IsPrime with cancellation token removed.
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11 files changed
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@@ -29,8 +29,7 @@ public class PrimeTesterBenchmarks
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return;
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return;
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}
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}
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CancellationToken cancellationToken = CancellationToken.None;
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_ = _heuristicTester.IsPrimeCpu(_candidates[0]);
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_ = _heuristicTester.IsPrimeCpu(_candidates[0], cancellationToken);
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_ = _heuristicTester.IsPrimeGpu(_candidates[0]);
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_ = _heuristicTester.IsPrimeGpu(_candidates[0]);
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_ = Prime.Numbers.IsPrime(_candidates[0]);
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_ = Prime.Numbers.IsPrime(_candidates[0]);
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}
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}
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@@ -40,12 +39,11 @@ public class PrimeTesterBenchmarks
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{
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{
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HeuristicPrimeTester tester = _heuristicTester;
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HeuristicPrimeTester tester = _heuristicTester;
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ulong[] values = _candidates;
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ulong[] values = _candidates;
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CancellationToken cancellationToken = CancellationToken.None;
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int primeCount = 0;
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int primeCount = 0;
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for (int i = 0; i < values.Length; i++)
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for (int i = 0; i < values.Length; i++)
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{
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{
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if (tester.IsPrimeCpu(values[i], cancellationToken))
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if (tester.IsPrimeCpu(values[i]))
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{
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{
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primeCount++;
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primeCount++;
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}
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}
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@@ -75,7 +73,6 @@ public class PrimeTesterBenchmarks
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[Benchmark]
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[Benchmark]
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public int HeuristicCombinedGpu()
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public int HeuristicCombinedGpu()
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{
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{
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HeuristicCombinedPrimeTester tester = _heuristicCombinedTester;
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ulong[] values = _candidates;
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ulong[] values = _candidates;
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int primeCount = 0;
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int primeCount = 0;
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@@ -93,7 +90,6 @@ public class PrimeTesterBenchmarks
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[Benchmark]
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[Benchmark]
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public int HeuristicCombinedCpu()
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public int HeuristicCombinedCpu()
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{
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{
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HeuristicCombinedPrimeTester tester = _heuristicCombinedTester;
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ulong[] values = _candidates;
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ulong[] values = _candidates;
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int primeCount = 0;
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int primeCount = 0;
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@@ -115,12 +111,11 @@ public class PrimeTesterBenchmarks
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{
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{
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PrimeTester tester = _nonHeuristicTester;
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PrimeTester tester = _nonHeuristicTester;
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ulong[] values = _candidates;
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ulong[] values = _candidates;
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CancellationToken cancellationToken = CancellationToken.None;
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int primeCount = 0;
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int primeCount = 0;
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for (int i = 0; i < values.Length; i++)
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for (int i = 0; i < values.Length; i++)
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{
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{
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if (tester.IsPrimeGpu(values[i], cancellationToken))
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if (tester.IsPrimeGpu(values[i]))
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{
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{
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primeCount++;
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primeCount++;
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}
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}
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@@ -133,12 +128,11 @@ public class PrimeTesterBenchmarks
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public int NonHeuristicCpu()
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public int NonHeuristicCpu()
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{
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{
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ulong[] values = _candidates;
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ulong[] values = _candidates;
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CancellationToken cancellationToken = CancellationToken.None;
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int primeCount = 0;
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int primeCount = 0;
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for (int i = 0; i < values.Length; i++)
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for (int i = 0; i < values.Length; i++)
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{
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{
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if (PrimeTester.IsPrimeCpu(values[i], cancellationToken))
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if (PrimeTester.IsPrime(values[i]))
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{
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{
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primeCount++;
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primeCount++;
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}
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}
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@@ -55,7 +55,7 @@ public class ProgramTests
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[InlineData(81UL, false)]
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[InlineData(81UL, false)]
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public void IsPrime_identifies_primes_correctly(ulong n, bool expected)
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public void IsPrime_identifies_primes_correctly(ulong n, bool expected)
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{
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{
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PrimeTester.IsPrime(n, CancellationToken.None).Should().Be(expected);
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PrimeTester.IsPrime(n).Should().Be(expected);
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}
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}
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[Fact]
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[Fact]
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@@ -622,8 +622,8 @@ internal static class Program
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if (!_cliArguments.UseByDivisor)
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if (!_cliArguments.UseByDivisor)
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{
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{
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if (!(GpuContextPool.ForceCpu
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if (!(GpuContextPool.ForceCpu
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? PrimeTester.IsPrime(p, CancellationToken.None)
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? PrimeTester.IsPrime(p)
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: PrimeTesters.Value!.IsPrimeGpu(p, CancellationToken.None)))
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: PrimeTesters.Value!.IsPrimeGpu(p)))
