Document unreachable guards in GPU by-divisor pipeline
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@@ -146,10 +146,11 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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public void PrepareCandidates(ReadOnlySpan<ulong> primes, Span<ulong> allowedMaxValues)
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public void PrepareCandidates(ReadOnlySpan<ulong> primes, Span<ulong> allowedMaxValues)
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{
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{
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if (allowedMaxValues.Length < primes.Length)
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// EvenPerfectBitScanner always provides equally sized spans here, so the historical guard never triggers.
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{
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// if (allowedMaxValues.Length < primes.Length)
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throw new ArgumentException("allowedMaxValues span must be at least as long as primes span.", nameof(allowedMaxValues));
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// {
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}
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// throw new ArgumentException("allowedMaxValues span must be at least as long as primes span.", nameof(allowedMaxValues));
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// }
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ulong divisorLimit;
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ulong divisorLimit;
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@@ -236,11 +237,12 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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}
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}
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UInt128 step = (UInt128)prime << 1;
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UInt128 step = (UInt128)prime << 1;
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if (step == UInt128.Zero)
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// EvenPerfectBitScanner only supplies primes greater than one here, so the shifted step never becomes zero.
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{
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// if (step == UInt128.Zero)
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processedAll = true;
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// {
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return false;
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// processedAll = true;
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}
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// return false;
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// }
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UInt128 limit = allowedMax;
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UInt128 limit = allowedMax;
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UInt128 divisor = step + UInt128.One;
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UInt128 divisor = step + UInt128.One;
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@@ -321,10 +323,11 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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return true;
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return true;
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}
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}
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if (divisorCycle == 0UL)
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// DivisorCycleCache guarantees a non-zero cycle for every divisor reached on the EvenPerfectBitScanner path.
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{
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// if (divisorCycle == 0UL)
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Console.WriteLine($"Divisor cycle was not calculated for {prime}");
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// {
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}
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// Console.WriteLine($"Divisor cycle was not calculated for {prime}");
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// }
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}
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}
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divisor += step;
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divisor += step;
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@@ -369,11 +372,13 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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GpuUInt128 step128 = new GpuUInt128(prime);
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GpuUInt128 step128 = new GpuUInt128(prime);
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step128.ShiftLeft(1);
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step128.ShiftLeft(1);
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if (step128.IsZero)
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// Primes above one yield a non-zero 2p value even after widening to GpuUInt128, so the defensive
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{
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// zero guard remains commented out to document the invariant without branching.
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processedAll = true;
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// if (step128.IsZero)
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return false;
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// {
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}
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// processedAll = true;
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// return false;
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// }
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GpuUInt128 limit128 = new GpuUInt128(allowedMax);
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GpuUInt128 limit128 = new GpuUInt128(allowedMax);
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GpuUInt128 divisor128 = step128;
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GpuUInt128 divisor128 = step128;
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@@ -449,10 +454,12 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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int chunkCount = remainingCandidates > (ulong)batchCapacity
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int chunkCount = remainingCandidates > (ulong)batchCapacity
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? batchCapacity
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? batchCapacity
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: (int)remainingCandidates;
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: (int)remainingCandidates;
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if (chunkCount <= 0)
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// batchCapacity and remainingCandidates are strictly positive in this path, so the zero-count
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{
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// shortcut never executes on production scans.
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break;
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// if (chunkCount <= 0)
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}
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// {
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// break;
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// }
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Span<ulong> candidateSpan = candidateBuffer.AsSpan(0, chunkCount);
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Span<ulong> candidateSpan = candidateBuffer.AsSpan(0, chunkCount);
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Span<byte> maskSpan = maskBuffer.AsSpan(0, chunkCount);
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Span<byte> maskSpan = maskBuffer.AsSpan(0, chunkCount);
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@@ -604,11 +611,12 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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}
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}
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ulong interval = PerfectNumberConstants.ConsoleInterval;
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ulong interval = PerfectNumberConstants.ConsoleInterval;
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if (interval == 0UL)
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// PerfectNumberConstants.ConsoleInterval is a positive constant, so this guard never triggers on EvenPerfectBitScanner.
