Restore legacy by-divisor scans for Mersenne testers

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Marek Lemańczyk committed 2025-10-26 16:04:09 +01:00
1 parent a83ae56caf
commit c01abbd03a
2 files changed
+351 -64

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@@ -1,5 +1,6 @@
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using PerfectNumbers.Core;
using PerfectNumbers.Core.Gpu;
namespace PerfectNumbers.Core.Cpu;
@@ -12,6 +13,16 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
private ulong _lastStatusDivisor;
private int _batchSize = 1_024;
[ThreadStatic]
private static GpuUInt128WorkSet _divisorScanGpuWorkSet;
private struct GpuUInt128WorkSet
{
public GpuUInt128 Step;
public GpuUInt128 Divisor;
public GpuUInt128 Limit;
}
public int BatchSize
{
get => _batchSize;
@@ -103,41 +114,152 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
out bool processedAll,
out ulong processedCount)
{
processedAll = false;
processedCount = 0UL;
processedAll = false;
// var enumerator = HeuristicPrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
var enumerator = PrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
// The EvenPerfectBitScanner feeds primes >= 138,000,000 here, so allowedMax >= 3 in production runs.
// Keeping the guard commented out documents the reasoning for benchmarks and tests.
// if (allowedMax < 3UL)
// {
// return false;
// }
// while (enumerator.TryGetNext(out HeuristicPrimeTester.HeuristicDivisorCandidate candidate))
while (enumerator.TryGetNext(out PrimeTester.HeuristicDivisorCandidate candidate))
ref GpuUInt128WorkSet workSet = ref _divisorScanGpuWorkSet;
ref GpuUInt128 step = ref workSet.Step;
step.High = 0UL;
step.Low = prime;
step.ShiftLeft(1);
ref GpuUInt128 limit = ref workSet.Limit;
limit.High = 0UL;
limit.Low = allowedMax;
ref GpuUInt128 divisor = ref workSet.Divisor;
divisor.High = step.High;
divisor.Low = step.Low;
divisor.Add(1UL);
if (divisor.CompareTo(limit) > 0)
{
processedCount = enumerator.ProcessedCount;
// HeuristicPrimeTester.HeuristicDivisorPreparation preparation = HeuristicPrimeTester.PrepareHeuristicDivisor(in candidate);
PrimeTester.HeuristicDivisorPreparation preparation = PrimeTester.PrepareHeuristicDivisor(in candidate);
// ulong divisorCycle = HeuristicPrimeTester.ResolveHeuristicCycleLength(
ulong divisorCycle = PrimeTester.ResolveHeuristicCycleLength(
prime,
in preparation,
out _,
out _,
out _);
if (divisorCycle == prime)
{
processedAll = true;
return true;
}
if (divisorCycle == 0UL)
{
Console.WriteLine($"Divisor cycle was not calculated for {prime}");
}
processedAll = true;
divisor.High = 0UL;
divisor.Low = 0UL;
step.High = 0UL;
step.Low = 0UL;
limit.High = 0UL;
limit.Low = 0UL;
return false;
}
processedCount = enumerator.ProcessedCount;
processedAll = enumerator.Exhausted;
// Intentionally recomputes factorizations without a per-thread cache.
// The previous factor cache recorded virtually no hits and only slowed down the scan.