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{
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{
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_lastCompositeP = true;
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_lastCompositeP = true;
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return false;
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return false;
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@@ -17,7 +17,7 @@ public class PrimeTesterGpuTests
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ulong[] primes = [31UL, 61UL, 89UL, 107UL, 127UL, 521UL];
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ulong[] primes = [31UL, 61UL, 89UL, 107UL, 127UL, 521UL];
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foreach (ulong prime in primes)
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foreach (ulong prime in primes)
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{
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{
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tester.IsPrimeGpu(prime, CancellationToken.None).Should().BeTrue();
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tester.IsPrimeGpu(prime).Should().BeTrue();
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}
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}
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}
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}
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finally
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finally
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@@ -37,7 +37,7 @@ public class PrimeTesterGpuTests
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ulong[] composites = [33UL, 39UL, 51UL, 77UL, 91UL];
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ulong[] composites = [33UL, 39UL, 51UL, 77UL, 91UL];
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foreach (ulong composite in composites)
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foreach (ulong composite in composites)
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{
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{
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tester.IsPrimeGpu(composite, CancellationToken.None).Should().BeFalse();
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tester.IsPrimeGpu(composite).Should().BeFalse();
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}
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}
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}
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}
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finally
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finally
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@@ -26,7 +26,7 @@ public class PrimeTesterIsPrimeTests
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{
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{
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var tester = new PrimeTester();
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var tester = new PrimeTester();
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PrimeTester.IsPrime(n, CancellationToken.None).Should().Be(expected);
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PrimeTester.IsPrime(n).Should().Be(expected);
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}
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}
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[Theory]
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[Theory]
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@@ -40,7 +40,7 @@ public class PrimeTesterIsPrimeTests
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GpuContextPool.ForceCpu = false;
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GpuContextPool.ForceCpu = false;
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var tester = new PrimeTester();
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var tester = new PrimeTester();
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tester.IsPrimeGpu(n, CancellationToken.None).Should().Be(expected);
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tester.IsPrimeGpu(n).Should().Be(expected);
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}
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}
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[Fact]
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[Fact]
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@@ -50,9 +50,9 @@ public class PrimeTesterIsPrimeTests
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var tester = new PrimeTester();
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var tester = new PrimeTester();
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GpuContextPool.ForceCpu = true;
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GpuContextPool.ForceCpu = true;
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tester.IsPrimeGpu(137UL, CancellationToken.None).Should().BeTrue();
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tester.IsPrimeGpu(137UL).Should().BeTrue();
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tester.IsPrimeGpu(341UL, CancellationToken.None).Should().BeFalse();
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tester.IsPrimeGpu(341UL).Should().BeFalse();
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GpuContextPool.ForceCpu = false;
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GpuContextPool.ForceCpu = false;
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}
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}
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@@ -71,7 +71,7 @@ public class PrimeTesterIsPrimeTests
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var testers = new ThreadLocal<PrimeTester>(() => new PrimeTester(), trackAllValues: true);
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var testers = new ThreadLocal<PrimeTester>(() => new PrimeTester(), trackAllValues: true);
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Parallel.For(0, primes.Length, i =>
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Parallel.For(0, primes.Length, i =>
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{
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{
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results[i] = testers.Value!.IsPrimeGpu(primes[i], CancellationToken.None);
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results[i] = testers.Value!.IsPrimeGpu(primes[i]);
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});
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});
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results.Should().AllBeEquivalentTo(true);
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results.Should().AllBeEquivalentTo(true);
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@@ -80,7 +80,7 @@ public class PrimeTesterIsPrimeTests
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{
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{
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foreach (ulong prime in primes)
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foreach (ulong prime in primes)
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{
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{
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testers.Value!.IsPrimeGpu(prime, CancellationToken.None).Should().BeTrue();
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testers.Value!.IsPrimeGpu(prime).Should().BeTrue();
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}
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}
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});
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});
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}
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}
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@@ -77,10 +77,8 @@ public sealed class HeuristicPrimeTester
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public static HeuristicPrimeTester Exclusive => _tester ??= new();
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public static HeuristicPrimeTester Exclusive => _tester ??= new();
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public bool IsPrimeCpu(ulong n, CancellationToken ct)
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public bool IsPrimeCpu(ulong n)
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{
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{
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ct.ThrowIfCancellationRequested();
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byte nMod10 = (byte)n.Mod10();
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byte nMod10 = (byte)n.Mod10();
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ulong maxDivisorSquare = ComputeHeuristicDivisorSquareLimit(n);
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ulong maxDivisorSquare = ComputeHeuristicDivisorSquareLimit(n);
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@@ -93,11 +91,6 @@ public sealed class HeuristicPrimeTester
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return HeuristicTrialDivisionCpu(n, maxDivisorSquare, nMod10, includeGroupB);
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return HeuristicTrialDivisionCpu(n, maxDivisorSquare, nMod10, includeGroupB);
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}
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}
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public bool IsPrimeCpu(ulong n)
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{
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return IsPrimeCpu(n, CancellationToken.None);
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}
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public bool IsPrimeGpu(ulong n)
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public bool IsPrimeGpu(ulong n)
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{
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{
