GpuContextPool removed, because we share context and accelerator between threads, using streams to separate.

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mlemanczyk committed 2025-11-07 12:52:20 +01:00
1 parent 7c035239b4
commit f4e365194d
19 files changed
+285 -425

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@@ -17,7 +17,7 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
throw new NotImplementedException($"GPU incremental scanning requires the device cycle heuristics implementation (kernel: {_kernelType}, GPU order: {_useGpuOrder}).");
var gpuLease = GpuKernelPool.Rent();
var accelerator = gpuLease.Accelerator;
var accelerator = SharedGpuContext.Accelerator;
var stream = gpuLease.Stream;
int batchSize = GpuConstants.ScanBatchSize; // large batch improves GPU occupancy
UInt128 kStart = 1UL;
@@ -31,11 +31,11 @@ public class MersenneNumberIncrementalGpuTester(GpuKernelType kernelType, bool u
ulong step3 = ((exponent % 3UL) << 1) % 3UL;
ulong step5 = ((exponent % 5UL) << 1) % 5UL;
GpuUInt128 twoPGpu = (GpuUInt128)twoP;
var smallCyclesView = GpuKernelPool.EnsureSmallCyclesOnDevice(gpuLease.Kernels, accelerator, stream);
var smallCyclesView = GpuKernelPool.GetSmallCyclesOnDevice();
ResiduePrimeViews primeViews = default;
if (_kernelType == GpuKernelType.Pow2Mod)
{
primeViews = GpuKernelPool.EnsureSmallPrimesOnDevice(gpuLease.Kernels, accelerator, stream);
primeViews = GpuKernelPool.GetSmallPrimesOnDevice();
}
var orderBuffer = accelerator.Allocate1D<ulong>(batchSize);