More TODOs added
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@@ -478,6 +478,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester
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accelerator.Synchronize();
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accelerator.Synchronize();
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resultView.CopyToCPU(ref MemoryMarshal.GetReference(exponentSlice), computeCount);
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resultView.CopyToCPU(ref MemoryMarshal.GetReference(exponentSlice), computeCount);
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// TODO: Can we move this somehow to GPU? MulMod64 takes half of the time in CheckDivisor
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for (int i = 0; i < computeCount; i++)
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for (int i = 0; i < computeCount; i++)
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{
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{
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int position = positionSpan[i];
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int position = positionSpan[i];
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