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byte nMod10 = (byte)n.Mod10();
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byte nMod10 = (byte)n.Mod10();
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@@ -411,8 +411,8 @@ public class MersenneDivisorCycles
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// Atomic.Add(ref _tryFactorIntoCountsInternalHits, 1UL);
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// Atomic.Add(ref _tryFactorIntoCountsInternalHits, 1UL);
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// Console.WriteLine($"MersenneDivisorCycles.TryFactorIntoCountsInternal hits {Volatile.Read(ref _tryFactorIntoCountsInternalHits)}");
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// Console.WriteLine($"MersenneDivisorCycles.TryFactorIntoCountsInternal hits {Volatile.Read(ref _tryFactorIntoCountsInternalHits)}");
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HeuristicPrimeTester primeTester = _primeTester ??= new();
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// HeuristicPrimeTester primeTester = _primeTester ??= new();
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if (primeTester.IsPrimeGpu(remaining))
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if (PrimeTester.IsPrime(remaining))
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// if (PrimeTester.IsPrimeCpu(remaining, CancellationToken.None))
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// if (PrimeTester.IsPrimeCpu(remaining, CancellationToken.None))
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{
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{
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AddFactor(counts, remaining);
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AddFactor(counts, remaining);
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@@ -917,8 +917,8 @@ public class MersenneDivisorCycles
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return CalculateCycleLengthFallback(divisor);
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return CalculateCycleLengthFallback(divisor);
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}
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}
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[ThreadStatic]
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// [ThreadStatic]
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private static HeuristicPrimeTester? _primeTester;
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// private static HeuristicPrimeTester? _primeTester;
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internal static bool TryCalculateCycleLengthHeuristic(ulong divisor, in MontgomeryDivisorData divisorData, out ulong cycleLength, bool skipPrimeOrderHeuristic = false)
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internal static bool TryCalculateCycleLengthHeuristic(ulong divisor, in MontgomeryDivisorData divisorData, out ulong cycleLength, bool skipPrimeOrderHeuristic = false)
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{
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{
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@@ -940,10 +940,10 @@ public class MersenneDivisorCycles
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// Console.WriteLine($"MersenneDivisorCycles.CalculateCycleLengthFallback hits {Volatile.Read(ref _tryCalculateCycleLengthHeuristicHits)}");
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// Console.WriteLine($"MersenneDivisorCycles.CalculateCycleLengthFallback hits {Volatile.Read(ref _tryCalculateCycleLengthHeuristicHits)}");
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// }
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// }
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HeuristicPrimeTester primeTester = _primeTester ??= new();
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// HeuristicPrimeTester primeTester = _primeTester ??= new();
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// if (!skipPrimeOrderHeuristic && HeuristicPrimeTester.Exclusive.IsPrimeCpu(divisor, CancellationToken.None))
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// if (!skipPrimeOrderHeuristic && HeuristicPrimeTester.Exclusive.IsPrimeCpu(divisor, CancellationToken.None))
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if (!skipPrimeOrderHeuristic && primeTester.IsPrimeGpu(divisor))
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// if (!skipPrimeOrderHeuristic && primeTester.IsPrimeGpu(divisor))
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// if (!skipPrimeOrderHeuristic && PrimeTester.IsPrimeCpu(divisor, CancellationToken.None))
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if (!skipPrimeOrderHeuristic && PrimeTester.IsPrime(divisor))
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{
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{
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ulong computedOrder = PrimeOrderCalculator.Calculate(
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ulong computedOrder = PrimeOrderCalculator.Calculate(
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divisor,
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divisor,
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@@ -34,7 +34,7 @@ public static class MersennePrimeFactorTester
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// Atomic.Add(ref _isPrimeFactorHits, 1UL);
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// Atomic.Add(ref _isPrimeFactorHits, 1UL);
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// Console.WriteLine($"MersennePrimeFactorTester.IsPrimeFactor hits {Volatile.Read(ref _isPrimeFactorHits)}");
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// Console.WriteLine($"MersennePrimeFactorTester.IsPrimeFactor hits {Volatile.Read(ref _isPrimeFactorHits)}");
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if (!PrimeTester.IsPrimeCpu(q, ct))
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if (!PrimeTester.IsPrime(q))
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{
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{
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return false;
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return false;
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}
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}
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@@ -247,7 +247,7 @@ public static class MersennePrimeFactorTester
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// Console.WriteLine($"MersennePrimeFactorTester.Factor64 hits {Volatile.Read(ref _factor64Hits)}");
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// Console.WriteLine($"MersennePrimeFactorTester.Factor64 hits {Volatile.Read(ref _factor64Hits)}");
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// if (HeuristicPrimeTester.Exclusive.IsPrime(m, ct))
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// if (HeuristicPrimeTester.Exclusive.IsPrime(m, ct))
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if (PrimeTester.IsPrimeCpu(m, ct))
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if (PrimeTester.IsPrime(m))
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{
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{
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dict[m] = 1;
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dict[m] = 1;
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continue;
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continue;
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@@ -1079,7 +1079,7 @@ internal static partial class PrimeOrderCalculator
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PartialFactorResult result;
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PartialFactorResult result;
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PrimeTester primeTester = PrimeTester.Exclusive;
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PrimeTester primeTester = PrimeTester.Exclusive;
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CancellationToken ct = CancellationToken.None;
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CancellationToken ct = CancellationToken.None;
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HeuristicPrimeTester? tester = _tester ??= new();
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// HeuristicPrimeTester? tester = _tester ??= new();
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if (!gpuFactored)
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if (!gpuFactored)
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{
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{
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@@ -1152,7 +1152,7 @@ internal static partial class PrimeOrderCalculator
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// Console.WriteLine($"Partial factor hits {Volatile.Read(ref _partialFactorHits)}");
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// Console.WriteLine($"Partial factor hits {Volatile.Read(ref _partialFactorHits)}");
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// bool isPrime = PrimeTester.IsPrimeCpu(composite, CancellationToken.None);
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// bool isPrime = PrimeTester.IsPrimeCpu(composite, CancellationToken.None);
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bool isPrime = tester.IsPrimeGpu(composite);
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bool isPrime = PrimeTester.IsPrime(composite);
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// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
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// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
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if (isPrime)
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if (isPrime)
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@@ -1220,7 +1220,7 @@ internal static partial class PrimeOrderCalculator
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// Console.WriteLine($"Partial factor pending hits {Volatile.Read(ref _partialFactorPendingHits)}");
