Restore cycle-aware divisor scans and background generation
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@@ -1,5 +1,4 @@
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using System;
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using System.Buffers;
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using System.Collections.Concurrent;
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using System.Runtime.CompilerServices;
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using PerfectNumbers.Core;
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@@ -8,556 +7,368 @@ using MontgomeryDivisorData = PerfectNumbers.Core.Gpu.MersenneNumberDivisorByDiv
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namespace PerfectNumbers.Core.Cpu;
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// TODO: The current implementation is over-complicated for CPU. We shouldn't need all the hassle with intermediate buffers, checking the status there etc.
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public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDivisorByDivisorTester
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{
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private readonly object _sync = new();
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private readonly ConcurrentBag<DivisorScanSession> _sessionPool = new();
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private ulong _divisorLimit;
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private ulong _lastStatusDivisor;
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private bool _isConfigured;
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private bool _useDivisorCycles;
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private int _batchSize = 1_024;
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public bool UseDivisorCycles
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{
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get => _useDivisorCycles;
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set => _useDivisorCycles = value;
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}
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public int BatchSize
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{
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get => _batchSize;
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set => _batchSize = Math.Max(1, value);
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}
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public void ConfigureFromMaxPrime(ulong maxPrime)
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{
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lock (_sync)
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{
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_divisorLimit = ComputeDivisorLimitFromMaxPrime(maxPrime);
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_lastStatusDivisor = 0UL;
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_isConfigured = true;
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}
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}
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public ulong DivisorLimit
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{
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get
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{
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lock (_sync)
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{
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if (!_isConfigured)
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{
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throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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}
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return _divisorLimit;
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}
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}
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}
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public ulong GetAllowedMaxDivisor(ulong prime)
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{
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lock (_sync)
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{
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if (!_isConfigured)
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{
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throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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}
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return ComputeAllowedMaxDivisor(prime, _divisorLimit);
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}
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}
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public bool IsPrime(ulong prime, out bool divisorsExhausted)
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{
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ulong allowedMax;
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bool useCycles;
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int batchCapacity;
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lock (_sync)
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{
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if (!_isConfigured)
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{
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throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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}
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allowedMax = ComputeAllowedMaxDivisor(prime, _divisorLimit);
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useCycles = _useDivisorCycles;
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batchCapacity = _batchSize;
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}
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if (allowedMax < 3UL)
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{
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divisorsExhausted = true;
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return true;
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}
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ulong[] divisors = ArrayPool<ulong>.Shared.Rent(batchCapacity);
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byte[] hits = ArrayPool<byte>.Shared.Rent(batchCapacity);
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MontgomeryDivisorData[] divisorData = ArrayPool<MontgomeryDivisorData>.Shared.Rent(batchCapacity);
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ulong processedCount = 0UL;
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ulong lastProcessed = 0UL;
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bool composite = false;
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bool processedAll = false;
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try
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{
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composite = CheckDivisors(
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prime,
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allowedMax,
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useCycles,
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divisors,
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hits,
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divisorData,
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out lastProcessed,
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out processedAll,
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out processedCount);
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}
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finally
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{
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ArrayPool<ulong>.Shared.Return(divisors, clearArray: false);
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ArrayPool<byte>.Shared.Return(hits, clearArray: false);
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ArrayPool<MontgomeryDivisorData>.Shared.Return(divisorData, clearArray: false);
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}
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if (processedCount > 0UL)
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{
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lock (_sync)
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{
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UpdateStatusUnsafe(lastProcessed, processedCount);
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}
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}
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if (composite)
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{
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divisorsExhausted = true;
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return false;
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}
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divisorsExhausted = processedAll || composite;
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return true;
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}
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public IMersenneNumberDivisorByDivisorTester.IDivisorScanSession CreateDivisorSession()
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{
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lock (_sync)
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{
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if (!_isConfigured)
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{
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throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
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}
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if (_sessionPool.TryTake(out DivisorScanSession? session))
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{
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session.Reset();
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return session;
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}
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return new DivisorScanSession(this);
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}
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}
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private void ReturnSession(DivisorScanSession session)
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{
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_sessionPool.Add(session);
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}
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private bool CheckDivisors(
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ulong prime,
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ulong allowedMax,
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bool useCycles,
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ulong[] divisors,
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byte[] hits,
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MontgomeryDivisorData[] divisorData,
