Tiny cleanup
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2c2bc62cb2
commit
860d64baba
1 file changed
+121
-121
@@ -9,11 +9,11 @@ namespace PerfectNumbers.Core.Gpu;
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public sealed class MersenneNumberDivisorGpuTester
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{
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private readonly ConcurrentDictionary<Accelerator, Action<Index1D, ulong, GpuUInt128, ArrayView<byte>>> _kernelCache = new();
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private readonly ConcurrentDictionary<Accelerator, MemoryBuffer1D<byte, Stride1D.Dense>> _resultBuffers = new();
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private readonly ConcurrentDictionary<Accelerator, Action<Index1D, ulong, GpuUInt128, ArrayView<byte>>> _kernelCache = new();
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private readonly ConcurrentDictionary<Accelerator, MemoryBuffer1D<byte, Stride1D.Dense>> _resultBuffers = new();
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private Action<Index1D, ulong, GpuUInt128, ArrayView<byte>> GetKernel(Accelerator accelerator) =>
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_kernelCache.GetOrAdd(accelerator, acc => acc.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, ArrayView<byte>>(Kernel));
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private Action<Index1D, ulong, GpuUInt128, ArrayView<byte>> GetKernel(Accelerator accelerator) =>
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_kernelCache.GetOrAdd(accelerator, acc => acc.LoadAutoGroupedStreamKernel<Index1D, ulong, GpuUInt128, ArrayView<byte>>(Kernel));
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public static void BuildDivisorCandidates()
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{
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@@ -32,137 +32,137 @@ public sealed class MersenneNumberDivisorGpuTester
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list[count++] = ((ulong)i, cycle);
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}
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_divisorCandidates = count == 0 ? Array.Empty<(ulong divisor, uint cycle)>() : list[..count].ToArray();
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}
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_divisorCandidates = count == 0 ? [] : list[..count];
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}
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public bool IsDivisible(ulong exponent, UInt128 divisor)
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{
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var gpu = GpuContextPool.RentPreferred(preferCpu: false);
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var accelerator = gpu.Accelerator;
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var kernel = GetKernel(accelerator);
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var resultBuffer = _resultBuffers.GetOrAdd(accelerator, acc => acc.Allocate1D<byte>(1));
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resultBuffer.MemSetToZero();
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kernel(1, exponent, (GpuUInt128)divisor, resultBuffer.View);
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accelerator.Synchronize();
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Span<byte> result = stackalloc byte[1];
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resultBuffer.View.CopyToCPU(ref result[0], 1);
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bool divisible = result[0] != 0;
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result[0] = 0;
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resultBuffer.View.CopyFromCPU(ref result[0], 1);
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accelerator.Synchronize();
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gpu.Dispose();
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return divisible;
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}
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public bool IsDivisible(ulong exponent, UInt128 divisor)
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{
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var gpu = GpuContextPool.RentPreferred(preferCpu: false);
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var accelerator = gpu.Accelerator;
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var kernel = GetKernel(accelerator);
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var resultBuffer = _resultBuffers.GetOrAdd(accelerator, acc => acc.Allocate1D<byte>(1));
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resultBuffer.MemSetToZero();
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kernel(1, exponent, (GpuUInt128)divisor, resultBuffer.View);
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accelerator.Synchronize();
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Span<byte> result = stackalloc byte[1];
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resultBuffer.View.CopyToCPU(ref result[0], 1);
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bool divisible = result[0] != 0;
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result[0] = 0;
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resultBuffer.View.CopyFromCPU(ref result[0], 1);
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accelerator.Synchronize();
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gpu.Dispose();
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return divisible;
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}
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private static (ulong divisor, uint cycle)[]? _divisorCandidates = Array.Empty<(ulong divisor, uint cycle)>();
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private static (ulong divisor, uint cycle)[]? _divisorCandidates = Array.Empty<(ulong divisor, uint cycle)>();
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public bool IsPrime(ulong p, UInt128 d, ulong divisorCyclesSearchLimit, out bool divisorsExhausted)
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{
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if (d != UInt128.Zero)
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{
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if (IsDivisible(p, d))
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{
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divisorsExhausted = true;
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return false;
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}
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public bool IsPrime(ulong p, UInt128 d, ulong divisorCyclesSearchLimit, out bool divisorsExhausted)
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{
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if (d != UInt128.Zero)
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{
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if (IsDivisible(p, d))
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{
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divisorsExhausted = true;
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return false;
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}
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divisorsExhausted = false;
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return true;
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}
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divisorsExhausted = false;
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return true;
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}
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if (_divisorCandidates is { Length: > 0 } candidates)
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{
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int len = candidates.Length;
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uint cycle;
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for (int k = 0; k < len; k++)
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{
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(ulong dSmall, cycle) = candidates[k];
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if (p % cycle != 0UL)
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{
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continue;
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}
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if (_divisorCandidates is { Length: > 0 } candidates)
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{
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int len = candidates.Length;
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uint cycle;
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for (int k = 0; k < len; k++)
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{
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(ulong dSmall, cycle) = candidates[k];
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if (p % cycle != 0UL)
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{
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continue;
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}
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if (IsDivisible(p, dSmall))
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{
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divisorsExhausted = true;
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return false;
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}
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}
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}
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if (IsDivisible(p, dSmall))
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{
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divisorsExhausted = true;
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return false;
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}
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}
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}