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// Console.WriteLine($"Partial factor pending hits {Volatile.Read(ref _partialFactorPendingHits)}");
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// bool isPrime = PrimeTester.IsPrimeCpu(composite, CancellationToken.None);
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// bool isPrime = PrimeTester.IsPrimeCpu(composite, CancellationToken.None);
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bool isPrime = tester.IsPrimeGpu(composite);
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bool isPrime = PrimeTester.IsPrime(composite);
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// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
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// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(composite);
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entry = entry.WithPrimality(isPrime);
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entry = entry.WithPrimality(isPrime);
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@@ -1257,7 +1257,7 @@ internal static partial class PrimeOrderCalculator
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// Atomic.Add(ref _partialFactorCofactorHits, 1UL);
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// Atomic.Add(ref _partialFactorCofactorHits, 1UL);
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// Console.WriteLine($"Partial factor cofactor hits {Volatile.Read(ref _partialFactorCofactorHits)}");
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// Console.WriteLine($"Partial factor cofactor hits {Volatile.Read(ref _partialFactorCofactorHits)}");
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cofactorIsPrime = tester.IsPrimeGpu(cofactor);
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cofactorIsPrime = PrimeTester.IsPrime(cofactor);
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// cofactorIsPrime = PrimeTester.IsPrimeGpu(cofactor);
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// cofactorIsPrime = PrimeTester.IsPrimeGpu(cofactor);
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// cofactorIsPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(cofactor);
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// cofactorIsPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(cofactor);
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}
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}
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@@ -1782,8 +1782,8 @@ internal static partial class PrimeOrderCalculator
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// private static ulong _factorCompletelyHits;
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// private static ulong _factorCompletelyHits;
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// private static ulong _factorCompletelyPollardRhoHits;
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// private static ulong _factorCompletelyPollardRhoHits;
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[ThreadStatic]
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// [ThreadStatic]
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private static HeuristicPrimeTester? _tester;
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// private static HeuristicPrimeTester? _tester;
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private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
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private static void FactorCompletely(ulong value, Dictionary<ulong, int> counts, bool knownComposite)
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{
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{
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@@ -1794,10 +1794,10 @@ internal static partial class PrimeOrderCalculator
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// Atomic.Add(ref _factorCompletelyHits, 1UL);
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// Atomic.Add(ref _factorCompletelyHits, 1UL);
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// Console.WriteLine($"Factor completely hits {Volatile.Read(ref _factorCompletelyHits)}");
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// Console.WriteLine($"Factor completely hits {Volatile.Read(ref _factorCompletelyHits)}");
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HeuristicPrimeTester tester = _tester ??= new();
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// HeuristicPrimeTester tester = _tester ??= new();
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// bool isPrime = primeTester.HeuristicIsPrimeGpu(value);
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// bool isPrime = primeTester.HeuristicIsPrimeGpu(value);
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bool isPrime = tester.IsPrimeGpu(value);
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bool isPrime = PrimeTester.IsPrime(value);
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// bool isPrime = PrimeTester.IsPrimeGpu(value);
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// bool isPrime = PrimeTester.IsPrimeGpu(value);
|
||||||
// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(value);
|
// bool isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(value);
|
||||||
if (!knownComposite && isPrime)
|
if (!knownComposite && isPrime)
|
||||||
@@ -1813,7 +1813,7 @@ internal static partial class PrimeOrderCalculator
|
|||||||
// Console.WriteLine($"Factor completely after PollardRho hits {Volatile.Read(ref _factorCompletelyPollardRhoHits)}");
|
// Console.WriteLine($"Factor completely after PollardRho hits {Volatile.Read(ref _factorCompletelyPollardRhoHits)}");
|
||||||
|
|
||||||
// isPrime = primeTester.HeuristicIsPrimeGpu(factor);
|
// isPrime = primeTester.HeuristicIsPrimeGpu(factor);
|
||||||
isPrime = tester.IsPrimeGpu(factor);
|
isPrime = PrimeTester.IsPrime(factor);
|
||||||
// isPrime = PrimeTester.IsPrimeGpu(factor);
|
// isPrime = PrimeTester.IsPrimeGpu(factor);
|
||||||
// isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factor);
|
// isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(factor);
|
||||||
if (isPrime)
|
if (isPrime)
|
||||||
@@ -1850,7 +1850,7 @@ internal static partial class PrimeOrderCalculator
|
|||||||
// Atomic.Add(ref _partialFactorCofactorHits, 1UL);
|
// Atomic.Add(ref _partialFactorCofactorHits, 1UL);
|
||||||
// Console.WriteLine($"Partial factor cofactor hits {Volatile.Read(ref _partialFactorCofactorHits)}");
|
// Console.WriteLine($"Partial factor cofactor hits {Volatile.Read(ref _partialFactorCofactorHits)}");
|
||||||
|
|
||||||
isPrime = tester.IsPrimeGpu(quotient);
|
isPrime = PrimeTester.IsPrime(quotient);
|
||||||
// isPrime = PrimeTester.IsPrimeGpu(quotient);
|
// isPrime = PrimeTester.IsPrimeGpu(quotient);
|
||||||
// isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(quotient);
|
// isPrime = Open.Numeric.Primes.Prime.Numbers.IsPrime(quotient);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -950,7 +950,7 @@ internal static partial class PrimeOrderCalculator
|
|||||||
if (value <= ulong.MaxValue)
|
if (value <= ulong.MaxValue)
|
||||||
{
|
{
|
||||||
// return HeuristicPrimeTester.Exclusive.IsPrimeCpu((ulong)value, CancellationToken.None);
|
// return HeuristicPrimeTester.Exclusive.IsPrimeCpu((ulong)value, CancellationToken.None);
|
||||||
return PrimeTester.IsPrimeCpu((ulong)value, CancellationToken.None);
|
return PrimeTester.IsPrime((ulong)value);
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((value & UInt128.One) == UInt128.Zero)
|
if ((value & UInt128.One) == UInt128.Zero)
|
||||||
|
|||||||
+251
-265
@@ -1,7 +1,5 @@
|
|||||||
using System;
|
|
||||||
using System.Buffers;
|
using System.Buffers;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
@@ -22,7 +20,7 @@ public sealed class PrimeTester
|
|||||||
|
|
||||||
public static PrimeTester Exclusive => _tester ??= new();
|
public static PrimeTester Exclusive => _tester ??= new();
|
||||||
|
|
||||||
public static bool IsPrime(ulong n, CancellationToken ct)
|
public static bool IsPrime(ulong n)
|
||||||
{
|
{
|
||||||
if (n <= 1UL)
|
if (n <= 1UL)
|
||||||
{
|
{
|
||||||
@@ -92,310 +90,298 @@ public sealed class PrimeTester
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static bool IsPrimeGpu(ulong n)
|
|
||||||
{
|
|
||||||
return Exclusive.IsPrimeGpu(n, CancellationToken.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public bool IsPrimeGpu(ulong n, CancellationToken ct)
|
public bool IsPrimeGpu(ulong n)
|
||||||
{
|
|
||||||
bool forceCpu = GpuContextPool.ForceCpu;
|
|
||||||
bool belowGpuRange = n < 31UL;
|
|
||||||
|
|
||||||
if (forceCpu || belowGpuRange)
|
|
||||||
{
|
|
||||||
return IsPrimeCpu(n, ct);
|
|
||||||
}
|
|
||||||
|
|
||||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
|
||||||
var gpu = PrimeTesterGpuContextPool.Rent(1);
|
|
||||||
var accelerator = gpu.Accelerator;
|
|
||||||
var kernel = gpu.Kernel;
|
|
||||||
|
|
||||||
ulong value = n;
|
|
||||||
byte flag = 0;
|
|
||||||
|
|
||||||
var input = gpu.Input;
|
|
||||||
var output = gpu.Output;
|
|
||||||
var inputView = input.View;
|
|
||||||
var outputView = output.View;
|
|
||||||
|
|
||||||
inputView.CopyFromCPU(ref value, 1);
|
|
||||||
kernel(
|
|
||||||
1,
|
|
||||||
inputView,
|
|
||||||
gpu.DevicePrimesDefault.View,
|
|
||||||
gpu.DevicePrimesLastOne.View,
|
|
||||||
gpu.DevicePrimesLastSeven.View,
|
|
||||||
gpu.DevicePrimesLastThree.View,
|
|
||||||
gpu.DevicePrimesLastNine.View,
|
|
||||||
gpu.DevicePrimesPow2Default.View,
|
|
||||||
gpu.DevicePrimesPow2LastOne.View,
|
|
||||||
gpu.DevicePrimesPow2LastSeven.View,
|
|
||||||
gpu.DevicePrimesPow2LastThree.View,
|
|
||||||
gpu.DevicePrimesPow2LastNine.View,
|
|
||||||
outputView);
|
|
||||||
accelerator.Synchronize();
|
|
||||||
outputView.CopyToCPU(ref flag, 1);
|
|
||||||
|
|
||||||
gpu.Dispose();
|
|
||||||
limiter.Dispose();
|
|
||||||
|
|
||||||
return flag != 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool IsPrimeCpu(ulong n, CancellationToken ct)
|
|
||||||
{
|
{
|
||||||
// Preserve the legacy entry point for callers that bypass the thread-local caches.
