Remove default prime order overloads
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64c08f9b49
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c9ae56a5ec
28 files changed
+1438
-964
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@@ -15,9 +15,15 @@ public class GpuContextPoolTests
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{
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GpuContextPool.DisposeAll();
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using var lease = GpuContextPool.RentPreferred(preferCpu: true);
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lease.Accelerator.AcceleratorType.Should().Be(AcceleratorType.CPU);
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GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
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try
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{
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lease.Accelerator.AcceleratorType.Should().Be(AcceleratorType.CPU);
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}
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finally
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{
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lease.Dispose();
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}
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GpuContextPool.DisposeAll();
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}
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@@ -30,17 +36,27 @@ public class GpuContextPoolTests
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Context firstContext;
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Accelerator firstAccelerator;
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using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
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GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
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try
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{
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firstContext = lease.Context;
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firstAccelerator = lease.Accelerator;
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}
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finally
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{
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lease.Dispose();
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}
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using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
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lease = GpuContextPool.RentPreferred(preferCpu: true);
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try
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{
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lease.Context.Should().BeSameAs(firstContext);
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lease.Accelerator.Should().BeSameAs(firstAccelerator);
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}
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finally
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{
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lease.Dispose();
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}
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GpuContextPool.DisposeAll();
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}
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@@ -52,17 +68,27 @@ public class GpuContextPoolTests
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GpuContextPool.DisposeAll();
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Context firstContext;
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using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
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GpuContextPool.GpuContextLease lease = GpuContextPool.RentPreferred(preferCpu: true);
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try
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{
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firstContext = lease.Context;
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}
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finally
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{
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lease.Dispose();
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}
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GpuContextPool.DisposeAll();
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using (var lease = GpuContextPool.RentPreferred(preferCpu: true))
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lease = GpuContextPool.RentPreferred(preferCpu: true);
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try
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{
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lease.Context.Should().NotBeSameAs(firstContext);
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}
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finally
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{
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lease.Dispose();
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}
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GpuContextPool.DisposeAll();
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}
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