DivisorCycleCache cycleCache = DivisorCycleCache.Shared;
ulong stepHigh = step.High;
ulong stepLow = step.Low;
byte step10 = (byte)((((stepHigh % 10UL) * 6UL) + (stepLow % 10UL)) % 10UL);
byte step8 = (byte)(stepLow % 8UL);
byte step5 = (byte)(((stepHigh % 5UL) + (stepLow % 5UL)) % 5UL);
byte step3 = (byte)(((stepHigh % 3UL) + (stepLow % 3UL)) % 3UL);
byte step7 = (byte)((((stepHigh % 7UL) * 2UL) + (stepLow % 7UL)) % 7UL);
byte step11 = (byte)((((stepHigh % 11UL) * 5UL) + (stepLow % 11UL)) % 11UL);
ulong divisorHigh = divisor.High;
ulong divisorLow = divisor.Low;
byte remainder10 = (byte)((((divisorHigh % 10UL) * 6UL) + (divisorLow % 10UL)) % 10UL);
byte remainder8 = (byte)(divisorLow % 8UL);
byte remainder5 = (byte)(((divisorHigh % 5UL) + (divisorLow % 5UL)) % 5UL);
byte remainder3 = (byte)(((divisorHigh % 3UL) + (divisorLow % 3UL)) % 3UL);
byte remainder7 = (byte)((((divisorHigh % 7UL) * 2UL) + (divisorLow % 7UL)) % 7UL);
byte remainder11 = (byte)((((divisorHigh % 11UL) * 5UL) + (divisorLow % 11UL)) % 11UL);
// Keep the divisibility filters aligned with the divisor-cycle generator so the
// CPU path never requests cycles that were skipped during cache creation.
LastDigit lastDigit = (prime & 3UL) == 3UL ? LastDigit.Seven : LastDigit.One;
bool lastIsSeven = lastDigit == LastDigit.Seven;
const ushort DecimalMaskWhenLastIsSeven = (1 << 3) | (1 << 7) | (1 << 9);
const ushort DecimalMaskOtherwise = (1 << 1) | (1 << 3) | (1 << 9);
while (divisor.CompareTo(limit) <= 0)
{
ulong candidate = divisor.Low;
processedCount++;
ushort decimalMask = lastIsSeven ? DecimalMaskWhenLastIsSeven : DecimalMaskOtherwise;
bool admissible = ((decimalMask >> remainder10) & 1) != 0;
if (admissible
&& (remainder8 == 1 || remainder8 == 7)
&& remainder3 != 0
&& remainder5 != 0
&& remainder7 != 0
&& remainder11 != 0)
{
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(candidate);
ulong divisorCycle;
// Divisors generated from 2 * k * p + 1 exceed the small-cycle snapshot when p >= 138,000,000, so the short path below never runs.
// if (candidate <= PerfectNumberConstants.MaxQForDivisorCycles)
// {
// divisorCycle = cycleCache.GetCycleLength(candidate);
// }
// else
{
if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentCpu(
candidate,
prime,
divisorData,
out ulong computedCycle,
out bool primeOrderFailed) || computedCycle == 0UL)
{
// Divisors produced by 2 * k * p + 1 always exceed PerfectNumberConstants.MaxQForDivisorCycles
// for the exponents scanned here, so skip the unused cache fallback and compute directly.
divisorCycle = MersenneDivisorCycles.CalculateCycleLength(
candidate,
divisorData,
skipPrimeOrderHeuristic: primeOrderFailed);
}
else
{
divisorCycle = computedCycle;
}
}
if (divisorCycle == prime)
{
// A cycle equal to the tested exponent (which is prime in this path) guarantees that the candidate divides
// the corresponding Mersenne number because the order of 2 modulo the divisor is exactly p.