|
bool forceCpu = GpuContextPool.ForceCpu;
|
||||||
return IsPrime(n, ct);
|
bool belowGpuRange = n < 31UL;
|
||||||
}
|
|
||||||
|
|
||||||
|
if (forceCpu || belowGpuRange)
|
||||||
|
{
|
||||||
|
return IsPrime(n);
|
||||||
|
}
|
||||||
|
|
||||||
|
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||||
|
var gpu = PrimeTesterGpuContextPool.Rent(1);
|
||||||
|
var accelerator = gpu.Accelerator;
|
||||||
|
var kernel = gpu.Kernel;
|
||||||
|
|
||||||
|
ulong value = n;
|
||||||
|
byte flag = 0;
|
||||||
|
|
||||||
|
var input = gpu.Input;
|
||||||
|
var output = gpu.Output;
|
||||||
|
var inputView = input.View;
|
||||||
|
var outputView = output.View;
|
||||||
|
|
||||||
|
inputView.CopyFromCPU(ref value, 1);
|
||||||
|
kernel(
|
||||||
|
1,
|
||||||
|
inputView,
|
||||||
|
gpu.DevicePrimesDefault.View,
|
||||||
|
gpu.DevicePrimesLastOne.View,
|
||||||
|
gpu.DevicePrimesLastSeven.View,
|
||||||
|
gpu.DevicePrimesLastThree.View,
|
||||||
|
gpu.DevicePrimesLastNine.View,
|
||||||
|
gpu.DevicePrimesPow2Default.View,
|
||||||
|
gpu.DevicePrimesPow2LastOne.View,
|
||||||
|
gpu.DevicePrimesPow2LastSeven.View,
|
||||||
|
gpu.DevicePrimesPow2LastThree.View,
|
||||||
|
gpu.DevicePrimesPow2LastNine.View,
|
||||||
|
outputView);
|
||||||
|
accelerator.Synchronize();
|
||||||
|
outputView.CopyToCPU(ref flag, 1);
|
||||||
|
|
||||||
|
gpu.Dispose();
|
||||||
|
limiter.Dispose();
|
||||||
|
|
||||||
|
return flag != 0;
|
||||||
|
}
|
||||||
|
|
||||||
public static int GpuBatchSize { get; set; } = 262_144;
|
public static int GpuBatchSize { get; set; } = 262_144;
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
public static void IsPrimeBatchGpu(ReadOnlySpan<ulong> values, Span<byte> results)
|
public static void IsPrimeBatchGpu(ReadOnlySpan<ulong> values, Span<byte> results)
|
||||||
{
|
{
|
||||||
var limiter = GpuPrimeWorkLimiter.Acquire();
|
var limiter = GpuPrimeWorkLimiter.Acquire();
|
||||||
var gpu = PrimeTesterGpuContextPool.Rent(GpuBatchSize);
|
var gpu = PrimeTesterGpuContextPool.Rent(GpuBatchSize);
|
||||||
var accelerator = gpu.Accelerator;
|
var accelerator = gpu.Accelerator;
|
||||||
var kernel = gpu.Kernel;
|
var kernel = gpu.Kernel;
|
||||||
int totalLength = values.Length;
|
int totalLength = values.Length;
|
||||||
int batchSize = GpuBatchSize;
|
int batchSize = GpuBatchSize;
|
||||||
|
|
||||||
var input = gpu.Input;
|
var input = gpu.Input;
|
||||||
var output = gpu.Output;
|
var output = gpu.Output;
|
||||||
var inputView = input.View;
|
var inputView = input.View;
|
||||||
var outputView = output.View;
|
var outputView = output.View;
|
||||||
|
|
||||||
int pos = 0;
|
int pos = 0;
|
||||||
while (pos < totalLength)
|
while (pos < totalLength)
|
||||||
{
|
{
|
||||||
int remaining = totalLength - pos;
|
int remaining = totalLength - pos;
|
||||||
int count = remaining > batchSize ? batchSize : remaining;
|
int count = remaining > batchSize ? batchSize : remaining;
|
||||||
|
|
||||||
var valueSlice = values.Slice(pos, count);
|
var valueSlice = values.Slice(pos, count);
|
||||||
ref ulong valueRef = ref MemoryMarshal.GetReference(valueSlice);
|
ref ulong valueRef = ref MemoryMarshal.GetReference(valueSlice);
|
||||||
inputView.CopyFromCPU(ref valueRef, count);
|
inputView.CopyFromCPU(ref valueRef, count);
|
||||||
|
|
||||||
kernel(
|
kernel(
|
||||||
count,
|
count,
|
||||||
inputView,
|
inputView,
|
||||||
gpu.DevicePrimesDefault.View,
|
gpu.DevicePrimesDefault.View,
|
||||||
gpu.DevicePrimesLastOne.View,
|
gpu.DevicePrimesLastOne.View,
|
||||||
gpu.DevicePrimesLastSeven.View,
|
gpu.DevicePrimesLastSeven.View,
|
||||||
gpu.DevicePrimesLastThree.View,
|
gpu.DevicePrimesLastThree.View,
|
||||||
gpu.DevicePrimesLastNine.View,
|
gpu.DevicePrimesLastNine.View,
|
||||||
gpu.DevicePrimesPow2Default.View,
|
gpu.DevicePrimesPow2Default.View,
|
||||||
gpu.DevicePrimesPow2LastOne.View,
|
gpu.DevicePrimesPow2LastOne.View,
|
||||||
gpu.DevicePrimesPow2LastSeven.View,
|
gpu.DevicePrimesPow2LastSeven.View,
|
||||||
gpu.DevicePrimesPow2LastThree.View,
|
gpu.DevicePrimesPow2LastThree.View,
|
||||||
gpu.DevicePrimesPow2LastNine.View,
|
gpu.DevicePrimesPow2LastNine.View,
|
||||||
outputView);
|
outputView);
|
||||||
accelerator.Synchronize();
|
accelerator.Synchronize();
|
||||||
var resultSlice = results.Slice(pos, count);
|
var resultSlice = results.Slice(pos, count);
|
||||||
ref byte resultRef = ref MemoryMarshal.GetReference(resultSlice);
|
ref byte resultRef = ref MemoryMarshal.GetReference(resultSlice);
|
||||||
outputView.CopyToCPU(ref resultRef, count);
|
outputView.CopyToCPU(ref resultRef, count);
|
||||||
|
|
||||||
pos += count;
|
pos += count;
|
||||||
}
|
}
|
||||||
|
|
||||||
gpu.Dispose();
|
gpu.Dispose();
|
||||||
limiter.Dispose();
|
limiter.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static class PrimeTesterGpuContextPool
