Performance improvements

This commit is contained in:
Marek Lemańczyk committed 2025-09-30 03:21:51 +02:00
1 parent 28ee92b1b9
commit daab18504b
1 file changed
+10 -13
+10 -13
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@@ -393,25 +393,22 @@ public struct GpuUInt128 : IComparable<GpuUInt128>, IEquatable<GpuUInt128>
ulong w1 = xLow * yHigh;
ulong w2 = xHigh * yLow;
return (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32) +
(
(
((xLow * yLow) >> 32) +
(uint)w1 +
(uint)w2
) >> 32
);
ulong w3 = xLow * yLow;
ulong result = (xHigh * yHigh) + (w1 >> 32) + (w2 >> 32);
result += ((w3 >> 32) + (uint)w1 + (uint)w2) >> 32;
return result;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Mul64(GpuUInt128 other)
{
// Multiply this.Low (assumed 64-bit value) by full 128-bit other
ulong operand = Low,
otherLow = other.Low;
Low = operand * otherLow;
High = operand * other.High + MulHigh(operand, otherLow);
ulong operand = Low;
// otherLow = other.Low;
Low = operand * other.Low;
High = operand * other.High + MulHigh(operand, other.Low);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]