divisor.High = 0UL;
divisor.Low = 0UL;
step.High = 0UL;
step.Low = 0UL;
limit.High = 0UL;
limit.Low = 0UL;
processedAll = true;
return true;
}
if (divisorCycle == 0UL)
{
Console.WriteLine($"Divisor cycle was not calculated for {prime}");
}
}
divisor.Add(step);
remainder10 = AddMod(remainder10, step10, (byte)10);
remainder8 = AddMod(remainder8, step8, (byte)8);
remainder5 = AddMod(remainder5, step5, (byte)5);
remainder3 = AddMod(remainder3, step3, (byte)3);
remainder7 = AddMod(remainder7, step7, (byte)7);
remainder11 = AddMod(remainder11, step11, (byte)11);
}
processedAll = divisor.CompareTo(limit) > 0;
divisor.High = 0UL;
divisor.Low = 0UL;
step.High = 0UL;
step.Low = 0UL;
limit.High = 0UL;
limit.Low = 0UL;
return false;
}
@@ -147,6 +269,17 @@ public sealed class MersenneNumberDivisorByDivisorCpuTester : IMersenneNumberDiv
return residue == 1UL ? (byte)1 : (byte)0;
}
private static byte AddMod(byte value, byte delta, byte modulus)
{
int sum = value + delta;
if (sum >= modulus)
{
sum -= modulus;
}
return (byte)sum;
}
private void UpdateStatusUnsafe(ulong processedCount)
{
if (processedCount == 0UL)
@@ -112,6 +112,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
resources.HitIndexBuffer,
resources.Divisors,
resources.Exponents,
resources.FilteredDivisors,
resources.DivisorData,
resources.Offsets,
resources.Counts,
@@ -176,6 +177,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
MemoryBuffer1D<int, Stride1D.Dense> hitIndexBuffer,
ulong[] divisors,
ulong[] exponents,
ulong[] filteredDivisors,
GpuDivisorPartialData[] divisorData,
int[] offsets,
int[] counts,
@@ -186,40 +188,131 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
{
int batchCapacity = (int)divisorDataBuffer.Length;
bool composite = false;
bool processedAll = false;
processedCount = 0UL;
lastProcessed = 0UL;
// var enumerator = HeuristicPrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
var enumerator = PrimeTester.CreateMersenneDivisorEnumerator(prime, allowedMax);
int chunkCapacity = Math.Max(1, batchCapacity);
Span<ulong> divisorSpan = divisors.AsSpan();
Span<ulong> exponentSpan = exponents.AsSpan();
Span<GpuDivisorPartialData> divisorDataSpan = divisorData.AsSpan();
Span<int> offsetSpan = offsets.AsSpan();
Span<int> countSpan = counts.AsSpan();
Span<ulong> cycleSpan = cycles.AsSpan();
while (!composite)
UInt128 twoP128 = (UInt128)prime << 1;
UInt128 allowedMax128 = allowedMax;
UInt128 firstDivisor128 = twoP128 + UInt128.One;
bool invalidStride = twoP128 == UInt128.Zero;
bool outOfRange = firstDivisor128 > allowedMax128;
UInt128 numerator = allowedMax128 - UInt128.One;
UInt128 maxK128 = invalidStride || outOfRange ? UInt128.Zero : numerator / twoP128;
bool hasCandidates = !invalidStride && !outOfRange && maxK128 != UInt128.Zero;
if (!hasCandidates)
{
coveredRange = true;
return false;
}
ulong maxK = maxK128 > ulong.MaxValue ? ulong.MaxValue : (ulong)maxK128;
ulong currentK = 1UL;
byte step10 = (byte)(twoP128 % 10UL);
byte step8 = (byte)(twoP128 % 8UL);
byte step5 = (byte)(twoP128 % 5UL);
byte step3 = (byte)(twoP128 % 3UL);
byte step7 = (byte)(twoP128 % 7UL);
byte step11 = (byte)(twoP128 % 11UL);
UInt128 currentDivisor128 = firstDivisor128;
byte remainder10 = (byte)((ulong)(currentDivisor128 % 10UL));
byte remainder8 = (byte)((ulong)(currentDivisor128 & 7UL));
byte remainder5 = (byte)((ulong)(currentDivisor128 % 5UL));
byte remainder3 = (byte)((ulong)(currentDivisor128 % 3UL));
byte remainder7 = (byte)((ulong)(currentDivisor128 % 7UL));
byte remainder11 = (byte)((ulong)(currentDivisor128 % 11UL));