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{
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// if (interval == 0UL)
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_lastStatusDivisor = 0UL;
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// {
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return;
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// _lastStatusDivisor = 0UL;
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}
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// return;
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// }
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ulong total = _lastStatusDivisor + processedCount;
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ulong total = _lastStatusDivisor + processedCount;
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// TODO: Replace this modulo with the ring-buffer style counter (subtract loop) used in the fast CLI
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// TODO: Replace this modulo with the ring-buffer style counter (subtract loop) used in the fast CLI
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@@ -696,11 +704,14 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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}
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}
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ulong modulus = effectiveDivisorData.Modulus;
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ulong modulus = effectiveDivisorData.Modulus;
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if (modulus <= 1UL || (modulus & 1UL) == 0UL)
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// EvenPerfectBitScanner only schedules odd divisors greater than one, and the fallback
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{
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// above rebuilds Montgomery data when the modulus mismatches, so this guard never
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hits.Clear();
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// triggers for production scans.
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return;
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// if (modulus <= 1UL || (modulus & 1UL) == 0UL)
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}
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// {
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// hits.Clear();
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// return;
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// }
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if (divisorCycle == 0UL)
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if (divisorCycle == 0UL)
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{
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{
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@@ -803,10 +814,12 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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private void EnsureCapacity(int requiredLength)
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private void EnsureCapacity(int requiredLength)
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{
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{
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if (requiredLength <= 0)
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// Prime batches are never empty on the by-divisor scanner path, so the zero-length guard stays commented
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{
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// out to remove the redundant branch.
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return;
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// if (requiredLength <= 0)
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}
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// {
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// return;
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// }
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// Sessions release pooled buffers between scans; a single null check covers every array because buffers are rented and returned together.
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// Sessions release pooled buffers between scans; a single null check covers every array because buffers are rented and returned together.
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if (requiredLength <= _bufferCapacity && _primeDeltas is not null)
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if (requiredLength <= _bufferCapacity && _primeDeltas is not null)
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@@ -873,11 +886,13 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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private static void ComputeCycleRemainders(ulong cycleLength, ReadOnlySpan<ulong> primes, ReadOnlySpan<ulong> deltas, Span<ulong> remainders)
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private static void ComputeCycleRemainders(ulong cycleLength, ReadOnlySpan<ulong> primes, ReadOnlySpan<ulong> deltas, Span<ulong> remainders)
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{
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{
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if (cycleLength == 0UL || primes.Length == 0)
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// Divisor cycles are validated before reaching the GPU helper, and prime batches are non-empty, so
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{
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// the defensive zero checks remain commented out here.
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remainders.Clear();
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// if (cycleLength == 0UL || primes.Length == 0)
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return;
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// {
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}
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// remainders.Clear();
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// return;
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// }
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ulong remainder = primes[0] % cycleLength;
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ulong remainder = primes[0] % cycleLength;
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remainders[0] = remainder;
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remainders[0] = remainder;
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@@ -87,11 +87,13 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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batchCapacity = _gpuBatchSize;
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batchCapacity = _gpuBatchSize;
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}
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}
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if (allowedMax < 3UL)
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// The GPU path always receives an allowed maximum well above the minimal divisor, so the legacy
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{
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// guard stays commented out to document the invariant without branching.
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divisorsExhausted = true;
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// if (allowedMax < 3UL)
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return true;
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// {
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}
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// divisorsExhausted = true;
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// return true;
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// }
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bool composite;
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bool composite;
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bool coveredRange;
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bool coveredRange;
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@@ -222,7 +224,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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ArrayView1D<ulong, Stride1D.Dense> exponentView;
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ArrayView1D<ulong, Stride1D.Dense> exponentView;
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ArrayView1D<byte, Stride1D.Dense> hitsView;
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ArrayView1D<byte, Stride1D.Dense> hitsView;
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cycleCapacity = Math.Max(1, cycleCapacity);
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// Batch resources expose a positive cycle capacity, so skip the redundant clamp here.
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// cycleCapacity = Math.Max(1, cycleCapacity);
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int chunkCapacity = Math.Min(batchCapacity, cycleCapacity);
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int chunkCapacity = Math.Min(batchCapacity, cycleCapacity);
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int maxThreadsPerGroup = (int)accelerator.MaxNumThreadsPerGroup;
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int maxThreadsPerGroup = (int)accelerator.MaxNumThreadsPerGroup;
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@@ -231,20 +234,22 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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chunkCapacity = Math.Min(chunkCapacity, maxThreadsPerGroup);
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chunkCapacity = Math.Min(chunkCapacity, maxThreadsPerGroup);
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}
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}
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if (chunkCapacity <= 0)
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// cycleCapacity already bounds chunkCapacity above zero, so the fallback would never execute.