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out ulong lastProcessed,
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out bool processedAll,
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out ulong processedCount)
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{
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lastProcessed = 0UL;
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processedCount = 0UL;
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processedAll = false;
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if (allowedMax < 3UL)
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{
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return false;
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}
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int batchCapacity = _batchSize;
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ulong divisor = 3UL;
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bool composite = false;
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while (divisor <= allowedMax)
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{
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int batchSize = 0;
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bool reachedEndInBatch = false;
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while (batchSize < batchCapacity && divisor <= allowedMax)
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{
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ulong currentDivisor = divisor;
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ulong nextDivisor = currentDivisor + 2UL;
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divisors[batchSize++] = currentDivisor;
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processedCount++;
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lastProcessed = currentDivisor;
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if (nextDivisor <= currentDivisor)
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{
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reachedEndInBatch = true;
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break;
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}
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if (nextDivisor > allowedMax)
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{
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divisor = nextDivisor;
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reachedEndInBatch = true;
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break;
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}
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divisor = nextDivisor;
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}
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if (batchSize == 0)
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{
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if (reachedEndInBatch)
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{
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processedAll = true;
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}
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break;
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}
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Span<MontgomeryDivisorData> divisorDataSpan = divisorData.AsSpan(0, batchSize);
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Span<ulong> divisorSpan = divisors.AsSpan(0, batchSize);
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Span<byte> hitsSpan = hits.AsSpan(0, batchSize);
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for (int i = 0; i < batchSize; i++)
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{
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divisorDataSpan[i] = CreateMontgomeryDivisorData(divisorSpan[i]);
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}
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for (int i = 0; i < batchSize; i++)
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{
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hitsSpan[i] = CheckDivisor(prime, useCycles, divisorSpan[i], divisorDataSpan[i]);
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if (hitsSpan[i] != 0)
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{
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composite = true;
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lastProcessed = divisorSpan[i];
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break;
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}
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}
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if (!composite)
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{
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lastProcessed = divisorSpan[batchSize - 1];
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}
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if (composite)
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{
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break;
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}
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if (reachedEndInBatch)
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{
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processedAll = true;
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break;
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}
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}
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processedAll = processedAll || divisor > allowedMax;
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return composite;
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}
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private static byte CheckDivisor(ulong prime, bool useCycles, ulong divisor, in MontgomeryDivisorData divisorData)
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{
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ulong modulus = divisorData.Modulus;
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if (modulus <= 1UL || (modulus & 1UL) == 0UL)
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{
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return 0;
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}
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ulong exponent = prime;
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if (useCycles)
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{
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ulong cycle = MersenneDivisorCycles.CalculateCycleLength(divisor);
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if (cycle == 0UL)
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{
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return 0;
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}
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ulong remainder = prime % cycle;
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if (remainder != 0UL)
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{
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return 0;
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}
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exponent = remainder;
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}
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return exponent.Pow2MontgomeryMod(divisorData) == 1UL ? (byte)1 : (byte)0;
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}
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private void UpdateStatusUnsafe(ulong lastProcessed, ulong processedCount)
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{
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if (processedCount == 0UL)
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{
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return;
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}
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ulong interval = PerfectNumberConstants.ConsoleInterval;
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if (interval == 0UL)
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{
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_lastStatusDivisor = 0UL;
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return;
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}
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ulong total = _lastStatusDivisor + processedCount;
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_lastStatusDivisor = total % interval;
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}
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private static ulong ComputeDivisorLimitFromMaxPrime(ulong maxPrime)
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{
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if (maxPrime <= 1UL)
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{
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return 0UL;
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}
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if (maxPrime - 1UL >= 64UL)
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{
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return ulong.MaxValue;
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}
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return (1UL << (int)(maxPrime - 1UL)) - 1UL;
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}
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private static ulong ComputeAllowedMaxDivisor(ulong prime, ulong divisorLimit)
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{
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if (prime <= 1UL)
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{
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return 0UL;
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}
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if (prime - 1UL >= 64UL)
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{
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return divisorLimit;
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}
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return Math.Min((1UL << (int)(prime - 1UL)) - 1UL, divisorLimit);
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}
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private static MontgomeryDivisorData CreateMontgomeryDivisorData(ulong modulus)
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{
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if (modulus <= 1UL || (modulus & 1UL) == 0UL)
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{
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return new MontgomeryDivisorData(modulus, 0UL, 0UL, 0UL);
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}
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return new MontgomeryDivisorData(
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modulus,
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ComputeMontgomeryNPrime(modulus),
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ComputeMontgomeryResidue(1UL, modulus),
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ComputeMontgomeryResidue(2UL, modulus));
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong ComputeMontgomeryResidue(ulong value, ulong modulus) => (ulong)((UInt128)value * (UInt128.One << 64) % modulus);