LastDigit lastDigit = (prime & 3UL) == 3UL ? LastDigit.Seven : LastDigit.One;
Span<ulong> filteredStorage = filteredDivisors.AsSpan();
Span<ulong> divisorStorage = divisors.AsSpan();
Span<ulong> exponentStorage = exponents.AsSpan();
Span<GpuDivisorPartialData> divisorDataStorage = divisorData.AsSpan();
Span<int> offsetStorage = offsets.AsSpan();
Span<int> countStorage = counts.AsSpan();
Span<ulong> cycleStorage = cycles.AsSpan();
while (currentK <= maxK && !composite)
{
int chunkCount = Math.Min(chunkCapacity, batchCapacity);
ulong remainingK = maxK - currentK + 1UL;
if ((ulong)chunkCount > remainingK)
{
chunkCount = (int)remainingK;
}
if (chunkCount <= 0)
{
processedAll = true;
break;
}
int filteredCount = 0;
UInt128 nextDivisor128 = currentDivisor128;
byte localRemainder10 = remainder10;
byte localRemainder8 = remainder8;
byte localRemainder5 = remainder5;
byte localRemainder3 = remainder3;
byte localRemainder7 = remainder7;
byte localRemainder11 = remainder11;
for (int i = 0; i < chunkCount; i++)
{
ulong candidate = (ulong)nextDivisor128;
if (CandidatePassesHeuristics(localRemainder10, localRemainder8, localRemainder3, localRemainder5, localRemainder7, localRemainder11, lastDigit))
{
filteredStorage[filteredCount++] = candidate;
}
nextDivisor128 += twoP128;
localRemainder10 = AddMod(localRemainder10, step10, 10);
localRemainder8 = AddMod(localRemainder8, step8, 8);
localRemainder5 = AddMod(localRemainder5, step5, 5);
localRemainder3 = AddMod(localRemainder3, step3, 3);
localRemainder7 = AddMod(localRemainder7, step7, 7);
localRemainder11 = AddMod(localRemainder11, step11, 11);
}
remainder10 = localRemainder10;
remainder8 = localRemainder8;
remainder5 = localRemainder5;
remainder3 = localRemainder3;
remainder7 = localRemainder7;
remainder11 = localRemainder11;
processedCount += (ulong)chunkCount;
UInt128 lastDivisor128 = nextDivisor128 - twoP128;
lastProcessed = (ulong)lastDivisor128;
currentDivisor128 = nextDivisor128;
currentK += (ulong)chunkCount;
processedAll = currentK > maxK;
if (filteredCount == 0)
{
continue;
}
Span<ulong> filteredDivisorsSpan = filteredStorage[..filteredCount];
Span<ulong> divisorSpan = divisorStorage;
Span<ulong> exponentSpan = exponentStorage;
Span<GpuDivisorPartialData> divisorDataSpan = divisorDataStorage;
Span<int> offsetSpan = offsetStorage;
Span<int> countSpan = countStorage;
Span<ulong> cycleSpan = cycleStorage;
int admissibleCount = 0;
int exponentIndex = 0;
// while (admissibleCount < batchCapacity && enumerator.TryGetNext(out HeuristicPrimeTester.HeuristicDivisorCandidate candidate))
while (admissibleCount < batchCapacity && enumerator.TryGetNext(out PrimeTester.HeuristicDivisorCandidate candidate))
for (int i = 0; i < filteredCount; i++)
{
processedCount = enumerator.ProcessedCount;
ulong divisorValue = candidate.Value;
// HeuristicPrimeTester.HeuristicDivisorPreparation preparation = HeuristicPrimeTester.PrepareHeuristicDivisor(in candidate);
PrimeTester.HeuristicDivisorPreparation preparation = PrimeTester.PrepareHeuristicDivisor(in candidate);
// ulong divisorCycle = HeuristicPrimeTester.ResolveHeuristicCycleLength(
ulong divisorCycle = PrimeTester.ResolveHeuristicCycleLength(
prime,
in preparation,
out _,
out _,
out _);
ulong divisorValue = filteredDivisorsSpan[i];
MontgomeryDivisorData montgomeryData = MontgomeryDivisorData.FromModulus(divisorValue);
ulong divisorCycle = ResolveDivisorCycle(divisorValue, prime, in montgomeryData);
if (divisorCycle != prime)
{
continue;
