Remove default prime order overloads

This commit is contained in:
Marek Lemańczyk committed 2025-10-10 21:51:41 +02:00
1 parent 64c08f9b49
commit c9ae56a5ec
28 files changed
+1438 -964

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@@ -15,9 +15,15 @@ public class GpuContextPoolTests
{
GpuContextPool.DisposeAll();
using var lease = GpuContextPool.RentPreferred(preferCpu: true);
lease.Accelerator.AcceleratorType.Should().Be(AcceleratorType.CPU);
GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
lease.Accelerator.AcceleratorType.Should().Be(AcceleratorType.CPU);
}
finally
{
lease.Dispose();
}
GpuContextPool.DisposeAll();
}
@@ -30,17 +36,27 @@ public class GpuContextPoolTests
Context firstContext;
Accelerator firstAccelerator;
using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
firstContext = lease.Context;
firstAccelerator = lease.Accelerator;
}
finally
{
lease.Dispose();
}
using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
lease.Context.Should().BeSameAs(firstContext);
lease.Accelerator.Should().BeSameAs(firstAccelerator);
}
finally
{
lease.Dispose();
}
GpuContextPool.DisposeAll();
}
@@ -52,17 +68,27 @@ public class GpuContextPoolTests
GpuContextPool.DisposeAll();
Context firstContext;
using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
firstContext = lease.Context;
}
finally
{
lease.Dispose();
}
GpuContextPool.DisposeAll();
using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
lease.Context.Should().NotBeSameAs(firstContext);
}
finally
{
lease.Dispose();
}
GpuContextPool.DisposeAll();
}
@@ -199,10 +199,17 @@ public class GpuKernelCompilationTests
[MemberData(nameof(KernelLoaders))]
public void Kernel_compiles_without_internal_compiler_errors(string name, Action<Accelerator> compile)
{
using var lease = GpuContextPool.RentPreferred(preferCpu: true);
var accelerator = lease.Accelerator;
Action action = () => compile(accelerator);
action.Should().NotThrow($"kernel {name} should compile");
GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
try
{
var accelerator = lease.Accelerator;
Action action = () => compile(accelerator);
action.Should().NotThrow($"kernel {name} should compile");
}
finally
{
lease.Dispose();
}
}
private static void CompileDivisorCycleCacheKernel(Accelerator accelerator)
@@ -150,29 +150,36 @@ public class NttGpuMathTests
var modulus = new GpuUInt128(0UL, 17UL);
var primitiveRoot = new GpuUInt128(0UL, 3UL);
using var gpu = GpuContextPool.Rent();
var accelerator = gpu.Accelerator;
var method = typeof(NttGpuMath).GetMethod("GetSquareCache", BindingFlags.NonPublic | BindingFlags.Static);
method.Should().NotBeNull();
var cache = method!.Invoke(null, new object[] { accelerator, 8, modulus, primitiveRoot })!;
var cacheType = cache.GetType();
var twiddlesMont = (MemoryBuffer1D<GpuUInt128, Stride1D.Dense>)cacheType.GetProperty("TwiddlesMont")!.GetValue(cache)!;
var twiddlesInvMont = (MemoryBuffer1D<GpuUInt128, Stride1D.Dense>)cacheType.GetProperty("TwiddlesInvMont")!.GetValue(cache)!;
var r2 = (ulong)cacheType.GetProperty("MontR2Mod64")!.GetValue(cache)!;
var mod = (ulong)cacheType.GetProperty("ModulusLow")!.GetValue(cache)!;
int count = 7; // length 8 -> 7 twiddles
var forward = new GpuUInt128[count];
var inverse = new GpuUInt128[count];
twiddlesMont.CopyToCPU(forward);
twiddlesInvMont.CopyToCPU(inverse);
for (int i = 0; i < count; i++)
GpuContextPool.GpuContextLease gpu = GpuContextPool.Rent();
try
{
ulong prod = (ulong)((((BigInteger)forward[i].Low) * inverse[i].Low) % mod);
