GPU stabilization improvements to prevent calculation crashes

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mlemanczyk committed 2025-11-09 21:52:16 +01:00
1 parent a338bb0d0b
commit d0b1639a5d
40 files changed
+2318 -1764

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@@ -1,10 +1,10 @@
using System;
using System.Collections.Concurrent;
using System.Runtime.CompilerServices;
using ILGPU;
using ILGPU.Algorithms;
using ILGPU.Runtime;
using PerfectNumbers.Core.Gpu;
using PerfectNumbers.Core.Gpu.Accelerators;
namespace PerfectNumbers.Core;
@@ -315,25 +315,16 @@ public static partial class ULongExtensions
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Pow2MontgomeryModWindowedGpu(this ulong exponent, in MontgomeryDivisorData divisor, bool keepMontgomery)
{
// We shouldn't hit it in production code. If we do, we're doing something wrong.
// ulong modulus = divisor.Modulus;
// if (exponent == 0UL)
// {
// return divisor.MontgomeryOne;
// }
public static ulong Pow2MontgomeryModWindowedKeepGpu(this ulong exponent, in MontgomeryDivisorData divisor)
=> Pow2MontgomeryGpuCalculator.CalculateKeep(exponent, divisor);
// We barely ever hit it in production code. It's e.g. 772 calls out of billions
// if (exponent <= Pow2WindowFallbackThreshold)
// {
// return Pow2MontgomeryModSingleBit(exponent, divisor);
// }
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Pow2MontgomeryModWindowedConvertGpu(this ulong exponent, in MontgomeryDivisorData divisor)
=> Pow2MontgomeryGpuCalculator.CalculateConvert(exponent, divisor);
return keepMontgomery
? Pow2MontgomeryGpuExecutor.ExecuteKeep(exponent, divisor)
: Pow2MontgomeryGpuExecutor.ExecuteConvert(exponent, divisor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Pow2MontgomeryModWindowedConvertGpu(this ulong exponent, Pow2MontgomeryAccelerator gpu, in MontgomeryDivisorData divisor)
=> Pow2MontgomeryGpuCalculator.CalculateConvert(gpu, exponent, divisor);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void InitializeStandardOddPowers(ulong modulus, Span<ulong> oddPowers)
@@ -387,16 +378,7 @@ public static partial class ULongExtensions
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetPortableBitLengthGpu(ulong value)
{
// Keep this commented out. It will never happen in production code.
// if (value == 0UL)
// {
// return 0;
// }
return 64 - XMath.LeadingZeroCount(value);
}
private static int GetPortableBitLengthGpu(ulong value) => 64 - XMath.LeadingZeroCount(value);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int GetWindowSizeGpu(int n)
@@ -429,102 +411,12 @@ public static partial class ULongExtensions
public static ulong Pow2MontgomeryModWithCycleGpu(this ulong exponent, ulong cycleLength, in MontgomeryDivisorData divisor)
{
ulong rotationCount = exponent % cycleLength;
return Pow2MontgomeryGpuExecutor.ExecuteConvert(rotationCount, divisor);
return Pow2MontgomeryGpuCalculator.CalculateConvert(rotationCount, divisor);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong Pow2MontgomeryModFromCycleRemainderGpu(this ulong reducedExponent, in MontgomeryDivisorData divisor)
{
return Pow2MontgomeryGpuExecutor.ExecuteConvert(reducedExponent, divisor);
}
private static class Pow2MontgomeryGpuExecutor
{
private static readonly Pow2MontgomeryKernelGroup Kernel = Pow2MontgomeryKernelGroup.Create(SharedGpuContext.Accelerator);
public static ulong ExecuteKeep(ulong exponent, in MontgomeryDivisorData divisor)
{
return Execute(exponent, divisor, useKeepKernel: true);
}
public static ulong ExecuteConvert(ulong exponent, in MontgomeryDivisorData divisor)
{
return Execute(exponent, divisor, useKeepKernel: false);
}
[ThreadStatic]
private static MemoryBuffer1D<ulong, Stride1D.Dense>? _exponentBuffer;
[ThreadStatic]
private static MemoryBuffer1D<ulong, Stride1D.Dense>? _resultBuffer;
private static ulong Execute(ulong exponent, in MontgomeryDivisorData divisor, bool useKeepKernel)
{
ulong result = 0UL;
GpuPrimeWorkLimiter.Acquire();
Accelerator accelerator = SharedGpuContext.Accelerator;
AcceleratorStream stream = accelerator.CreateStream();
var kernelGroup = Kernel;
EnsureCapacity();
MemoryBuffer1D<ulong, Stride1D.Dense> exponentBuffer = _exponentBuffer!;
MemoryBuffer1D<ulong, Stride1D.Dense> resultBuffer = _resultBuffer!;
exponentBuffer.View.CopyFromCPU(stream, ref exponent, 1);
// We don't need to worry about any left-overs here.
// resultBuffer.MemSetToZero(stream);
var kernel = useKeepKernel ? kernelGroup.KeepMontgomery : kernelGroup.ConvertToStandard;
kernel(stream, 1, exponentBuffer.View, divisor, resultBuffer.View);
resultBuffer.View.CopyToCPU(stream, ref result, 1);
stream.Synchronize();
stream.Dispose();
resultBuffer.Dispose();
exponentBuffer.Dispose();
GpuPrimeWorkLimiter.Release();
return result;
}
private static void EnsureCapacity()
{
if (_exponentBuffer == null)
{
Accelerator accelerator = SharedGpuContext.Accelerator;
_exponentBuffer = accelerator.Allocate1D<ulong>(1);
_resultBuffer = accelerator.Allocate1D<ulong>(1);
}
}
private sealed class Pow2MontgomeryKernelGroup
{
internal Pow2MontgomeryKernelGroup(
Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>> keepMontgomery,
Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>> convertToStandard)
{
KeepMontgomery = keepMontgomery;
ConvertToStandard = convertToStandard;
}
internal Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>> KeepMontgomery { get; }
internal Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>> ConvertToStandard { get; }
internal static Pow2MontgomeryKernelGroup Create(Accelerator accelerator)
{
var keepKernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>(Pow2MontgomeryKernels.Pow2MontgomeryKernelKeepMontgomery);
var keepLauncher = KernelUtil.GetKernel(keepKernel);
var keepDelegate = keepLauncher.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>>();
var convertKernel = accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>(Pow2MontgomeryKernels.Pow2MontgomeryKernelConvertToStandard);
var convertLauncher = KernelUtil.GetKernel(convertKernel);
var convertDelegate = convertLauncher.CreateLauncherDelegate<Action<AcceleratorStream, Index1D, ArrayView1D<ulong, Stride1D.Dense>, MontgomeryDivisorData, ArrayView1D<ulong, Stride1D.Dense>>>();
return new Pow2MontgomeryKernelGroup(keepDelegate, convertDelegate);
}
}
return Pow2MontgomeryGpuCalculator.CalculateConvert(reducedExponent, divisor);
}
}