Restore legacy by-divisor scans for Mersenne testers
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using PerfectNumbers.Core;
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using PerfectNumbers.Core.Gpu;
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namespace PerfectNumbers.Core.Cpu;
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@@ -12,6 +13,16 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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private ulong _lastStatusDivisor;
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private int _batchSize = 1_024;
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[ThreadStatic]
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private static GpuUInt128WorkSet _divisorScanGpuWorkSet;
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private struct GpuUInt128WorkSet
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{
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public GpuUInt128 Step;
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public GpuUInt128 Divisor;
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public GpuUInt128 Limit;
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}
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public int BatchSize
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{
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get => _batchSize;
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@@ -103,41 +114,152 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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out bool processedAll,
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out ulong processedCount)
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{
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processedAll = false;
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processedCount = 0UL;
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processedAll = false;
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// var enumerator = HeuristicPrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
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var enumerator = PrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
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// The EvenPerfectBitScanner feeds primes >= 138,000,000 here, so allowedMax >= 3 in production runs.
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// Keeping the guard commented out documents the reasoning for benchmarks and tests.
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// if (allowedMax < 3UL)
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// {
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// return false;
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// }
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// while (enumerator.TryGetNext(out HeuristicPrimeTester.HeuristicDivisorCandidate candidate))
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while (enumerator.TryGetNext(out PrimeTester.HeuristicDivisorCandidate candidate))
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ref GpuUInt128WorkSet workSet = ref _divisorScanGpuWorkSet;
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ref GpuUInt128 step = ref workSet.Step;
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step.High = 0UL;
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step.Low = prime;
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step.ShiftLeft(1);
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ref GpuUInt128 limit = ref workSet.Limit;
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limit.High = 0UL;
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limit.Low = allowedMax;
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ref GpuUInt128 divisor = ref workSet.Divisor;
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divisor.High = step.High;
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divisor.Low = step.Low;
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divisor.Add(1UL);
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if (divisor.CompareTo(limit) > 0)
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{
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processedCount = enumerator.ProcessedCount;
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// HeuristicPrimeTester.HeuristicDivisorPreparation preparation = HeuristicPrimeTester.PrepareHeuristicDivisor(in candidate);
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PrimeTester.HeuristicDivisorPreparation preparation = PrimeTester.PrepareHeuristicDivisor(in candidate);
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// ulong divisorCycle = HeuristicPrimeTester.ResolveHeuristicCycleLength(
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ulong divisorCycle = PrimeTester.ResolveHeuristicCycleLength(
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prime,
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in preparation,
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out _,
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out _,
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out _);
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if (divisorCycle == prime)
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{
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processedAll = true;
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return true;
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}
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if (divisorCycle == 0UL)
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{
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Console.WriteLine($"Divisor cycle was not calculated for {prime}");
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}
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processedAll = true;
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divisor.High = 0UL;
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divisor.Low = 0UL;
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step.High = 0UL;
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step.Low = 0UL;
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limit.High = 0UL;
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limit.Low = 0UL;
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return false;
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}
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processedCount = enumerator.ProcessedCount;
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processedAll = enumerator.Exhausted;
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// Intentionally recomputes factorizations without a per-thread cache.
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// The previous factor cache recorded virtually no hits and only slowed down the scan.
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DivisorCycleCache cycleCache = DivisorCycleCache.Shared;
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ulong stepHigh = step.High;
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ulong stepLow = step.Low;
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byte step10 = (byte)((((stepHigh % 10UL) * 6UL) + (stepLow % 10UL)) % 10UL);
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byte step8 = (byte)(stepLow % 8UL);
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byte step5 = (byte)(((stepHigh % 5UL) + (stepLow % 5UL)) % 5UL);
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byte step3 = (byte)(((stepHigh % 3UL) + (stepLow % 3UL)) % 3UL);
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byte step7 = (byte)((((stepHigh % 7UL) * 2UL) + (stepLow % 7UL)) % 7UL);
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byte step11 = (byte)((((stepHigh % 11UL) * 5UL) + (stepLow % 11UL)) % 11UL);
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ulong divisorHigh = divisor.High;
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ulong divisorLow = divisor.Low;
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byte remainder10 = (byte)((((divisorHigh % 10UL) * 6UL) + (divisorLow % 10UL)) % 10UL);
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byte remainder8 = (byte)(divisorLow % 8UL);
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byte remainder5 = (byte)(((divisorHigh % 5UL) + (divisorLow % 5UL)) % 5UL);
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byte remainder3 = (byte)(((divisorHigh % 3UL) + (divisorLow % 3UL)) % 3UL);
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byte remainder7 = (byte)((((divisorHigh % 7UL) * 2UL) + (divisorLow % 7UL)) % 7UL);
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byte remainder11 = (byte)((((divisorHigh % 11UL) * 5UL) + (divisorLow % 11UL)) % 11UL);
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// Keep the divisibility filters aligned with the divisor-cycle generator so the
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// CPU path never requests cycles that were skipped during cache creation.