prod.Should().Be(r2);
var accelerator = gpu.Accelerator;
var method = typeof(NttGpuMath).GetMethod("GetSquareCache", BindingFlags.NonPublic | BindingFlags.Static);
method.Should().NotBeNull();
var cache = method!.Invoke(null, new object[] { accelerator, 8, modulus, primitiveRoot })!;
var cacheType = cache.GetType();
var twiddlesMont = (MemoryBuffer1D<GpuUInt128, Stride1D.Dense>)cacheType.GetProperty("TwiddlesMont")!.GetValue(cache)!;
var twiddlesInvMont = (MemoryBuffer1D<GpuUInt128, Stride1D.Dense>)cacheType.GetProperty("TwiddlesInvMont")!.GetValue(cache)!;
var r2 = (ulong)cacheType.GetProperty("MontR2Mod64")!.GetValue(cache)!;
var mod = (ulong)cacheType.GetProperty("ModulusLow")!.GetValue(cache)!;
int count = 7; // length 8 -> 7 twiddles
var forward = new GpuUInt128[count];
var inverse = new GpuUInt128[count];
twiddlesMont.CopyToCPU(forward);
twiddlesInvMont.CopyToCPU(inverse);
for (int i = 0; i < count; i++)
{
ulong prod = (ulong)((((BigInteger)forward[i].Low) * inverse[i].Low) % mod);
prod.Should().Be(r2);
}
}
finally
{
gpu.Dispose();
}
}
@@ -338,12 +345,23 @@ public class NttGpuMathTests
values[1] = new GpuUInt128(0UL, 2UL);
var modulus = new GpuUInt128(0UL, 17UL);
var primitiveRoot = new GpuUInt128(0UL, 3UL);
using (var gpu = GpuContextPool.Rent())
GpuContextPool.GpuContextLease gpu = GpuContextPool.Rent();
try
{
var buffer = gpu.Accelerator.Allocate1D<GpuUInt128>(values.Length);
buffer.View.CopyFromCPU(ref values[0], values.Length);
NttGpuMath.SquareDevice(gpu.Accelerator, buffer.View, modulus, primitiveRoot);
buffer.Dispose();
try
{
buffer.View.CopyFromCPU(ref values[0], values.Length);
NttGpuMath.SquareDevice(gpu.Accelerator, buffer.View, modulus, primitiveRoot);
}
finally
{
buffer.Dispose();
}
}
finally
{
gpu.Dispose();
}
// Verify that the square cache now holds entries for the accelerator.
@@ -33,16 +33,23 @@ public class NttMontgomeryTests
NttGpuMath.Square(cpu, modulus, primitiveRoot);
// Device execution
using var context = GpuContextPool.Rent();
var accelerator = context.Accelerator;
using var buffer = accelerator.Allocate1D<GpuUInt128>(gpu.Length);
buffer.View.CopyFromCPU(ref gpu[0], gpu.Length);
NttGpuMath.SquareDevice(accelerator, buffer.View, modulus, primitiveRoot);
buffer.View.CopyToCPU(ref gpu[0], gpu.Length);
for (int i = 0; i < cpu.Length; i++)
GpuContextPool.GpuContextLease context = GpuContextPool.Rent();
try
{
gpu[i].Should().Be(cpu[i]);
var accelerator = context.Accelerator;
using var buffer = accelerator.Allocate1D<GpuUInt128>(gpu.Length);
buffer.View.CopyFromCPU(ref gpu[0], gpu.Length);
NttGpuMath.SquareDevice(accelerator, buffer.View, modulus, primitiveRoot);
buffer.View.CopyToCPU(ref gpu[0], gpu.Length);
for (int i = 0; i < cpu.Length; i++)
{
gpu[i].Should().Be(cpu[i]);
}
}
finally
{
context.Dispose();
}
}
@@ -359,10 +359,9 @@ public class PrimeOrderGpuHeuristicsTests
PrimeOrderGpuHeuristics.OverflowRegistry[prime] = 0;
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
PrimeOrderCalculator.PrimeOrderResult result = PrimeOrderCalculator.Calculate(prime, null, divisorData, PrimeOrderCalculator.PrimeOrderSearchConfig.HeuristicDefault);
ulong result = PrimeOrderCalculator.Calculate(prime, null, divisorData, PrimeOrderCalculator.PrimeOrderSearchConfig.HeuristicDefault, PrimeOrderCalculator.PrimeOrderHeuristicDevice.Gpu);
result.Status.Should().Be(PrimeOrderCalculator.PrimeOrderStatus.Found);
result.Order.Should().Be(3UL);
result.Should().Be(3UL);
}
finally
{