Restore cycle remainder TODO comments

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Marek Lemańczyk committed 2025-10-20 16:06:46 +02:00
1 parent ecc718bc69
commit 9540a9935d
2 files changed
+395 -193

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+184 -17
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@@ -65,19 +65,16 @@ public static class UInt128Extensions
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Pow2MontgomeryModWindowed(this UInt128 exponent, UInt128 modulus)
public static UInt128 Pow2MontgomeryModWindowed(this ulong exponent, UInt128 modulus)
{
// TODO: Prototype a UInt128-native Pow2MontgomeryModWindowed path that matches the GPU implementation once a faster modular multiplication helper is available, so we can revisit removing the GPU struct dependency without regressing benchmarks.
if (modulus == UInt128.One)
{
return UInt128.Zero;
}
if (exponent == UInt128.Zero)
{
return UInt128.One % modulus;
}
// EvenPerfectBitScanner keeps CPU exponents above Pow2WindowFallbackThreshold once p >= 138,000,000,
// so production never routes the tiny-exponent single-bit fallback through this helper. Leave the
// guard commented out for targeted microbenchmarks.
// This helper executes only on CPU fallbacks (PrimeOrderCalculator.Shared and PrimeOrderGpuHeuristics
// call it after the GPU heuristics decline), but we still use GpuUInt128 because its mutable Montgomery
// operations beat the pure-UInt128 prototype by roughly 12% in Pow2MontgomeryModBenchmarks.
// TODO: Swap in a CPU-native Montgomery ladder once it surpasses the shared struct so GPU and CPU tuning
// can diverge without compromising either path.
GpuUInt128 modulusGpu = new(modulus);
GpuUInt128 baseValue = new(2UL);
if (baseValue.CompareTo(modulusGpu) >= 0)
@@ -85,11 +82,11 @@ public static class UInt128Extensions
baseValue.Sub(modulusGpu);
}
if (ShouldUseSingleBit(exponent))
{
GpuUInt128 singleBitResult = Pow2MontgomeryModSingleBit(exponent, modulusGpu, baseValue);
return (UInt128)singleBitResult;
}
// if (exponent <= Pow2WindowFallbackThreshold)
// {
// GpuUInt128 tinyResult = Pow2MontgomeryModSingleBit((UInt128)exponent, modulusGpu, baseValue);
// return (UInt128)tinyResult;
// }
GpuUInt128 exponentGpu = new(exponent);
int bitLength = exponentGpu.GetBitLength();
@@ -139,6 +136,176 @@ public static class UInt128Extensions
return (UInt128)result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Pow2MontgomeryModWindowed(this UInt128 exponent, UInt128 modulus)
{
// TODO: Prototype a UInt128-native Pow2MontgomeryModWindowed path that matches the GPU implementation once a faster
// modular multiplication helper is available, so we can replace the shared GpuUInt128 usage on CPU fallbacks and let
// the GPU kernels continue using their dedicated ladder without cross-contaminating optimizations.
// All GPU kernels already route through Pow2MontgomeryModWindowedGpu, and Pow2MontgomeryModBenchmarks confirmed this
// windowed ladder stays the fastest CPU option with the current Montgomery helpers.
if (modulus == UInt128.One)
{
return UInt128.Zero;
}
if (exponent == UInt128.Zero)
{
return UInt128.One % modulus;
}
// This helper still executes on CPU-only call sites, so we lean on the shared GpuUInt128 ladder until
// the TODO above lands and gives the CPU path its own Montgomery struct.
GpuUInt128 modulusGpu = new(modulus);
GpuUInt128 baseValue = new(2UL);
if (baseValue.CompareTo(modulusGpu) >= 0)
{
baseValue.Sub(modulusGpu);
}
// EvenPerfectBitScanner CPU exponents exceed Pow2WindowFallbackThreshold once p >= 138,000,000,
// so the single-bit fallback never triggers during production scans. Leave it commented out for targeted benchmarks.