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{
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// if (chunkCapacity <= 0)
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chunkCapacity = cycleCapacity;
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// {
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}
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// chunkCapacity = cycleCapacity;
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// }
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ulong[] filteredDivisors = ArrayPool<ulong>.Shared.Rent(chunkCapacity);
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ulong[] filteredDivisors = ArrayPool<ulong>.Shared.Rent(chunkCapacity);
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ulong[] divisorGaps = ArrayPool<ulong>.Shared.Rent(chunkCapacity);
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ulong[] divisorGaps = ArrayPool<ulong>.Shared.Rent(chunkCapacity);
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UInt128 twoP128 = (UInt128)prime << 1;
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UInt128 twoP128 = (UInt128)prime << 1;
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if (twoP128 == UInt128.Zero)
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// Primes above one yield a non-zero 2p value, so the legacy zero guard remains commented out.
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{
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// if (twoP128 == UInt128.Zero)
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coveredRange = true;
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// {
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return false;
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// coveredRange = true;
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}
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// return false;
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// }
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UInt128 allowedMax128 = allowedMax;
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UInt128 allowedMax128 = allowedMax;
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UInt128 firstDivisor128 = twoP128 + UInt128.One;
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UInt128 firstDivisor128 = twoP128 + UInt128.One;
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@@ -255,11 +260,13 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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}
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}
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UInt128 maxK128 = (allowedMax128 - UInt128.One) / twoP128;
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UInt128 maxK128 = (allowedMax128 - UInt128.One) / twoP128;
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if (maxK128 == UInt128.Zero)
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// Once the first divisor falls within the allowed range, at least one multiplier k is admissible,
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{
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// so keep the defensive zero check commented out.
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coveredRange = true;
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// if (maxK128 == UInt128.Zero)
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return false;
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// {
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}
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// coveredRange = true;
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// return false;
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// }
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ulong maxK = maxK128 > ulong.MaxValue ? ulong.MaxValue : (ulong)maxK128;
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ulong maxK = maxK128 > ulong.MaxValue ? ulong.MaxValue : (ulong)maxK128;
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ulong currentK = 1UL;
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ulong currentK = 1UL;
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@@ -301,10 +308,12 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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chunkCount = (int)remainingK;
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chunkCount = (int)remainingK;
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}
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}
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if (chunkCount <= 0)
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// chunkCapacity and the remaining multiplier range are strictly positive here, so the zero
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{
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// chunk fallback never triggers on production scans.
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break;
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// if (chunkCount <= 0)
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}
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// {
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// break;
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// }
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Span<ulong> candidateSpan = cycleCandidates.AsSpan(0, chunkCount);
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Span<ulong> candidateSpan = cycleCandidates.AsSpan(0, chunkCount);
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Span<ulong> gapSpan = divisorGaps.AsSpan(0, chunkCount);
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Span<ulong> gapSpan = divisorGaps.AsSpan(0, chunkCount);
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@@ -465,10 +474,12 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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Action<Index1D, ArrayView<ulong>, ArrayView<byte>, byte> deltaKernel,
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Action<Index1D, ArrayView<ulong>, ArrayView<byte>, byte> deltaKernel,
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Action<KernelConfig, Index1D, ArrayView<byte>, ArrayView<byte>, byte, byte> scanKernel)
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Action<KernelConfig, Index1D, ArrayView<byte>, ArrayView<byte>, byte, byte> scanKernel)
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{
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{
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if (count <= 0)
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// GPU batches always contain at least one divisor gap, so the empty-count guard remains commented
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{
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// to eliminate redundant branching.
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return;
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// if (count <= 0)
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}
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// {
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// return;
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// }
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deltaKernel(count, gapView, deltaView, modulus);
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deltaKernel(count, gapView, deltaView, modulus);
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SharedMemoryConfig sharedMemoryConfig = SharedMemoryConfig.RequestDynamic<int>(count);
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SharedMemoryConfig sharedMemoryConfig = SharedMemoryConfig.RequestDynamic<int>(count);
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@@ -491,11 +502,13 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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Span<byte> destination,
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Span<byte> destination,
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Action<Index1D, ArrayView<byte>, ArrayView<byte>, ArrayView<byte>, ArrayView<byte>, byte, ArrayView<byte>> maskKernel)
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Action<Index1D, ArrayView<byte>, ArrayView<byte>, ArrayView<byte>, ArrayView<byte>, byte, ArrayView<byte>> maskKernel)
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{
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{
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if (count <= 0)
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// Candidate batches always provide at least one entry, so the zero-count guard stays commented out
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{
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// to avoid clearing spans unnecessarily.
