Avoid pooling small buffers in CPU divisor pipeline
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@@ -63,7 +63,9 @@ public sealed class DivisorCycleCache
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int[]? rentedMissing = null;
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Span<int> missingBuffer = length <= StackBufferThreshold
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? stackalloc int[length]
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: new Span<int>(rentedMissing = ThreadLocalArrayPool<int>.Shared.Rent(length), 0, length);
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: length < PerfectNumberConstants.PooledArrayThreshold
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? new Span<int>(new int[length])
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: new Span<int>(rentedMissing = ThreadLocalArrayPool<int>.Shared.Rent(length), 0, length);
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int missingCount = 0;
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@@ -128,12 +130,16 @@ public sealed class DivisorCycleCache
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ulong[]? rentedDivisors = null;
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Span<ulong> workDivisors = count <= StackBufferThreshold
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? stackalloc ulong[count]
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: new Span<ulong>(rentedDivisors = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
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: count < PerfectNumberConstants.PooledArrayThreshold
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? new Span<ulong>(new ulong[count])
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: new Span<ulong>(rentedDivisors = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
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ulong[]? rentedResults = null;
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Span<ulong> workResults = count <= StackBufferThreshold
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? stackalloc ulong[count]
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: new Span<ulong>(rentedResults = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
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: count < PerfectNumberConstants.PooledArrayThreshold
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? new Span<ulong>(new ulong[count])
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: new Span<ulong>(rentedResults = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
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for (int i = 0; i < count; i++)
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{
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@@ -150,7 +156,11 @@ public sealed class DivisorCycleCache
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if (rentedDivisors is not null)
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{
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedDivisors, clearArray: false);
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedResults!, clearArray: false);
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}
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if (rentedResults is not null)
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{
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedResults, clearArray: false);
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}
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}
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@@ -172,22 +182,30 @@ public sealed class DivisorCycleCache
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ulong[]? rentedPow = null;
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Span<ulong> powSpan = length <= StackBufferThreshold
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? stackalloc ulong[length]
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: new Span<ulong>(rentedPow = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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: length < PerfectNumberConstants.PooledArrayThreshold
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? new Span<ulong>(new ulong[length])
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: new Span<ulong>(rentedPow = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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ulong[]? rentedOrder = null;
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Span<ulong> orderSpan = length <= StackBufferThreshold
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? stackalloc ulong[length]
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: new Span<ulong>(rentedOrder = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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: length < PerfectNumberConstants.PooledArrayThreshold
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? new Span<ulong>(new ulong[length])
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: new Span<ulong>(rentedOrder = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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ulong[]? rentedResult = null;
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Span<ulong> resultSpan = length <= StackBufferThreshold
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? stackalloc ulong[length]
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: new Span<ulong>(rentedResult = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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: length < PerfectNumberConstants.PooledArrayThreshold
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? new Span<ulong>(new ulong[length])
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: new Span<ulong>(rentedResult = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
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byte[]? rentedStatus = null;
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Span<byte> statusSpan = length <= StackBufferThreshold
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? stackalloc byte[length]
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: new Span<byte>(rentedStatus = ThreadLocalArrayPool<byte>.Shared.Rent(length), 0, length);
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: length < PerfectNumberConstants.PooledArrayThreshold
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? new Span<byte>(new byte[length])
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: new Span<byte>(rentedStatus = ThreadLocalArrayPool<byte>.Shared.Rent(length), 0, length);
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ref ulong divisorRef = ref MemoryMarshal.GetReference(divisors);
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divisorBuffer.View.CopyFromCPU(ref divisorRef, length);
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@@ -235,9 +253,21 @@ public sealed class DivisorCycleCache
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if (rentedPow is not null)
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{
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedPow, clearArray: false);
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedOrder!, clearArray: false);
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedResult!, clearArray: false);
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ThreadLocalArrayPool<byte>.Shared.Return(rentedStatus!, clearArray: false);
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}
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if (rentedOrder is not null)
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{
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedOrder, clearArray: false);
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}
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if (rentedResult is not null)
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{
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ThreadLocalArrayPool<ulong>.Shared.Return(rentedResult, clearArray: false);
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}
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if (rentedStatus is not null)
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{
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ThreadLocalArrayPool<byte>.Shared.Return(rentedStatus, clearArray: false);
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}
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execution.Dispose();
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