
||||
counts?.Clear();
|
||||
compositeStack?.Clear();
|
||||
}
|
||||
|
||||
if (actualCount == 0)
|
||||
{
|
||||
if (cofactor == value)
|
||||
{
|
||||
// DebugLog("cofactor is the same as value, no factors found");
|
||||
return new PartialFactorResult(null, value, false, 0);
|
||||
}
|
||||
|
||||
return new PartialFactorResult(null, cofactor, cofactor == 1UL, 0);
|
||||
}
|
||||
|
||||
FactorEntry[] array = new FactorEntry[actualCount];
|
||||
int arrayIndex = 0;
|
||||
// DebugLog(() => $"Collecting {actualCount} prime factors");
|
||||
for (int i = 0; i < factorCount; i++)
|
||||
{
|
||||
ulong primeValue = primeSlots[i];
|
||||
int exponentValue = exponentSlots[i];
|
||||
if (primeValue == 0UL || exponentValue == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
array[arrayIndex] = new FactorEntry(primeValue, exponentValue);
|
||||
arrayIndex++;
|
||||
}
|
||||
|
||||
Array.Sort(array, static (a, b) => a.Value.CompareTo(b.Value));
|
||||
bool fullyFactoredArray = cofactor == 1UL;
|
||||
return new PartialFactorResult(array, cofactor, fullyFactoredArray, array.Length);
|
||||
}
|
||||
|
||||
private const int GpuSmallPrimeFactorSlots = 64;
|
||||
@@ -1374,7 +1458,7 @@ internal static partial class PrimeOrderCalculator
|
||||
return;
|
||||
}
|
||||
|
||||
counts ??= new Dictionary<ulong, int>(Math.Max(count, 8));
|
||||
counts ??= AcquireFactorCountDictionary(Math.Max(count, 8));
|
||||
CopyFactorsToDictionary(primes, exponents, count, counts);
|
||||
count = 0;
|
||||
useDictionary = true;
|
||||
@@ -1505,27 +1589,58 @@ internal static partial class PrimeOrderCalculator
|
||||
public readonly int Exponent = exponent;
|
||||
}
|
||||
|
||||
private readonly struct PartialFactorResult(FactorEntry[]? factors, ulong cofactor, bool fullyFactored, int count)
|
||||
private struct PartialFactorResult : IDisposable
|
||||
{
|
||||
public readonly FactorEntry[]? Factors = factors;
|
||||
public readonly ulong Cofactor = cofactor;
|
||||
public readonly bool FullyFactored = fullyFactored;
|
||||
public readonly int Count = count;
|
||||
public readonly static PartialFactorResult Empty = new(null, 1UL, true, 0);
|
||||
private FactorEntry[]? _factors;
|
||||
private readonly bool _pooled;
|
||||
|
||||
public PartialFactorResult(FactorEntry[]? factors, ulong cofactor, bool fullyFactored, int count, bool pooled = false)
|
||||
{
|
||||
_factors = factors;
|
||||
Cofactor = cofactor;
|
||||
FullyFactored = fullyFactored;
|
||||
Count = count;
|
||||
_pooled = pooled && factors is not null;
|
||||
}
|
||||
|
||||
public FactorEntry[]? Factors => _factors;
|
||||
|
||||
public ulong Cofactor { get; }
|
||||
|
||||
public bool FullyFactored { get; }
|
||||
|
||||
public int Count { get; }
|
||||
|
||||
public static PartialFactorResult Empty => new(null, 1UL, true, 0);
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
FactorEntry[]? factors = _factors;
|
||||
if (factors is null || !_pooled)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_factors = null;
|
||||
ArrayPool<FactorEntry>.Shared.Return(factors, clearArray: false);
|
||||
}
|
||||
|
||||
public PartialFactorResult WithAdditionalPrime(ulong prime)
|
||||
{
|
||||
if (Factors is null)
|
||||
if (_factors is null || Count == 0)
|
||||
{
|
||||
FactorEntry[] local = [new FactorEntry(prime, 1)];
|
||||
return new PartialFactorResult(local, 1UL, true, 1);
|
||||
FactorEntry[] local = ArrayPool<FactorEntry>.Shared.Rent(1);
|
||||
local[0] = new FactorEntry(prime, 1);
|
||||
return new PartialFactorResult(local, 1UL, true, 1, pooled: true);
|
||||
}
|
||||
|
||||
FactorEntry[] extended = new FactorEntry[Count + 1];
|
||||
Array.Copy(Factors, 0, extended, 0, Count);
|
||||
FactorEntry[] extended = ArrayPool<FactorEntry>.Shared.Rent(Count + 1);
|
||||
Array.Copy(_factors, 0, extended, 0, Count);
|
||||
extended[Count] = new FactorEntry(prime, 1);
|
||||
Array.Sort(extended, static (a, b) => a.Value.CompareTo(b.Value));
|
||||
return new PartialFactorResult(extended, 1UL, true, Count + 1);
|
||||
Span<FactorEntry> span = extended.AsSpan(0, Count + 1);
|
||||
span.Sort(static (a, b) => a.Value.CompareTo(b.Value));
|
||||
return new PartialFactorResult(extended, 1UL, true, Count + 1, pooled: true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user