Allow residue GPU scanning to cover UInt128 divisors
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@@ -30,7 +30,7 @@ public class MersenneNumberResidueCpuTesterTests
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(UInt128)exponent << 1,
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LastDigitIsSeven(exponent),
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(UInt128)maxK,
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1UL,
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UInt128.One,
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(UInt128)maxK,
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ref isPrime,
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ref exhausted);
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@@ -33,7 +33,7 @@ public class MersenneNumberResidueGpuTesterTests
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(UInt128)exponent << 1,
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LastDigitIsSeven(exponent),
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(UInt128)maxK,
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1UL,
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UInt128.One,
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(UInt128)maxK,
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ref isPrime,
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ref exhausted);
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