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UInt128 kMul2;
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var divisorCycles = MersenneDivisorCycles.Shared;
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UInt128 maxK2 = UInt128.MaxValue / ((UInt128)p << 1);
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ulong limit = divisorCyclesSearchLimit;
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if ((UInt128)limit > maxK2)
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{
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limit = (ulong)maxK2;
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}
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UInt128 kMul2;
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var divisorCycles = MersenneDivisorCycles.Shared;
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UInt128 maxK2 = UInt128.MaxValue / ((UInt128)p << 1);
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ulong limit = divisorCyclesSearchLimit;
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if ((UInt128)limit > maxK2)
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{
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limit = (ulong)maxK2;
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}
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ulong k2;
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for (k2 = 1UL; k2 <= limit; k2++)
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{
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kMul2 = (UInt128)k2 << 1;
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UInt128 candidate = checked(kMul2 * p);
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d = checked(candidate + UInt128.One);
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if (p < 64UL && d == ((UInt128)1 << (int)p) - UInt128.One)
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{
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continue;
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}
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ulong k2;
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for (k2 = 1UL; k2 <= limit; k2++)
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{
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kMul2 = (UInt128)k2 << 1;
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UInt128 candidate = checked(kMul2 * p);
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d = checked(candidate + UInt128.One);
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if (p < 64UL && d == ((UInt128)1 << (int)p) - UInt128.One)
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{
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continue;
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}
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UInt128 cycle128 = MersenneDivisorCycles.GetCycle(d);
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if ((UInt128)p % cycle128 != UInt128.Zero)
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{
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continue;
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}
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UInt128 cycle128 = MersenneDivisorCycles.GetCycle(d);
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if ((UInt128)p % cycle128 != UInt128.Zero)
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{
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continue;
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}
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if (IsDivisible(p, d))
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{
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divisorsExhausted = true;
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return false;
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}
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}
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if (IsDivisible(p, d))
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{
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divisorsExhausted = true;
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return false;
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}
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}
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divisorsExhausted = (UInt128)divisorCyclesSearchLimit >= maxK2;
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return true;
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}
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divisorsExhausted = (UInt128)divisorCyclesSearchLimit >= maxK2;
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return true;
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}
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private static void Kernel(Index1D _, ulong exponent, GpuUInt128 divisor, ArrayView<byte> result)
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{
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if (divisor.High == 0UL && divisor.Low <= 1UL)
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{
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result[0] = 0;
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return;
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}
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private static void Kernel(Index1D _, ulong exponent, GpuUInt128 divisor, ArrayView<byte> result)
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{
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if (divisor.High == 0UL && divisor.Low <= 1UL)
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{
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result[0] = 0;
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return;
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}
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GpuUInt128 baseVal, mod;
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int x = divisor.High == 0UL
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? 63 - XMath.LeadingZeroCount(divisor.Low)
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: 127 - XMath.LeadingZeroCount(divisor.High);
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mod = divisor;
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if (x == 0)
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{
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baseVal = GpuUInt128.Pow2Mod(exponent, mod);
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result[0] = baseVal.High == 0UL && baseVal.Low == 1UL ? (byte)1 : (byte)0;
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return;
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}
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GpuUInt128 baseVal, mod;
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int x = divisor.High == 0UL
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? 63 - XMath.LeadingZeroCount(divisor.Low)
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: 127 - XMath.LeadingZeroCount(divisor.High);
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mod = divisor;
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if (x == 0)
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{
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baseVal = GpuUInt128.Pow2Mod(exponent, mod);
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result[0] = baseVal.High == 0UL && baseVal.Low == 1UL ? (byte)1 : (byte)0;
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return;
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}
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ulong ux = (ulong)x;
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if (x >= 64)
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{
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baseVal = new GpuUInt128(1UL << (x - 64), 0UL);
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}
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else
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{
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baseVal = new GpuUInt128(0UL, 1UL << x);
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}
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ulong ux = (ulong)x;
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if (x >= 64)
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{
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baseVal = new GpuUInt128(1UL << (x - 64), 0UL);
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}
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else
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{
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baseVal = new GpuUInt128(0UL, 1UL << x);
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}
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GpuUInt128 pow = baseVal;
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pow.ModPow(exponent / ux, mod);
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var part2 = GpuUInt128.Pow2Mod(exponent % ux, mod);
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GpuUInt128 product = pow;
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product.MulMod(part2, mod);
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result[0] = product.High == 0UL && product.Low == 1UL ? (byte)1 : (byte)0;
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}
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GpuUInt128 pow = baseVal;
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pow.ModPow(exponent / ux, mod);
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var part2 = GpuUInt128.Pow2Mod(exponent % ux, mod);
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GpuUInt128 product = pow;
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product.MulMod(part2, mod);
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result[0] = product.High == 0UL && product.Low == 1UL ? (byte)1 : (byte)0;
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}
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}
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