|
internal static class PrimeTesterGpuContextPool
|
||||||
{
|
{
|
||||||
private static readonly ConcurrentQueue<PrimeTesterGpuContextLease> Pool = new();
|
private static readonly ConcurrentQueue<PrimeTesterGpuContextLease> Pool = new();
|
||||||
|
|
||||||
internal static PrimeTesterGpuContextLease Rent(int minBufferCapacity = 1)
|
internal static PrimeTesterGpuContextLease Rent(int minBufferCapacity = 1)
|
||||||
{
|
{
|
||||||
if (!Pool.TryDequeue(out var lease))
|
if (!Pool.TryDequeue(out var lease))
|
||||||
{
|
{
|
||||||
lease = new PrimeTesterGpuContextLease(minBufferCapacity);
|
lease = new PrimeTesterGpuContextLease(minBufferCapacity);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
lease.EnsureCapacity(minBufferCapacity);
|
lease.EnsureCapacity(minBufferCapacity);
|
||||||
}
|
}
|
||||||
|
|
||||||
lease.ResetReturnFlag();
|
lease.ResetReturnFlag();
|
||||||
return lease;
|
return lease;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void Return(PrimeTesterGpuContextLease lease)
|
internal static void Return(PrimeTesterGpuContextLease lease)
|
||||||
{
|
{
|
||||||
lease.Accelerator.Synchronize();
|
lease.Accelerator.Synchronize();
|
||||||
Pool.Enqueue(lease);
|
Pool.Enqueue(lease);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void DisposeAll()
|
internal static void DisposeAll()
|
||||||
{
|
{
|
||||||
while (Pool.TryDequeue(out var lease))
|
while (Pool.TryDequeue(out var lease))
|
||||||
{
|
{
|
||||||
lease.DisposeResources();
|
lease.DisposeResources();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal static void Clear(Accelerator accelerator)
|
internal static void Clear(Accelerator accelerator)
|
||||||
{
|
{
|
||||||
if (accelerator is null)
|
if (accelerator is null)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var retained = new List<PrimeTesterGpuContextLease>();
|
var retained = new List<PrimeTesterGpuContextLease>();
|
||||||
while (Pool.TryDequeue(out var lease))
|
while (Pool.TryDequeue(out var lease))
|
||||||
{
|
{
|
||||||
if (lease.Accelerator == accelerator)
|
if (lease.Accelerator == accelerator)
|
||||||
{
|
{
|
||||||
lease.DisposeResources();
|
lease.DisposeResources();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
retained.Add(lease);
|
retained.Add(lease);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int retainedCount = retained.Count;
|
int retainedCount = retained.Count;
|
||||||
for (int i = 0; i < retainedCount; i++)
|
for (int i = 0; i < retainedCount; i++)
|
||||||
{
|
{
|
||||||
Pool.Enqueue(retained[i]);
|
Pool.Enqueue(retained[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
internal sealed class PrimeTesterGpuContextLease : IDisposable
|
internal sealed class PrimeTesterGpuContextLease : IDisposable
|
||||||
{
|
{
|
||||||
private bool _returned;
|
private bool _returned;
|
||||||
|
|
||||||
internal readonly Context AcceleratorContext;
|
internal readonly Context AcceleratorContext;
|
||||||
public readonly Accelerator Accelerator;
|
public readonly Accelerator Accelerator;
|
||||||
public readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>> Kernel;
|
public readonly Action<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>> Kernel;
|
||||||
public readonly Action<Index1D, ArrayView<ulong>, ulong, ArrayView<int>> HeuristicTrialDivisionKernel;
|
public readonly Action<Index1D, ArrayView<ulong>, ulong, ArrayView<int>> HeuristicTrialDivisionKernel;
|
||||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesDefault;
|
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesDefault;
|
||||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastOne;
|
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastOne;
|
||||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastSeven;
|
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastSeven;
|
||||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastThree;
|
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastThree;
|
||||||
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastNine;
|
public readonly MemoryBuffer1D<uint, Stride1D.Dense> DevicePrimesLastNine;
|
||||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2Default;
|
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2Default;
|
||||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastOne;
|
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastOne;
|
||||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastSeven;
|
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastSeven;
|
||||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastThree;
|
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastThree;
|
||||||
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastNine;
|
public readonly MemoryBuffer1D<ulong, Stride1D.Dense> DevicePrimesPow2LastNine;