@@ -236,16 +329,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
exponentIndex++;
}
processedCount = enumerator.ProcessedCount;
lastProcessed = enumerator.LastDivisor;
if (admissibleCount == 0)
{
if (enumerator.Exhausted)
{
break;
}
continue;
}
@@ -277,10 +362,74 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
lastProcessed = hitFound ? divisorSpan[hitIndex] : divisorSpan[lastIndex];
}
coveredRange = composite || enumerator.Exhausted;
coveredRange = composite || processedAll || (currentDivisor128 > allowedMax128);
return composite;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static ulong ResolveDivisorCycle(ulong divisor, ulong prime, in MontgomeryDivisorData divisorData)
{
if (!MersenneDivisorCycles.TryCalculateCycleLengthForExponentCpu(divisor, prime, divisorData, out ulong computedCycle, out bool primeOrderFailed) || computedCycle == 0UL)
{
return MersenneDivisorCycles.CalculateCycleLength(divisor, divisorData, skipPrimeOrderHeuristic: primeOrderFailed);
}
return computedCycle;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static bool CandidatePassesHeuristics(
byte remainder10,
byte remainder8,
byte remainder3,
byte remainder5,
byte remainder7,
byte remainder11,
LastDigit lastDigit)
{
const ushort DecimalMaskWhenLastIsSeven = (1 << 3) | (1 << 7) | (1 << 9);
const ushort DecimalMaskOtherwise = (1 << 1) | (1 << 3) | (1 << 9);
ushort decimalMask = lastDigit == LastDigit.Seven ? DecimalMaskWhenLastIsSeven : DecimalMaskOtherwise;
if (((decimalMask >> remainder10) & 1) == 0)
{
return false;
}
if (remainder8 != 1 && remainder8 != 7)
{
return false;
}
if (remainder3 == 0 || remainder5 == 0 || remainder7 == 0 || remainder11 == 0)
{
return false;
}
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static byte AddMod(byte value, byte delta, byte modulus)
{
int result = value + delta;
if (result >= modulus)
{
result -= modulus;
if (result >= modulus)
{
result -= modulus;
}
}
return (byte)result;
}
private static ulong ComputeDivisorLimitFromMaxPrimeGpu(ulong maxPrime)
{
// The --mersenne=bydivisor flow in EvenPerfectBitScanner only calls ConfigureFromMaxPrime with primes greater than 1,
@@ -571,6 +720,8 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
internal ulong[] Exponents { get; private set; } = null!;
internal ulong[] FilteredDivisors { get; private set; } = null!;
internal GpuDivisorPartialData[] DivisorData { get; private set; } = null!;
internal int[] Offsets { get; private set; } = null!;
@@ -645,6 +796,7 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
Divisors = ulongPool.Rent(capacity);
Exponents = ulongPool.Rent(capacity);
FilteredDivisors = ulongPool.Rent(capacity);
DivisorData = partialPool.Rent(capacity);
Offsets = intPool.Rent(capacity);
Counts = intPool.Rent(capacity);
@@ -683,12 +835,14 @@ public sealed class MersenneNumberDivisorByDivisorGpuTester : IMersenneNumberDiv
ArrayPool<GpuDivisorPartialData> partialPool = ThreadStaticPools.GpuDivisorPartialDataPool;
ulongPool.Return(Divisors, clearArray: false);
ulongPool.Return(Exponents, clearArray: false);
ulongPool.Return(FilteredDivisors, clearArray: false);
partialPool.Return(DivisorData, clearArray: false);
intPool.Return(Offsets, clearArray: false);
intPool.Return(Counts, clearArray: false);
ulongPool.Return(Cycles, clearArray: false);
Divisors = Array.Empty<ulong>();
Exponents = Array.Empty<ulong>();
FilteredDivisors = Array.Empty<ulong>();
DivisorData = Array.Empty<GpuDivisorPartialData>();
Offsets = Array.Empty<int>();
Counts = Array.Empty<int>();