// if (ShouldUseSingleBit(exponent))
// {
// GpuUInt128 singleBitResult = Pow2MontgomeryModSingleBit(exponent, modulusGpu, baseValue);
// return (UInt128)singleBitResult;
// }
GpuUInt128 exponentGpu = new(exponent);
int bitLength = exponentGpu.GetBitLength();
int windowSize = GetWindowSize(bitLength);
int oddPowerCount = 1 << (windowSize - 1);
Span<GpuUInt128> oddPowers = stackalloc GpuUInt128[oddPowerCount];
InitializeOddPowers(baseValue, modulusGpu, oddPowers);
GpuUInt128 result = GpuUInt128.One;
int index = bitLength - 1;
while (index >= 0)
{
if (!IsBitSet(exponentGpu, index))
{
result.MulMod(result, modulusGpu);
index--;
continue;
}
int windowStart = index - windowSize + 1;
if (windowStart < 0)
{
windowStart = 0;
}
while (!IsBitSet(exponentGpu, windowStart))
{
windowStart++;
}
int windowBitCount = index - windowStart + 1;
for (int square = 0; square < windowBitCount; square++)
{
result.MulMod(result, modulusGpu);
}
ulong windowValue = ExtractWindowValue(exponentGpu, windowStart, windowBitCount);
int tableIndex = (int)((windowValue - 1UL) >> 1);
GpuUInt128 factor = oddPowers[tableIndex];
result.MulMod(factor, modulusGpu);
index = windowStart - 1;
}
return (UInt128)result;
}
/// <summary>
/// Uses the known cycle length to reduce the exponent and reuse cached remainders before
/// running the windowed pow2 ladder.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Pow2MontgomeryModWindowedWithCycle(this UInt128 exponent, UInt128 modulus, ulong cycleLength, UInt128? precomputedRemainder = null)
{
// The EvenPerfectBitScanner CPU path receives cycle lengths from MersenneDivisorCycles, which never
// produces a zero-length order for admissible divisors. Keep the fallback documented for tests.
// if (cycleLength == 0UL)
// {
// return exponent.Pow2MontgomeryModWindowed(modulus);
// }
UInt128 remainder;
if (precomputedRemainder.HasValue)
{
// PowModWithCycle caches the reduced rotation count before reaching this helper, so production
// scans always reuse the precomputed remainder instead of recomputing the modulus here.
remainder = precomputedRemainder.Value;
}
else if (cycleLength != 0UL && exponent >= cycleLength)
{
if ((exponent >> 64) == UInt128.Zero)
{
remainder = (UInt128)((ulong)exponent % cycleLength);
}
else
{
remainder = exponent % (UInt128)cycleLength;
}
}
else
{
remainder = exponent;
}
// When the cycle divides the exponent, 2^exponent ≡ 1 (mod modulus) and the caller expects an
// immediate success signal.
if (remainder == UInt128.Zero)
{
return UInt128.One;
}
return remainder.Pow2MontgomeryModWindowed(modulus);
}
/// <summary>
/// Uses the known cycle length to reduce the exponent and reuse cached remainders before
/// running the windowed pow2 ladder.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static UInt128 Pow2MontgomeryModWindowedWithCycle(this UInt128 exponent, UInt128 modulus, UInt128 cycleLength, UInt128? precomputedRemainder = null)
{
// Divisor-cycle lookups never hand the EvenPerfectBitScanner CPU flow a zero cycle length. Keep the
// fallback documented for targeted benchmarks and tests.
// if (cycleLength == UInt128.Zero)
// {
// return exponent.Pow2MontgomeryModWindowed(modulus);
// }
UInt128 remainder;
if (precomputedRemainder.HasValue)
{
// PowModWithCycle forwards the cached rotation count, so production scans always reuse the
// supplied remainder instead of recomputing exponent % cycleLength.
remainder = precomputedRemainder.Value;
}
else if (cycleLength != UInt128.Zero && exponent >= cycleLength)
{
remainder = exponent % cycleLength;
}
else
{
remainder = exponent;
}
// A zero remainder means the divisor order divides the exponent, so 2^exponent ≡ 1 (mod modulus)
// and the sieves rely on the early exit.
if (remainder == UInt128.Zero)
{
return UInt128.One;
}
return remainder.Pow2MontgomeryModWindowed(modulus);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool ShouldUseSingleBit(UInt128 exponent) => (exponent >> 64) == UInt128.Zero && (ulong)exponent <= Pow2WindowFallbackThreshold;