From b33a3c8e75f0263fed7c2d51b7590d63ab2df9c4 Mon Sep 17 00:00:00 2001 From: mlemanczyk Date: Sun, 2 Nov 2025 11:25:41 +0100 Subject: [PATCH] Compilation error fixed --- PerfectNumbers.Core/Gpu/GpuContextPool.cs | 1 - 1 file changed, 1 deletion(-) diff --git a/PerfectNumbers.Core/Gpu/GpuContextPool.cs b/PerfectNumbers.Core/Gpu/GpuContextPool.cs index 4fc2892..c71f7d9 100644 --- a/PerfectNumbers.Core/Gpu/GpuContextPool.cs +++ b/PerfectNumbers.Core/Gpu/GpuContextPool.cs @@ -19,7 +19,6 @@ public static class GpuContextPool { Context = Context.CreateDefault(); Accelerator = Context.GetPreferredDevice(false).CreateAccelerator(Context); - DivisorGeneratorGpuCache.WarmUpByDivisorTables(Accelerator); // NOTE: Avoid loading/compiling any kernel here to prevent implicit // CL stream/queue creation during accelerator construction. // Some OpenCL drivers are fragile when a queue is created immediately