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destination.Clear();
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// if (count <= 0)
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return;
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// {
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}
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// destination.Clear();
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// return;
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// }
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maskKernel(count, remainder10View, remainder8View, remainder5View, remainder3View, lastIsSevenFlag, maskView);
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maskKernel(count, remainder10View, remainder8View, remainder5View, remainder3View, lastIsSevenFlag, maskView);
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maskView.CopyToCPU(ref MemoryMarshal.GetReference(destination), count);
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maskView.CopyToCPU(ref MemoryMarshal.GetReference(destination), count);
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@@ -503,10 +516,12 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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private static byte FetchLastRemainder(ArrayView1D<byte, Stride1D.Dense> remainderView, int count)
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private static byte FetchLastRemainder(ArrayView1D<byte, Stride1D.Dense> remainderView, int count)
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{
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{
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if (count <= 0)
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// Kernels always process at least one remainder in this path, so the empty-span guard remains
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{
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// commented to document the invariant.
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return 0;
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// if (count <= 0)
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}
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// {
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// return 0;
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// }
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byte value = 0;
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byte value = 0;
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remainderView.SubView(count - 1, 1).CopyToCPU(ref value, 1);
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remainderView.SubView(count - 1, 1).CopyToCPU(ref value, 1);
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@@ -519,10 +534,11 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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if (result >= modulus)
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if (result >= modulus)
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{
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{
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result -= modulus;
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result -= modulus;
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if (result >= modulus)
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// The step deltas remain below the modulus, so a single subtraction suffices on this path.
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{
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// if (result >= modulus)
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result %= modulus;
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// {
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}
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// result %= modulus;
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// }
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}
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}
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return (byte)result;
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return (byte)result;
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@@ -68,10 +68,12 @@ internal sealed class MersenneNumberDivisorCandidateGpuEvaluator : IDisposable
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}
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}
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int count = candidates.Length;
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int count = candidates.Length;
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if (count == 0)
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// Candidate batches always carry at least one divisor on the by-divisor path, so the empty-count
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{
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// guard remains commented out to eliminate the branch.
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return;
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// if (count == 0)
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}
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// {
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// return;
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// }
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EnsureCapacity(count);
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EnsureCapacity(count);
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@@ -115,7 +117,12 @@ internal sealed class MersenneNumberDivisorCandidateGpuEvaluator : IDisposable
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return;
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return;
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}
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}
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int newCapacity = _capacity == 0 ? 1 : _capacity;
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int newCapacity = _capacity;
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// The evaluator always starts with a positive capacity, so the zero-capacity fallback remains commented.
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// if (newCapacity == 0)
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// {
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// newCapacity = 1;
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// }
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while (newCapacity < required)
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while (newCapacity < required)
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{
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{
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newCapacity <<= 1;
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newCapacity <<= 1;
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@@ -188,10 +195,11 @@ internal sealed class MersenneNumberDivisorCandidateGpuEvaluator : IDisposable
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private static int ComputeRemainder(byte remainder, byte step, int index, int modulus)
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private static int ComputeRemainder(byte remainder, byte step, int index, int modulus)
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{
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{
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if (modulus == 0)
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// Modulus lookups only cover {10, 8, 5, 3, 7, 11}, so the zero-modulus guard stays commented out.
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{
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// if (modulus == 0)
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return 0;
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// {
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}
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// return 0;
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// }
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long value = remainder;
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long value = remainder;
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value += (long)step * index;
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value += (long)step * index;
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@@ -54,10 +54,12 @@ internal sealed class MersenneNumberDivisorMontgomeryGpuBuilder : IDisposable
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}
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}
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int length = moduli.Length;
|
int length = moduli.Length;
|
||||||
if (length == 0)
|
// Montgomery batches always include at least one modulus on the by-divisor path, so the empty-length
|
||||||
{
|
// guard stays commented out to avoid branching.
|
||||||
return;
|
// if (length == 0)
|
||||||
}
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
EnsureCapacity(length);
|
EnsureCapacity(length);
|
||||||
|
|
||||||
@@ -83,7 +85,12 @@ internal sealed class MersenneNumberDivisorMontgomeryGpuBuilder : IDisposable
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
int newCapacity = _capacity == 0 ? 1 : _capacity;
|
int newCapacity = _capacity;
|
||||||
|
// The builder always starts with a positive capacity, so the zero-capacity fallback remains commented.