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private static ulong ComputeMontgomeryNPrime(ulong modulus)
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{
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ulong inv = modulus;
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inv *= unchecked(2UL - modulus * inv);
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inv *= unchecked(2UL - modulus * inv);
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inv *= unchecked(2UL - modulus * inv);
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inv *= unchecked(2UL - modulus * inv);
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inv *= unchecked(2UL - modulus * inv);
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inv *= unchecked(2UL - modulus * inv);
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return unchecked(0UL - inv);
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}
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private sealed class DivisorScanSession : IMersenneNumberDivisorByDivisorTester.IDivisorScanSession
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{
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private readonly MersenneNumberDivisorByDivisorCpuTester _owner;
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private ulong[] _primeBuffer;
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private int[] _positionBuffer;
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private ulong[] _exponentBuffer;
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private int _capacity;
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private bool _disposed;
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internal DivisorScanSession(MersenneNumberDivisorByDivisorCpuTester owner)
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{
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_owner = owner;
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_capacity = Math.Max(1, owner._batchSize);
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_primeBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
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_positionBuffer = ArrayPool<int>.Shared.Rent(_capacity);
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_exponentBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
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}
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internal void Reset()
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{
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_disposed = false;
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}
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public void CheckDivisor(ulong divisor, ulong divisorCycle, ReadOnlySpan<ulong> primes, Span<byte> hits)
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{
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if (_disposed)
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{
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throw new ObjectDisposedException(nameof(DivisorScanSession));
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}
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int primesLength = primes.Length;
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if (primesLength == 0)
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{
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return;
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}
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MersenneNumberDivisorByDivisorCpuTester owner = _owner;
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int batchSize = owner._batchSize;
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EnsureCapacity(batchSize);
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ulong modulus = divisor;
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if (modulus <= 1UL || (modulus & 1UL) == 0UL)
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{
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return;
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}
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bool cycleEnabled = owner._useDivisorCycles && divisorCycle != 0UL;
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ulong cycle = divisorCycle;
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MontgomeryDivisorData divisorData = CreateMontgomeryDivisorData(divisor);
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int offset = 0;
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Span<ulong> primeSpan = _primeBuffer.AsSpan();
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Span<int> positionSpan = _positionBuffer.AsSpan();
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Span<ulong> exponentSpan = _exponentBuffer.AsSpan();
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ulong previousResidue = 0UL;
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ulong previousPrime = 0UL;
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bool hasPreviousResidue = false;
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while (offset < primesLength)
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{
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int sliceLength = Math.Min(batchSize, primesLength - offset);
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ReadOnlySpan<ulong> primesSlice = primes.Slice(offset, sliceLength);
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Span<byte> hitsSlice = hits.Slice(offset, sliceLength);
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hitsSlice.Clear();
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int computeCount = 0;
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if (cycleEnabled)
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{
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for (int i = 0; i < sliceLength; i++)
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{
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ulong prime = primesSlice[i];
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if (prime % cycle != 0UL)
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{
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continue;
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}
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primeSpan[computeCount] = prime;
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positionSpan[computeCount] = i;
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computeCount++;
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}
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}
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else
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{
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for (int i = 0; i < sliceLength; i++)
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{
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primeSpan[computeCount] = primesSlice[i];
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positionSpan[computeCount] = i;
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computeCount++;
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}
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}
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if (computeCount > 0)
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{
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Span<ulong> exponentSlice = exponentSpan[..computeCount];
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ulong currentPrime = hasPreviousResidue ? previousPrime : 0UL;
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bool hasDeltaSource = hasPreviousResidue;
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for (int i = 0; i < computeCount; i++)
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{
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ulong prime = primeSpan[i];
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ulong exponentValue;
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if (hasDeltaSource)
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{
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exponentValue = prime - currentPrime;
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}
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else
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{
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exponentValue = prime;
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hasDeltaSource = true;
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}
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if (cycleEnabled)
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{
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exponentValue %= cycle;
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}
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exponentSlice[i] = exponentValue;
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currentPrime = prime;
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}
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for (int i = 0; i < computeCount; i++)
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{
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exponentSlice[i] = exponentSlice[i].Pow2MontgomeryMod(divisorData);
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}
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for (int i = 0; i < computeCount; i++)
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{
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int position = positionSpan[i];
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ulong stepResidue = exponentSlice[i];
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ulong prime = primeSpan[i];
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ulong residue = hasPreviousResidue ? MultiplyMod(previousResidue, stepResidue, modulus) : stepResidue;
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hitsSlice[position] = residue == 1UL ? (byte)1 : (byte)0;
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previousResidue = residue;
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previousPrime = prime;
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hasPreviousResidue = true;
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}
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}
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offset += sliceLength;
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}
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}
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public void Dispose()
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{
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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_owner.ReturnSession(this);
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}
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private void EnsureCapacity(int requiredCapacity)
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{
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if (requiredCapacity <= _capacity)
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{
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return;
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}