|
||||||
public MemoryBuffer1D<ulong, Stride1D.Dense> Input;
|
public MemoryBuffer1D<ulong, Stride1D.Dense> Input;
|
||||||
public MemoryBuffer1D<byte, Stride1D.Dense> Output;
|
public MemoryBuffer1D<byte, Stride1D.Dense> Output;
|
||||||
public MemoryBuffer1D<int, Stride1D.Dense> HeuristicFlag;
|
public MemoryBuffer1D<int, Stride1D.Dense> HeuristicFlag;
|
||||||
public int BufferCapacity;
|
public int BufferCapacity;
|
||||||
|
|
||||||
internal PrimeTesterGpuContextLease(int minBufferCapacity)
|
internal PrimeTesterGpuContextLease(int minBufferCapacity)
|
||||||
{
|
{
|
||||||
AcceleratorContext = Context.CreateDefault();
|
AcceleratorContext = Context.CreateDefault();
|
||||||
Accelerator = AcceleratorContext.GetPreferredDevice(false).CreateAccelerator(AcceleratorContext);
|
Accelerator = AcceleratorContext.GetPreferredDevice(false).CreateAccelerator(AcceleratorContext);
|
||||||
Kernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SmallPrimeSieveKernel);
|
Kernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<uint>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<ulong>, ArrayView<byte>>(PrimeTesterKernels.SmallPrimeSieveKernel);
|
||||||
HeuristicTrialDivisionKernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ulong, ArrayView<int>>(PrimeTesterKernels.HeuristicTrialDivisionKernel);
|
HeuristicTrialDivisionKernel = Accelerator.LoadAutoGroupedStreamKernel<Index1D, ArrayView<ulong>, ulong, ArrayView<int>>(PrimeTesterKernels.HeuristicTrialDivisionKernel);
|
||||||
|
|
||||||
var primesDefault = DivisorGenerator.SmallPrimes;
|
var primesDefault = DivisorGenerator.SmallPrimes;
|
||||||
DevicePrimesDefault = Accelerator.Allocate1D<uint>(primesDefault.Length);
|
DevicePrimesDefault = Accelerator.Allocate1D<uint>(primesDefault.Length);
|
||||||
DevicePrimesDefault.View.CopyFromCPU(primesDefault);
|
DevicePrimesDefault.View.CopyFromCPU(primesDefault);
|
||||||
|
|
||||||
var primesLastOne = DivisorGenerator.SmallPrimesLastOne;
|
var primesLastOne = DivisorGenerator.SmallPrimesLastOne;
|
||||||
DevicePrimesLastOne = Accelerator.Allocate1D<uint>(primesLastOne.Length);
|
DevicePrimesLastOne = Accelerator.Allocate1D<uint>(primesLastOne.Length);
|
||||||
DevicePrimesLastOne.View.CopyFromCPU(primesLastOne);
|
DevicePrimesLastOne.View.CopyFromCPU(primesLastOne);
|
||||||
|
|
||||||
var primesLastSeven = DivisorGenerator.SmallPrimesLastSeven;
|
var primesLastSeven = DivisorGenerator.SmallPrimesLastSeven;
|
||||||
DevicePrimesLastSeven = Accelerator.Allocate1D<uint>(primesLastSeven.Length);
|
DevicePrimesLastSeven = Accelerator.Allocate1D<uint>(primesLastSeven.Length);
|
||||||
DevicePrimesLastSeven.View.CopyFromCPU(primesLastSeven);
|
DevicePrimesLastSeven.View.CopyFromCPU(primesLastSeven);
|
||||||
|
|
||||||
var primesLastThree = DivisorGenerator.SmallPrimesLastThree;
|
var primesLastThree = DivisorGenerator.SmallPrimesLastThree;
|
||||||
DevicePrimesLastThree = Accelerator.Allocate1D<uint>(primesLastThree.Length);
|
DevicePrimesLastThree = Accelerator.Allocate1D<uint>(primesLastThree.Length);
|
||||||
DevicePrimesLastThree.View.CopyFromCPU(primesLastThree);
|
DevicePrimesLastThree.View.CopyFromCPU(primesLastThree);
|
||||||
|
|
||||||
var primesLastNine = DivisorGenerator.SmallPrimesLastNine;
|
var primesLastNine = DivisorGenerator.SmallPrimesLastNine;
|
||||||
DevicePrimesLastNine = Accelerator.Allocate1D<uint>(primesLastNine.Length);
|
DevicePrimesLastNine = Accelerator.Allocate1D<uint>(primesLastNine.Length);
|
||||||
DevicePrimesLastNine.View.CopyFromCPU(primesLastNine);
|
DevicePrimesLastNine.View.CopyFromCPU(primesLastNine);
|
||||||
|
|
||||||
var primesPow2Default = DivisorGenerator.SmallPrimesPow2;
|
var primesPow2Default = DivisorGenerator.SmallPrimesPow2;
|
||||||
DevicePrimesPow2Default = Accelerator.Allocate1D<ulong>(primesPow2Default.Length);
|
DevicePrimesPow2Default = Accelerator.Allocate1D<ulong>(primesPow2Default.Length);
|
||||||
DevicePrimesPow2Default.View.CopyFromCPU(primesPow2Default);
|
DevicePrimesPow2Default.View.CopyFromCPU(primesPow2Default);
|
||||||
|
|
||||||
var primesPow2LastOne = DivisorGenerator.SmallPrimesPow2LastOne;
|
var primesPow2LastOne = DivisorGenerator.SmallPrimesPow2LastOne;
|
||||||
DevicePrimesPow2LastOne = Accelerator.Allocate1D<ulong>(primesPow2LastOne.Length);
|
DevicePrimesPow2LastOne = Accelerator.Allocate1D<ulong>(primesPow2LastOne.Length);
|
||||||
DevicePrimesPow2LastOne.View.CopyFromCPU(primesPow2LastOne);
|
DevicePrimesPow2LastOne.View.CopyFromCPU(primesPow2LastOne);
|
||||||
|
|
||||||
var primesPow2LastSeven = DivisorGenerator.SmallPrimesPow2LastSeven;
|
var primesPow2LastSeven = DivisorGenerator.SmallPrimesPow2LastSeven;
|
||||||
DevicePrimesPow2LastSeven = Accelerator.Allocate1D<ulong>(primesPow2LastSeven.Length);
|
