Avoid pooling small buffers in CPU divisor pipeline

This commit is contained in:
Marek Lemańczyk committed 2025-10-11 21:17:18 +02:00
1 parent 8e9390bc5e
commit ad22329814
4 files changed
+102 -41

No files matched your search

+41 -11
View File
@@ -63,7 +63,9 @@ public sealed class DivisorCycleCache
int[]? rentedMissing = null;
Span<int> missingBuffer = length <= StackBufferThreshold
? stackalloc int[length]
: new Span<int>(rentedMissing = ThreadLocalArrayPool<int>.Shared.Rent(length), 0, length);
: length < PerfectNumberConstants.PooledArrayThreshold
? new Span<int>(new int[length])
: new Span<int>(rentedMissing = ThreadLocalArrayPool<int>.Shared.Rent(length), 0, length);
int missingCount = 0;
@@ -128,12 +130,16 @@ public sealed class DivisorCycleCache
ulong[]? rentedDivisors = null;
Span<ulong> workDivisors = count <= StackBufferThreshold
? stackalloc ulong[count]
: new Span<ulong>(rentedDivisors = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
: count < PerfectNumberConstants.PooledArrayThreshold
? new Span<ulong>(new ulong[count])
: new Span<ulong>(rentedDivisors = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
ulong[]? rentedResults = null;
Span<ulong> workResults = count <= StackBufferThreshold
? stackalloc ulong[count]
: new Span<ulong>(rentedResults = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
: count < PerfectNumberConstants.PooledArrayThreshold
? new Span<ulong>(new ulong[count])
: new Span<ulong>(rentedResults = ThreadLocalArrayPool<ulong>.Shared.Rent(count), 0, count);
for (int i = 0; i < count; i++)
{
@@ -150,7 +156,11 @@ public sealed class DivisorCycleCache
if (rentedDivisors is not null)
{
ThreadLocalArrayPool<ulong>.Shared.Return(rentedDivisors, clearArray: false);
ThreadLocalArrayPool<ulong>.Shared.Return(rentedResults!, clearArray: false);
}
if (rentedResults is not null)
{
ThreadLocalArrayPool<ulong>.Shared.Return(rentedResults, clearArray: false);
}
}
@@ -172,22 +182,30 @@ public sealed class DivisorCycleCache
ulong[]? rentedPow = null;
Span<ulong> powSpan = length <= StackBufferThreshold
? stackalloc ulong[length]
: new Span<ulong>(rentedPow = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
: length < PerfectNumberConstants.PooledArrayThreshold
? new Span<ulong>(new ulong[length])
: new Span<ulong>(rentedPow = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
ulong[]? rentedOrder = null;
Span<ulong> orderSpan = length <= StackBufferThreshold
? stackalloc ulong[length]
: new Span<ulong>(rentedOrder = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
: length < PerfectNumberConstants.PooledArrayThreshold
? new Span<ulong>(new ulong[length])
: new Span<ulong>(rentedOrder = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
ulong[]? rentedResult = null;
Span<ulong> resultSpan = length <= StackBufferThreshold
? stackalloc ulong[length]
: new Span<ulong>(rentedResult = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
: length < PerfectNumberConstants.PooledArrayThreshold
? new Span<ulong>(new ulong[length])
: new Span<ulong>(rentedResult = ThreadLocalArrayPool<ulong>.Shared.Rent(length), 0, length);
byte[]? rentedStatus = null;
Span<byte> statusSpan = length <= StackBufferThreshold
? stackalloc byte[length]
: new Span<byte>(rentedStatus = ThreadLocalArrayPool<byte>.Shared.Rent(length), 0, length);
: length < PerfectNumberConstants.PooledArrayThreshold
? new Span<byte>(new byte[length])
: new Span<byte>(rentedStatus = ThreadLocalArrayPool<byte>.Shared.Rent(length), 0, length);
ref ulong divisorRef = ref MemoryMarshal.GetReference(divisors);
divisorBuffer.View.CopyFromCPU(ref divisorRef, length);
@@ -235,9 +253,21 @@ public sealed class DivisorCycleCache
if (rentedPow is not null)
{
ThreadLocalArrayPool<ulong>.Shared.Return(rentedPow, clearArray: false);
ThreadLocalArrayPool<ulong>.Shared.Return(rentedOrder!, clearArray: false);
ThreadLocalArrayPool<ulong>.Shared.Return(rentedResult!, clearArray: false);
ThreadLocalArrayPool<byte>.Shared.Return(rentedStatus!, clearArray: false);
}
if (rentedOrder is not null)
{
ThreadLocalArrayPool<ulong>.Shared.Return(rentedOrder, clearArray: false);
}
if (rentedResult is not null)
{
ThreadLocalArrayPool<ulong>.Shared.Return(rentedResult, clearArray: false);
}
if (rentedStatus is not null)
{
ThreadLocalArrayPool<byte>.Shared.Return(rentedStatus, clearArray: false);
}
execution.Dispose();