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ArrayPool<ulong>.Shared.Return(_primeBuffer, clearArray: false);
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ArrayPool<int>.Shared.Return(_positionBuffer, clearArray: false);
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ArrayPool<ulong>.Shared.Return(_exponentBuffer, clearArray: false);
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_capacity = requiredCapacity;
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_primeBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
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_positionBuffer = ArrayPool<int>.Shared.Rent(_capacity);
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_exponentBuffer = ArrayPool<ulong>.Shared.Rent(_capacity);
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}
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private static ulong MultiplyMod(ulong left, ulong right, ulong modulus)
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{
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if (modulus == 0UL)
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{
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return 0UL;
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}
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UInt128 product = (UInt128)left * right;
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return (ulong)(product % modulus);
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}
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}
|
||||
private readonly object _sync = new();
|
||||
private readonly ConcurrentBag<DivisorScanSession> _sessionPool = new();
|
||||
private ulong _divisorLimit;
|
||||
private ulong _lastStatusDivisor;
|
||||
private bool _isConfigured;
|
||||
private bool _useDivisorCycles;
|
||||
private int _batchSize = 1_024;
|
||||
|
||||
public bool UseDivisorCycles
|
||||
{
|
||||
get => _useDivisorCycles;
|
||||
set => _useDivisorCycles = value;
|
||||
}
|
||||
|
||||
public int BatchSize
|
||||
{
|
||||
get => _batchSize;
|
||||
set => _batchSize = Math.Max(1, value);
|
||||
}
|
||||
|
||||
public void ConfigureFromMaxPrime(ulong maxPrime)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
_divisorLimit = ComputeDivisorLimitFromMaxPrime(maxPrime);
|
||||
_lastStatusDivisor = 0UL;
|
||||
_isConfigured = true;
|
||||
}
|
||||
}
|
||||
|
||||
public ulong DivisorLimit
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_isConfigured)
|
||||
{
|
||||
throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
|
||||
}
|
||||
|
||||
return _divisorLimit;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public ulong GetAllowedMaxDivisor(ulong prime)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_isConfigured)
|
||||
{
|
||||
throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
|
||||
}
|
||||
|
||||
return ComputeAllowedMaxDivisor(prime, _divisorLimit);
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsPrime(ulong prime, out bool divisorsExhausted)
|
||||
{
|
||||
ulong allowedMax;
|
||||
bool useCycles;
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_isConfigured)
|
||||
{
|
||||
throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
|
||||
}
|
||||
|
||||
allowedMax = ComputeAllowedMaxDivisor(prime, _divisorLimit);
|
||||
useCycles = _useDivisorCycles;
|
||||
}
|
||||
|
||||
if (allowedMax < 3UL)
|
||||
{
|
||||
divisorsExhausted = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
ulong processedCount = 0UL;
|
||||
ulong lastProcessed = 0UL;
|
||||
bool processedAll = false;
|
||||
|
||||
bool composite = CheckDivisors(
|
||||
prime,
|
||||
allowedMax,
|
||||
useCycles,
|
||||
out lastProcessed,
|
||||
out processedAll,
|
||||
out processedCount);
|
||||
|
||||
if (processedCount > 0UL)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
UpdateStatusUnsafe(lastProcessed, processedCount);
|
||||
}
|
||||
}
|
||||
|
||||
if (composite)
|
||||
{
|
||||
divisorsExhausted = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
divisorsExhausted = processedAll || composite;
|
||||
return true;
|
||||
}
|
||||
|
||||
public IMersenneNumberDivisorByDivisorTester.IDivisorScanSession CreateDivisorSession()
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
if (!_isConfigured)
|
||||
{
|
||||
throw new InvalidOperationException("ConfigureFromMaxPrime must be called before using the tester.");
|
||||
}
|
||||
|
||||
if (_sessionPool.TryTake(out DivisorScanSession? session))
|
||||
{
|
||||
session.Reset();
|
||||
return session;
|
||||
}
|
||||
|
||||
return new DivisorScanSession(this);
|
||||
}
|
||||
}
|
||||
|
||||
private void ReturnSession(DivisorScanSession session)
|
||||
{
|
||||
_sessionPool.Add(session);
|
||||
}
|
||||
|
||||
private bool CheckDivisors(
|
||||
ulong prime,
|
||||
ulong allowedMax,
|
||||
bool useCycles,
|
||||
out ulong lastProcessed,
|
||||
out bool processedAll,
|
||||
out ulong processedCount)
|
||||
{
|
||||
lastProcessed = 0UL;
|
||||
processedCount = 0UL;
|
||||
processedAll = false;
|
||||
|
||||
if (allowedMax < 3UL)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong divisor = 3UL;
|
||||
while (divisor <= allowedMax)
|
||||
{
|
||||
processedCount++;
|
||||
lastProcessed = divisor;
|
||||
|
||||
MontgomeryDivisorData divisorData = CreateMontgomeryDivisorData(divisor);
|
||||
byte hit;
|
||||
if (useCycles)
|
||||
{
|
||||
using DivisorCycleCache.Lease cycleLease = DivisorCycleCache.Shared.Acquire(divisor);
|
||||
ulong divisorCycle = cycleLease.GetCycle(divisor);
|
||||
hit = CheckDivisor(prime, divisorCycle != 0UL, divisorCycle, divisorData);
|
||||
}
|
||||
else
|
||||
{
|
||||
hit = CheckDivisor(prime, false, 0UL, divisorData);
|
||||
}
|
||||
|
||||
if (hit != 0)
|
||||
{
|
||||
processedAll = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (divisor >= allowedMax - 1UL)
|
||||
{
|
||||
processedAll = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (divisor > ulong.MaxValue - 2UL)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
divisor += 2UL;
|
||||
}
|
||||
|
||||
if (!processedAll)
|
||||
{
|
||||
processedAll = divisor > allowedMax;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static byte CheckDivisor(ulong prime, bool useCycles, ulong divisorCycle, in MontgomeryDivisorData divisorData)
|
||||
{
|
||||
ulong modulus = divisorData.Modulus;
|
||||
if (modulus <= 1UL || (modulus & 1UL) == 0UL)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
ulong residue = useCycles && divisorCycle != 0UL
|
||||
? prime.Pow2MontgomeryModWithCycle(divisorCycle, divisorData)
|
||||
: prime.Pow2MontgomeryMod(divisorData);
|
||||
|
||||
return residue == 1UL ? (byte)1 : (byte)0;
|
||||
}
|
||||
|
||||
private void UpdateStatusUnsafe(ulong lastProcessed, ulong processedCount)
|
||||
{
|
||||
if (processedCount == 0UL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ulong interval = PerfectNumberConstants.ConsoleInterval;
|
||||
if (interval == 0UL)
|
||||
{
|
||||
_lastStatusDivisor = 0UL;
|
||||
return;
|
||||
}
|
||||
|
||||
ulong total = _lastStatusDivisor + processedCount;
|
||||
_lastStatusDivisor = total % interval;
|
||||
}
|
||||
|
||||
private static ulong ComputeDivisorLimitFromMaxPrime(ulong maxPrime)
|
||||
{
|
||||
if (maxPrime <= 1UL)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
if (maxPrime - 1UL >= 64UL)
|
||||
{
|
||||
return ulong.MaxValue;
|
||||
}
|
||||
|
||||
return (1UL << (int)(maxPrime - 1UL)) - 1UL;
|
||||
}
|
||||
|
||||
private static ulong ComputeAllowedMaxDivisor(ulong prime, ulong divisorLimit)
|
||||
{
|
||||
if (prime <= 1UL)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
if (prime - 1UL >= 64UL)
|
||||
{
|
||||
return divisorLimit;
|
||||
}
|
||||
|
||||
return Math.Min((1UL << (int)(prime - 1UL)) - 1UL, divisorLimit);
|
||||
}
|
||||
|
||||
private static MontgomeryDivisorData CreateMontgomeryDivisorData(ulong modulus)
|
||||
{
|
||||
if (modulus <= 1UL || (modulus & 1UL) == 0UL)
|
||||
{
|
||||
return new MontgomeryDivisorData(modulus, 0UL, 0UL, 0UL);
|
||||
}
|
||||
|
||||
return new MontgomeryDivisorData(
|
||||
modulus,
|
||||
ComputeMontgomeryNPrime(modulus),
|
||||
ComputeMontgomeryResidue(1UL, modulus),
|
||||
ComputeMontgomeryResidue(2UL, modulus));
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static ulong ComputeMontgomeryResidue(ulong value, ulong modulus) => (ulong)((UInt128)value * (UInt128.One << 64) % modulus);
|
||||
|
||||
private static ulong ComputeMontgomeryNPrime(ulong modulus)
|
||||
{
|
||||
ulong inv = modulus;
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
inv *= unchecked(2UL - modulus * inv);
|
||||
return unchecked(0UL - inv);
|
||||
}
|
||||
|
||||
private sealed class DivisorScanSession : IMersenneNumberDivisorByDivisorTester.IDivisorScanSession
|
||||
{
|
||||
private readonly MersenneNumberDivisorByDivisorCpuTester _owner;
|
||||
private bool _disposed;
|
||||
|
||||
internal DivisorScanSession(MersenneNumberDivisorByDivisorCpuTester owner)
|
||||
{
|
||||
_owner = owner;
|
||||
}
|
||||
|
||||
internal void Reset()
|
||||
{
|
||||
_disposed = false;
|
||||
}
|
||||
|
||||
public void CheckDivisor(ulong divisor, ulong divisorCycle, ReadOnlySpan<ulong> primes, Span<byte> hits)
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(DivisorScanSession));
|
||||
}
|
||||
|
||||
int length = primes.Length;
|
||||
if (length == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ulong modulus = divisor;
|
||||
if (modulus <= 1UL || (modulus & 1UL) == 0UL)
|
||||
{
|
||||
hits.Clear();
|
||||
return;
|
||||
}
|
||||
|
||||
bool cycleEnabled = _owner._useDivisorCycles && divisorCycle != 0UL;
|
||||
MontgomeryDivisorData divisorData = CreateMontgomeryDivisorData(divisor);
|
||||
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
ulong prime = primes[i];
|
||||
|
||||
if (cycleEnabled)
|
||||
{
|
||||
ulong remainder = prime % divisorCycle;
|
||||
if (remainder != 0UL)
|
||||
{
|
||||
hits[i] = 0;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
ulong residue = cycleEnabled
|
||||
? prime.Pow2MontgomeryModWithCycle(divisorCycle, divisorData)
|
||||
: prime.Pow2MontgomeryMod(divisorData);
|
||||
|
||||
hits[i] = residue == 1UL ? (byte)1 : (byte)0;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
_owner.ReturnSession(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,428 +1,378 @@
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading.Tasks;
|
||||
using ILGPU;
|
||||
using ILGPU.Runtime;
|
||||
using PerfectNumbers.Core.Gpu;
|
||||
|
||||
namespace PerfectNumbers.Core;
|
||||
|
||||
public sealed class DivisorCycleCache
|
||||
{
|
||||
internal sealed class CycleBlock
|
||||
{
|
||||
// TODO: This can be removed. See other comments.
|
||||
private int _referenceCount;
|
||||
|
||||
internal CycleBlock(int index, ulong start, ulong[] cycles)
|
||||
{
|
||||
Index = index;
|
||||
Start = start;
|
||||
Cycles = cycles;
|
||||
End = start + (ulong)cycles.Length - 1UL;
|
||||
}
|
||||
|
||||
// TODO: Let's use fields instead of the properties below for better performance
|
||||
internal int Index { get; }
|
||||
|
||||
internal ulong Start { get; }
|
||||
|
||||
internal ulong End { get; }
|
||||
|
||||
internal ulong[] Cycles { get; }
|
||||
|
||||
// TODO: We don't need full reference tracking. It's enough to assign divisor block to a task, instead. We can remove excessive blocks as required.