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LastDigit lastDigit = (prime & 3UL) == 3UL ? LastDigit.Seven : LastDigit.One;
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bool lastIsSeven = lastDigit == LastDigit.Seven;
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const ushort DecimalMaskWhenLastIsSeven = (1 << 3) | (1 << 7) | (1 << 9);
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const ushort DecimalMaskOtherwise = (1 << 1) | (1 << 3) | (1 << 9);
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while (divisor.CompareTo(limit) <= 0)
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{
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ulong candidate = divisor.Low;
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processedCount++;
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ushort decimalMask = lastIsSeven ? DecimalMaskWhenLastIsSeven : DecimalMaskOtherwise;
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bool admissible = ((decimalMask >> remainder10) & 1) != 0;
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if (admissible
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&& (remainder8 == 1 || remainder8 == 7)
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&& remainder3 != 0
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&& remainder5 != 0
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&& remainder7 != 0
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&& remainder11 != 0)
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{
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MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(candidate);
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ulong divisorCycle;
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// Divisors generated from 2 * k * p + 1 exceed the small-cycle snapshot when p >= 138,000,000, so the short path below never runs.
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// if (candidate <= PerfectNumberConstants.MaxQForDivisorCycles)
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// {
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// divisorCycle = cycleCache.GetCycleLength(candidate);
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// }
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// else
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{
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentCpu(
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candidate,
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prime,
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divisorData,
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out ulong computedCycle,
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out bool primeOrderFailed) || computedCycle == 0UL)
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{
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// Divisors produced by 2 * k * p + 1 always exceed PerfectNumberConstants.MaxQForDivisorCycles
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// for the exponents scanned here, so skip the unused cache fallback and compute directly.
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divisorCycle = MersenneDivisorCycles.CalculateCycleLength(
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candidate,
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divisorData,
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skipPrimeOrderHeuristic: primeOrderFailed);
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}
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else
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{
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divisorCycle = computedCycle;
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}
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}
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if (divisorCycle == prime)
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{
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// A cycle equal to the tested exponent (which is prime in this path) guarantees that the candidate divides
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// the corresponding Mersenne number because the order of 2 modulo the divisor is exactly p.
