Various micro- and medium- optimizations

This commit is contained in:
Marek Lemańczyk committed 2025-10-07 22:14:34 +02:00
1 parent 2eb622030e
commit cd1debe9d6
25 files changed
+4403 -3210

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@@ -25,8 +25,8 @@ public class PrimeOrderGpuHeuristicsTests
try
{
PrimeOrderGpuHeuristics.OverflowRegistry[prime] = 0;
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder);
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
@@ -40,7 +40,9 @@ public class PrimeOrderGpuHeuristicsTests
[Fact]
public void TryPow2Mod_returns_success_for_supported_prime()
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, 193UL, out ulong remainder);
const ulong prime = 193UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Success);
remainder.Should().Be(2UL);
@@ -54,7 +56,8 @@ public class PrimeOrderGpuHeuristicsTests
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder);
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(1UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
@@ -73,12 +76,14 @@ public class PrimeOrderGpuHeuristicsTests
PrimeOrderGpuHeuristics.OverrideCapabilitiesForTesting(capability);
try
{
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(16UL, 193UL, out ulong remainder);
const ulong prime = 193UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2Mod(16UL, prime, out ulong remainder, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainder.Should().Be(0UL);
GpuPow2ModStatus followUp = PrimeOrderGpuHeuristics.TryPow2Mod(4UL, 193UL, out ulong followUpRemainder);
GpuPow2ModStatus followUp = PrimeOrderGpuHeuristics.TryPow2Mod(4UL, prime, out ulong followUpRemainder, divisorData);
followUp.Should().Be(GpuPow2ModStatus.Success);
followUpRemainder.Should().Be(16UL);
}
@@ -98,7 +103,8 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] remainders = new ulong[2];
ulong[] exponents = { 1UL, 2UL };
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders);
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -115,7 +121,9 @@ public class PrimeOrderGpuHeuristicsTests
{
ulong[] remainders = { 123UL, 456UL };
ulong[] exponents = { 1UL, 2UL };
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, 257UL, remainders);
const ulong prime = 257UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Success);
remainders[0].Should().Be(2UL);
@@ -133,7 +141,8 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] exponents = { 1UL, 2UL };
ulong[] remainders = { 5UL, 6UL };
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders);
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -156,7 +165,9 @@ public class PrimeOrderGpuHeuristicsTests
ulong[] exponents = { 2UL, 16UL };
ulong[] remainders = { 9UL, 11UL };
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, 193UL, remainders);
const ulong prime = 193UL;
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
GpuPow2ModStatus status = PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
status.Should().Be(GpuPow2ModStatus.Overflow);
remainders[0].Should().Be(0UL);
@@ -322,16 +333,22 @@ public class PrimeOrderGpuHeuristicsTests
}
}
[Fact]
public void TryPow2ModBatch_throws_when_remainder_span_is_too_small()
{
ulong[] remainders = new ulong[1];
ulong[] exponents = { 1UL, 2UL };
// This will never happen in production code because the caller ensures the remainder span is large enough.
// [Fact]
// public void TryPow2ModBatch_throws_when_remainder_span_is_too_small()
// {
// ulong[] remainders = new ulong[1];
// ulong[] exponents = { 1UL, 2UL };
Action act = () => PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, 5UL, remainders);
// Action act = () =>
// {
// const ulong prime = 5UL;
// MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
// PrimeOrderGpuHeuristics.TryPow2ModBatch(exponents, prime, remainders, divisorData);
// };
act.Should().Throw<ArgumentException>();
}
// act.Should().Throw<ArgumentException>();
// }
[Fact]
public void Calculate_falls_back_to_cpu_when_gpu_overflow_is_marked()
@@ -341,7 +358,8 @@ public class PrimeOrderGpuHeuristicsTests
{
PrimeOrderGpuHeuristics.OverflowRegistry[prime] = 0;
PrimeOrderCalculator.PrimeOrderResult result = PrimeOrderCalculator.Calculate(prime, null, PrimeOrderCalculator.PrimeOrderSearchConfig.HeuristicDefault);
MontgomeryDivisorData divisorData = MontgomeryDivisorData.FromModulus(prime);
PrimeOrderCalculator.PrimeOrderResult result = PrimeOrderCalculator.Calculate(prime, null, divisorData, PrimeOrderCalculator.PrimeOrderSearchConfig.HeuristicDefault);
result.Status.Should().Be(PrimeOrderCalculator.PrimeOrderStatus.Found);
result.Order.Should().Be(3UL);