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal void AddRef()
|
||||
{
|
||||
Interlocked.Increment(ref _referenceCount);
|
||||
}
|
||||
|
||||
// TODO: We don't need full reference tracking. It's enough to assign divisor block to a task, instead. We can remove excessive blocks as required.
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal void Release()
|
||||
{
|
||||
Interlocked.Decrement(ref _referenceCount);
|
||||
}
|
||||
|
||||
// TODO: We don't need full reference tracking. It's enough to assign divisor block to a task, instead. This can be removed
|
||||
internal bool IsInUse => Volatile.Read(ref _referenceCount) > 0;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal ulong GetCycle(ulong divisor)
|
||||
{
|
||||
// TODO: The production code should guarantee that this will never occur and we'll use divisors with their corresponding blocks, only. This can be removed and we can simplify this method to =>
|
||||
if (divisor < Start || divisor > End)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
return Cycles[(int)(divisor - Start)];
|
||||
}
|
||||
}
|
||||
|
||||
public struct Lease : IDisposable
|
||||
{
|
||||
// TODO: We can probably remove _owner, if we don't need full cycle management which will help GC to clear these out
|
||||
private readonly DivisorCycleCache? _owner;
|
||||
private CycleBlock? _block;
|
||||
|
||||
internal Lease(DivisorCycleCache owner, CycleBlock block)
|
||||
{
|
||||
_owner = owner;
|
||||
_block = block;
|
||||
_block.AddRef();
|
||||
}
|
||||
|
||||
// TODO: We're highly over-complicating this. _block is always assigned by the constructor. We don't need to make it nullable. This can be removed.
|
||||
public readonly bool IsValid => _block is not null;
|
||||
|
||||
// TODO: Once we make _block non-nullable we can simplify these to just fields assigned during the creation for the best performance.
|
||||
public readonly ulong Start => _block?.Start ?? 0UL;
|
||||
|
||||
public readonly ulong End => _block?.End ?? 0UL;
|
||||
|
||||
public readonly ulong[]? Values => _block?.Cycles;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly ulong GetCycle(ulong divisor) => _block?.GetCycle(divisor) ?? 0UL;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// TODO: We don't need full cycle block management. We can rely on GC to do its job. Thanks to that we could possibly make the struct read-only.
|
||||
CycleBlock? block = _block;
|
||||
if (block is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
block.Release();
|
||||
_owner?.Release(block);
|
||||
_block = null;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly object _sync = new();
|
||||
private readonly ConcurrentDictionary<int, Task<CycleBlock>> _pending = new();
|
||||
// TODO: _baseBlock should be like no other block. Why do we need a separate property for it? It should become current upon initialization
|
||||
private CycleBlock _baseBlock = null!;
|
||||
private CycleBlock? _previous;
|
||||
private CycleBlock? _current;
|
||||
private CycleBlock? _next;
|
||||
private bool _initialized;
|
||||
|
||||
// TODO: Let's not use lazy but directly create the instance, instead for better performance. Then we can remove _lazy and just assign the instance to Shared.
|
||||
private static readonly Lazy<DivisorCycleCache> _lazy = new(() => new DivisorCycleCache());
|
||||
|
||||
public static DivisorCycleCache Shared => _lazy.Value;
|
||||
|
||||
private DivisorCycleCache()
|
||||
{
|
||||
ulong[] snapshot = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot();
|
||||
Initialize(snapshot);
|
||||
}
|
||||
|
||||
public void ReloadFromCurrentSnapshot()
|
||||
{
|
||||
ulong[] snapshot = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot();
|
||||
Initialize(snapshot);
|
||||
}
|
||||
|
||||
private void Initialize(ulong[] snapshot)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
_pending.Clear();
|
||||
_baseBlock = new CycleBlock(index: 0, start: 0UL, snapshot);
|
||||
_previous = _baseBlock;
|
||||
_current = null;
|
||||
_next = null;
|
||||
_initialized = true;
|
||||
StartPrefetchLocked(1);
|
||||
}
|
||||
}
|
||||
|
||||
public Lease Acquire(ulong divisor)
|
||||
{
|
||||
// TODO: We don't need _initialized. The constructor calls Initialize and makes sure it's always initialized, before use. This check can be removed, too.
|
||||
if (!_initialized)
|
||||
{
|
||||
throw new InvalidOperationException("DivisorCycleCache must be initialized before use.");
|
||||
}
|
||||
|
||||
// TODO: Do we need Lease instances, if we don't care who is using our blocks once they were given and just remove them internally from future use?
