Use stack buffers for CPU exponent lowering and add MutableUInt128
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@@ -0,0 +1,108 @@
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using System;
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using System.Numerics;
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namespace PerfectNumbers.Core;
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/// <summary>
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/// Mutable helper for 128-bit arithmetic derived from the .NET runtime UInt128 implementation.
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/// Portions adapted from https://github.com/dotnet/runtime/blob/v8.0.0/src/libraries/System.Private.CoreLib/src/System/UInt128.cs.
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/// </summary>
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internal sealed class MutableUInt128
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{
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public ulong High { get; private set; }
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public ulong Low { get; private set; }
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public MutableUInt128()
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{
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}
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public MutableUInt128(ulong value)
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{
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Low = value;
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}
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public MutableUInt128(ulong high, ulong low)
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{
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High = high;
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Low = low;
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}
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public MutableUInt128(UInt128 value)
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{
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Set(value);
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}
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public void Set(UInt128 value)
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{
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High = (ulong)(value >> 64);
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Low = (ulong)value;
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}
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public void Set(ulong high, ulong low)
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{
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High = high;
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Low = low;
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}
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public UInt128 ToUInt128() => ((UInt128)High << 64) | Low;
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public void Add(ulong value)
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{
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ulong low = Low + value;
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if (low < value)
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{
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High++;
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}
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Low = low;
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}
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public void Add(in MutableUInt128 value)
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{
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ulong low = Low + value.Low;
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ulong carry = low < Low ? 1UL : 0UL;
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ulong high = High + value.High + carry;
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Low = low;
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High = high;
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}
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public void Subtract(ulong value)
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{
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ulong low = Low;
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ulong result = low - value;
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ulong borrow = result > low ? 1UL : 0UL;
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Low = result;
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High -= borrow;
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}
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public void Subtract(in MutableUInt128 value)
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{
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ulong low = Low;
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ulong result = low - value.Low;
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ulong borrow = low < value.Low ? 1UL : 0UL;
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Low = result;
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High = High - value.High - borrow;
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}
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public void Multiply(ulong value)
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{
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ulong high = High;
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ulong low = Low;
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ulong highContribution = Math.BigMul(low, value, out ulong newLow);
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Math.BigMul(high, value, out ulong shiftedHigh);
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ulong newHigh = shiftedHigh + highContribution;
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Low = newLow;
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High = newHigh;
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}
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public void MultiplyAdd(ulong multiplier, ulong addend)
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{
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Multiply(multiplier);
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Add(addend);
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}
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}
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