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divisor.High = 0UL;
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divisor.Low = 0UL;
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step.High = 0UL;
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step.Low = 0UL;
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limit.High = 0UL;
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limit.Low = 0UL;
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processedAll = true;
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return true;
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}
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if (divisorCycle == 0UL)
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{
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Console.WriteLine($"Divisor cycle was not calculated for {prime}");
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}
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}
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divisor.Add(step);
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remainder10 = AddMod(remainder10, step10, (byte)10);
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remainder8 = AddMod(remainder8, step8, (byte)8);
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remainder5 = AddMod(remainder5, step5, (byte)5);
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remainder3 = AddMod(remainder3, step3, (byte)3);
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remainder7 = AddMod(remainder7, step7, (byte)7);
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remainder11 = AddMod(remainder11, step11, (byte)11);
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}
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processedAll = divisor.CompareTo(limit) > 0;
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divisor.High = 0UL;
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divisor.Low = 0UL;
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step.High = 0UL;
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step.Low = 0UL;
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limit.High = 0UL;
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limit.Low = 0UL;
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return false;
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}
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@@ -147,6 +269,17 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
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return residue == 1UL ? (byte)1 : (byte)0;
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}
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private static byte AddMod(byte value, byte delta, byte modulus)
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{
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int sum = value + delta;
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if (sum >= modulus)
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{
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sum -= modulus;
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}
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return (byte)sum;
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}
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private void UpdateStatusUnsafe(ulong processedCount)
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{
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if (processedCount == 0UL)
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@@ -112,6 +112,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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resources.HitIndexBuffer,
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resources.Divisors,
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resources.Exponents,
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resources.FilteredDivisors,
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resources.DivisorData,
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resources.Offsets,
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resources.Counts,
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@@ -176,6 +177,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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MemoryBuffer1D<int, Stride1D.Dense> hitIndexBuffer,
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ulong[] divisors,
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ulong[] exponents,
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ulong[] filteredDivisors,
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GpuDivisorPartialData[] divisorData,
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int[] offsets,
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int[] counts,
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@@ -186,40 +188,131 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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{
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int batchCapacity = (int)divisorDataBuffer.Length;
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bool composite = false;
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bool processedAll = false;
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processedCount = 0UL;
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lastProcessed = 0UL;
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// var enumerator = HeuristicPrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
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var enumerator = PrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
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int chunkCapacity = Math.Max(1, batchCapacity);
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Span<ulong> divisorSpan = divisors.AsSpan();
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Span<ulong> exponentSpan = exponents.AsSpan();
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Span<GpuDivisorPartialData> divisorDataSpan = divisorData.AsSpan();
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Span<int> offsetSpan = offsets.AsSpan();
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Span<int> countSpan = counts.AsSpan();
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Span<ulong> cycleSpan = cycles.AsSpan();
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while (!composite)
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UInt128 twoP128 = (UInt128)prime << 1;
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UInt128 allowedMax128 = allowedMax;
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UInt128 firstDivisor128 = twoP128 + UInt128.One;
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bool invalidStride = twoP128 == UInt128.Zero;
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bool outOfRange = firstDivisor128 > allowedMax128;
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UInt128 numerator = allowedMax128 - UInt128.One;
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UInt128 maxK128 = invalidStride || outOfRange ? UInt128.Zero : numerator / twoP128;
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bool hasCandidates = !invalidStride && !outOfRange && maxK128 != UInt128.Zero;
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if (!hasCandidates)
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{
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coveredRange = true;
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return false;
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}