|
||||
if (divisor <= _baseBlock.End)
|
||||
{
|
||||
return new Lease(this, _baseBlock);
|
||||
}
|
||||
|
||||
CycleBlock block = AcquireDynamicBlock(divisor);
|
||||
return new Lease(this, block);
|
||||
}
|
||||
|
||||
private CycleBlock AcquireDynamicBlock(ulong divisor)
|
||||
{
|
||||
int blockIndex = GetBlockIndex(divisor);
|
||||
while (true)
|
||||
{
|
||||
Task<CycleBlock>? taskToAwait = null;
|
||||
lock (_sync)
|
||||
{
|
||||
if (TryGetCachedBlockLocked(blockIndex, out CycleBlock? cached))
|
||||
{
|
||||
return cached!;
|
||||
}
|
||||
|
||||
if (!_pending.TryGetValue(blockIndex, out taskToAwait))
|
||||
{
|
||||
taskToAwait = Task.Run(() => GenerateBlock(blockIndex));
|
||||
_pending[blockIndex] = taskToAwait;
|
||||
}
|
||||
}
|
||||
|
||||
CycleBlock block = taskToAwait.GetAwaiter().GetResult();
|
||||
lock (_sync)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
|
||||
if (TryGetCachedBlockLocked(blockIndex, out CycleBlock? cachedAfterAwait))
|
||||
{
|
||||
return cachedAfterAwait!;
|
||||
}
|
||||
|
||||
PromoteBlockLocked(block);
|
||||
return block;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetCachedBlockLocked(int blockIndex, out CycleBlock? block)
|
||||
{
|
||||
if (_current is { Index: var currentIndex } current && currentIndex == blockIndex)
|
||||
{
|
||||
block = current;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_previous is { Index: var previousIndex } previous && previousIndex == blockIndex)
|
||||
{
|
||||
block = previous;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (_next is { Index: var nextIndex } next && nextIndex == blockIndex)
|
||||
{
|
||||
PromoteNextLocked();
|
||||
block = _current!;
|
||||
return true;
|
||||
}
|
||||
|
||||
block = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void PromoteNextLocked()
|
||||
{
|
||||
if (_next is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CycleBlock? oldPrevious = _previous;
|
||||
_previous = _current ?? _baseBlock;
|
||||
_current = _next;
|
||||
_next = null;
|
||||
StartPrefetchLocked(_current!.Index + 1);
|
||||
TryReleaseBlockLocked(oldPrevious);
|
||||
}
|
||||
|
||||
private void PromoteBlockLocked(CycleBlock block)
|
||||
{
|
||||
if (_current is null)
|
||||
{
|
||||
_previous = _baseBlock;
|
||||
_current = block;
|
||||
StartPrefetchLocked(block.Index + 1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (block.Index > _current.Index)
|
||||
{
|
||||
CycleBlock? oldPrevious = _previous;
|
||||
_previous = _current;
|
||||
_current = block;
|
||||
StartPrefetchLocked(block.Index + 1);
|
||||
TryReleaseBlockLocked(oldPrevious);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_previous is null || block.Index >= _previous.Index)
|
||||
{
|
||||
CycleBlock? oldPrevious = _previous;
|
||||
_previous = block;
|
||||
TryReleaseBlockLocked(oldPrevious);
|
||||
}
|
||||
}
|
||||
|
||||
private void StartPrefetchLocked(int blockIndex)
|
||||
{
|
||||
// TODO: Why do we need this check? This should never happen in production code.
|
||||
if (blockIndex <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Why do we need this check? This should never happen in production code.
|
||||
if (_next is { Index: var nextIndex } next && nextIndex == blockIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_pending.TryGetValue(blockIndex, out Task<CycleBlock>? existing))
|
||||
{
|
||||
if (existing.IsCompletedSuccessfully)
|
||||
{
|
||||
if (_next is null || _next.Index < blockIndex)
|
||||
{
|
||||
_next = existing.Result;
|
||||
}
|
||||
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Task<CycleBlock> task = Task.Run(() => GenerateBlock(blockIndex));
|
||||
_pending[blockIndex] = task;
|
||||
task.ContinueWith(t => OnPrefetchCompleted(blockIndex, t), TaskScheduler.Default);
|
||||
}
|
||||
|
||||
private void OnPrefetchCompleted(int blockIndex, Task<CycleBlock> task)
|
||||
{
|
||||
if (!task.IsCompletedSuccessfully)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
if (_next is null || _next.Index < blockIndex)
|
||||
{
|
||||
_next = task.Result;
|
||||
}
|
||||
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
TrimCacheLocked();
|
||||
}
|
||||
}
|
||||
|
||||
private void TrimCacheLocked()
|
||||
{
|
||||
if (_previous is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(_previous, _baseBlock))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_previous.IsInUse)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_next is not null && _current is not null)
|
||||
{
|
||||
_previous = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void TryReleaseBlockLocked(CycleBlock? block)
|
||||
{
|
||||
if (block is null || ReferenceEquals(block, _baseBlock))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(block, _current) || ReferenceEquals(block, _next))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (block.IsInUse)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (ReferenceEquals(block, _previous))
|
||||
{
|
||||
_previous = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void Release(CycleBlock block)
|
||||
{
|
||||
if (!block.IsInUse)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
TryReleaseBlockLocked(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private CycleBlock GenerateBlock(int blockIndex)
|
||||
{
|
||||
if (blockIndex == 0)
|
||||
{
|
||||
return _baseBlock;
|
||||
}
|
||||
|
||||
ulong start = GetBlockStart(blockIndex);
|
||||
int length = GetBlockLength(blockIndex);
|
||||
ulong[] cycles = new ulong[length];
|
||||
ulong divisor = start;
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
cycles[i] = MersenneDivisorCycles.CalculateCycleLength(divisor);
|
||||
divisor++;
|
||||
}
|
||||
|
||||
return new CycleBlock(blockIndex, start, cycles);
|
||||
}
|
||||
|
||||
private int GetBlockLength(int blockIndex)
|
||||
{
|
||||
// TODO: We're over-complicating this again. We should just remember and use the _baseBlock.Cycles.Length. Remember it in a field for better performance during initialization / creation
|
||||
if (blockIndex == 0)
|
||||
{
|
||||
return _baseBlock.Cycles.Length;
|
||||
}
|
||||
|
||||
return PerfectNumberConstants.MaxQForDivisorCycles;
|
||||
}
|
||||
|
||||
private ulong GetBlockStart(int blockIndex)
|
||||
{
|
||||
// TODO: We're over-complicating this. There should be only 3 blocks kept. We should simply check all 3 to return the correct one, instead of expensive multiplications.
|
||||
if (blockIndex == 0)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
ulong baseEnd = _baseBlock.End;
|
||||
return baseEnd + 1UL + (ulong)(blockIndex - 1) * (ulong)PerfectNumberConstants.MaxQForDivisorCycles;
|
||||
}
|
||||
|
||||
private int GetBlockIndex(ulong divisor)
|
||||
{
|
||||
// TODO: We're over-complicating this. There should be only 3 blocks kept. We should simply check all 3 to return the correct one, instead of expensive multiplications.
