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using FluentAssertions;
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using PerfectNumbers.Core.Gpu;
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using Xunit;
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namespace PerfectNumbers.Core.Tests;
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public class PrimeTesterIsPrimeTests
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{
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[Theory]
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[Trait("Category", "Fast")]
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[InlineData(1UL, false)]
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[InlineData(2UL, true)]
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[InlineData(3UL, true)]
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[InlineData(4UL, false)]
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[InlineData(7UL, true)]
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[InlineData(97UL, true)]
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[InlineData(121UL, false)]
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public void IsPrime_returns_expected_results(ulong n, bool expected)
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{
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var tester = new PrimeTester();
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tester.IsPrime(n, CancellationToken.None).Should().Be(expected);
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}
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[Fact]
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[Trait("Category", "Fast")]
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public void IsPrimeGpu_falls_back_to_cpu_when_forced()
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{
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var tester = new PrimeTester();
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GpuContextPool.ForceCpu = true;
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tester.IsPrimeGpu(11UL, CancellationToken.None).Should().BeTrue();
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tester.IsPrimeGpu(12UL, CancellationToken.None).Should().BeFalse();
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GpuContextPool.ForceCpu = false;
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}
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}
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