From a9991c5b88ef3d3d483d188a578e593e83392e2e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Lema=C5=84czyk?= Date: Wed, 10 Sep 2025 02:19:14 +0200 Subject: [PATCH] Pooling restored --- PerfectNumbers.Core/Gpu/GpuContextPool.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/PerfectNumbers.Core/Gpu/GpuContextPool.cs b/PerfectNumbers.Core/Gpu/GpuContextPool.cs index d9b9414..e7a8e2f 100644 --- a/PerfectNumbers.Core/Gpu/GpuContextPool.cs +++ b/PerfectNumbers.Core/Gpu/GpuContextPool.cs @@ -6,7 +6,7 @@ namespace PerfectNumbers.Core.Gpu; public static class GpuContextPool { - private static readonly bool PoolingEnabled = false; + private static readonly bool PoolingEnabled = true; // Default device preference for generic GPU kernels (prime scans, NTT, etc.) public static bool ForceCpu { get; set; } = false;