|
||||
if (divisor <= _baseBlock.End)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
ulong offset = divisor - (_baseBlock.End + 1UL);
|
||||
return (int)(offset / (ulong)PerfectNumberConstants.MaxQForDivisorCycles) + 1;
|
||||
}
|
||||
internal sealed class CycleBlock
|
||||
{
|
||||
internal CycleBlock(int index, ulong start, ulong[] cycles)
|
||||
{
|
||||
Index = index;
|
||||
Start = start;
|
||||
Cycles = cycles;
|
||||
End = start + (ulong)cycles.Length - 1UL;
|
||||
}
|
||||
|
||||
internal int Index { get; }
|
||||
|
||||
internal ulong Start { get; }
|
||||
|
||||
internal ulong End { get; }
|
||||
|
||||
internal ulong[] Cycles { get; }
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
internal ulong GetCycle(ulong divisor)
|
||||
{
|
||||
if (divisor < Start || divisor > End)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
return Cycles[(int)(divisor - Start)];
|
||||
}
|
||||
}
|
||||
|
||||
public struct Lease : IDisposable
|
||||
{
|
||||
private CycleBlock? _block;
|
||||
|
||||
internal Lease(CycleBlock block)
|
||||
{
|
||||
_block = block;
|
||||
}
|
||||
|
||||
public readonly bool IsValid => _block is not null;
|
||||
|
||||
public readonly ulong Start => _block?.Start ?? 0UL;
|
||||
|
||||
public readonly ulong End => _block?.End ?? 0UL;
|
||||
|
||||
public readonly ulong[]? Values => _block?.Cycles;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public readonly ulong GetCycle(ulong divisor) => _block?.GetCycle(divisor) ?? 0UL;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_block = null;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly object _sync = new();
|
||||
private readonly ConcurrentDictionary<int, Task<CycleBlock>> _pending = new();
|
||||
private readonly ConcurrentDictionary<Accelerator, Action<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>> _gpuKernelCache = new(AcceleratorReferenceComparer.Instance);
|
||||
private CycleBlock _baseBlock = null!;
|
||||
private CycleBlock? _activeBlock;
|
||||
private CycleBlock? _prefetchedBlock;
|
||||
private bool _useGpuGeneration = true;
|
||||
|
||||
public static DivisorCycleCache Shared { get; } = new DivisorCycleCache();
|
||||
|
||||
private DivisorCycleCache()
|
||||
{
|
||||
ulong[] snapshot = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot();
|
||||
Initialize(snapshot);
|
||||
}
|
||||
|
||||
public void ReloadFromCurrentSnapshot()
|
||||
{
|
||||
ulong[] snapshot = MersenneDivisorCycles.Shared.ExportSmallCyclesSnapshot();
|
||||
Initialize(snapshot);
|
||||
}
|
||||
|
||||
public void ConfigureGeneratorDevice(bool useGpu)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
_useGpuGeneration = useGpu;
|
||||
}
|
||||
}
|
||||
|
||||
private void Initialize(ulong[] snapshot)
|
||||
{
|
||||
lock (_sync)
|
||||
{
|
||||
_pending.Clear();
|
||||
_baseBlock = new CycleBlock(index: 0, start: 0UL, snapshot);
|
||||
_activeBlock = null;
|
||||
_prefetchedBlock = null;
|
||||
StartPrefetchLocked(1);
|
||||
}
|
||||
}
|
||||
|
||||
public Lease Acquire(ulong divisor)
|
||||
{
|
||||
if (divisor <= _baseBlock.End)
|
||||
{
|
||||
return new Lease(_baseBlock);
|
||||
}
|
||||
|
||||
CycleBlock block = AcquireDynamicBlock(divisor);
|
||||
return new Lease(block);
|
||||
}
|
||||
|
||||
private CycleBlock AcquireDynamicBlock(ulong divisor)
|
||||
{
|
||||
int blockIndex = GetBlockIndex(divisor);
|
||||
|
||||
while (true)
|
||||
{
|
||||
Task<CycleBlock>? pendingTask = null;
|
||||
lock (_sync)
|
||||
{
|
||||
if (TryGetCachedBlockLocked(blockIndex, out CycleBlock? cached))
|
||||
{
|
||||
return cached!;
|
||||
}
|
||||
|
||||
if (!_pending.TryGetValue(blockIndex, out pendingTask))
|
||||
{
|
||||
pendingTask = Task.Run(() => GenerateBlock(blockIndex));
|
||||
_pending[blockIndex] = pendingTask;
|
||||
}
|
||||
}
|
||||
|
||||
CycleBlock block = pendingTask.GetAwaiter().GetResult();
|
||||
lock (_sync)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
|
||||
if (TryGetCachedBlockLocked(blockIndex, out CycleBlock? cachedAfterAwait))
|
||||
{
|
||||
return cachedAfterAwait!;
|
||||
}
|
||||
|
||||
SetActiveBlockLocked(block);
|
||||
return block;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetCachedBlockLocked(int blockIndex, out CycleBlock? block)
|
||||
{
|
||||
CycleBlock? active = _activeBlock;
|
||||
if (active is not null && active.Index == blockIndex)
|
||||
{
|
||||
block = active;
|
||||
return true;
|
||||
}
|
||||
|
||||
CycleBlock? prefetched = _prefetchedBlock;
|
||||
if (prefetched is not null && prefetched.Index == blockIndex)
|
||||
{
|
||||
PromotePrefetchedLocked();
|
||||
block = _activeBlock!;
|
||||
return true;
|
||||
}
|
||||
|
||||
block = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void PromotePrefetchedLocked()
|
||||
{
|
||||
CycleBlock? prefetched = _prefetchedBlock;
|
||||
if (prefetched is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_activeBlock = prefetched;
|
||||
_prefetchedBlock = null;
|
||||
StartPrefetchLocked(prefetched.Index + 1);
|
||||
}
|
||||
|
||||
private void SetActiveBlockLocked(CycleBlock block)
|
||||
{
|
||||
_activeBlock = block;
|
||||
|
||||
CycleBlock? prefetched = _prefetchedBlock;
|
||||
if (prefetched is not null && prefetched.Index != block.Index + 1)
|
||||
{
|
||||
_prefetchedBlock = null;
|
||||
}
|
||||
|
||||
StartPrefetchLocked(block.Index + 1);
|
||||
}
|
||||
|
||||
private void StartPrefetchLocked(int blockIndex)
|
||||
{
|
||||
if (blockIndex <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CycleBlock? prefetched = _prefetchedBlock;
|
||||
if (prefetched is not null && prefetched.Index == blockIndex)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_pending.TryGetValue(blockIndex, out Task<CycleBlock>? existing))