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ulong maxK = maxK128 > ulong.MaxValue ? ulong.MaxValue : (ulong)maxK128;
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ulong currentK = 1UL;
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byte step10 = (byte)(twoP128 % 10UL);
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byte step8 = (byte)(twoP128 % 8UL);
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byte step5 = (byte)(twoP128 % 5UL);
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byte step3 = (byte)(twoP128 % 3UL);
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byte step7 = (byte)(twoP128 % 7UL);
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byte step11 = (byte)(twoP128 % 11UL);
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UInt128 currentDivisor128 = firstDivisor128;
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byte remainder10 = (byte)((ulong)(currentDivisor128 % 10UL));
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byte remainder8 = (byte)((ulong)(currentDivisor128 & 7UL));
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byte remainder5 = (byte)((ulong)(currentDivisor128 % 5UL));
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byte remainder3 = (byte)((ulong)(currentDivisor128 % 3UL));
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byte remainder7 = (byte)((ulong)(currentDivisor128 % 7UL));
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byte remainder11 = (byte)((ulong)(currentDivisor128 % 11UL));
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LastDigit lastDigit = (prime & 3UL) == 3UL ? LastDigit.Seven : LastDigit.One;
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Span<ulong> filteredStorage = filteredDivisors.AsSpan();
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Span<ulong> divisorStorage = divisors.AsSpan();
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Span<ulong> exponentStorage = exponents.AsSpan();
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Span<GpuDivisorPartialData> divisorDataStorage = divisorData.AsSpan();
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Span<int> offsetStorage = offsets.AsSpan();
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Span<int> countStorage = counts.AsSpan();
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Span<ulong> cycleStorage = cycles.AsSpan();
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while (currentK <= maxK && !composite)
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{
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int chunkCount = Math.Min(chunkCapacity, batchCapacity);
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ulong remainingK = maxK - currentK + 1UL;
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if ((ulong)chunkCount > remainingK)
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{
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chunkCount = (int)remainingK;
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}
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if (chunkCount <= 0)
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{
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processedAll = true;
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break;
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}
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int filteredCount = 0;
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UInt128 nextDivisor128 = currentDivisor128;
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byte localRemainder10 = remainder10;
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byte localRemainder8 = remainder8;
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byte localRemainder5 = remainder5;
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byte localRemainder3 = remainder3;
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byte localRemainder7 = remainder7;
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byte localRemainder11 = remainder11;
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for (int i = 0; i < chunkCount; i++)
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{
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ulong candidate = (ulong)nextDivisor128;
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if (CandidatePassesHeuristics(localRemainder10, localRemainder8, localRemainder3, localRemainder5, localRemainder7, localRemainder11, lastDigit))
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{
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filteredStorage[filteredCount++] = candidate;
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}
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nextDivisor128 += twoP128;
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localRemainder10 = AddMod(localRemainder10, step10, 10);
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localRemainder8 = AddMod(localRemainder8, step8, 8);
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localRemainder5 = AddMod(localRemainder5, step5, 5);
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localRemainder3 = AddMod(localRemainder3, step3, 3);
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localRemainder7 = AddMod(localRemainder7, step7, 7);
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localRemainder11 = AddMod(localRemainder11, step11, 11);
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}
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remainder10 = localRemainder10;
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remainder8 = localRemainder8;
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remainder5 = localRemainder5;
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remainder3 = localRemainder3;
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remainder7 = localRemainder7;
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remainder11 = localRemainder11;
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processedCount += (ulong)chunkCount;
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UInt128 lastDivisor128 = nextDivisor128 - twoP128;
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lastProcessed = (ulong)lastDivisor128;
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currentDivisor128 = nextDivisor128;
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currentK += (ulong)chunkCount;
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processedAll = currentK > maxK;
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if (filteredCount == 0)
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{
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continue;
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}
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Span<ulong> filteredDivisorsSpan = filteredStorage[..filteredCount];
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Span<ulong> divisorSpan = divisorStorage;
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Span<ulong> exponentSpan = exponentStorage;
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Span<GpuDivisorPartialData> divisorDataSpan = divisorDataStorage;
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Span<int> offsetSpan = offsetStorage;
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Span<int> countSpan = countStorage;
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Span<ulong> cycleSpan = cycleStorage;
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int admissibleCount = 0;
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int exponentIndex = 0;
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// while (admissibleCount < batchCapacity && enumerator.TryGetNext(out HeuristicPrimeTester.HeuristicDivisorCandidate candidate))