|
||||||
|
// if (newCapacity == 0)
|
||||||
|
// {
|
||||||
|
// newCapacity = 1;
|
||||||
|
// }
|
||||||
while (newCapacity < required)
|
while (newCapacity < required)
|
||||||
{
|
{
|
||||||
newCapacity <<= 1;
|
newCapacity <<= 1;
|
||||||
|
|||||||
@@ -71,10 +71,12 @@ internal sealed class MersenneNumberDivisorRemainderGpuStepper : IDisposable
|
|||||||
throw new ObjectDisposedException(nameof(MersenneNumberDivisorRemainderGpuStepper));
|
throw new ObjectDisposedException(nameof(MersenneNumberDivisorRemainderGpuStepper));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (advanceCount <= 0 || remainders.Length == 0)
|
// GPU remainder batches always advance by a positive chunk count and operate on fixed-size tables, so
|
||||||
{
|
// the defensive early-return remains commented out.
|
||||||
return;
|
// if (advanceCount <= 0 || remainders.Length == 0)
|
||||||
}
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
if (remainders.Length != _length)
|
if (remainders.Length != _length)
|
||||||
{
|
{
|
||||||
@@ -99,17 +101,20 @@ internal sealed class MersenneNumberDivisorRemainderGpuStepper : IDisposable
|
|||||||
private static void AdvanceRemaindersKernel(Index1D index, int advanceCount, ArrayView<byte> remainders, ArrayView<byte> steps, ArrayView<byte> results)
|
private static void AdvanceRemaindersKernel(Index1D index, int advanceCount, ArrayView<byte> remainders, ArrayView<byte> steps, ArrayView<byte> results)
|
||||||
{
|
{
|
||||||
int idx = index;
|
int idx = index;
|
||||||
if (idx >= remainders.Length)
|
// Kernel launches match the remainder table length, so the bounds guard stays commented to avoid redundant branching.
|
||||||
{
|
// if (idx >= remainders.Length)
|
||||||
return;
|
// {
|
||||||
}
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
int modulus = GetModulus(idx);
|
int modulus = GetModulus(idx);
|
||||||
if (modulus == 0)
|
// The modulus selector only emits positive bases (10, 8, 5, 3, 7, 11) for the configured indices, so the zero-modulus
|
||||||
{
|
// fallback remains commented out.
|
||||||
results[idx] = remainders[idx];
|
// if (modulus == 0)
|
||||||
return;
|
// {
|
||||||
}
|
// results[idx] = remainders[idx];
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
int remainder = remainders[idx] % modulus;
|
int remainder = remainders[idx] % modulus;
|
||||||
int step = steps[idx] % modulus;
|
int step = steps[idx] % modulus;
|
||||||
|
|||||||
@@ -51,10 +51,12 @@ internal sealed class MersenneNumberDivisorResidueGpuEvaluator : IDisposable
|
|||||||
}
|
}
|
||||||
|
|
||||||
int length = exponents.Length;
|
int length = exponents.Length;
|
||||||
if (length == 0)
|
// Residue batches always include at least one exponent when scheduled from the by-divisor scanner, so
|
||||||
{
|
// the empty-length guard remains commented out to avoid branching.
|
||||||
return;
|
// if (length == 0)
|
||||||
}
|
// {
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
EnsureCapacity(length);
|
EnsureCapacity(length);
|
||||||
|
|
||||||
@@ -79,10 +81,11 @@ internal sealed class MersenneNumberDivisorResidueGpuEvaluator : IDisposable
|
|||||||
}
|
}
|
||||||
|
|
||||||
int newCapacity = _capacity;
|
int newCapacity = _capacity;
|
||||||
if (newCapacity == 0)
|
// The evaluator always starts with a positive capacity, so the zero-capacity fallback stays commented.
|
||||||
{
|
// if (newCapacity == 0)
|
||||||
newCapacity = 1;
|
// {
|
||||||
}
|
// newCapacity = 1;
|
||||||
|
// }
|
||||||
|
|
||||||
while (newCapacity < required)
|
while (newCapacity < required)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -180,11 +180,13 @@ public static class MersenneNumberDivisorByDivisorTester
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (maxPrime <= 1UL)
|
// EvenPerfectBitScanner removes candidates <= 1 before reaching this point,
|
||||||
{
|
// so this guard never triggers during production runs.
|
||||||
Console.WriteLine("The filter specified by --filter-p must contain at least one prime exponent greater than 1 for --mersenne=bydivisor.");
|
// if (maxPrime <= 1UL)
|
||||||
return;
|
// {
|
||||||
}
|
// Console.WriteLine("The filter specified by --filter-p must contain at least one prime exponent greater than 1 for --mersenne=bydivisor.");
|
||||||
|
// return;
|
||||||
|
// }
|
||||||
|
|
||||||
tester.ConfigureFromMaxPrime(maxPrime);
|
tester.ConfigureFromMaxPrime(maxPrime);
|
||||||
|
|
||||||
|
|||||||
Reference in new issue
Block a user