|
||||
{
|
||||
if (existing.IsCompletedSuccessfully)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
AssignPrefetchedBlockLocked(blockIndex, existing.Result);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
Task<CycleBlock> task = Task.Run(() => GenerateBlock(blockIndex));
|
||||
_pending[blockIndex] = task;
|
||||
task.ContinueWith(t => OnPrefetchCompleted(blockIndex, t), TaskScheduler.Default);
|
||||
}
|
||||
|
||||
private void OnPrefetchCompleted(int blockIndex, Task<CycleBlock> task)
|
||||
{
|
||||
if (!task.IsCompletedSuccessfully)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
return;
|
||||
}
|
||||
|
||||
lock (_sync)
|
||||
{
|
||||
_pending.TryRemove(blockIndex, out _);
|
||||
AssignPrefetchedBlockLocked(blockIndex, task.Result);
|
||||
}
|
||||
}
|
||||
|
||||
private void AssignPrefetchedBlockLocked(int blockIndex, CycleBlock block)
|
||||
{
|
||||
CycleBlock? active = _activeBlock;
|
||||
if (active is not null && blockIndex != active.Index + 1)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_prefetchedBlock is null || _prefetchedBlock.Index < blockIndex)
|
||||
{
|
||||
_prefetchedBlock = block;
|
||||
}
|
||||
}
|
||||
|
||||
private CycleBlock GenerateBlock(int blockIndex)
|
||||
{
|
||||
if (blockIndex == 0)
|
||||
{
|
||||
return _baseBlock;
|
||||
}
|
||||
|
||||
ulong start = GetBlockStart(blockIndex);
|
||||
int length = _baseBlock.Cycles.Length;
|
||||
ulong[] cycles = new ulong[length];
|
||||
|
||||
if (_useGpuGeneration)
|
||||
{
|
||||
ComputeCyclesGpu(start, cycles);
|
||||
}
|
||||
else
|
||||
{
|
||||
ComputeCyclesCpu(start, cycles);
|
||||
}
|
||||
|
||||
return new CycleBlock(blockIndex, start, cycles);
|
||||
}
|
||||
|
||||
private int GetBlockIndex(ulong divisor)
|
||||
{
|
||||
if (divisor <= _baseBlock.End)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
ulong offset = divisor - (_baseBlock.End + 1UL);
|
||||
return (int)(offset / (ulong)PerfectNumberConstants.MaxQForDivisorCycles) + 1;
|
||||
}
|
||||
|
||||
private ulong GetBlockStart(int blockIndex)
|
||||
{
|
||||
if (blockIndex == 0)
|
||||
{
|
||||
return 0UL;
|
||||
}
|
||||
|
||||
ulong baseEnd = _baseBlock.End;
|
||||
return baseEnd + 1UL + (ulong)(blockIndex - 1) * (ulong)PerfectNumberConstants.MaxQForDivisorCycles;
|
||||
}
|
||||
|
||||
private void ComputeCyclesCpu(ulong start, ulong[] destination)
|
||||
{
|
||||
ulong divisor = start;
|
||||
for (int i = 0; i < destination.Length; i++)
|
||||
{
|
||||
destination[i] = MersenneDivisorCycles.CalculateCycleLength(divisor);
|
||||
divisor++;
|
||||
}
|
||||
}
|
||||
|
||||
private void ComputeCyclesGpu(ulong start, ulong[] destination)
|
||||
{
|
||||
var gpuLease = GpuKernelPool.GetKernel(_useGpuGeneration);
|
||||
var execution = gpuLease.EnterExecutionScope();
|
||||
|
||||
try
|
||||
{
|
||||
Accelerator accelerator = gpuLease.Accelerator;
|
||||
Action<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> kernel = _gpuKernelCache.GetOrAdd(accelerator, LoadKernel);
|
||||
|
||||
int length = destination.Length;
|
||||
ulong[] divisors = ArrayPool<ulong>.Shared.Rent(length);
|
||||
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < length; i++)
|
||||
{
|
||||
divisors[i] = start + (ulong)i;
|
||||
}
|
||||
|
||||
using MemoryBuffer1D<ulong, Stride1D.Dense> divisorBuffer = accelerator.Allocate1D<ulong>(length);
|
||||
using MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = accelerator.Allocate1D<ulong>(length);
|
||||
|
||||
divisorBuffer.View.CopyFromCPU(ref divisors[0], length);
|
||||
kernel(length, divisorBuffer.View, resultBuffer.View);
|
||||
accelerator.Synchronize();
|
||||
resultBuffer.View.CopyToCPU(ref destination[0], length);
|
||||
}
|
||||
finally
|
||||
{
|
||||
ArrayPool<ulong>.Shared.Return(divisors, clearArray: false);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
execution.Dispose();
|
||||
gpuLease.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
private static Action<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>> LoadKernel(Accelerator accelerator)
|
||||
{
|
||||
return accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, ArrayView1D<ulong, Stride1D.Dense>>(GpuDivisorCycleKernel);
|
||||
}
|
||||
|
||||
private static void GpuDivisorCycleKernel(Index1D index, ArrayView1D<ulong, Stride1D.Dense> divisors, ArrayView1D<ulong, Stride1D.Dense> cycles)
|
||||
{
|
||||
cycles[index] = MersenneDivisorCycles.CalculateCycleLengthGpu(divisors[index]);
|
||||
}
|
||||
|
||||
private sealed class AcceleratorReferenceComparer : IEqualityComparer<Accelerator>
|
||||
{
|
||||
internal static AcceleratorReferenceComparer Instance { get; } = new();
|
||||
|
||||
public bool Equals(Accelerator? x, Accelerator? y) => ReferenceEquals(x, y);
|
||||
|
||||
public int GetHashCode(Accelerator obj) => RuntimeHelpers.GetHashCode(obj);
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large.
Load diff
@@ -246,6 +246,23 @@ public static class ULongExtensions
|
||||
return result.MontgomeryMultiply(1UL, modulus, nPrime);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static ulong Pow2MontgomeryModWithCycle(this ulong exponent, ulong cycleLength, in MersenneNumberDivisorByDivisorGpuTester.MontgomeryDivisorData divisor)
|
||||
{
|
||||
if (cycleLength == 0UL)
|
||||
{
|
||||
return exponent.Pow2MontgomeryMod(divisor);
|
||||
}
|
||||
|
||||
ulong rotationCount = exponent % cycleLength;
|
||||
if (rotationCount == 0UL)
|
||||
{
|
||||
return 1UL;
|
||||
}
|
||||
|
||||
return rotationCount.Pow2MontgomeryMod(divisor);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public static UInt128 PowMod(this ulong exponent, UInt128 modulus)
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user