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while (admissibleCount < batchCapacity && enumerator.TryGetNext(out PrimeTester.HeuristicDivisorCandidate candidate))
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for (int i = 0; i < filteredCount; i++)
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{
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processedCount = enumerator.ProcessedCount;
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ulong divisorValue = candidate.Value;
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// HeuristicPrimeTester.HeuristicDivisorPreparation preparation = HeuristicPrimeTester.PrepareHeuristicDivisor(in candidate);
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PrimeTester.HeuristicDivisorPreparation preparation = PrimeTester.PrepareHeuristicDivisor(in candidate);
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// ulong divisorCycle = HeuristicPrimeTester.ResolveHeuristicCycleLength(
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ulong divisorCycle = PrimeTester.ResolveHeuristicCycleLength(
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prime,
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in preparation,
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out _,
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out _,
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out _);
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ulong divisorValue = filteredDivisorsSpan[i];
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MontgomeryDivisorData montgomeryData = MontgomeryDivisorData.FromModulus(divisorValue);
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ulong divisorCycle = ResolveDivisorCycle(divisorValue, prime, in montgomeryData);
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if (divisorCycle != prime)
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{
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continue;
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@@ -236,16 +329,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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exponentIndex++;
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}
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processedCount = enumerator.ProcessedCount;
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lastProcessed = enumerator.LastDivisor;
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if (admissibleCount == 0)
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{
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if (enumerator.Exhausted)
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{
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break;
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}
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continue;
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}
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@@ -277,10 +362,74 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
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lastProcessed = hitFound ? divisorSpan[hitIndex] : divisorSpan[lastIndex];
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}
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coveredRange = composite || enumerator.Exhausted;
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coveredRange = composite || processedAll || (currentDivisor128 > allowedMax128);
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return composite;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong ResolveDivisorCycle(ulong divisor, ulong prime, in MontgomeryDivisorData divisorData)
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{
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if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentCpu(divisor, prime, divisorData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
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{
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return MersenneDivisorCycles.CalculateCycleLength(divisor, divisorData, skipPrimeOrderHeuristic: primeOrderFailed);
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}
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return computedCycle;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static bool CandidatePassesHeuristics(
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byte remainder10,
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byte remainder8,
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byte remainder3,
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byte remainder5,
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byte remainder7,
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byte remainder11,
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||||
LastDigit lastDigit)
|
||||
{
|
||||
const ushort DecimalMaskWhenLastIsSeven = (1 << 3) | (1 << 7) | (1 << 9);
|
||||
const ushort DecimalMaskOtherwise = (1 << 1) | (1 << 3) | (1 << 9);
|
||||
|
||||
ushort decimalMask = lastDigit == LastDigit.Seven ? DecimalMaskWhenLastIsSeven : DecimalMaskOtherwise;
|
||||
if (((decimalMask >> remainder10) & 1) == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (remainder8 != 1 && remainder8 != 7)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (remainder3 == 0 || remainder5 == 0 || remainder7 == 0 || remainder11 == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static byte AddMod(byte value, byte delta, byte modulus)
|
||||
{
|
||||
int result = value + delta;
|
||||
if (result >= modulus)
|
||||
{
|
||||
result -= modulus;
|
||||
if (result >= modulus)
|
||||
{
|
||||
result -= modulus;
|
||||
}
|
||||
}
|
||||
|
||||
return (byte)result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private static ulong ComputeDivisorLimitFromMaxPrimeGpu(ulong maxPrime)
|
||||
{
|
||||
// The --mersenne=bydivisor flow in EvenPerfectBitScanner only calls ConfigureFromMaxPrime with primes greater than 1,
|
||||
@@ -571,6 +720,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
|
||||
|
||||
internal ulong[] Exponents { get; private set; } = null!;
|
||||
|
||||
internal ulong[] FilteredDivisors { get; private set; } = null!;
|
||||
|
||||
internal GpuDivisorPartialData[] DivisorData { get; private set; } = null!;
|
||||
|
||||
internal int[] Offsets { get; private set; } = null!;
|
||||
@@ -645,6 +796,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
|
||||
|
||||
Divisors = ulongPool.Rent(capacity);
|
||||
Exponents = ulongPool.Rent(capacity);
|
||||
FilteredDivisors = ulongPool.Rent(capacity);
|
||||
DivisorData = partialPool.Rent(capacity);
|
||||
Offsets = intPool.Rent(capacity);
|
||||
Counts = intPool.Rent(capacity);
|
||||
@@ -683,12 +835,14 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
|
||||
ArrayPool<GpuDivisorPartialData> partialPool = ThreadStaticPools.GpuDivisorPartialDataPool;
|
||||
ulongPool.Return(Divisors, clearArray: false);
|
||||
ulongPool.Return(Exponents, clearArray: false);
|
||||
ulongPool.Return(FilteredDivisors, clearArray: false);
|
||||
partialPool.Return(DivisorData, clearArray: false);
|
||||
intPool.Return(Offsets, clearArray: false);
|
||||
intPool.Return(Counts, clearArray: false);
|
||||
ulongPool.Return(Cycles, clearArray: false);
|
||||
Divisors = Array.Empty<ulong>();
|
||||
Exponents = Array.Empty<ulong>();
|
||||
FilteredDivisors = Array.Empty<ulong>();
|
||||
DivisorData = Array.Empty<GpuDivisorPartialData>();
|
||||
Offsets = Array.Empty<int>();
|
||||
Counts = Array.Empty<int>();
|
||||
|
||||
Reference in new issue
Block a user