DevicePrimesPow2LastSeven = Accelerator.Allocate1D<ulong>(primesPow2LastSeven.Length);
|
||||||
DevicePrimesPow2LastSeven.View.CopyFromCPU(primesPow2LastSeven);
|
DevicePrimesPow2LastSeven.View.CopyFromCPU(primesPow2LastSeven);
|
||||||
|
|
||||||
var primesPow2LastThree = DivisorGenerator.SmallPrimesPow2LastThree;
|
var primesPow2LastThree = DivisorGenerator.SmallPrimesPow2LastThree;
|
||||||
DevicePrimesPow2LastThree = Accelerator.Allocate1D<ulong>(primesPow2LastThree.Length);
|
DevicePrimesPow2LastThree = Accelerator.Allocate1D<ulong>(primesPow2LastThree.Length);
|
||||||
DevicePrimesPow2LastThree.View.CopyFromCPU(primesPow2LastThree);
|
DevicePrimesPow2LastThree.View.CopyFromCPU(primesPow2LastThree);
|
||||||
|
|
||||||
var primesPow2LastNine = DivisorGenerator.SmallPrimesPow2LastNine;
|
var primesPow2LastNine = DivisorGenerator.SmallPrimesPow2LastNine;
|
||||||
DevicePrimesPow2LastNine = Accelerator.Allocate1D<ulong>(primesPow2LastNine.Length);
|
DevicePrimesPow2LastNine = Accelerator.Allocate1D<ulong>(primesPow2LastNine.Length);
|
||||||
DevicePrimesPow2LastNine.View.CopyFromCPU(primesPow2LastNine);
|
DevicePrimesPow2LastNine.View.CopyFromCPU(primesPow2LastNine);
|
||||||
|
|
||||||
BufferCapacity = minBufferCapacity < 1 ? 1 : minBufferCapacity;
|
BufferCapacity = minBufferCapacity < 1 ? 1 : minBufferCapacity;
|
||||||
Input = Accelerator.Allocate1D<ulong>(BufferCapacity);
|
Input = Accelerator.Allocate1D<ulong>(BufferCapacity);
|
||||||
Output = Accelerator.Allocate1D<byte>(BufferCapacity);
|
Output = Accelerator.Allocate1D<byte>(BufferCapacity);
|
||||||
HeuristicFlag = Accelerator.Allocate1D<int>(BufferCapacity);
|
HeuristicFlag = Accelerator.Allocate1D<int>(BufferCapacity);
|
||||||
_returned = false;
|
_returned = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void EnsureCapacity(int minCapacity)
|
public void EnsureCapacity(int minCapacity)
|
||||||
{
|
{
|
||||||
int required = minCapacity < 1 ? 1 : minCapacity;
|
int required = minCapacity < 1 ? 1 : minCapacity;
|
||||||
if (required <= BufferCapacity)
|
if (required <= BufferCapacity)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Input.Dispose();
|
Input.Dispose();
|
||||||
Output.Dispose();
|
Output.Dispose();
|
||||||
HeuristicFlag.Dispose();
|
HeuristicFlag.Dispose();
|
||||||
Input = Accelerator.Allocate1D<ulong>(required);
|
Input = Accelerator.Allocate1D<ulong>(required);
|
||||||
Output = Accelerator.Allocate1D<byte>(required);
|
Output = Accelerator.Allocate1D<byte>(required);
|
||||||
HeuristicFlag = Accelerator.Allocate1D<int>(required);
|
HeuristicFlag = Accelerator.Allocate1D<int>(required);
|
||||||
BufferCapacity = required;
|
BufferCapacity = required;
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void ResetReturnFlag()
|
internal void ResetReturnFlag()
|
||||||
{
|
{
|
||||||
_returned = false;
|
_returned = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
if (_returned)
|
if (_returned)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
_returned = true;
|
_returned = true;
|
||||||
PrimeTesterGpuContextPool.Return(this);
|
PrimeTesterGpuContextPool.Return(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
internal void DisposeResources()
|
internal void DisposeResources()
|
||||||
{
|
{
|
||||||
Input.Dispose();
|
Input.Dispose();
|
||||||
Output.Dispose();
|
Output.Dispose();
|
||||||
HeuristicFlag.Dispose();
|
HeuristicFlag.Dispose();
|
||||||
DevicePrimesDefault.Dispose();
|
DevicePrimesDefault.Dispose();
|
||||||
DevicePrimesLastOne.Dispose();
|
DevicePrimesLastOne.Dispose();
|
||||||
DevicePrimesLastSeven.Dispose();
|
DevicePrimesLastSeven.Dispose();
|
||||||
DevicePrimesLastThree.Dispose();
|
DevicePrimesLastThree.Dispose();
|
||||||
DevicePrimesLastNine.Dispose();
|
DevicePrimesLastNine.Dispose();
|
||||||
DevicePrimesPow2Default.Dispose();
|
DevicePrimesPow2Default.Dispose();
|
||||||
DevicePrimesPow2LastOne.Dispose();
|
DevicePrimesPow2LastOne.Dispose();
|
||||||
DevicePrimesPow2LastSeven.Dispose();
|
DevicePrimesPow2LastSeven.Dispose();
|
||||||
DevicePrimesPow2LastThree.Dispose();
|
DevicePrimesPow2LastThree.Dispose();
|
||||||
DevicePrimesPow2LastNine.Dispose();
|
DevicePrimesPow2LastNine.Dispose();
|
||||||
Accelerator.Dispose();
|
Accelerator.Dispose();
|
||||||
AcceleratorContext.Dispose();
|
AcceleratorContext.Dispose();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Expose cache clearing for accelerator disposal coordination
|
// Expose cache clearing for accelerator disposal coordination
|
||||||
public static void ClearGpuCaches(Accelerator accelerator)
|
public static void ClearGpuCaches(Accelerator accelerator)
|
||||||
{
|
{
|
||||||
PrimeTesterGpuContextPool.Clear(accelerator);
|
PrimeTesterGpuContextPool.Clear(accelerator);
|
||||||
|
|||||||
Reference in new issue
Block a user